StarCraft 1-2 has a much better story then all the Halo games

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locopatho

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#51 locopatho
Member since 2003 • 24300 Posts

[QUOTE="WilliamRLBaker"]

I just...laughed one of my noodles up...but yeah no...Starcraft doesn't have anything better storywise then halo. Infact halo's universe when you take the books into account is much more flushed out...with starcrafts universe flushout because of fanfics lol.

PSdual_wielder

Starcraft 1 and brood war had plenty of depth and twists in their respective plotlines. Story opens up with a political struggle and an alien invasion lurking on the horizon. And then details about all the main factions and players gets revealed progressively as part of the missions you play. Kerrigan disappears and a while later she pops out of an egg as the latest and one of the biggest threats to the other two races. And the planets actually had themes for environments and different uses. Oh right, remember to ignore the fact that starcraft came out years before halo.

What does halo have again? Oh, here's a city and right outside the walls are an endless, linear path of rocks and trees. Apparently this is what 'billions of people' live in when humanity has advanced in the future. Oh an alien invasion is coming, and a super soldier who talks in a monotone comes to save everyone, where he's using nothing but the same weapons that everyone else has anyways. I mean come on, bungie is reinforcing the idea that master chief is a 'badass' by relying on the hinge that he does nothing but fight. But what if you think the story in the games aren't good enough? Go read the books silly, thats what we've hired external writers for, to do the job that we couldn't do, because we're just game designers.

The halo series is a pathetic excuse of an action story.

Ya can't slag Master Chief as a character, he ain't supposed to be interesting, he supposed to be a blank slate for the player. He's a super soldier cos he faster, stronger, can leap miles, clad in armour and energy shields, can dual wield big guns, can pilot/drive every vehicle, rip turrets out and carry them as a hand weapon, beat giant aliens to death with a single smack, dive through space and survive, to name a few things a normal human can't do :P
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walkingdream

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#52 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="WilliamRLBaker"]

I just...laughed one of my noodles up...but yeah no...Starcraft doesn't have anything better storywise then halo. Infact halo's universe when you take the books into account is much more flushed out...with starcrafts universe flushout because of fanfics lol.

PSdual_wielder

Starcraft 1 and brood war had plenty of depth and twists in their respective plotlines. Story opens up with a political struggle and an alien invasion lurking on the horizon. And then details about all the main factions and players gets revealed progressively as part of the missions you play. Kerrigan disappears and a while later she pops out of an egg as the latest and one of the biggest threats to the other two races. And the planets actually had themes for environments and different uses. Oh right, remember to ignore the fact that starcraft came out years before halo.

What does halo have again? Oh, here's a city and right outside the walls are an endless, linear path of rocks and trees. Apparently this is what 'billions of people' live in when humanity has advanced in the future. Oh an alien invasion is coming, and a super soldier who talks in a monotone comes to save everyone, where he's using nothing but the same weapons that everyone else has anyways. I mean come on, bungie is reinforcing the idea that master chief is a 'badass' by relying on the hinge that he does nothing but fight. But what if you think the story in the games aren't good enough? Go read the books silly, thats what we've hired external writers for, to do the job that we couldn't do, because we're just game designers.

The halo series is a pathetic excuse of an action story.

Whatever makes you sleep at night. ;)

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PSdual_wielder

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#53 PSdual_wielder
Member since 2003 • 10646 Posts

[QUOTE="PSdual_wielder"]

[QUOTE="WilliamRLBaker"]

I just...laughed one of my noodles up...but yeah no...Starcraft doesn't have anything better storywise then halo. Infact halo's universe when you take the books into account is much more flushed out...with starcrafts universe flushout because of fanfics lol.

walkingdream

Starcraft 1 and brood war had plenty of depth and twists in their respective plotlines. Story opens up with a political struggle and an alien invasion lurking on the horizon. And then details about all the main factions and players gets revealed progressively as part of the missions you play. Kerrigan disappears and a while later she pops out of an egg as the latest and one of the biggest threats to the other two races. And the planets actually had themes for environments and different uses. Oh right, remember to ignore the fact that starcraft came out years before halo.

