Still go to Counter Strike for your shooter fix?

  • 128 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for AmazonTreeBoa
AmazonTreeBoa

16745

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#101  Edited By AmazonTreeBoa
Member since 2011 • 16745 Posts

No, I go to Team Fortress 2. I haven't played it in like 2 months though.

Avatar image for behardy24
Behardy24

5324

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#102 Behardy24
Member since 2014 • 5324 Posts

Nah. I'm not good at all at CS. If I need my mutiplayer fix, I head to TF Classic. Not good that either, but the vibe feels way more chill.

Avatar image for the_bi99man
the_bi99man

11465

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#103 the_bi99man
Member since 2004 • 11465 Posts

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

Or sometimes lag. But thankfully not too often.

And yeah, TC, CS is my go-to. Play it just about every day.

@scatteh316 said:

Still the best online FPS available, nothing is as tight, polished and precise as the shooting in that game,

Indeed.

And I'm just gonna go ahead and put this laughing gif here now, in anticipation of the people who say that COD is tighter and/or more polished and/or precise.

Avatar image for melonfarmerz
melonfarmerz

1294

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#104 melonfarmerz
Member since 2014 • 1294 Posts

@the_bi99man: Someone already said Killzone was better so the gif is fine lol.

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#105  Edited By kraken2109
Member since 2009 • 13271 Posts
@xboxdone75 said:

@PannicAtack said:

@xboxdone75: How many people are playing Killzone 2 right now? Killzone: Shadowfall? Current players? Peak players?

How many people play GTA V on PC right now? Peak players?

What does that have to do with this thread? This thread is about Counterstrike.

I could say the exact same thing about a PC exclusive, your statement is pointless.

Avatar image for thereal25
thereal25

2074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#106 thereal25
Member since 2011 • 2074 Posts

I've played about 20 hours of cs:go so far but it kind of got boring.

At some point I kind of figured that the whole essence of the game is to first get your hands on a rifle with a decent scope and then the rest is just target practice.

Really not very tactical.

Avatar image for jsmoke03
jsmoke03

13719

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#107 jsmoke03
Member since 2004 • 13719 Posts

@the_bi99man said:

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

Or sometimes lag. But thankfully not too often.

And yeah, TC, CS is my go-to. Play it just about every day.

@scatteh316 said:

Still the best online FPS available, nothing is as tight, polished and precise as the shooting in that game,

Indeed.

And I'm just gonna go ahead and put this laughing gif here now, in anticipation of the people who say that COD is tighter and/or more polished and/or precise.

no one in sw thinks cod is more polished than cs....but it is a faster game...well it was until everyone started playing like they only have one life to live

Avatar image for Cranler
Cranler

8809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108  Edited By Cranler
Member since 2005 • 8809 Posts

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

If someone gets a killstreak it's because they're better than you or you did something stupid.

@BeardMaster said:

CS is basically the precursor to COD. Prior to CS shooters were very fast paced, and to kill your opponent, you generally had to outshoot/outmaneuver them. Then CS came along, lowered TTK, added cover, hamstringed your movement speed... basically introduced the notion of "surprise kills" which call of duty latched onto and ran with. Rather than bunny hopping around corners, people started crouching and camping corners. It was a big hit because now anyone could get kills, regardless of skill level. I will never understand why this game gets such reverence in the shooter community, when COD gets so much hate.

Agreed!

Avatar image for PannicAtack
PannicAtack

21040

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#109 PannicAtack
Member since 2006 • 21040 Posts

@Cranler said:

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

If someone gets a killstreak it's because they're better than you or you did something stupid.

Not really. Killstreak's kinda screw with balance and give players unfair advantages.

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#110  Edited By lostrib
Member since 2009 • 49999 Posts
@Cranler said:

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

If someone gets a killstreak it's because they're better than you or you did something stupid.

That's actually not true.

But you're also talking about two different things

Avatar image for PannicAtack
PannicAtack

21040

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#111  Edited By PannicAtack
Member since 2006 • 21040 Posts

@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.

20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.

Avatar image for Cranler
Cranler

8809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#112  Edited By Cranler
Member since 2005 • 8809 Posts

@PannicAtack said:

@Cranler said:

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

If someone gets a killstreak it's because they're better than you or you did something stupid.

Not really. Killstreak's kinda screw with balance and give players unfair advantages.

Whether killstreaks screw with balance or not has nothing to do with my post.

@lostrib said:
@Cranler said:

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

If someone gets a killstreak it's because they're better than you or you did something stupid.

That's actually not true.

But you're also talking about two different things

Sorry but very few players can consistently get a good killstreak going. Worthwhile killstreak rewards begin at 5 kills. Only good players can consistently get 5 kills without dying. Most CoD players have a sub 1.0 k/d ratio.

How am I speaking of 2 different things?

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#113 lostrib
Member since 2009 • 49999 Posts

@Cranler said:

@lostrib said:
@Cranler said:

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

If someone gets a killstreak it's because they're better than you or you did something stupid.

That's actually not true.

But you're also talking about two different things

Sorry but very few players can consistently get a good killstreak going. Worthwhile killstreak rewards begin at 5 kills. Only good players can consistently get 5 kills without dying. Most CoD players have a sub 1.0 k/d ratio.

