Star Ocean 4 has made me put my faith back in Square Enix

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HAZE-Unit

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#51 HAZE-Unit
Member since 2007 • 10564 Posts

I don't know whats wrong with tri-ace? their games are alot of fun but there are some signature effects to their games.

1- camera controls are awful.

2- animations always awful, ps1 animations and Im not joking, I can't believe Im playing on a xbox 360 game and when I turn over 180 degrees, the character just flip like a coin :P

3- the voice acting is average.

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TX360

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#52 TX360
Member since 2008 • 4051 Posts
good to hear you like it.
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Immortalzxx

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#53 Immortalzxx
Member since 2009 • 537 Posts
I need to hurry and buy this
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lundy86_4

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#54 lundy86_4
Member since 2003 • 62039 Posts

I need to hurry and buy this Immortalzxx

yup... I'm on the 2nd disk right now

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Animal-Mother

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#55 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Immortalzxx"]I need to hurry and buy this lundy86_4

yup... I'm on the 2nd disk right now

yea so many good games so little time, but after this month I wont be buying for a while got a lot of games to go through
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spinecaton

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#56 spinecaton
Member since 2003 • 8986 Posts

[QUOTE="lundy86_4"]

[QUOTE="Immortalzxx"]I need to hurry and buy this Animal-Mother

yup... I'm on the 2nd disk right now

yea so many good games so little time, but after this month I wont be buying for a while got a lot of games to go through

Haha, I'm in the same boat. I have about 4 games I need to finish. Then I might go back and beat some of the old games again for different endings.

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lawlessx

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#57 lawlessx
Member since 2004 • 48753 Posts
i've been putting SO4 on hold for afew days now(just got a ps3/killzone2) should start playing again before i forget what's going on lol
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Patriot298

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#58 Patriot298
Member since 2006 • 1187 Posts

Not me. You must have a lot of faith.

quicksilverXP24

Agreed! Square just doesn't seem like they have what it takes anymore. I'll believe in them when they make a JRPG that can compete with Final Fantasy 7. I played Star Ocean recently and was quickly bored with the weak lead character. He just seems like a wimp! Great visuals though...

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lundy86_4

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#59 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="quicksilverXP24"]

Not me. You must have a lot of faith.

Patriot298

Agreed! Square just doesn't seem like they have what it takes anymore. I'll believe in them when they make a JRPG that can compete with Final Fantasy 7. I played Star Ocean recently and was quickly bored with the weak lead character. He just seems like a wimp! Great visuals though...

There's one part in the storyline that'll really cement your opinion on the main character, as he is a wimp... Square-Enix really need to pull off some fantastic RPG's again, I miss the Squaresoft glory days

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RStar9

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#60 RStar9
Member since 2007 • 181 Posts

[QUOTE="Amnesiacx"]

A 7.5, standard def reso game, upscaled to HD, with a bad story and horribly annoying characters, amongst many other problems restored your faith? :lol: :lol:

spinecaton

And you can talk because you played it right?

Nope. Just a loudmouth trying to bring down the game.

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heretrix

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#61 heretrix
Member since 2004 • 37881 Posts

Star Ocean 4 is very enjoyable but they really have to start thinking about updating certain design crutches a lot of Japanese developers seem to fall back on. The battle system is terrific but there are way too many things in the game that need to be dropped from JRPG design.

1. Glowing sphere save points. the 360 and PS3 both have HD storage, USE IT. or at least have the option of choosing.

2. bad camera. Do these guys actually play these games? Look at a game that does camera properly and copy it. Done. There really is no excuse.

3. Character design. Blue hair, green hair, purple hair, orange hair.....give me a damn break.

4. Voice acting. facepalm.

If you are looking for a great JRPG, get Persona 4. And if you aren't sure about it, Jeff and Vinny at GB are doing a HILARIOUS endurance run on the game. After watching that I just had to play it.

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110million

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#62 110million
Member since 2008 • 14910 Posts
I don't get the camera gripes, I naturally use the right stick to turn the camera as I see fit at all times, almost without thinking about, I had a couple issues in battle where I didn't face my target, but it mostly seemed okay.
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lundy86_4

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#63 lundy86_4
Member since 2003 • 62039 Posts

Star Ocean 4 is very enjoyable but they really have to start thinking about updating certain design crutches a lot of Japanese developers seem to fall back on. The battle system is terrific but there are way too many things in the game that need to be dropped from JRPG design.

