SquareEnix is just as bad as EA, Capcom, Konami, Microsoft, etc.

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deactivated-5c1d0901c2aec

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#51  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@texasgoldrush:

I really don't like what they did with Mortal Kombat X either. There was so much DLC, and Injustice 2 is supposed to have even more.

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KnightofAstora

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#52 KnightofAstora
Member since 2017 • 39 Posts

@texasgoldrush: Adding story scenes have nothing to do with a game being finished or not, they felt one character needed more exposition and that's it, you're not getting any major overhaul of the game.

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texasgoldrush

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#53  Edited By texasgoldrush
Member since 2003 • 15246 Posts

@knightofastora said:

@texasgoldrush: Adding story scenes have nothing to do with a game being finished or not, they felt one character needed more exposition and that's it, you're not getting any major overhaul of the game.

No, it wasn't finished. And it shows.

Games that go through development hell usually get released unpolished and unfinished, as they are rushed out the door to meet the deadline. FFXV shows signs of this, especially in the second half.

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#54 KnightofAstora
Member since 2017 • 39 Posts

@texasgoldrush: It seems like you have your own definition of "unfinished", did you also consider witcher 3 unfinished too before adding patches? (Pretty sure they added more custscenes for triss/yennefer).

What was not finished in the second half?

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pantypolice

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#55 pantypolice
Member since 2016 • 37 Posts

@texasgoldrush said:
@knightofastora said:

Pretty sure FFXV is finished, you can play it from start to end and understand the story, some things could have used better explaining yes but it's not as bad as you claim it to be so yeah, hyperbole..

No, its unfinished. If it was finished, they would not have to patch story scenes into the game.

@Desmonic said:
@texasgoldrush said:

And them looking at episodic games is just going to end in disaster, with them failing to understand how it works or even how Life is Strange succeeded (okay, they made a great move publishing that game and allowed DONTNOD to go with their vision, but really, EA would have let them do the same thing here).

Hitman 2016 proves episodic distribution can and will work if done correctly. The game benefited a lot from it. Also published by SE, btw.

I gotta say, using LiS in every single argument is quite the accomplishment though lol

But its not the reason why it succeeded. It succeeded more due to it going back to its roots somewhat. Also, not every episode was good. Its better than the more recent Hitman games, but not as good as the older ones. Its episodic nature also disrupted the pacing somewhat. And LIS actually was far more successful AFTER it was finished and I can argue that the episodic nature actually detracted from the story.

@pantypolice said:

Worse than shit tier: Koonami

Shit tier: Bethesda and EA

Better: Everyone else

Square Enix make good games, that's what matters.

World of Final Fantasy, Project Setsuna, Final Fantasy 15, Deus Ex: Mankind Divided, Hitman, etc etc just in 2016.

Hitman games work with episodic, Hitman games are about getting levels that have a lot of complexity and freedom and playing with it.

Sounds you're you're upset for some stupid reason, the only stupid thing square enix did was the deus ex preorder thing, they were told that shit won't fly though and they've brought out many great games unlike ea and those other companies. Also koonami is literally a scummy company, EA and Bethesda are scummy somewaht but Koonami are the ones who pretty much slave labor people and demote people to janitors.

Are you just trying to be edgy and insult a popular thing? Sounds like it, I feel bad for you to be that lowly.

World of Final Fantasy was absolute crap relying on member berries, I am Setsuna was a disappointment, FFXV and Mankind Divided were released unfinished and chopped up for DLC.

FFXV is a poster child of everything wrong with the industry, big budget AAA games that ship unfinished, lack direction other than its size, and the critics who willingly overlook its flaws because of the brand.

And SquareEnix whores the Final Fantasy series with low quality spinoffs.

And Bethesda and EA make FAR BETTER DLC and add on content. In fact, EA has gotten far better in this regard.

You never played world of final fantasy.

I Am Setsuna was good, not exceptional but pretty damn good.

FFXV is everything wrong with the industry? It was one of the best games of 2016 and it was a strong year.

"far better dlc and add on content"
You mean like single maps and horse armor? The only good game to come out of bethesda's whole family aren't even made by bethesda. The only bethesda games that are worthwhile are games like the evil within, dishonored, and doom. Fallout 3 and 4 suck. Elder Scrolls is pretty much how you describe ff15 but with shitty combat and no top notch cutscenes to pad it.

Seriously, fallout 1, 2, and new vegas (made by different people all of them) were actually good games, 3 and 4 are are disgrace. Also I was exaggerating when I said horse armor since that's their worse but bethesda dlc is usually horrible shite, was there even a fallout 4 dlc that wasn't a complete scam?

