http://uk.wii.ign.com/articles/800/800289p1.html
The easiest thing to see is, obviously, the visuals, and Soulcalibur Legends is at least keeping up with the series' legacy of absolutely gorgeous graphics running at a smooth framerate. The Wii game did tend to jostle between 60 and 30 on occasion but mostly held onto its silky 60 frames per second rate, all the while showing off its beauty in progressive scan and wide-screen. Textures looked very detailed with nice lighting effects going on while weapons clashed on-screen, and character models animated with the same quick motion and fluidity of the Soulcalibur fighting games.
Sorry if old
Also, what the hell? Why is there effort on a wii third party game? I bought it for ports and mini games. *sells wii*
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