1. Glowing sphere save points. the 360 and PS3 both have HD storage, USE IT. or at least have the option of choosing.

2. bad camera. Do these guys actually play these games? Look at a game that does camera properly and copy it. Done. There really is no excuse.

3. Character design. Blue hair, green hair, purple hair, orange hair.....give me a damn break.

4. Voice acting. facepalm.

If you are looking for a great JRPG, get Persona 4. And if you aren't sure about it, Jeff and Vinny at GB are doing a HILARIOUS endurance run on the game. After watching that I just had to play it.

heretrix

haha 3 and 4 are the worst by far... stupid anime inspired characters with awful english voice acting.

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hayato_

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#64 hayato_
Member since 2007 • 5165 Posts

I don't get the camera gripes, I naturally use the right stick to turn the camera as I see fit at all times, almost without thinking about, I had a couple issues in battle where I didn't face my target, but it mostly seemed okay. 110million
I actually like the camera and its angles. Especially when it zooms in when doing chain combos.

Puts you right in the action imo. I like the character designs too. Very inspiring. We needed something different this gen. American designs were getting to me honestly. There sooo boring looking.

The voice acting doesn't bother me that much. I actually got used to lym's voice. The voice acting of the enemies are terrible/hilariousthough, but then again this game doesn't have the budget of DQ or FF......................................yet.

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110million

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#65 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]I don't get the camera gripes, I naturally use the right stick to turn the camera as I see fit at all times, almost without thinking about, I had a couple issues in battle where I didn't face my target, but it mostly seemed okay. hayato_

I actually like the camera and its angles. Especially when it zooms in when doing chain combos.

Puts you right in the action imo. I like the character designs too. Very inspiring. We needed something different this gen. American designs were getting to me honestly. There sooo boring looking.

The voice acting doesn't bother me that much. I actually got used to lym's voice. The voice acting of the enemies are terrible/hilariousthough, but then again this game doesn't have the budget of DQ or FF......................................yet.

Yes, I guess some people don't have too many things to compare with, but there have been much worse voice acting attempts in the past, some so bad I could never get used to them, but Sarah is the only one that bothers me in this, Lym is kind of creepy, but Sarah is just weird, the rest of the voices I found at least decent.
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heretrix

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#66 heretrix
Member since 2004 • 37881 Posts

[QUOTE="hayato_"]

[QUOTE="110million"]I don't get the camera gripes, I naturally use the right stick to turn the camera as I see fit at all times, almost without thinking about, I had a couple issues in battle where I didn't face my target, but it mostly seemed okay. 110million

I actually like the camera and its angles. Especially when it zooms in when doing chain combos.

Puts you right in the action imo. I like the character designs too. Very inspiring. We needed something different this gen. American designs were getting to me honestly. There sooo boring looking.

The voice acting doesn't bother me that much. I actually got used to lym's voice. The voice acting of the enemies are terrible/hilariousthough, but then again this game doesn't have the budget of DQ or FF......................................yet.

Yes, I guess some people don't have too many things to compare with, but there have been much worse voice acting attempts in the past, some so bad I could never get used to them, but Sarah is the only one that bothers me in this, Lym is kind of creepy, but Sarah is just weird, the rest of the voices I found at least decent.

Welch makes me want to stab my ears with spikes. But I get it, she's supposed to be annoying.

While I think the voice acting is bad, it's really not too much of an issue. I just wish that when these games are localized, they would put more effort into quality voice acting and script.

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heretrix

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#67 heretrix
Member since 2004 • 37881 Posts

I like the character designs too. Very inspiring. We needed something different this gen.

hayato_

Dude, those character designs are dated as hell. It's like early era macross or Gundam character design. I LOVED those shows 15 years ago.

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110million

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#68 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"][QUOTE="hayato_"] I actually like the camera and its angles. Especially when it zooms in when doing chain combos.

Puts you right in the action imo. I like the character designs too. Very inspiring. We needed something different this gen. American designs were getting to me honestly. There sooo boring looking.