Bethesda is what's wrong with the industry, a horrible company that is worse than ea arguably that is praised to high heaven by idiotic fanboys like you.

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texasgoldrush

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#56  Edited By texasgoldrush
Member since 2003 • 15246 Posts

@pantypolice: Bethesda LEARNED from the horse armor debacle and at least tries to make good DLC. Far Harbor is the best part of Fallout 4, and Fallout 3's DLC was mostly better than the main game. Dawnguard is the best part of Skyrim as well, and New Vegas's DLC is mostly great. Dishonored had great DLC. Now compare this with Rise of the Tomb Raider and Mankind Divided's season passes. And I am no Bethesda fanboy either.

EA too, has better DLC content.

2016 wasn't a strong year. In fact, in sales, 2015 games beat them. When Infinite Warfare is the best selling console game, but it was a clear decline from Black Ops III in sales, that shows you how weak 2016 was.

And FFXV is not one of the best games of the year. the game shows how behind the curve the series is to its competition. The Witcher 3 is better, Mass Effect Andromeda will be better, and dare I say it, Fallout 4 is better.

@knightofastora said:

@texasgoldrush: It seems like you have your own definition of "unfinished", did you also consider witcher 3 unfinished too before adding patches? (Pretty sure they added more custscenes for triss/yennefer).

What was not finished in the second half?

No, because the story itself was finished. Second, they added more cutscenes due to fan request (and they could because their characters are also in Blood and Wine), not because it is unfinished. Fans wanted more out of Triss's romance arc.

The very fact that they added cutscenes in soon after release shows that they did release the game unfinished and the DLC schedule seems to plug holes in the story. Also, its not the sum of its parts. The second half is entirely different from the first half, and games with development hell show this type of unevenness.

Quit defending what SquareEnix did here, the game was clearly rushed out the door to meet a deadline because the game simply put, took too long in development.

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#57  Edited By Zensword
Member since 2007 • 4510 Posts

The haven't fixed the game breaking bug in FFVII on Android which I paid for $16... those f***** bastards.

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KnightofAstora

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#58 KnightofAstora
Member since 2017 • 39 Posts

@texasgoldrush: they still haven't added any cutsences to the game, I don't know where you're getting your info from, The only reason there are dlc plot holes because fans kept asking to be able to play as other party members (I also don't understand how having plot holes makes a game unfinished).

Second part is different to the first is the developers design decision (one could argue that they went with linear because they didn't have enough time but this doesn't mean the game is unfinished!).

The only part I agree with you is that they rushed it yes, the game simply had to ship in 2016 and they just didn't have enough time to polish stuff.

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#59  Edited By pantypolice
Member since 2016 • 37 Posts

@drrollinstein said:
@pantypolice said:

Worse than shit tier: Koonami

Shit tier: Bethesda and EA

Better: Everyone else

Square Enix make good games, that's what matters.

World of Final Fantasy, Project Setsuna, Final Fantasy 15, Deus Ex: Mankind Divided, Hitman, etc etc just in 2016.

Hitman games work with episodic, Hitman games are about getting levels that have a lot of complexity and freedom and playing with it.

Sounds you're you're upset for some stupid reason, the only stupid thing square enix did was the deus ex preorder thing, they were told that shit won't fly though and they've brought out many great games unlike ea and those other companies. Also koonami is literally a scummy company, EA and Bethesda are scummy somewaht but Koonami are the ones who pretty much slave labor people and demote people to janitors.

Are you just trying to be edgy and insult a popular thing? Sounds like it, I feel bad for you to be that lowly.

Why would bethesda be with EA?

I'm pretty sure the top of the shit totem pole goes to EA and Konami. No other company really touches them there.

Bethesda have a history of fucking over studios just as badly as ea does. Konami actually treat their workers like shite though.

Bethesda are praised while ea is trashed on, both are equally shite. Heck EA literally tried to leverage publishing a game for a company to force a corporate buy out by lowering the value of the company by acting like they were constantly failing to meet expectations even though prior to their offer to buy the company they had nothing but praise for the game and company. Stuff like that is commonplace. Also stuff like paid dlc but wanting to pocket almost all of the money from it.

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#60 pantypolice
Member since 2016 • 37 Posts

@texasgoldrush said:

@pantypolice: Bethesda LEARNED from the horse armor debacle and at least tries to make good DLC. Far Harbor is the best part of Fallout 4, and Fallout 3's DLC was mostly better than the main game. Dawnguard is the best part of Skyrim as well, and New Vegas's DLC is mostly great. Dishonored had great DLC. Now compare this with Rise of the Tomb Raider and Mankind Divided's season passes. And I am no Bethesda fanboy either.

EA too, has better DLC content.