How am I speaking of 2 different things?

He is talking about being killed by a killstreak, and you are talking about someone earning a killstreak. Two different aspects of the game

What you stated though is not true. Just because someone got a killstreak does not mean they are better than you (especially with the change in focus to point streaks) nor does it mean that you did something stupid.

Avatar image for Cranler
Cranler

8809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#114 Cranler
Member since 2005 • 8809 Posts

@lostrib said:

@Cranler said:

@lostrib said:
@Cranler said:

@kraken2109 said:

Yes.

I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc

If someone gets a killstreak it's because they're better than you or you did something stupid.

That's actually not true.

But you're also talking about two different things

Sorry but very few players can consistently get a good killstreak going. Worthwhile killstreak rewards begin at 5 kills. Only good players can consistently get 5 kills without dying. Most CoD players have a sub 1.0 k/d ratio.

How am I speaking of 2 different things?

He is talking about being killed by a killstreak, and you are talking about someone earning a killstreak. Two different aspects of the game

What you stated though is not true. Just because someone got a killstreak does not mean they are better than you (especially with the change in focus to point streaks) nor does it mean that you did something stupid.

Earned, yes that's right, the player earned the killstreak by outplaying his opponents. Kraken speaks as if killstreaks are some random pickup that appears randomly on the map. Killstreaks are like the new powerups. In the early days of shooters in games like Quake and Unreal you had health, armor and damage powerups. CoD brought powerups back and implemented it just as well as the arena shooters did back in the day.

And how does one gain points? By playing poorly or playing well? It's the players fault if the opponent captures a position in domination. Remember that you have to get the points in one life, they don't carry over to your next spawn. Only the best players can get a good kdr and play the objective. Bad players who play the objective will die too often to get a good pointstreak going.

Avatar image for deactivated-5f19d4c9d7318
deactivated-5f19d4c9d7318

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts

I've been playing a fair bit of Insurgency, it feels a bit like the old days on hardcore CoD 2 servers in the size of the maps and weapon selection. Lots of fun.

Avatar image for thereal25
thereal25

2074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#116 thereal25
Member since 2011 • 2074 Posts

@PannicAtack said:

@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.

20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.

Okay, granted, I've only played "casual" and I haven't used a mic either.

But the game still seems to lack depth and it also seems to encourage camping a lot too.

What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.

If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.

Avatar image for Salt_The_Fries
Salt_The_Fries

12480

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#117 Salt_The_Fries
Member since 2008 • 12480 Posts

@BeardMaster said:

CS is basically the precursor to COD. Prior to CS shooters were very fast paced, and to kill your opponent, you generally had to outshoot/outmaneuver them.

And that's how I liked them the most. CS was no fun to me.

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#118 kraken2109
Member since 2009 • 13271 Posts

@thereal25 said:

@PannicAtack said:

@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.

20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.

Okay, granted, I've only played "casual" and I haven't used a mic either.

But the game still seems to lack depth and it also seems to encourage camping a lot too.

What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.

If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.

Wat?

Explosive grenades kill people, you just have to throw it near them, maybe your aim sucks?

Flashbangs are hugely effective for stopping an enemy rush or in a 1v1.

Smoke grenades drastically change the game by block passages.

Incendiaries can work like smokes to block people or like explosives to kill them, usually a combination of the two.

Hell, even decoys can be the difference between winning and losing.

Avatar image for lhughey
lhughey

4887

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#119 lhughey
Member since 2006 • 4887 Posts

I could never get into counter strike. I much preferred UT.

Avatar image for thereal25
thereal25

2074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#120  Edited By thereal25
Member since 2011 • 2074 Posts

@kraken2109 said:

@thereal25 said:

@PannicAtack said:

@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.

20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.

Okay, granted, I've only played "casual" and I haven't used a mic either.

But the game still seems to lack depth and it also seems to encourage camping a lot too.

What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.

If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.

Wat?

Explosive grenades kill people, you just have to throw it near them, maybe your aim sucks?

Flashbangs are hugely effective for stopping an enemy rush or in a 1v1.

Smoke grenades drastically change the game by block passages.

Incendiaries can work like smokes to block people or like explosives to kill them, usually a combination of the two.

Hell, even decoys can be the difference between winning and losing.

Wow. Not once have I killed someone with a grenade despite many attempts. They just seem like "throw and pray that someone miraculously walks right into it".

Flashbangs seem more like a gimmick than a genuine tactical manoeuvre. It's VERY hard to actually gain any advantage with one because usually the other player with just turn and run - then get right back to their sniping.

Smoke grenades are a bit of fun - but so what? You block a passage then everyone changes direction to the OTHER passage. Again, I have to disagree with you that it is game changing.

Incendiaries are fucking USELESS. But I'll admit that I've thrown a few just for the humour value of it.

hahhahaha with your final sentence I must wonder if you have ever even played the game or trolling me. Nobody pays ANY attention to those silly little decoys.

But again, I'll admit that I've used them before - only because it's funny.