What does halo have again? Oh, here's a city and right outside the walls are an endless, linear path of rocks and trees. Apparently this is what 'billions of people' live in when humanity has advanced in the future. Oh an alien invasion is coming, and a super soldier who talks in a monotone comes to save everyone, where he's using nothing but the same weapons that everyone else has anyways. I mean come on, bungie is reinforcing the idea that master chief is a 'badass' by relying on the hinge that he does nothing but fight. But what if you think the story in the games aren't good enough? Go read the books silly, thats what we've hired external writers for, to do the job that we couldn't do, because we're just game designers.

The halo series is a pathetic excuse of an action story.

Whatever makes you sleep at night. ;)

I have to give credit for bungie though, their series are targeted towards people who probably never read a single book in their lives, thats why there's so many people protecting it. So the same goes for you too. ;)

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PSdual_wielder

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#54 PSdual_wielder
Member since 2003 • 10646 Posts

[QUOTE="PSdual_wielder"]

[QUOTE="WilliamRLBaker"]

I just...laughed one of my noodles up...but yeah no...Starcraft doesn't have anything better storywise then halo. Infact halo's universe when you take the books into account is much more flushed out...with starcrafts universe flushout because of fanfics lol.

locopatho

Starcraft 1 and brood war had plenty of depth and twists in their respective plotlines. Story opens up with a political struggle and an alien invasion lurking on the horizon. And then details about all the main factions and players gets revealed progressively as part of the missions you play. Kerrigan disappears and a while later she pops out of an egg as the latest and one of the biggest threats to the other two races. And the planets actually had themes for environments and different uses. Oh right, remember to ignore the fact that starcraft came out years before halo.

What does halo have again? Oh, here's a city and right outside the walls are an endless, linear path of rocks and trees. Apparently this is what 'billions of people' live in when humanity has advanced in the future. Oh an alien invasion is coming, and a super soldier who talks in a monotone comes to save everyone, where he's using nothing but the same weapons that everyone else has anyways. I mean come on, bungie is reinforcing the idea that master chief is a 'badass' by relying on the hinge that he does nothing but fight. But what if you think the story in the games aren't good enough? Go read the books silly, thats what we've hired external writers for, to do the job that we couldn't do, because we're just game designers.

The halo series is a pathetic excuse of an action story.

Ya can't slag Master Chief as a character, he ain't supposed to be interesting, he supposed to be a blank slate for the player. He's a super soldier cos he faster, stronger, can leap miles, clad in armour and energy shields, can dual wield big guns, can pilot/drive every vehicle, rip turrets out and carry them as a hand weapon, beat giant aliens to death with a single smack, dive through space and survive, to name a few things a normal human can't do :P

The thing about stories are that this blank state character thing would work if all the other characters around him are more interesting and dynamic and they would give complex situations for the main character to deal with. That way Master Chief being a projection of the player would feel more like a heroic character. Sadly all the other characters in the plot are equally flat.

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JangoWuzHere

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#55 JangoWuzHere
Member since 2007 • 19032 Posts
Starcraft is basically a 40k ripoff...locopatho
so? StarCraft has a much better story then 40k.
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locopatho

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#56 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"][QUOTE="PSdual_wielder"]

Starcraft 1 and brood war had plenty of depth and twists in their respective plotlines. Story opens up with a political struggle and an alien invasion lurking on the horizon. And then details about all the main factions and players gets revealed progressively as part of the missions you play. Kerrigan disappears and a while later she pops out of an egg as the latest and one of the biggest threats to the other two races. And the planets actually had themes for environments and different uses. Oh right, remember to ignore the fact that starcraft came out years before halo.

What does halo have again? Oh, here's a city and right outside the walls are an endless, linear path of rocks and trees. Apparently this is what 'billions of people' live in when humanity has advanced in the future. Oh an alien invasion is coming, and a super soldier who talks in a monotone comes to save everyone, where he's using nothing but the same weapons that everyone else has anyways. I mean come on, bungie is reinforcing the idea that master chief is a 'badass' by relying on the hinge that he does nothing but fight. But what if you think the story in the games aren't good enough? Go read the books silly, thats what we've hired external writers for, to do the job that we couldn't do, because we're just game designers.

