Starcraft: arguably made the RTS genre what it is today
Halo: arguably made console FPS's what they are today
But both these games just seem to come out with high-res versions as sequels. Halo 3 doesn't bug me as much, since they're ending a trilogy and it wouldn't make sense to make a radical change.
But it's been 10 years since Starcraft I. I guess I expected Starcraft II to reinvent the genre, and it doesn't like it will at all. It's basically a shinier version of Starcraft, with a new storyline.
Am i the only who is bothered by this?
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