The voice acting doesn't bother me that much. I actually got used to lym's voice. The voice acting of the enemies are terrible/hilariousthough, but then again this game doesn't have the budget of DQ or FF......................................yet.

heretrix

Yes, I guess some people don't have too many things to compare with, but there have been much worse voice acting attempts in the past, some so bad I could never get used to them, but Sarah is the only one that bothers me in this, Lym is kind of creepy, but Sarah is just weird, the rest of the voices I found at least decent.

Welch makes me want to stab my ears with spikes. But I get it, she's supposed to be annoying.

While I think the voice acting is bad, it's really not too much of an issue. I just wish that when these games are localized, they would put more effort into quality voice acting and script.

I blame the localization team for Welch's voice, since she has the same Voice Actor as Reimi, they have to make it different enough so people don't notice, they should have tried to hire Welch's VA from the PSP remakes.. or just get someone else to do it, they didn't seem to care enough to though, I like the person behind Reimi's VA, she recently did a pretty good job in Persona 4 as well, but its the situation that makes it really bad.
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Abicus7

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#69 Abicus7
Member since 2007 • 2009 Posts

Every star ocean that I can remember had bad voice acting.. even The sceond story on PS1. Did they do it again to stay true to the series or is it just that they never learn..?

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110million

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#70 110million
Member since 2008 • 14910 Posts

Every star ocean that I can remember had bad voice acting.. even The sceond story on PS1. Did they do it again to stay true to the series or is it just that they never learn..?

Abicus7
Second Story was mostly battle grunts and stuff.. and those were alright.
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Abicus7

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#71 Abicus7
Member since 2007 • 2009 Posts

even if you got 6,000 experience, claude shouts "Thats somewhere around 80 points!" that always made me laugh.

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Animal-Mother

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#72 Animal-Mother
Member since 2003 • 27362 Posts

even if you got 6,000 experience, claude shouts "Thats somewhere around 80 points!" that always made me laugh.

Abicus7
hahaha you guys talking about the game makes me wanna go buy it maybe tonight
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heretrix

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#73 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="110million"] Yes, I guess some people don't have too many things to compare with, but there have been much worse voice acting attempts in the past, some so bad I could never get used to them, but Sarah is the only one that bothers me in this, Lym is kind of creepy, but Sarah is just weird, the rest of the voices I found at least decent. 110million

Welch makes me want to stab my ears with spikes. But I get it, she's supposed to be annoying.

While I think the voice acting is bad, it's really not too much of an issue. I just wish that when these games are localized, they would put more effort into quality voice acting and script.

I blame the localization team for Welch's voice, since she has the same Voice Actor as Reimi, they have to make it different enough so people don't notice, they should have tried to hire Welch's VA from the PSP remakes.. or just get someone else to do it, they didn't seem to care enough to though, I like the person behind Reimi's VA, she recently did a pretty good job in Persona 4 as well, but its the situation that makes it really bad.

Who does she play in Persona 4? I'm playing that now and liking it quite a bit.

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110million

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#74 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"][QUOTE="heretrix"]Welch makes me want to stab my ears with spikes. But I get it, she's supposed to be annoying.

While I think the voice acting is bad, it's really not too much of an issue. I just wish that when these games are localized, they would put more effort into quality voice acting and script.

heretrix

I blame the localization team for Welch's voice, since she has the same Voice Actor as Reimi, they have to make it different enough so people don't notice, they should have tried to hire Welch's VA from the PSP remakes.. or just get someone else to do it, they didn't seem to care enough to though, I like the person behind Reimi's VA, she recently did a pretty good job in Persona 4 as well, but its the situation that makes it really bad.

Who does she play in Persona 4? I'm playing that now and liking it quite a bit.

She does Rise's voice, it'll be really obvious when you get to her, she doesn't have the widest range of voice to be blunt.
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jasonharris48

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#75 jasonharris48
Member since 2006 • 21441 Posts

TC Square-Enix didn't develop Star Ocean 4 Tri-Ace did. As the game its self besides having a good battle system it falls flat on ground when it comes to characters, voice overs and music. I didn't mention story yet because I'm not to far into the game to talk about the story. I'm really hoping SO 4 storyline isn't anything like SO3. IMO SO3 had to have one of the most awful story in a Role Playing title.

