Splinter Cell vs Metal Gear Solid

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Miss_Wacy

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#101 Miss_Wacy
Member since 2007 • 1911 Posts
as much as i love mgs im gonna have to go with splinter cell, the stealth in the games is manditory and more intense, i just love lurkin the shadows luring gaurds somewhere and takin em out haha, i can play the splinter cell games over and over no problem
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tonyleo01

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#102 tonyleo01
Member since 2004 • 2258 Posts
[QUOTE="tonyleo01"][QUOTE="SolidTy"][QUOTE="tonyleo01"][QUOTE="SolidTy"]

[QUOTE="jeffdoomsday"]Which one is better?SolidTy

This isn't even a real contest. Obviously, it's Metal Gear, but Splinter Cell is a fun lil' game in its own right.

Splinter Cell is the same ol' rehash game, which is my problem with it. The new one may change up the boring formula...but it took them long enough!

so how do like MSG4's gameplay when they change it to be almost like SC except with the hi-tech camo suit?

I don't think you understand, kid. Splinter Cell is like MADDEN, it's the same game every time. That's what I'm saying, the GAMESPLAY doesn't change. As far as your presumption's about the CAMO of MGS4, apparently you never played MGS on PSONE in 1998, or recently MGS3 for PS2. Does that matter? Not really, as long as the GAMEPLAY gets better over time.

Splinter Cell in my opinion has stagnated long ago. I hope the new one breaths life into it ()I've beat every one, even the crappy one that came out last year for 360).

I don't know how you'd think im a kid or have never played MGS but whatever. i got to admit that I've never beaten snake eater because i thought it was stupid to take away the radar and you can't see what's in front of you unless you hit a button and pausing the screen to change outfit every 3 feet in the jungle is just plain annoying. So SC started off with a great gameplay then, and doesn't seem to be able to change is bad, but it's okay for MGS to started off with limited and awkward control then trying to change to the more modern style?

Don't get me wrong though, im not nagging about MGS, I like it even better now than I ever have with the updated control.

Well, Snake Eater was in the 60's, so they were trying something new., in terms of tech. What they did in MGS4, is update the camo so you don't have to pause it all the time (But I do pause it in MGS4, because I record every new type of camo I come across regardless, although that's not required).

Splinter Cell's "Great Gameplay" was realy just a hyper realiztic MGS. That's all it ever was. The problem was, the Graphics were fantastic, and people overlooked the lack of gameplay innovation's every new sequel that came out (I did like SC's Mario 64/Jak & Daxter/Platformer type camera as opposed to MGS's static style.).

As far as the controls were concerned, MGS series controls may have been awkward, but they were always advanced. MGS4 is no different, it's the most advanced for it's time today.

Then Some game will come out, ape it's style, and add more (Always happens and always will) and people will forget all about MGS4. But rest assured, MGS always had advanced controls for it's time. Awkward as they may have seemed.

MGS4 did stride to add even more advanced components but use INDUSTRY standards on some such things, like improved Camera (actually introduced in MGS3 : Subsistance).

You see those Fire Extinguishers, Bottles, and such you shoot in games today, MGS2 brought those to console games in a big way.

Ah well, there's always a new generation of games to play, just remember where MGS4 stands TODAY. It didn't get there by accident.

Oh im giving credit where it's dued. But I still don't think that MGS4 has the most advance control/gameplay when he can't even get over or on anything above his waist. Maybe i have forgotten how MGS supposed to be played but having played recent games like Assassin Creed, or even SC4, i can't help but keep running into things that i think I could do or place i thought I could go but I can't because there's no jump button or I just straight up couldn't climb over it for no reason at all.

And saying SC's great game play was just Hyper reaslisic MGS is like saying every platformers is a Mario knock off or every 2d fighters as a Street fighter knock off.

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kayn83

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#103 kayn83
Member since 2004 • 2214 Posts

I think Splinter Cell's gameplay is more tight (but only barely)

on the other hand, story, production values, music, etc are far superior in MGS. Therefore, I pick MGS! :D

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GaMeR_Willz

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#104 GaMeR_Willz
Member since 2008 • 1050 Posts
MGS.
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sdu_1111

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#106 sdu_1111
Member since 2007 • 474 Posts
the 34 of u are obiously wrong.
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rgame1

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#107 rgame1
Member since 2008 • 2526 Posts

if splinter cell had a better story, it would own MGS.

I mean in MGS you can run around like a looney, shoot every1 and get to the boss.

In splinter, such pathetic behaviour is not tolerated.

