looks incredible.
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does the game have splitscreen co op?murat8yep. I must say, when looking at all the features for co-op, campaign, MP, etc. I can really see this game getting a 10 on here. It all depends on how well the execution is..........and if there's no noticable glitches or presentation problems that'd take it down a notch.
Those are really my only concerns for this game. Jeff Keighly likened the black & white issue to the complaints of Saboteur. I notice it's not in effect during your entire playtime, but while your hidden--which will probably be a lot of the time, given the nature of the game. Still, shouldn't be a huge issue for me since it's seamless. What's more concerning is 'mark and execute'. Hopefully there's limit so that it can't be spammed. Looks sweet though.[QUOTE="Episode_Eve"]
[QUOTE="Rza_rectah"]
Its Black and white scheme and Auto aim sequences are both turn offs for me. besides that the game looks great.
VoodooHak
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Other than that, it was my favorite showing at X10 and will def. pick it up on launch day (if I have the money!). 'Last known position' and the cinematic presentation are cool as well.
In a previous video, the dev mentions that you have to earn one mark by performing a stealth take-down. So if there's three guys in a room. One is standing under a pipe. One in the middle of the room. The other in a corner. You want to even the odds a little bit.
When going into the room, you don't have the ability to execute yet. But you can mark the one guy in the corner. Crawl in from the drop-ceiling onto the pipe, drop down on one guy, earning you one execution, which you automatically perform on the guy you marked previously.
That leaves the guy in the middle. By that time, it's a bit more even.
You can't spam executions on all 3 guys ahead of time. You have to earn the executions.
Minus 1 for my concerns! Thanks for that info brotha, I seemed to have missed it.
I'm still skeptical. The last Splinter Cell was extremely disappointing, and I still think the majority of "hype" for this game is due to the IP's 4-5 year absence of new installments. We'll see...
Merex760
Well, to be fair, Double Agent was developed by Ubi Shanghai. Conviction is by Ubi Montreal, the team behind Splinter Cell and Chaos Theory.
[QUOTE="Merex760"]
I'm still skeptical. The last Splinter Cell was extremely disappointing, and I still think the majority of "hype" for this game is due to the IP's 4-5 year absence of new installments. We'll see...
Episode_Eve
Well, to be fair, Double Agent was developed by Ubi Shanghai. Conviction is by Ubi Montreal, the team behind Splinter Cell and Chaos Theory.
I believe the Montreal team also came up with the multiplayer in Pandora Tomorrow.
I'm just not seeing it. Is this supposed to be an improvement? Looks heavily casual and arcadeish. I like slower paced gameplay when it comes to stealth games.
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