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Vandalvideo

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#76 Vandalvideo
Member since 2003 • 39655 Posts
1. Glowing sphere save points. the 360 and PS3 both have HD storage, USE IT. or at least have the option of choosing.heretrix
The game DOES use HDD to save games. How else do you recommend them pacing the game with saves? Save anywhere would totally screw up the pacing.
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Vandalvideo

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#77 Vandalvideo
Member since 2003 • 39655 Posts

TC Square-Enix didn't develop Star Ocean 4 Tri-Ace did. As the game its self besides having a good battle system it falls flat on ground when it comes to characters, voice overs and music. I didn't mention story yet because I'm not to far into the game to talk about the story. I'm really hoping SO 4 storyline isn't anything like SO3. IMO SO3 had to have one of the most awful story in a Role Playing title.

jasonharris48
Actually, the voice over, characters, and musica re all top notch. They bring back alot of the original Second Story sounds, and the characters themselves are very dynamic and evolve over the course of the game. There is only one lackluster voice actor, and thats Lymle, which can easily be explained because of the character's background. She begins to develop good voice acting near the end. And the storyline is great, in comparison to other JRPGs.
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Vandalvideo

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#78 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="hayato_"]

I like the character designs too. Very inspiring. We needed something different this gen.

heretrix

Dude, those character designs are dated as hell. It's like early era macross or Gundam character design. I LOVED those shows 15 years ago.

The character designs fit iwthin the universe of Star Ocean. They are very good for the lore of the universe.
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110million

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#79 110million
Member since 2008 • 14910 Posts
[QUOTE="jasonharris48"]

TC Square-Enix didn't develop Star Ocean 4 Tri-Ace did. As the game its self besides having a good battle system it falls flat on ground when it comes to characters, voice overs and music. I didn't mention story yet because I'm not to far into the game to talk about the story. I'm really hoping SO 4 storyline isn't anything like SO3. IMO SO3 had to have one of the most awful story in a Role Playing title.

Vandalvideo
Actually, the voice over, characters, and musica re all top notch. They bring back alot of the original Second Story sounds, and the characters themselves are very dynamic and evolve over the course of the game. There is only one lackluster voice actor, and thats Lymle, which can easily be explained because of the character's background. She begins to develop good voice acting near the end. And the storyline is great, in comparison to other JRPGs.

I do have to say I'm actually quite fond of the story, they tried more then ever before to make it actual Sci-Fi, not that previous ones didn't hold elements of Sci-Fi but considering this is one of the few sci-fi jRPG series, I always wanted more of the space travel and large futuristic ships and stuff, some parts of the story may seem a little cheesy to most people, but I find it enjoyable none the less, mostly because their finally actually doing Sci-Fi the way I was hoping they would have in the past.
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heretrix

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#80 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]1. Glowing sphere save points. the 360 and PS3 both have HD storage, USE IT. or at least have the option of choosing.Vandalvideo
The game DOES use HDD to save games. How else do you recommend them pacing the game with saves? Save anywhere would totally screw up the pacing.

The only thing that would screw up is the perception that you need idiotic save points. The story would flow just fine without them. I'm really sick of people coming up with excuses for outdated gaming conventions. A lot of people don't have time to wade through a 20 minute dungeon area to get to a save point, if they have to stop playing suddenly. That's ridiculous. It's always been a pain in the ass.

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Vandalvideo

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#81 Vandalvideo
Member since 2003 • 39655 Posts
]The only thing that would screw up is the perception that you need idiotic save points. The story would flow just fine without them. I'm really sick of people coming up with excuses for outdated gaming conventions. A lot of people don't have time to wade through a 20 minute dungeon area to get to a save point, if they have to stop playing suddenly. That's ridiculous. It's always been a pain in the ass.heretrix
You're ignoring all the various save point based gameplay elements like tens, rejuvination, and enemy balancing. The entire pace of dungeons would be thrown off just a bit if you took out save points in Star Ocean games.
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lundy86_4

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#82 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="heretrix"]]The only thing that would screw up is the perception that you need idiotic save points. The story would flow just fine without them. I'm really sick of people coming up with excuses for outdated gaming conventions. A lot of people don't have time to wade through a 20 minute dungeon area to get to a save point, if they have to stop playing suddenly. That's ridiculous. It's always been a pain in the ass.Vandalvideo
You're ignoring all the various save point based gameplay elements like tens, rejuvination, and enemy balancing. The entire pace of dungeons would be thrown off just a bit if you took out save points in Star Ocean games.

