[QUOTE="gfhgfhtutyutyut"][QUOTE="Perception1"][QUOTE="gfhgfhtutyutyut"][QUOTE="ronniemoisture"][QUOTE="Perception1"][QUOTE="gfhgfhtutyutyut"][QUOTE="blazinpuertoroc"]you clearly know nothingPerception1
Sorry xbox360 is more powerful than ps3.
more powerful gpu and more system memory avaliable>>>more powerful cpu.
The reason why ps3 dont dev on ps3 first then port to 360 ,because it holds their games back, on 360 they have much more memory and create what they want and on ps3, they just downgrade stuff lol,
Lol, do you even know what your talking about?
No X360 is not more powerful than the PS3, it's just that Ubisoft half-asses there games on PS3.
A SLIGHTLY more powerful GPU, and a MUCH less powerful CPU, developers figure out that cell, and there'll be no need for graphic comparisons between X360 and PS3 because it'll be obvious.
That statement is wrong, it's only Ubisoft that's struggling to make games proper on the PS3. How come Bethesda made Oblivion so well on the PS3 and Ubisoft can't?
they had almost an entire year after the 360 version to make it better(oblivion)
unified memory architecture, 10mb edram and more powerful gpu makes xbox360 more powerful than ps3, ps3 only has cpu advantage, and oblivion devs said all improvements on ps3 version were made simply because of more dev time, not the playstation 3 hardware, you want shacknews link?
Lol and that CPU advantage is BIG
http://youtube.com/watch?v=oLte5f34ya8&mode=related&search=
http://youtube.com/watch?v=ehwFOM4CBKA (Not even using the GPU)
http://fah-web.stanford.edu/cgi-bin/main.py?qtype=osstats
They figure out how to use that cell, and 2-3 years down the line, you'll see 360 isn't the more powerful console.
Yeah, a year more dev time and it turned out better than the 360 oblivion, which makes sense. But what about games in the future, I'm pretty sure in a couple years multi-platform games are going to be better on PS3, simply because of the fact that the knowing how to use the cell, can get you far.
cell has no advantage, because ps3 can only produce 250 million polygons/second
xbox 360 can do over 500 million.
ps3 will never match xbox360 graphics developer after developer has said it.
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Lol where are you getting your info from, can't just be coming in here and making things up.
sony released spec's ps3 is only capable of 250 million polygons/second
xbox360 is capable of 500+ million, this info is from e3 2005.
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