The halo series is a pathetic excuse of an action story.

PSdual_wielder

Ya can't slag Master Chief as a character, he ain't supposed to be interesting, he supposed to be a blank slate for the player. He's a super soldier cos he faster, stronger, can leap miles, clad in armour and energy shields, can dual wield big guns, can pilot/drive every vehicle, rip turrets out and carry them as a hand weapon, beat giant aliens to death with a single smack, dive through space and survive, to name a few things a normal human can't do :P

The thing about stories are that this blank state character thing would work if all the other characters around him are more interesting and dynamic and they would give complex situations for the main character to deal with. That way Master Chief being a projection of the player would feel more like a heroic character. Sadly all the other characters in the plot are equally flat.

Yeah not much going on with the individual characters, but I like the overall thing of the religous war. Love that the aliens scream "Heretic!" at me, it gives the whole series a very cool atmosphere, it's not just "Buagh an alien kill it!". It's all about the alien prophets leading their people's in a great crusade, and the humans trying to reason with them, that the Halos are evil weapons and not some awesome religious artefacts. It's kinda like the conflict of passion vs logic, science vs religon. That's how I read it anyway, maybe I read too much into a game about blasting aliens :P
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waltefmoney

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#57 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="locopatho"][QUOTE="PSdual_wielder"]

Starcraft 1 and brood war had plenty of depth and twists in their respective plotlines. Story opens up with a political struggle and an alien invasion lurking on the horizon. And then details about all the main factions and players gets revealed progressively as part of the missions you play. Kerrigan disappears and a while later she pops out of an egg as the latest and one of the biggest threats to the other two races. And the planets actually had themes for environments and different uses. Oh right, remember to ignore the fact that starcraft came out years before halo.

What does halo have again? Oh, here's a city and right outside the walls are an endless, linear path of rocks and trees. Apparently this is what 'billions of people' live in when humanity has advanced in the future. Oh an alien invasion is coming, and a super soldier who talks in a monotone comes to save everyone, where he's using nothing but the same weapons that everyone else has anyways. I mean come on, bungie is reinforcing the idea that master chief is a 'badass' by relying on the hinge that he does nothing but fight. But what if you think the story in the games aren't good enough? Go read the books silly, thats what we've hired external writers for, to do the job that we couldn't do, because we're just game designers.

The halo series is a pathetic excuse of an action story.

PSdual_wielder

Ya can't slag Master Chief as a character, he ain't supposed to be interesting, he supposed to be a blank slate for the player. He's a super soldier cos he faster, stronger, can leap miles, clad in armour and energy shields, can dual wield big guns, can pilot/drive every vehicle, rip turrets out and carry them as a hand weapon, beat giant aliens to death with a single smack, dive through space and survive, to name a few things a normal human can't do :P

The thing about stories are that this blank state character thing would work if all the other characters around him are more interesting and dynamic and they would give complex situations for the main character to deal with. That way Master Chief being a projection of the player would feel more like a heroic character. Sadly all the other characters in the plot are equally flat.

What? ODST had great characters, none of them were flat.
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FrozenLiquid

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#58 FrozenLiquid
Member since 2007 • 13555 Posts

Probably. Blizzard are the King of Clichés, but they're storytelling is pretty on point.

I'm more partial to Halo because - and I think I recently just figured it out - it was more suited to a non video-game franchise. It's potentially rich universe was the reason it exploded across all sorts of media. However, the limitations of video games produced the relative crap that was Halo 2 and 3. Halo: CE is still friggin' awesome though.

[QUOTE="locopatho"]Starcraft is basically a 40k ripoff...JangoWuzHere
so? StarCraft has a much better story then 40k.

Both feel like they've been written by greasy-haired, pimple-faced geeks. One actually was.