2016 wasn't a strong year. In fact, in sales, 2015 games beat them. When Infinite Warfare is the best selling console game, but it was a clear decline from Black Ops III in sales, that shows you how weak 2016 was.

And FFXV is not one of the best games of the year. the game shows how behind the curve the series is to its competition. The Witcher 3 is better, Mass Effect Andromeda will be better, and dare I say it, Fallout 4 is better.

@knightofastora said:

@texasgoldrush: It seems like you have your own definition of "unfinished", did you also consider witcher 3 unfinished too before adding patches? (Pretty sure they added more custscenes for triss/yennefer).

What was not finished in the second half?

No, because the story itself was finished. Second, they added more cutscenes due to fan request (and they could because their characters are also in Blood and Wine), not because it is unfinished. Fans wanted more out of Triss's romance arc.

The very fact that they added cutscenes in soon after release shows that they did release the game unfinished and the DLC schedule seems to plug holes in the story. Also, its not the sum of its parts. The second half is entirely different from the first half, and games with development hell show this type of unevenness.

Quit defending what SquareEnix did here, the game was clearly rushed out the door to meet a deadline because the game simply put, took too long in development.

1) Fallout 3 and 4 are arguably bad to mediocre games, dlc being better is irrelevant.

2) Skyrim is the most overhyped piece of trash ever, it's literally unplayable without mods, it's the most and barren game in the world outside of games like wander.

3) New Vegas was a good game, it's not developed by bethesda though, that was Obsidian Entertainment, ie the pillars of eternity, south park: the stick of truth, tyranny, etc etc dev.

Bethesda do a lot of shady shit and they get away with it since of fanboyism and people a lot of it is thrown under the rug or defended, bethesda is a horrible publisher and their bethesda softworks release buggy games that literally are trashed on when someone like ubisoft or wb do it with games like assassins creed unity and arkham knight even though elder scroll/fallout games are released in even WORSE condition. They also reuse assets over and over again even from game to game.

They are good at locating talent, doom is a good game by a good studio.

They also **** over talent.

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#61 DrRollinstein
Member since 2016 • 1163 Posts

@pantypolice said:
@texasgoldrush said:

@pantypolice: Bethesda LEARNED from the horse armor debacle and at least tries to make good DLC. Far Harbor is the best part of Fallout 4, and Fallout 3's DLC was mostly better than the main game. Dawnguard is the best part of Skyrim as well, and New Vegas's DLC is mostly great. Dishonored had great DLC. Now compare this with Rise of the Tomb Raider and Mankind Divided's season passes. And I am no Bethesda fanboy either.

EA too, has better DLC content.

2016 wasn't a strong year. In fact, in sales, 2015 games beat them. When Infinite Warfare is the best selling console game, but it was a clear decline from Black Ops III in sales, that shows you how weak 2016 was.

And FFXV is not one of the best games of the year. the game shows how behind the curve the series is to its competition. The Witcher 3 is better, Mass Effect Andromeda will be better, and dare I say it, Fallout 4 is better.

@knightofastora said:

@texasgoldrush: It seems like you have your own definition of "unfinished", did you also consider witcher 3 unfinished too before adding patches? (Pretty sure they added more custscenes for triss/yennefer).

What was not finished in the second half?

No, because the story itself was finished. Second, they added more cutscenes due to fan request (and they could because their characters are also in Blood and Wine), not because it is unfinished. Fans wanted more out of Triss's romance arc.

The very fact that they added cutscenes in soon after release shows that they did release the game unfinished and the DLC schedule seems to plug holes in the story. Also, its not the sum of its parts. The second half is entirely different from the first half, and games with development hell show this type of unevenness.

Quit defending what SquareEnix did here, the game was clearly rushed out the door to meet a deadline because the game simply put, took too long in development.

1) Fallout 3 and 4 are arguably bad to mediocre games, dlc being better is irrelevant.

2) Skyrim is the most overhyped piece of trash ever, it's literally unplayable without mods, it's the most and barren game in the world outside of games like wander.

3) New Vegas was a good game, it's not developed by bethesda though, that was Obsidian Entertainment, ie the pillars of eternity, south park: the stick of truth, tyranny, etc etc dev.

Bethesda do a lot of shady shit and they get away with it since of fanboyism and people a lot of it is thrown under the rug or defended, bethesda is a horrible publisher and their bethesda softworks release buggy games that literally are trashed on when someone like ubisoft or wb do it with games like assassins creed unity and arkham knight even though elder scroll/fallout games are released in even WORSE condition. They also reuse assets over and over again even from game to game.

They are good at locating talent, doom is a good game by a good studio.

They also **** over talent.

