I was reading up on a potential Kotor sequel and wondered what it would be like if we had a similar experience this generation.
Now let's talk about influence. I'm not saying KOTOR was the first game to pull off decision making story progression, what I'm saying is that it was the first game to do it flawlessly. Reading up on comments on youtube, almost everybody agrees the story was so good that you wish you could erase your memory to play it again. That's how immersive it was.
I also played other great rpgs from last generation, such as Final Fantasy X. Even that was amazing but it didn't influence anything. It still had elements that made other FFs great but did not really influence the same way. Fable was supposed to be the first game to reinforce this concept yet KOTOR did it first. Now the iconic Diablo franchise is also following the same footsteps that KOTOR established seven years ago.
I know some folks will say WOW is the most influential rpg of last gen but it's not really the same genre and not really part of the last generation cycle either. PC games have their own cycles. The ironic part is that KOTOR was influenced by WOW, only when they decided to go MMO.
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