Stop denying it cows and lemmings, sales WILL mean better games for the Wii.

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StealthSting

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#51 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="StealthSting"][QUOTE="Javy03"]

Yes and we know what kind of 3 million dollar games the Wii will get. Good games cost money to make. Your example is very exaggeratted, the PS3/360 games cost more to make but nowhere near what you claim on a normal basis. Heck Gears of War cost 10 million to make

(http://kotaku.com/gaming/mark-rein/gears-of-war-a-mere-10-million-to-make-234504.php)

The point is you have a larger more diverse audience to make money off of with the PS3/360 combo, I dont know how many Wiis you think will sell but the PS3/360 combo will be much more then the Wii alone. The Marvel game that the Wii and PS3 both have sold better on the PS3 and it has a smaller fanbase then the Wii.

Javy03

5 million dollar games? Its what it probably costs to make an amazing epic title from last generation. And I got those numbers from developers mouths in the bloomberg report (or at least those are the numbers I remember)

Am I exaggeratting? Not in all cases http://kotaku.com/gaming/capcom/lost-planet-pricetag-40-million-233693.php

A game like SOTC did not need 10 millions dolars to be made and yet I liked it more then Gears of War. This hole it doesn't cost as much, won't be as good is as much flawed logic as you can get. Also, I don't think that 10 miliion puts into account the marketing costs as a hole.

Look so far I gave you real numbers and you gave me imaginary numbers with your example. You assume that your imaginary third party titles will cost 3-10 million on the Wii with marketing. Prove it to me. Show me quality third party games that are for the Wii that cost the estimates you gave me. The truth is you cant, so far the Wii has gotten PS2 ports and mini games. You are doing alot of assuming, 3rd parties have always sold very well on a Sony console and to an extent on an MS console. On a Nintendo console with the same amount of audience the Xbox had it sold alot less 3rd party games. As long as porting from the Wii is hard, 3rd parties will avoid because their games dont sell well on Nintendo consoles.

 

I gave you a link that does exactly what you did. What exatly do you want me to prove? That last gen titles did not have such high development costs? Or that the price I am talking about of last gen games is actually in that range? Because I can certainly look into that. 

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Javy03

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#52 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="StealthSting"][QUOTE="Javy03"]

Yes and we know what kind of 3 million dollar games the Wii will get. Good games cost money to make. Your example is very exaggeratted, the PS3/360 games cost more to make but nowhere near what you claim on a normal basis. Heck Gears of War cost 10 million to make

(http://kotaku.com/gaming/mark-rein/gears-of-war-a-mere-10-million-to-make-234504.php)

The point is you have a larger more diverse audience to make money off of with the PS3/360 combo, I dont know how many Wiis you think will sell but the PS3/360 combo will be much more then the Wii alone. The Marvel game that the Wii and PS3 both have sold better on the PS3 and it has a smaller fanbase then the Wii.

StealthSting

5 million dollar games? Its what it probably costs to make an amazing epic title from last generation. And I got those numbers from developers mouths in the bloomberg report (or at least those are the numbers I remember)

Am I exaggeratting? Not in all cases http://kotaku.com/gaming/capcom/lost-planet-pricetag-40-million-233693.php

A game like SOTC did not need 10 millions dolars to be made and yet I liked it more then Gears of War. This hole it doesn't cost as much, won't be as good is as much flawed logic as you can get. Also, I don't think that 10 miliion puts into account the marketing costs as a hole.

Look so far I gave you real numbers and you gave me imaginary numbers with your example. You assume that your imaginary third party titles will cost 3-10 million on the Wii with marketing. Prove it to me. Show me quality third party games that are for the Wii that cost the estimates you gave me. The truth is you cant, so far the Wii has gotten PS2 ports and mini games. You are doing alot of assuming, 3rd parties have always sold very well on a Sony console and to an extent on an MS console. On a Nintendo console with the same amount of audience the Xbox had it sold alot less 3rd party games. As long as porting from the Wii is hard, 3rd parties will avoid because their games dont sell well on Nintendo consoles.

 

I gave you a link that does exactly what you did. What exatly do you want me to prove? That last gen titles did not have such high development costs? Or that the price I am talking about of last gen games is actually in that range? Because I can certainly look into that.

What I want you to prove to me is that the estimates you gave me for the Wii games and 360 games are the norm.  I gave you a link for Gears costing 10 million you gave me a Link for 40 million on Lost Planet and we have no development cost for Wii games or estimates.  Give me some prices on how much it cost a Wii game to be developed and marketed.  I dont care about how much games cost last gen. 

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raidenseven

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#53 raidenseven
Member since 2005 • 3223 Posts

[QUOTE="m_machine024"]Probably.... hopefully.Shinobishyguy

quick cash-in's are a no-no 

check into to cash!

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white45e

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#54 white45e
Member since 2006 • 2453 Posts
regardless of how many wiis are sold it still looks worse then my xbox1
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StealthSting

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#55 StealthSting
Member since 2006 • 6915 Posts

What I want you to prove to me is that the estimates you gave me for the Wii games and 360 games are the norm. I gave you a link for Gears costing 10 million you gave me a Link for 40 million on Lost Planet and we have no development cost for Wii games or estimates. Give me some prices on how much it cost a Wii game to be developed and marketed. I dont care about how much games cost last gen.

