[QUOTE="Inconsistancy"]Yes, 'video' games are just games and nothing else. Mirror's Edge could be made with stick figures with no sound and still work (that would kill the experience). I wonder, do you care if you're watching a blu-ray movie, or are you content with VHS?Zeviander
Mmm, so many delicious fallacies. Where to start? A dated looking game with engrossing gameplay will always be a better game than a top-of-the-line-tech game with mediocre gameplay. Always. Art design is key to making a game's visuals last well beyond their technological years.I did not say visuals were unimportant. I implied that such ridiculous attention to detail will be unimportant if it has no impact on gameplay (perhaps the new Thief could take advantage of this tech?). Shadows that "get the job done" in a game that is fun to play should be sufficient.
Lol @ this Blu-ray/VHS tripe. VHS is an analog signal, DVD and Blu-ray are digital. It's like concerning yourself with a painting when we are talking about photographs. I do enjoy Blu-ray movies, yes, because the technology is SUFFICIENT to get what is needed across and has a TANGIBLE effect on the experience. What I don't need is a $25,000 4k TV... which is essentially what this method of shadowing is; technology that looks nice, but is way ahead of the times.
Games should be developed with the gameplay first on the priority list. I have never said, ever, that graphics are unimportant. The fact you assumed that's what I meant makes you look that much stupider. Mirror's Edge is a great game because it has solid gameplay, good level design, fairly fluid mechanics, clever art design (very simplistic, almost deconstructive) and good technical graphics that keep up with the action.
Notice how I mentioned technical graphics... last.
VHS is just a media storage devices, it's doing the same job (sufficiently) that a DVD/BR do for movies. It's hardly as different as a photo : painting."What I don't need is a $25,000 4k TV... which is essentially what this method of shadowing is; technology that looks nice, but is way ahead of the times."
How is this "way ahead of its time", it seems to be 'on time', and what an excessive comparison, like these shadows are some mega luxury.Â
I'd say:Â

In real time would be that sort of mega luxury that's way ahead of its time.Â
"Fairly fluid?"Â
What you said was "nobody should care", as if you're an authority on what people should care about. And I'd say any increase in immersion is a benefit to gameplay, even if its a tiny little incremental step. And your silly "only giant steps matter" well, we're in the age of diminishing returns, we're passed the giant changes from 2d to 3d, and software to hardware. We've pretty much only seen incremental steps this whole generation.
Log in to comment