No, I go to Team Fortress 2. I haven't played it in like 2 months though.
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Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
Or sometimes lag. But thankfully not too often.
And yeah, TC, CS is my go-to. Play it just about every day.
Still the best online FPS available, nothing is as tight, polished and precise as the shooting in that game,
Indeed.
And I'm just gonna go ahead and put this laughing gif here now, in anticipation of the people who say that COD is tighter and/or more polished and/or precise.
@xboxdone75: How many people are playing Killzone 2 right now? Killzone: Shadowfall? Current players? Peak players?
How many people play GTA V on PC right now? Peak players?
What does that have to do with this thread? This thread is about Counterstrike.
I could say the exact same thing about a PC exclusive, your statement is pointless.
I've played about 20 hours of cs:go so far but it kind of got boring.
At some point I kind of figured that the whole essence of the game is to first get your hands on a rifle with a decent scope and then the rest is just target practice.
Really not very tactical.
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
Or sometimes lag. But thankfully not too often.
And yeah, TC, CS is my go-to. Play it just about every day.
Still the best online FPS available, nothing is as tight, polished and precise as the shooting in that game,
Indeed.
And I'm just gonna go ahead and put this laughing gif here now, in anticipation of the people who say that COD is tighter and/or more polished and/or precise.
no one in sw thinks cod is more polished than cs....but it is a faster game...well it was until everyone started playing like they only have one life to live
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
If someone gets a killstreak it's because they're better than you or you did something stupid.
CS is basically the precursor to COD. Prior to CS shooters were very fast paced, and to kill your opponent, you generally had to outshoot/outmaneuver them. Then CS came along, lowered TTK, added cover, hamstringed your movement speed... basically introduced the notion of "surprise kills" which call of duty latched onto and ran with. Rather than bunny hopping around corners, people started crouching and camping corners. It was a big hit because now anyone could get kills, regardless of skill level. I will never understand why this game gets such reverence in the shooter community, when COD gets so much hate.
Agreed!
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
If someone gets a killstreak it's because they're better than you or you did something stupid.
Not really. Killstreak's kinda screw with balance and give players unfair advantages.
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
If someone gets a killstreak it's because they're better than you or you did something stupid.
That's actually not true.
But you're also talking about two different things
@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.
20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
If someone gets a killstreak it's because they're better than you or you did something stupid.
Not really. Killstreak's kinda screw with balance and give players unfair advantages.
Whether killstreaks screw with balance or not has nothing to do with my post.
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
If someone gets a killstreak it's because they're better than you or you did something stupid.
That's actually not true.
But you're also talking about two different things
Sorry but very few players can consistently get a good killstreak going. Worthwhile killstreak rewards begin at 5 kills. Only good players can consistently get 5 kills without dying. Most CoD players have a sub 1.0 k/d ratio.
How am I speaking of 2 different things?
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
If someone gets a killstreak it's because they're better than you or you did something stupid.
That's actually not true.
But you're also talking about two different things
Sorry but very few players can consistently get a good killstreak going. Worthwhile killstreak rewards begin at 5 kills. Only good players can consistently get 5 kills without dying. Most CoD players have a sub 1.0 k/d ratio.
How am I speaking of 2 different things?
He is talking about being killed by a killstreak, and you are talking about someone earning a killstreak. Two different aspects of the game
What you stated though is not true. Just because someone got a killstreak does not mean they are better than you (especially with the change in focus to point streaks) nor does it mean that you did something stupid.
Yes.
I just love the lack of BS. If someone kills you it's either because they're better than you or you did something stupid. Not because of some BS killstreak etc
If someone gets a killstreak it's because they're better than you or you did something stupid.
That's actually not true.
But you're also talking about two different things
Sorry but very few players can consistently get a good killstreak going. Worthwhile killstreak rewards begin at 5 kills. Only good players can consistently get 5 kills without dying. Most CoD players have a sub 1.0 k/d ratio.
How am I speaking of 2 different things?
He is talking about being killed by a killstreak, and you are talking about someone earning a killstreak. Two different aspects of the game
What you stated though is not true. Just because someone got a killstreak does not mean they are better than you (especially with the change in focus to point streaks) nor does it mean that you did something stupid.
Earned, yes that's right, the player earned the killstreak by outplaying his opponents. Kraken speaks as if killstreaks are some random pickup that appears randomly on the map. Killstreaks are like the new powerups. In the early days of shooters in games like Quake and Unreal you had health, armor and damage powerups. CoD brought powerups back and implemented it just as well as the arena shooters did back in the day.
And how does one gain points? By playing poorly or playing well? It's the players fault if the opponent captures a position in domination. Remember that you have to get the points in one life, they don't carry over to your next spawn. Only the best players can get a good kdr and play the objective. Bad players who play the objective will die too often to get a good pointstreak going.
I've been playing a fair bit of Insurgency, it feels a bit like the old days on hardcore CoD 2 servers in the size of the maps and weapon selection. Lots of fun.
@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.
20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.
Okay, granted, I've only played "casual" and I haven't used a mic either.
But the game still seems to lack depth and it also seems to encourage camping a lot too.
What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.
If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.
CS is basically the precursor to COD. Prior to CS shooters were very fast paced, and to kill your opponent, you generally had to outshoot/outmaneuver them.
And that's how I liked them the most. CS was no fun to me.
@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.
20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.
Okay, granted, I've only played "casual" and I haven't used a mic either.
But the game still seems to lack depth and it also seems to encourage camping a lot too.
What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.
If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.
Wat?
Explosive grenades kill people, you just have to throw it near them, maybe your aim sucks?