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#121 kraken2109
Member since 2009 • 13271 Posts

@thereal25 said:

@kraken2109 said:

@thereal25 said:

@PannicAtack said:

@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.

20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.

Okay, granted, I've only played "casual" and I haven't used a mic either.

But the game still seems to lack depth and it also seems to encourage camping a lot too.

What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.

If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.

Wat?

Explosive grenades kill people, you just have to throw it near them, maybe your aim sucks?

Flashbangs are hugely effective for stopping an enemy rush or in a 1v1.

Smoke grenades drastically change the game by block passages.

Incendiaries can work like smokes to block people or like explosives to kill them, usually a combination of the two.

Hell, even decoys can be the difference between winning and losing.

Wow. Not once have I killed someone with a grenade despite many attempts. They just seem like "throw and pray that someone miraculously walks right into it".

Flashbangs seem more like a gimmick than a genuine tactical manoeuvre. It's VERY hard to actually gain any advantage with one because usually the other player with just turn and run - then get right back to their sniping.

Smoke grenades are a bit of fun - but so what? You block a passage then everyone changes direction to the OTHER passage. Again, I have to disagree with you that it is game changing.

Incendiaries are fucking USELESS. But I'll admit that I've thrown a few just for the humour value of it.

hahhahaha with your final sentence I must wonder if you have ever even played the game or trolling me. Nobody pays ANY attention to those silly little decoys.

But again, I'll admit that I've used them before - only because it's funny.

I have 140 hours in CSGO and 66 in Source. It sounds to me like you've spent very little time with the game and you've clearly never played any competitive matches.

Avatar image for thereal25
thereal25

2074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#122 thereal25
Member since 2011 • 2074 Posts

@kraken2109:

True about competitive but if what I saw in "casual" mode is anything to go by then csgo is mostly just a gallery shooter.

Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#123  Edited By musicalmac  Moderator
Member since 2006 • 25101 Posts

Titanfall! :D

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#124 kraken2109
Member since 2009 • 13271 Posts

@thereal25 said:

@kraken2109:

True about competitive but if what I saw in "casual" mode is anything to go by then csgo is mostly just a gallery shooter.

Looks to me like you're complaining about it not being competitive and tactical when you're not playing competitive modes or on even vaguely serious servers.

Avatar image for PannicAtack
PannicAtack

21040

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#125  Edited By PannicAtack
Member since 2006 • 21040 Posts

You're really far off if you think that flashbangs aren't important in the game. You really don't seem to understand the game's nuances.

Here's an example of how a smoke grenade can be useful. On Dust 2 it's common for a terrorist on the T side to take a rifle and watch the double doors, counting off how many CTs head for B. A CT can use a smoke grenade to obscure the door, thus depriving the T side of valuable information.

So yes. They do make a serious difference.

Avatar image for mems_1224
mems_1224

56919

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#126 mems_1224
Member since 2004 • 56919 Posts

I never went to CS for my shooter fix. It never interested me.

Avatar image for thereal25
thereal25

2074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#127  Edited By thereal25
Member since 2011 • 2074 Posts

@PannicAtack said:

You're really far off if you think that flashbangs aren't important in the game. You really don't seem to understand the game's nuances.

Here's an example of how a smoke grenade can be useful. On Dust 2 it's common for a terrorist on the T side to take a rifle and watch the double doors, counting off how many CTs head for B. A CT can use a smoke grenade to obscure the door, thus depriving the T side of valuable information.

So yes. They do make a serious difference.

Okay for serious competition in a closely knit team - yes, I can certainly see your point.

But most of what I've played just seems to be a bunch of 16 year olds spamming the c-word constantly lol.

Avatar image for PannicAtack
PannicAtack

21040

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#128 PannicAtack
Member since 2006 • 21040 Posts

@thereal25: What I described is fairly basic stuff you can find simply by clicking on "Classic Competitive" rather than "Classic Casual."

Avatar image for thereal25
thereal25

2074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#129 thereal25
Member since 2011 • 2074 Posts

@PannicAtack said:

@thereal25: What I described is fairly basic stuff you can find simply by clicking on "Classic Competitive" rather than "Classic Casual."

Okay, I might look into it.

Avatar image for quakke
quakke

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 40

User Lists: 5

#130  Edited By quakke
Member since 2006 • 225 Posts
@BeardMaster said:

CS is basically the precursor to COD. Prior to CS shooters were very fast paced, and to kill your opponent, you generally had to outshoot/outmaneuver them. Then CS came along, lowered TTK, added cover, hamstringed your movement speed... basically introduced the notion of "surprise kills" which call of duty latched onto and ran with. Rather than bunny hopping around corners, people started crouching and camping corners. It was a big hit because now anyone could get kills, regardless of skill level. I will never understand why this game gets such reverence in the shooter community, when COD gets so much hate.

Basically because CS works like an Classic FPS. You don't heal with fairies, you heal in no way. You have to watch your health and ammo in CS. CS has different weapons and stuff. CoD is just bad. I'm sorry but there is no other way to put it than "CoD is bad", period.

CS:GO is very nice and i fire it up from time to time. Though, Arena Shooters are my thing and that's why i'm waiting on that new Unreal Tournament.