Oh god... and just before the bosses aswell... I would be sad if you didn't have those, as Star Ocean 4 actually has some more challenging boss battles

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hayato_

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#83 hayato_
Member since 2007 • 5165 Posts

[QUOTE="hayato_"]

I like the character designs too. Very inspiring. We needed something different this gen.

heretrix

Dude, those character designs are dated as hell. It's like early era macross or Gundam character design. I LOVED those shows 15 years ago.

Compared to some of the character designs i've seen in gaming today, yes they are different. Show me a game that does anything different with the designs thus far?
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heretrix

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#84 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]]The only thing that would screw up is the perception that you need idiotic save points. The story would flow just fine without them. I'm really sick of people coming up with excuses for outdated gaming conventions. A lot of people don't have time to wade through a 20 minute dungeon area to get to a save point, if they have to stop playing suddenly. That's ridiculous. It's always been a pain in the ass.Vandalvideo
You're ignoring all the various save point based gameplay elements like tens, rejuvination, and enemy balancing. The entire pace of dungeons would be thrown off just a bit if you took out save points in Star Ocean games.

Then maybe working on improving the gameplay balance would be another thing that they can work on. You'd think that by now there would be a better solution. You can't possibly tell me that there isn't a better way to do something like that.

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Vandalvideo

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#85 Vandalvideo
Member since 2003 • 39655 Posts
Then maybe working on improving the gameplay balance would be another thing that they can work on. You'd think that by now there would be a better solution. You can't possibly tell me that there isn't a better way to do something like that.heretrix
Getting rid of save points is an easier proposition than it sounds. You have dozens of years of conventions at work here and one of the best games in the genre largely defined by elements that would change drastically if you took out save points. It is one thing to complain about the save points, but another thing entirely to think of trying to change it.
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110million

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#86 110million
Member since 2008 • 14910 Posts

[QUOTE="Vandalvideo"][QUOTE="heretrix"]]The only thing that would screw up is the perception that you need idiotic save points. The story would flow just fine without them. I'm really sick of people coming up with excuses for outdated gaming conventions. A lot of people don't have time to wade through a 20 minute dungeon area to get to a save point, if they have to stop playing suddenly. That's ridiculous. It's always been a pain in the ass.heretrix

You're ignoring all the various save point based gameplay elements like tens, rejuvination, and enemy balancing. The entire pace of dungeons would be thrown off just a bit if you took out save points in Star Ocean games.

Then maybe working on improving the gameplay balance would be another thing that they can work on. You'd think that by now there would be a better solution. You can't possibly tell me that there isn't a better way to do something like that.

But quite honestly, if you can't sit to play an RPG for more then 20 minutes at one time, why bother starting? It doesn't even cross my mind for them to implement a save-anywhere, I mean, its nice in The Last Remnant but that can have some really long battles, I don't really see the need for it.
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yoshi_64

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#87 yoshi_64
Member since 2003 • 25261 Posts

[QUOTE="Vandalvideo"][QUOTE="heretrix"]]The only thing that would screw up is the perception that you need idiotic save points. The story would flow just fine without them. I'm really sick of people coming up with excuses for outdated gaming conventions. A lot of people don't have time to wade through a 20 minute dungeon area to get to a save point, if they have to stop playing suddenly. That's ridiculous. It's always been a pain in the ass.heretrix

You're ignoring all the various save point based gameplay elements like tens, rejuvination, and enemy balancing. The entire pace of dungeons would be thrown off just a bit if you took out save points in Star Ocean games.

Then maybe working on improving the gameplay balance would be another thing that they can work on. You'd think that by now there would be a better solution. You can't possibly tell me that there isn't a better way to do something like that.