Flashbangs are hugely effective for stopping an enemy rush or in a 1v1.
Smoke grenades drastically change the game by block passages.
Incendiaries can work like smokes to block people or like explosives to kill them, usually a combination of the two.
Hell, even decoys can be the difference between winning and losing.
@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.
20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.
Okay, granted, I've only played "casual" and I haven't used a mic either.
But the game still seems to lack depth and it also seems to encourage camping a lot too.
What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.
If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.
Wat?
Explosive grenades kill people, you just have to throw it near them, maybe your aim sucks?
Flashbangs are hugely effective for stopping an enemy rush or in a 1v1.
Smoke grenades drastically change the game by block passages.
Incendiaries can work like smokes to block people or like explosives to kill them, usually a combination of the two.
Hell, even decoys can be the difference between winning and losing.
Wow. Not once have I killed someone with a grenade despite many attempts. They just seem like "throw and pray that someone miraculously walks right into it".
Flashbangs seem more like a gimmick than a genuine tactical manoeuvre. It's VERY hard to actually gain any advantage with one because usually the other player with just turn and run - then get right back to their sniping.
Smoke grenades are a bit of fun - but so what? You block a passage then everyone changes direction to the OTHER passage. Again, I have to disagree with you that it is game changing.
Incendiaries are fucking USELESS. But I'll admit that I've thrown a few just for the humour value of it.
hahhahaha with your final sentence I must wonder if you have ever even played the game or trolling me. Nobody pays ANY attention to those silly little decoys.
But again, I'll admit that I've used them before - only because it's funny.
@thereal25: That's really not true. Just buying the rifle with a scope isn't gonna do it. You have to manage your money ("budget rounds," for example, where you go for cheaper guns and equipment), coordinate with your team, psychological tricks, etc etc.
20 hours is a miniscule amount of time, not enough to claim to know the ins-and-outs.
Okay, granted, I've only played "casual" and I haven't used a mic either.
But the game still seems to lack depth and it also seems to encourage camping a lot too.
What also bothers me is there is no capture the flag mode and the nades are generally ineffective or not even available.
If you've ever played a game like F.E.A.R. COMBAT you'd see how tactical and fun a multiplayer fps can be.
Wat?
Explosive grenades kill people, you just have to throw it near them, maybe your aim sucks?
Flashbangs are hugely effective for stopping an enemy rush or in a 1v1.
Smoke grenades drastically change the game by block passages.
Incendiaries can work like smokes to block people or like explosives to kill them, usually a combination of the two.
Hell, even decoys can be the difference between winning and losing.
Wow. Not once have I killed someone with a grenade despite many attempts. They just seem like "throw and pray that someone miraculously walks right into it".
Flashbangs seem more like a gimmick than a genuine tactical manoeuvre. It's VERY hard to actually gain any advantage with one because usually the other player with just turn and run - then get right back to their sniping.
Smoke grenades are a bit of fun - but so what? You block a passage then everyone changes direction to the OTHER passage. Again, I have to disagree with you that it is game changing.
Incendiaries are fucking USELESS. But I'll admit that I've thrown a few just for the humour value of it.
hahhahaha with your final sentence I must wonder if you have ever even played the game or trolling me. Nobody pays ANY attention to those silly little decoys.
But again, I'll admit that I've used them before - only because it's funny.
I have 140 hours in CSGO and 66 in Source. It sounds to me like you've spent very little time with the game and you've clearly never played any competitive matches.
@kraken2109:
True about competitive but if what I saw in "casual" mode is anything to go by then csgo is mostly just a gallery shooter.
Looks to me like you're complaining about it not being competitive and tactical when you're not playing competitive modes or on even vaguely serious servers.
You're really far off if you think that flashbangs aren't important in the game. You really don't seem to understand the game's nuances.
Here's an example of how a smoke grenade can be useful. On Dust 2 it's common for a terrorist on the T side to take a rifle and watch the double doors, counting off how many CTs head for B. A CT can use a smoke grenade to obscure the door, thus depriving the T side of valuable information.
So yes. They do make a serious difference.
You're really far off if you think that flashbangs aren't important in the game. You really don't seem to understand the game's nuances.
Here's an example of how a smoke grenade can be useful. On Dust 2 it's common for a terrorist on the T side to take a rifle and watch the double doors, counting off how many CTs head for B. A CT can use a smoke grenade to obscure the door, thus depriving the T side of valuable information.
So yes. They do make a serious difference.
Okay for serious competition in a closely knit team - yes, I can certainly see your point.
But most of what I've played just seems to be a bunch of 16 year olds spamming the c-word constantly lol.
@thereal25: What I described is fairly basic stuff you can find simply by clicking on "Classic Competitive" rather than "Classic Casual."
CS is basically the precursor to COD. Prior to CS shooters were very fast paced, and to kill your opponent, you generally had to outshoot/outmaneuver them. Then CS came along, lowered TTK, added cover, hamstringed your movement speed... basically introduced the notion of "surprise kills" which call of duty latched onto and ran with. Rather than bunny hopping around corners, people started crouching and camping corners. It was a big hit because now anyone could get kills, regardless of skill level. I will never understand why this game gets such reverence in the shooter community, when COD gets so much hate.
Basically because CS works like an Classic FPS. You don't heal with fairies, you heal in no way. You have to watch your health and ammo in CS. CS has different weapons and stuff. CoD is just bad. I'm sorry but there is no other way to put it than "CoD is bad", period.
CS:GO is very nice and i fire it up from time to time. Though, Arena Shooters are my thing and that's why i'm waiting on that new Unreal Tournament.
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