Javy03

 

http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home 

 

"The Wii may prove to be a windfall, since games cost just $2 million to $5 million to create, a fraction of the $20 million to $30 million spent on PlayStation 3 or Xbox 360 titles, analyst Taylor said. In addition, Wii appears to be expanding the market, rather than stealing sales from rivals, he said." 

 

There are also many videos of actual developers talking about this and the development costs. Like in some episodes of the round up of gametrailers. That is also not the only place I have seen developers actually commenting on that. 

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Javy03

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#56 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"]

What I want you to prove to me is that the estimates you gave me for the Wii games and 360 games are the norm. I gave you a link for Gears costing 10 million you gave me a Link for 40 million on Lost Planet and we have no development cost for Wii games or estimates. Give me some prices on how much it cost a Wii game to be developed and marketed. I dont care about how much games cost last gen.

StealthSting

http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home

"The Wii may prove to be a windfall, since games cost just $2 million to $5 million to create, a fraction of the $20 million to $30 million spent on PlayStation 3 or Xbox 360 titles, analyst Taylor said. In addition, Wii appears to be expanding the market, rather than stealing sales from rivals, he said."

There are also many videos of actual developers talking about this and the development costs. Like in some episodes of the round up of gametrailers. That is also not the only place I have seen developers actually commenting on that.

The Anaylst assumed just like they have been doing about all the console wars which is why there is an analyst for each ssytem saying they will win.  They said it takes 20-30 million to make games for the Xbox 360 and PS3 yet I already gave you an article from an actual dev. that made the game and not guessed an it only cost 10 million to make GEOW.  And remember the analysts is guessing about "create" no marketing cost involved. 

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StealthSting

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#57 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="StealthSting"][QUOTE="Javy03"]

What I want you to prove to me is that the estimates you gave me for the Wii games and 360 games are the norm. I gave you a link for Gears costing 10 million you gave me a Link for 40 million on Lost Planet and we have no development cost for Wii games or estimates. Give me some prices on how much it cost a Wii game to be developed and marketed. I dont care about how much games cost last gen.

Javy03

http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home

"The Wii may prove to be a windfall, since games cost just $2 million to $5 million to create, a fraction of the $20 million to $30 million spent on PlayStation 3 or Xbox 360 titles, analyst Taylor said. In addition, Wii appears to be expanding the market, rather than stealing sales from rivals, he said."

There are also many videos of actual developers talking about this and the development costs. Like in some episodes of the round up of gametrailers. That is also not the only place I have seen developers actually commenting on that.

The Anaylst assumed just like they have been doing about all the console wars which is why there is an analyst for each ssytem saying they will win. They said it takes 20-30 million to make games for the Xbox 360 and PS3 yet I already gave you an article from an actual dev. that made the game and not guessed an it only cost 10 million to make GEOW. And remember the analysts is guessing about "create" no marketing cost involved.

 

It preatty much looks to me that he is stating how much they actually cost. Thats not impossible to know you know. Now its definitely only a guess, if you actually told me that the Wii will be the console winner 3 years down the road.

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Javy03

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#58 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="StealthSting"][QUOTE="Javy03"]

What I want you to prove to me is that the estimates you gave me for the Wii games and 360 games are the norm. I gave you a link for Gears costing 10 million you gave me a Link for 40 million on Lost Planet and we have no development cost for Wii games or estimates. Give me some prices on how much it cost a Wii game to be developed and marketed. I dont care about how much games cost last gen.

StealthSting

http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home

"The Wii may prove to be a windfall, since games cost just $2 million to $5 million to create, a fraction of the $20 million to $30 million spent on PlayStation 3 or Xbox 360 titles, analyst Taylor said. In addition, Wii appears to be expanding the market, rather than stealing sales from rivals, he said."

There are also many videos of actual developers talking about this and the development costs. Like in some episodes of the round up of gametrailers. That is also not the only place I have seen developers actually commenting on that.

The Anaylst assumed just like they have been doing about all the console wars which is why there is an analyst for each ssytem saying they will win. They said it takes 20-30 million to make games for the Xbox 360 and PS3 yet I already gave you an article from an actual dev. that made the game and not guessed an it only cost 10 million to make GEOW. And remember the analysts is guessing about "create" no marketing cost involved.

 

It preatty much looks to me that he is stating how much they actually cost. Thats not impossible to know you know. Now its definitely only a guess, if you actually told me that the Wii will be the console winner 3 years down the road.

No he is guessing and generalizing and GEOW already proves him wrong.  Look lets agree to disagree and just say this will be an interesting console war and if you are happy with your Wii then in the end isnt that all that should matter to you.  We will have to wait and see who is right because right now it is so early all we can do is assume and assuming is never a good thing to rely on. 

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Giancar

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#59 Giancar
Member since 2006 • 19160 Posts
[QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Javy03

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

 

I agree totally...

Just add this: Better games but in the worst hardware??????????????????????????????

No, a great game (for my standars) must have graphics, AI, physics, sound and gameplay....The wii fails in all except in the last variable...The ps3 and 360 win in all those aspects 

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Ultimate_Peon

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#60 Ultimate_Peon
Member since 2003 • 587 Posts
Gears of War was cheaper than normal at least partly because the company didn't have to pay licensing fees to make use of the engine they used to make it (since their company was the one who made it).  It also looks like they might have been able to shave development costs by using some of the things being made for UnrealTournament 3.