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TSCombo

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#108 TSCombo
Member since 2006 • 2957 Posts
SC wants to be MGS so bad, but its more like a sneaking simulation game. No one cares about the characters and generally the world of MGS is far more interesting and imaginative. They have a long way to go, especially after MGS4.
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IgorVitaly

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#109 IgorVitaly
Member since 2008 • 1135 Posts
SC a true stealth game except the latest crappy version. MGS series fail with their bad AI and crappy system. Can only laugh about pulling a cardbox out of the pocket and hide in it or just roll over enemies i na metal barrel without they noticing or hearing it...PHAIL!
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Iszk

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#110 Iszk
Member since 2008 • 469 Posts
I downloaded SPLINTER CELL CHAOS THEORY to my GODBOX 360. It's a pretty good game. But MGS4 is better, because I like Snake, but Fisher could drop dead and be replaced by some toher grizzled sea;s veteran, and I wouldn't notice or care. But the game is still pretty fun to play and figure out the most stealthy way forward.
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wooooode

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#111 wooooode
Member since 2002 • 16666 Posts
MGS gives you alot more options than SC.
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silence790

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#112 silence790
Member since 2008 • 1111 Posts
I actually love both games. I really liked Splinter Cell: Chaos Theory and Double Agent. I like Metal Gear Solid as well, I love them all really. In the end I prefer Metal Gear Solid because they're funner to play but Splinter Cell is still good too.
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VoodooHak

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#113 VoodooHak
Member since 2002 • 15989 Posts

Personally, I like Splinter Cell's more realistic take on stealth. And I like that they've stuck to their guns with more pure stealth mechanics instead of pandering to allow for more cowboy style gameplay. I use Chaos Theory as the pinnacle of SC. Gadget for gadget, move for move, it's the better stealth game. On top of that, it has stealth-focused co-op and groundbreaking adversarial gameplay.

On an aesthetic level, Metal Gear just doesn't appeal to me. Anything serious about the storyline flies right out the window when I see the crazy characters and whacky storyline. Would make for a great manga/comic book. Unfortunately, I'm not that much into manga/comic books.

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HawK10131992

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#114 HawK10131992
Member since 2006 • 25 Posts

"Im no hero, never was , never will be .... Im just an old fool , hired to do some wet work"

One GAME to rule them ALL

"Metal Gear Solid 4 LIFE"

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HawK10131992

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#115 HawK10131992
Member since 2006 • 25 Posts
And for those who say and think that mgs will be forgotten ,they are just crazy ...the story of the mgs the characters ,the music its just impossible to forget something like that and i think mgs has become more than just a game with the mgs 4 guns of the patriots Metal Gear Solid has become a masterpiece and it will never be forgotten.
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Mordred19

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#116 Mordred19
Member since 2007 • 8259 Posts

This topic really brings out the fanboy in people. Making generalizations, comparing apples to oranges, selectively forgetting important details, it's nuts.

Anyway, I like them both a lot. They do things differently, and do them well in their own ways.

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Mordred19

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#117 Mordred19
Member since 2007 • 8259 Posts

As for stealth, I can't put one over the other. The level design in MGS1 and 2 made the games almost like puzzles. It was a near-perfect balance of your abilities and limitations, with the AI and layout of the enviorments. It was very different and very hard to compare to SC. It really did depend on the approach of the individual player as to which was "better".

However, the first 2 SC games were held back by too much trial and error, and really funnled the player, but those drawbacks were eliminated with Splinter Cell: Chaos Theory on the Xbox. It was more organic, more free-form, more fun. It was and is the height of the series for me, and the sequel on 360 was a step back.

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Gh0st_Of_0nyx

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#118 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
Splinter cell is superior to Mediocre Gears Solid in almost every way except for the music.
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xsubtownerx

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#119 xsubtownerx
Member since 2007 • 10705 Posts

[QUOTE="MikeE21286"]This partciular rehashed thread is no longer necessary......liquidsnake1987
i agree looking forward to the next splinter Cell, but after seeing MGS4, they had to go back to the drawing board.

Actually they went back to the drawing board before MGS4 was released.

Anyways, Splinter Cell > MGS what? Sam Fisher > Snake who? And so on.. My opinion of course.

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munkeypoo45

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#120 munkeypoo45
Member since 2008 • 3221 Posts
metal gear solid wins by a mile!
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Warriorboy1990

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#121 Warriorboy1990
Member since 2008 • 3813 Posts
Both are good! But I would have to go with MGS.