I could see maybe a "quick save" function like it's done on handhelds where you can save anywhere quickly and resume later but the data is erased when loaded. However, mostly save points to me in dungeons are meant more so because they offer respite, they usually at times fully heal everyone or let you use things that would normally fully heal your teams (like tents) but moreso when you play a RPG you're expected to go in armed with the essentials and make it through. That is where item balancing comes in. Learn what is best, bigger badder weapons, potions/elixirs/etc or whatever.
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heretrix

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#88 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="hayato_"]

I like the character designs too. Very inspiring. We needed something different this gen.

hayato_

Dude, those character designs are dated as hell. It's like early era macross or Gundam character design. I LOVED those shows 15 years ago.

Compared to some of the character designs i've seen in gaming today, yes they are different. Show me a game that does anything different with the designs thus far?

That's because game character design has moved on from that particular style. Like I said, it's dated.It's Dreamcast era character design.

I don't HATE the character design, I'm just disappointed that they didn't even try to update it at all.I don't see anything inspiring about it. In fact it's everything that's wrong with JRPGs: they depend too much on the strandards and it's getting REALLY boring. It's my only problem with the game, it feels dated as hell.

I was enjoying it quite a bit though. Then my Elite died. But I have every intention on completing it.

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XanderZane

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#89 XanderZane
Member since 2006 • 5174 Posts

[QUOTE="leadernator"]

too bad it flopped :P

whatisazerg

too bad its another 360 Exclusive JRPG :P

True, and if it's as good as Infinite Undiscovery and Tales of Vesperia, I'll be happy to play it through. I could care less what Gamespot reviewers think. The XBox 360 has all the JRPG's. They are even getting FF XIII. lol!! Doesn't get much better then that, except maybe a Dragon Quest game.
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heretrix

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#90 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="Vandalvideo"] You're ignoring all the various save point based gameplay elements like tens, rejuvination, and enemy balancing. The entire pace of dungeons would be thrown off just a bit if you took out save points in Star Ocean games. 110million

Then maybe working on improving the gameplay balance would be another thing that they can work on. You'd think that by now there would be a better solution. You can't possibly tell me that there isn't a better way to do something like that.

But quite honestly, if you can't sit to play an RPG for more then 20 minutes at one time, why bother starting? It doesn't even cross my mind for them to implement a save-anywhere, I mean, its nice in The Last Remnant but that can have some really long battles, I don't really see the need for it.

You have entirely missed my point. What if you have to stop playing suddenly? On my first playthrough I was halfway through a dungeon and had to go out shopping. My closest save point was at least 15 minutes of walking through a dungeon. If I had just quit, I would have lost over an hour of grinding, which is pretty dumb. I wound up leaving the house with my 360 turned on with the game in it for at least 3 hours. That's goddamn annoying.

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heretrix

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#91 heretrix
Member since 2004 • 37881 Posts

I could see maybe a "quick save" function like it's done on handhelds where you can save anywhere quickly and resume later but the data is erased when loaded.yoshi_64
I could live with that over a save anywhere system just fine. I just want to be able to save my game if I have something else to do.

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Renjinrezo

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#92 Renjinrezo
Member since 2006 • 777 Posts

Star Ocean 4 is a disappointment. It couldn't surpass it's predecessors, and it couldn't even do anything to expand the RPGverse. It is nothing but an empty shell, with the name Star Ocean printed on it.

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lundy86_4

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#93 lundy86_4
Member since 2003 • 62039 Posts

Star Ocean 4 is a disappointment. It couldn't surpass it's predecessors, and it couldn't even do anything to expand the RPGverse. It is nothing but an empty shell, with the name Star Ocean printed on it.

Renjinrezo

Unfortunately it's the way a lot of JRPG's are going this gen. Although I still haven't picked up tales of Vesperia which looks pretty good. Hopefully White Knight Chronicles can bring something different to the table aswell

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heretrix

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#94 heretrix
Member since 2004 • 37881 Posts

[QUOTE="Renjinrezo"]

Star Ocean 4 is a disappointment. It couldn't surpass it's predecessors, and it couldn't even do anything to expand the RPGverse. It is nothing but an empty shell, with the name Star Ocean printed on it.

lundy86_4

Unfortunately it's the way a lot of JRPG's are going this gen. Although I still haven't picked up tales of Vesperia which looks pretty good. Hopefully White Knight Chronicles can bring something different to the table aswell

I was enjoying Star Ocean 4 quite a bit more than Tales. I might be critical of the game, but it's a lot of fun.