I'm not sure if you know how words work. Calling fallout 3/4 bad is just silly. Bad is literally around a 3 or 4 out of 10. No one would actually argue that.

Skyrim being "literally unplayable without mods" is also wrong, purely because it literally is playable without mods.

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#62 caryslan2
Member since 2005 • 2486 Posts

@jumpaction said:

@texasgoldrush:

I really don't like what they did with Mortal Kombat X either. There was so much DLC, and Injustice 2 is supposed to have even more.

I don't mind DLC in fighting games because you can pretty much ignore costumes and characters that you don't want to own.

My biggest issue with MKX's DLC is not how much there was, but the content itself.

When four out of the eight DLC roster spots are taken up by guest characters from horror movies, then I have a bit of an issue with that.

Especially when you consider Rain, Baraka, and Sindel are fought in the story mode. Which means they could have become full playable characters with a bit of work.

That, and you have other characters like Fujin who were playable in MK4, play a major role in the war with Shinnok, and would be perfect as a playable character, but somehow miss the cut.

And that's not even counting other popular characters who missed the cut in MKX.

I have never cared for the horror movie characters. I think the slots could have been given to someone more deserving.

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#63 texasgoldrush
Member since 2003 • 15246 Posts

@caryslan2 said:
@jumpaction said:

@texasgoldrush:

I really don't like what they did with Mortal Kombat X either. There was so much DLC, and Injustice 2 is supposed to have even more.

I don't mind DLC in fighting games because you can pretty much ignore costumes and characters that you don't want to own.

My biggest issue with MKX's DLC is not how much there was, but the content itself.

When four out of the eight DLC roster spots are taken up by guest characters from horror movies, then I have a bit of an issue with that.

Especially when you consider Rain, Baraka, and Sindel are fought in the story mode. Which means they could have become full playable characters with a bit of work.

That, and you have other characters like Fujin who were playable in MK4, play a major role in the war with Shinnok, and would be perfect as a playable character, but somehow miss the cut.

And that's not even counting other popular characters who missed the cut in MKX.

I have never cared for the horror movie characters. I think the slots could have been given to someone more deserving.

A horror character movie monster fighter would actually be great.

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#64 OhSnapitz
Member since 2002 • 19282 Posts

Mankind Divided was one of the most intriguing games I played last year (played through the entire game twice, which i rarely do).

I put about 60+ hours into FF 15 and it was worth every penny. My ONLY gripe about that game was the last chapter.. It had such a great build up and then it just fizzled out. Ok.. two gripes.. there were at least two characters that played major roles that weren't fleshed out at all.. to the point you didn't even care about what happens to them.

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#65 Jag85
Member since 2005 • 20640 Posts

@texasgoldrush said:

And them looking at episodic games is just going to end in disaster, with them failing to understand how it works or even how Life is Strange succeeded (okay, they made a great move publishing that game and allowed DONTNOD to go with their vision, but really, EA would have let them do the same thing here).

I remember Life is Strange's developer saying in an interview that other companies were not willing to publish the game unless they made compromises, and that Square Enix was the only publisher willing to publish the game while giving full creative freedom.

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#66  Edited By texasgoldrush
Member since 2003 • 15246 Posts

@Jag85 said:
@texasgoldrush said:

And them looking at episodic games is just going to end in disaster, with them failing to understand how it works or even how Life is Strange succeeded (okay, they made a great move publishing that game and allowed DONTNOD to go with their vision, but really, EA would have let them do the same thing here).

I remember Life is Strange's developer saying in an interview that other companies were not willing to publish the game unless they made compromises, and that Square Enix was the only publisher willing to publish the game while giving full creative freedom.

Capcom also gave them freedom for Remember Me, as other companies wanted to change the protagonist as well, so Square Enix wasn't the only case.

And once again, I do credit them for publishing the game, its one of the very few good moves they have made lately. Even EA makes good moves however.

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texasgoldrush

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#67 texasgoldrush
Member since 2003 • 15246 Posts

@OhSnapitz said:

Mankind Divided was one of the most intriguing games I played last year (played through the entire game twice, which i rarely do).

I put about 60+ hours into FF 15 and it was worth every penny. My ONLY gripe about that game was the last chapter.. It had such a great build up and then it just fizzled out. Ok.. two gripes.. there were at least two characters that played major roles that weren't fleshed out at all.. to the point you didn't even care about what happens to them.

How about that it tries to be two different games?

Also the open world exploration and side quest design is so very last generation. Nevermind the side quests do not connect to what is going on in the story at all, except for maybe a few quests. FFXV has incredible ludonarrative dissonance.

In fact, FFXV may very well be the least polished and messiest entry in the series. XIII at least had direction. It was the wrong direction, but it had direction. XV is aimless.