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lucky_star

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#59 lucky_star
Member since 2003 • 2307 Posts

I wasnt aware anyone cared about the story in Halo

VendettaRed07
:lol: This exactly^ They could just scrap the SP and focus 100% on the MP thats gonna be played.
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walkingdream

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#60 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="walkingdream"]

[QUOTE="PSdual_wielder"]

Starcraft 1 and brood war had plenty of depth and twists in their respective plotlines. Story opens up with a political struggle and an alien invasion lurking on the horizon. And then details about all the main factions and players gets revealed progressively as part of the missions you play. Kerrigan disappears and a while later she pops out of an egg as the latest and one of the biggest threats to the other two races. And the planets actually had themes for environments and different uses. Oh right, remember to ignore the fact that starcraft came out years before halo.

What does halo have again? Oh, here's a city and right outside the walls are an endless, linear path of rocks and trees. Apparently this is what 'billions of people' live in when humanity has advanced in the future. Oh an alien invasion is coming, and a super soldier who talks in a monotone comes to save everyone, where he's using nothing but the same weapons that everyone else has anyways. I mean come on, bungie is reinforcing the idea that master chief is a 'badass' by relying on the hinge that he does nothing but fight. But what if you think the story in the games aren't good enough? Go read the books silly, thats what we've hired external writers for, to do the job that we couldn't do, because we're just game designers.

The halo series is a pathetic excuse of an action story.

PSdual_wielder

Whatever makes you sleep at night. ;)

I have to give credit for bungie though, their series are targeted towards people who probably never read a single book in their lives, thats why there's so many people protecting it. So the same goes for you too. ;)

I'm not talking in relative terms to a book. I'm comparing Halo's story to you know, other video games? But thanks for making the assumption that i have never read a book before. Makes you look quite silly with comments such as those. :|

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Vaasman

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#61 Vaasman  Online
Member since 2008 • 15879 Posts

Starcraft 2's story desperately needs a better writer. Otherwise I agree.

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skrat_01

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#62 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="locopatho"]Starcraft is basically a 40k ripoff...JangoWuzHere
so? StarCraft has a much better story then 40k.

.....No, not at all. 40k doesn't have a single story, it has extremely deep lore, aside of the plethora of documentation, novels, comics and games in the IP. It isn't even a contest.
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GamerProDude

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#63 GamerProDude
Member since 2010 • 162 Posts
Halo isn't praised for it's story, or it's graphics, the game is liked for only the MP. If Halo didn't have MP it wouldn't be anywhere near as popular.
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FrozenLiquid

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#65 FrozenLiquid
Member since 2007 • 13555 Posts

Halo isn't praised for it's story, or it's graphics, the game is liked for only the MP. If Halo didn't have MP it wouldn't be anywhere near as popular. GamerProDude

On the contrary, Halo: CE was mightily praised for its graphics and single player campaign. The MP was considered a surprise hit.

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#66 GamerProDude
Member since 2010 • 162 Posts

[QUOTE="GamerProDude"]Halo isn't praised for it's story, or it's graphics, the game is liked for only the MP. If Halo didn't have MP it wouldn't be anywhere near as popular. FrozenLiquid

On the contrary, Halo: CE was mightily praised for its graphics and single player campaign. The MP was considered a surprise hit.

Are you telling me Halo today is popular because of the story and MP is just a bonus? As if I wasn't a gamer... Halo 1 was different... back then MP didn't really even exist outside PC gaming, and the xbox was the most powerfull system. That's why Halo becamepopular in the first place, not why it STAYED popular.
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MasterBolt360

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#67 MasterBolt360
Member since 2009 • 5293 Posts

Jee I wish there was a poll. Unfortunately I'll have to disagree TC.

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TheFameMonster-

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#68 TheFameMonster-
Member since 2010 • 104 Posts
It's not like Halo's story is good. This is no accomplishment.
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FrozenLiquid

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#69 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

[QUOTE="GamerProDude"]Halo isn't praised for it's story, or it's graphics, the game is liked for only the MP. If Halo didn't have MP it wouldn't be anywhere near as popular. GamerProDude

On the contrary, Halo: CE was mightily praised for its graphics and single player campaign. The MP was considered a surprise hit.

