@blue_hazy_basic said:
@2Chalupas said:
@blue_hazy_basic said:
As I've been saying for years physical media are dying out. Some people from older generations might still care but most tech savvy and younger people regard them as much a technological dinosaur as the betamax. Mark my words, this is the last gen that will have a disc drive and in a few years most new consoles won't have one.
True, but it will probably be highly damaging to the market itself.
Look what happened to the music industry after Napster/Itunes/etc. The digital space grew market share, but as digital grew in market share OVERALL sales went on a severe slide. It has been highly destructive to talent, and anyone but the most commercial acts to be able to actually make a living.
For me personally, the change in music industry didn't effect me much since I only ever bought about 5-10 CD's per year max anyway. Now I might buy 2 CD's because I'm largely disinterested, I've still *NEVER* paid for an album on itunes and hopefully never will (my itunes library is almost entirely created from my old CD's, and a few times that I got free gift cards to use). I've currently moved over to Android for my phone anyway, but still don't' use Google's store to actually buy anything...just free apps and services.
Napster was really harmful because it allowed industrial scale piracy and the industry had no concept of how to adapt or counter it. Digital music sales have in fact revitalised an industry that was teetering on collapse and have actually reduced piracy from the days of napster. And as it happens its now much easier for talent to find a niche thanks to digital sales and online viral marketing and word of mouth and places like Youtube. For films I think Netflix has something like 7 mil subscribers and no idea what amazon prime and the others have been a boom industry for TV and film. Hell even HBO has found resounding success with HBO GO.
In terms of gaming, DD was been a massive success on the PC and mobile gaming, what makes you think it will be any different on consoles? People are simply afraid of change.
1st off, I never even mentioned consoles or PC or mobile gaming in my post. I buy digital games when it's cheap enough. I'm sure I have well over than 100 across the various services. The key word is "when they are cheap enough". I think the same applies to me with movies and music. I might buy digital goods for $3 or $5, but not for $20. Especially in the case of movies and music where the "digital" version is an inferior product (at least with games you are getting the same product, generally games are going to be bit-for-bit the same product... unlike music which is mostly going to be compressed as an MP3 file... movies are at a far more compressed bitrate than blu-ray... and sometimes not even taken from the latest restoration...)
Secondly, while it's true that Napster was the 1st major assault on the music industry, going digital hardly "revitialized" the industry. It seems more that it simply slowed it's collapse from the attacks of piracy. I'm not saying that the industry had any other options, considering how mainstream piracy was at that time... I'm just saying that it wasn't a complete substitute. Going from buying full albums, to $.99 songs was still highly damaging. The old revenues from full albums, were not being replaced by new "digital" revenues. I'm sure I've read that in the last few years, even DIGITAL revenues have been on the decline. So not only is the overall music industry continuing to shrink, but even the one growth area (digital sales) are also now starting to go on a downward trend as well. I guess we can thank Pandora and Spotify for that... the cut the artists are getting is getting smaller and smaller.
I think the same problem will apply to games and movies, if there is a rush to go digital it will be a race to the bottom in terms of quality. Do we really want to use the mobile games model as our benchmark? (where free and $.99 games rule?). Fortunately with movies, there is at least still the idea of a "box office", so that big productions will probably always have to exist to satisfy theaters...but it might be hard to justify restoration and preservation of old films to support a $.99 sales model, or to eek out some pennies from a streaming service.
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