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jasonharris48

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#95 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jasonharris48"]

TC Square-Enix didn't develop Star Ocean 4 Tri-Ace did. As the game its self besides having a good battle system it falls flat on ground when it comes to characters, voice overs and music. I didn't mention story yet because I'm not to far into the game to talk about the story. I'm really hoping SO 4 storyline isn't anything like SO3. IMO SO3 had to have one of the most awful story in a Role Playing title.

Vandalvideo

Actually, the voice over, characters, and musica re all top notch. They bring back alot of the original Second Story sounds, and the characters themselves are very dynamic and evolve over the course of the game. There is only one lackluster voice actor, and thats Lymle, which can easily be explained because of the character's background. She begins to develop good voice acting near the end. And the storyline is great, in comparison to other JRPGs.

I hate the voice acting but thats just my personal opinion. As for the story would you say it is as good as SO1& 2 stories or perhaps better?

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lundy86_4

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#96 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="lundy86_4"]

[QUOTE="Renjinrezo"]

Star Ocean 4 is a disappointment. It couldn't surpass it's predecessors, and it couldn't even do anything to expand the RPGverse. It is nothing but an empty shell, with the name Star Ocean printed on it.

heretrix

Unfortunately it's the way a lot of JRPG's are going this gen. Although I still haven't picked up tales of Vesperia which looks pretty good. Hopefully White Knight Chronicles can bring something different to the table aswell

I was enjoying Star Ocean 4 quite a bit more than Tales. I might be critical of the game, but it's a lot of fun.

That's the way I feel... The star ocean games don't score well, but I have always enjoyed them. I hope if they make another, they really go out of their way to try and get away from the anime humour with bad voice acting. It still needs to be there, but just not so blatently as SO4

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Renjinrezo

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#97 Renjinrezo
Member since 2006 • 777 Posts

[QUOTE="Renjinrezo"]

Star Ocean 4 is a disappointment. It couldn't surpass it's predecessors, and it couldn't even do anything to expand the RPGverse. It is nothing but an empty shell, with the name Star Ocean printed on it.

lundy86_4

Unfortunately it's the way a lot of JRPG's are going this gen. Although I still haven't picked up tales of Vesperia which looks pretty good. Hopefully White Knight Chronicles can bring something different to the table aswell

The topic is about Star Ocean, so only Star Ocean is to be criticized. There is no doubt about the present state of RPGs though, but I'll leave it at that.
As an RPG that was supposed to be a sequel to a popular series, it failed to meet expectations. We receive a creation which lacks originality and actual progress.

Star Ocean 4 can only sink the reputation of Tri-ace as an RPG creator. Sinking it even further into the depth, as done previously by infinite undiscovery. Harsh, but a most likely occurance.

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Chaos_HL21

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#98 Chaos_HL21
Member since 2003 • 5288 Posts

[QUOTE="lundy86_4"]

Unfortunately it's the way a lot of JRPG's are going this gen. Although I still haven't picked up tales of Vesperia which looks pretty good. Hopefully White Knight Chronicles can bring something different to the table aswell

heretrix

I was enjoying Star Ocean 4 quite a bit more than Tales. I might be critical of the game, but it's a lot of fun.

I would enjoyed Tales of Vesperia more. I liked how the characters in Vesperia interacted. But I am having tons of fun with Star Ocean 4, I don't mind the voice acting that much, and some of the characters are pretty cool. My big gripe about the game is the spacing of save points. Too far apart, It seems most of them are at the start and before the boss. It would of been better for one in the middle.

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Cyberfairy

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#99 Cyberfairy
Member since 2003 • 5180 Posts

Voice acting I can live with, Heard you can turn off some voices that annoy you in battle. But, how linear/bland are the dungeons compared to SO3? SO3 was pretty bland, but I could live with it.

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kozzy1234

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#100 kozzy1234
Member since 2005 • 35966 Posts

Star Ocean 4 is a very fun game as is Last Remnant.

The 360 has brought back memories of hte good ol days of the ps1 and all teh rpgs on taht system.

For real though, Lost Odyssey, Last Remnant, Tales Of Vesperia, Star Ocean 4 and Eternal Sonata where all fun jrpgs imo.

All very underrated imo.