Are you telling me Halo today is popular because of the story and MP is just a bonus? As if I wasn't a gamer... Halo 1 was different... back then MP didn't really even exist outside PC gaming, and the xbox was the most powerfull system. That's why Halo becamepopular in the first place, not why it STAYED popular.

"Halo isn't praised for its story, or it's graphics, the game is liked for only the MP".

That was your original statement. The single player of the original Halo contributed to its initial success. The launch of Xbox Live helped Halo 2 gain huge momentum in the multiplayer arena.

While Halo 2 and 3 (and ODST) may not have had bar-setting campaigns, people still held out for them pre-release, as they are doing once again for Halo: Reach.

I honestly feel the "Halo is all about multiplayer" is a crutch a few vocal Halo fans have used to sidestep the alleged quality of the single player campaign, and in the case of Halo 3 and ODST, it's graphics. Subsequently, Halo haters use it to fan the flames.

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#70 GamerProDude
Member since 2010 • 162 Posts

[QUOTE="GamerProDude"][QUOTE="FrozenLiquid"]

On the contrary, Halo: CE was mightily praised for its graphics and single player campaign. The MP was considered a surprise hit.

FrozenLiquid

Are you telling me Halo today is popular because of the story and MP is just a bonus? As if I wasn't a gamer... Halo 1 was different... back then MP didn't really even exist outside PC gaming, and the xbox was the most powerfull system. That's why Halo becamepopular in the first place, not why it STAYED popular.

"Halo isn't praised for its story, or it's graphics, the game is liked for only the MP".

That was your original statement. The single player of the original Halo contributed to its initial success. The launch of Xbox Live helped Halo 2 gain huge momentum in the multiplayer arena.

While Halo 2 and 3 (and ODST) may not have had bar-setting campaigns, people still held out for them pre-release, as they are doing once again for Halo: Reach.

I honestly feel the "Halo is all about multiplayer" is a crutch a few vocal Halo fans have used to sidestep the alleged quality of the single player campaign, and in the case of Halo 3 and ODST, it's graphics. Subsequently, Halo haters use it to fan the flames.

Oh come one, Halo fans want it all, the SP is average.. It isn't better then Bioshock, Killzone, Cod, or any other shooter. I've only played Halo 3's and ODST's SP but please, they are very average SP experiences. The balanced polished and populated MP is what keep people hooked. Most of us couldn't care less if they made an MP only Halo title, but we'd be pissed if they made a SP only Halo.
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93soccer

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#71 93soccer
Member since 2009 • 4602 Posts
Ahhh...you know a new Halo is coming out when there`s dozens of threads hating on it everyday Besides, Starcraft has a story :?
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Cloud567kar

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#72 Cloud567kar
Member since 2007 • 2656 Posts

Go read the books, Halo story is VERY good.

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GamerProDude

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#73 GamerProDude
Member since 2010 • 162 Posts

Go read the books, Halo story is VERY good.

Cloud567kar
We are talking about interactive video games, not literature.
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deactivated-5d6bb9cb2ee20

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#74 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
So, uh, we still continuing with the Halo bashing, then?
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#75 mo0ksi
Member since 2007 • 12337 Posts
I'm not big on Halo, but some really don't understand how the deep the universe actually is.
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#76 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="FrozenLiquid"]

[QUOTE="GamerProDude"] Are you telling me Halo today is popular because of the story and MP is just a bonus? As if I wasn't a gamer... Halo 1 was different... back then MP didn't really even exist outside PC gaming, and the xbox was the most powerfull system. That's why Halo becamepopular in the first place, not why it STAYED popular. GamerProDude

"Halo isn't praised for its story, or it's graphics, the game is liked for only the MP".

That was your original statement. The single player of the original Halo contributed to its initial success. The launch of Xbox Live helped Halo 2 gain huge momentum in the multiplayer arena.

While Halo 2 and 3 (and ODST) may not have had bar-setting campaigns, people still held out for them pre-release, as they are doing once again for Halo: Reach.

I honestly feel the "Halo is all about multiplayer" is a crutch a few vocal Halo fans have used to sidestep the alleged quality of the single player campaign, and in the case of Halo 3 and ODST, it's graphics. Subsequently, Halo haters use it to fan the flames.

Oh come one, Halo fans want it all, the SP is average.. It isn't better then Bioshock, Killzone, Cod, or any other shooter. I've only played Halo 3's and ODST's SP but please, they are very average SP experiences. The balanced polished and populated MP is what keep people hooked. Most of us couldn't care less if they made an MP only Halo title, but we'd be pissed if they made a SP only Halo.

actually I know plenty of people that play the halo for the SP, I'm one of them, the ONLY FPS i've enjoyed as much as halo is probably fear, otherwise kz2/cod/hl2 were all routine mainly with gameplay, apart from a few sparks here and there... halo is one of the best SP fps experiences IMO, has a very interesting story, which is why several of my friends jumped all over the books.
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#77 Ultizer
Member since 2010 • 1037 Posts

Halo has a much better story

Starcrafts story is quite terrible and metzen retcons everything without a second thought

also SC is a rip off of warhammer 40k

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#78 GamerProDude
Member since 2010 • 162 Posts

Halo has a much better story

Starcrafts story is quite terrible and metzen retcons everything without a second thought

also SC is a rip off of warhammer 40k

Ultizer
No. Halo's story(in the games) is a good as KZ's or cod's...
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#79 Casboof
Member since 2010 • 239 Posts

[QUOTE="Ultizer"]

Halo has a much better story

Starcrafts story is quite terrible and metzen retcons everything without a second thought

also SC is a rip off of warhammer 40k

GamerProDude

No. Halo's story(in the games) is a good as KZ's or cod's...

pfff CoD had a storyline? Oh ya it was Russians invading America because there were no cameras at an airport.

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#80 skrat_01
Member since 2007 • 33767 Posts
No. Halo's story(in the games) is a good as KZ's or cod's... GamerProDude
Hell no, this is a terrible claim. Killzone's narrative in the first and second were both terribly dull and very predictable. The best with was the presentation and characterization of the Helgast which ironically for people you only shoot in the face, was compelling. That's about it. Call of Duty's narrative is a mish mash of every big budget action movie convention and macho-military-powerfantasy thrown into a game. If it didn't take itself so seriously with such broken plot lines (MW2 in particular) it would be respectable. At least Halo has a far reaching narrative that is visibly evident as epic in scope; the narrative pushes the player forwards, COD and Killzone everything hangs in the balance of the action scenarios and scripted sequences that can potentially break gameplay. Regardless neither games are nearly near the standard Half Life 2 set.
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#81 BodyElite
Member since 2009 • 2678 Posts
Both game franchises are all about killing aliens. I really don't see how one is better than the other.xdude85
And HL2 isn't? See how the Star Wars movies immersed people into the world? Avatar as well? Well Halo's story is even more so (read The Fall of Reach!)
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dzaric

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#82 dzaric
Member since 2003 • 1068 Posts

Starcraft 2's story desperately needs a better writer. Otherwise I agree.

Vaasman

I disagree. Actually, a lot of people disagree with this considering all the praise SC2 campaign has been getting.

[QUOTE="xdude85"]Both game franchises are all about killing aliens. I really don't see how one is better than the other.BodyElite
And HL2 isn't? See how the Star Wars movies immersed people into the world? Avatar as well? Well Halo's story is even more so (read The Fall of Reach!)

Are you really saying that Halo, the game and all its books, immerse people more into its universe than Star Wars, all its games, and all its books, ect ect?

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deactivated-5fae21e61a964

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#84 deactivated-5fae21e61a964
Member since 2005 • 765 Posts

I'd agree that the SCI storyline was good, but SCII's was dull for the money put into it and the time taken to "perfect" it. Meh, that's just me though.

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#85 HailedJohnDman
Member since 2010 • 1588 Posts

yes, ripped right off warhammer 40k:lol: