Super Mario Odyssey - It's No Masterpiece

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Vaeh

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#1 Vaeh
Member since 2016 • 957 Posts

Joseph Anderson is possibly the smartest game critic working now, and certainly the most dedicated and thorough. This Mario Oddysey video gives a lot to think about.

For this video he collated recordings of all 880 moons in the game, and also beat all the previous 3D Mario games again for comparison. It's ridiculous how much work went into this video.

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freedomfreak

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#2 freedomfreak
Member since 2004 • 52551 Posts

Not gonna watch a 2 hour video of some Youtuber.

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R4gn4r0k

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#3 R4gn4r0k
Member since 2004 • 49066 Posts

I'm sure the game is tons of fun, which is the most important aspect of any video game, but I've heard it's awfully short.

Anyone care to elaborate on that ?

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uninspiredcup

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#4 uninspiredcup  Online
Member since 2013 • 62837 Posts

Pseudointellectual bollocks.

WorthABuy or nothing.

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cainetao11

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#5 cainetao11
Member since 2006 • 38074 Posts

I definitely prefer super Mario galaxy. These are fun games but they don't make me come back for more. I don't give a crap about collecting all the stars or moons or whatever.

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R4gn4r0k

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#6 R4gn4r0k
Member since 2004 • 49066 Posts

@uninspiredcup said:

Pseudointellectual bollocks.

WorthABuy or nothing.

WorthAbuy's taste in games is so limited, it's like Ghosts having a youtube channel.

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Vaeh

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#7 Vaeh
Member since 2016 • 957 Posts

@freedomfreak said:

Not gonna watch a 2 hour video of some Youtuber.

If you are intimidated by the 2-hour video, you can consider watching the part starting at 43:40 (or a bit earlier at 37:03) where he started to go into detail to rip the game apart for having so many repetitive filler moons. That's what he think is Odyssey's biggest flaw and that part is entertaining as hell.

@uninspiredcup said:

Pseudointellectual bollocks.

WorthABuy or nothing.

Joe said in a stream that this is his most complicated project yet. He replayed ALL the 3D Marios again just to provide footage for this video, and he backed up every single sentence (seriously every sentence) in this 2-hour video with matching gameplay clips. Even if I don't agree with everything he said and I think the video is kind of too long, I have nothing but respect with this dude's dedication to his work.

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DragonfireXZ95

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#8  Edited By DragonfireXZ95
Member since 2005 • 26716 Posts

@R4gn4r0k said:

I'm sure the game is tons of fun, which is the most important aspect of any video game, but I've heard it's awfully short.

Anyone care to elaborate on that ?

If you collect every single thing in the game, I'm pretty sure it spans in to at least 30 hours. If you just do the basic game, then yeah, it might only last 10 hours or something. There's a whole crapload of extra stuff to collect.

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enzyme36

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#9 enzyme36
Member since 2007 • 5582 Posts

I would hate it to if it became my job.

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Pedro

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#10 Pedro
Member since 2002 • 73969 Posts

@freedomfreak said:

Not gonna watch a 2 hour video of some Youtuber.

This

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stuff238

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#11 stuff238
Member since 2012 • 3284 Posts

I can save you all time.

The game is overrated. Simple as that.

Minus 2-3 full points from the scores it got to get the true score. It is common fact Nintendo fans overrate the Mario/Zelda games.

It’s true score belongs in the 7-8/10 range.

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scatteh316

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#12 scatteh316
Member since 2004 • 10273 Posts

Finally!! Some one high lighting the game for what it is....... repetitive bull shit covered in rose tinted Nintendo paint.

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Bread_or_Decide

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#13 Bread_or_Decide
Member since 2007 • 29761 Posts

@R4gn4r0k said:
@uninspiredcup said:

Pseudointellectual bollocks.

WorthABuy or nothing.

WorthAbuy's taste in games is so limited, it's like Ghosts having a youtube channel.

WAB: pc game = amazing. console game = garbage.

There, that's every WAB review today, yesterday, and tomorrow.

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Archangel3371

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#14 Archangel3371
Member since 2004 • 46938 Posts

Well I think that it is a masterpiece. So there. :P

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osan0

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#15 osan0  Online
Member since 2004 • 18264 Posts

it wasnt the GOTY contender i thought it was going to be but its still a great game. certainly better than 3D world but not as good as galaxy. definitely worth a play.

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Pedro

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#16  Edited By Pedro
Member since 2002 • 73969 Posts

@osan0 said:

it wasnt the GOTY contender i thought it was going to be but its still a great game. certainly better than 3D world but not as good as galaxy. definitely worth a play.

I enjoyed 3d World so much more than Odyssey but I will put Galaxy above Odyssey.

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#17 Sgt_Crow
Member since 2004 • 6099 Posts

It’s not a masterpiece but still a better designed game (in the true sense of it) than anything on PS4/X1 lol.

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randomHALT

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#18 randomHALT
Member since 2006 • 141 Posts

Odyssey was the culmination of everything that made Mario games great throughout the years. It's my GOTY for sure.

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R4gn4r0k

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#19 R4gn4r0k
Member since 2004 • 49066 Posts

@DragonfireXZ95 said:

If you collect every single thing in the game, I'm pretty sure it spans in to at least 30 hours. If you just do the basic game, then yeah, it might only last 10 hours or something. There's a whole crapload of extra stuff to collect.

10hrs doesn't sound bad.

I was hearing like you could finish the game in 3-4 hours... Which would seem really short.

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#20 koko-goal
Member since 2008 • 1122 Posts

@uninspiredcup said:

Pseudointellectual bollocks.

WorthABuy or nothing.

Ghost, is that you?

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#21 Valgaav_219
Member since 2017 • 3132 Posts

@stuff238 said:

I can save you all time.

The game is overrated. Simple as that.

Minus 2-3 full points from the scores it got to get the true score. It is common fact Nintendo fans overrate the Mario/Zelda games.

It’s true score belongs in the 7-8/10 range.

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DragonfireXZ95

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#22 DragonfireXZ95
Member since 2005 • 26716 Posts

@R4gn4r0k said:
@DragonfireXZ95 said:

If you collect every single thing in the game, I'm pretty sure it spans in to at least 30 hours. If you just do the basic game, then yeah, it might only last 10 hours or something. There's a whole crapload of extra stuff to collect.

10hrs doesn't sound bad.

I was hearing like you could finish the game in 3-4 hours... Which would seem really short.

Nah, it takes much longer than that casually. The speedrun alone to get all moons is like 5 or 6 hours, and that's a speedrun where they know where absolutely everything is.

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deactivated-5c1d0901c2aec

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#23  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

I totally agree with him on many of the factors here, especially points pertaining to how much filler the game has. This isn't just a quantity issue but the game drifts away so often from what makes it so much fun to play; That the core mechanics are excellent. Mario Odyssey succeeds so well at making simple interaction with the game fun; It's that tactile nature where it is at its most entertaining. However, too much of the progression and challenges are tasks that exist outside of that perimeter.

To some degree, you could argue many of these challenges are still about running, jumping and capturing but that third element is so wide and encompassing in itself that the tasks are straight up not cohesive at all. It's such a mishmash of unrelated ideas; Ideas that too often stray from what I feel makes Mario Odyssey super fun - which is running and jumping around. Fortunately while the core progression fails to adhere to what I feel should have been Mario Odyssey's fundamental loop, there is still plenty of that found in how the levels are designed to accommodate player expression. You never get the impression any jump is impossible. Odyssey is so accommodating to this fact that it's almost subconsciously satisfying to plow through the levels uninterrupted with a series of well timed jumps, rolls, dives and pounds to keep the momentum going. This is where I got most of my enjoyment from Odyssey; Which explains why I thought the Koopa Races where Odyssey at its most cohesive and expressive. Personally, that's what I would like to see for Odyssey 2. A game designed around moving through environments quickly. Odyssey HAS this already, it just hasn't got that many challenges about this toolkit.

As for the nerfing of the back-flip and wall jump. I am kind of torn on these. I understand why they were nerfed, but it still makes them less useful unless they are chained into dive an hat throw. However, if they had the same distance as in, say 64, then you'd be able to cross a very large distance which would make the game even easier than it already is. I am not of the opinion nerfing these moves is a flaw though. You can still get the same effect because there is a toolset that provides the same result. It re-purposed the moves as chains rather than singular useful moves in themselves, which I don't believe is a problem.

I would love if Odyssey 2 was more like the Koopa challenges throughout, or had more of the linear platforming challenges similar to Super Mario Galaxy 2. Personally, I had a great time playing Super Mario Odyssey. It's sort of this palpable cartoon - An interactive showcase. I get why Joseph hated it, because it's such a directionless and somewhat 'stupidly' designed game (in that it doesn't seem to capitalize on what actually makes it fun to play) but I too get why others love it; It's like being left alone in a room full of curiosities. And its levels still recognize that the mechanics are only valuable if they are giving you the space to express yourself, and reward you for being good at them. The game absolutely does this. (it will hide mountains of coins in hard to reach places. Coins are used to buy new costumes). But eh, it's telling that these mountains of coins are more rewarding than the moons you find...

It's also a shame that even when it begins to define a visual language in its more eccentric challenges, it doesn't subvert expectations. Like there are moons you get for looking up at the sky using a telescope and finding flying taxis. Then there are four or so moons with that same challenge and none of them think to subvert your expectations and make something else happen... It's such a wasted opportunity, really. So even while I like how the game began to encourage me to think outside the box (fun), the payoff for doing so was disappointing (not fun). It's why I'd say Mario Odyssey is a game about the 'how' than 'why'. Nothing you get in Odyssey is of particular fancy, if anything it's more annoying to collect a moon but the game really rocks when you're punching your way through a level at high speed uninterrupted... If only more moons were about actually DOING that.

Things look hopeful for a theoretical Odyssey 2 though as the free update announced on the mini direct seem to entertain the fun parts that I am talking about; Speed running through levels and competing for better times. I hope Nintendo recognize that this is what makes Odyssey fun for the fans of Mario as a platformer and perhaps minimize (but not entirely rid) the game of its more eccentric differences-in-kind that gives the game its absurd cartoon physicality.

On a side:

I love Joseph's work. I don't mind his long-form analysis at all. He does have a habit of being far better at expressing himself when he doesn't like something rather than when he does. His positive comments on video games are often not just tonally dry but clinical from a vocab perspective whereas his cynicism is always on full frontal (see the constant scoffs and laughing he does in the Uncharted videos). By the end of the Odyssey video here, his negative emotions get so hyperbolic that he is nearly disingenuous in his thoughts on the use of 2D sections. It's so blatantly unlikely someone would feel that way playing these sections and cynical that it does the production a real disservice. If anything, Odyssey's nostalgia beats have nothing but positive connotations for me. His framing that it's a reminder Merio is still a Merio game is unrealistic; Especially when you consider these 2D segments oft. work off similar loops found in the core game. So effectively if all the other contextual elements of the 3D sections aren't enough of a reminder, then the 2D sections shouldn't be either. It's disingenuous and silly. It's really it's just Joe typically being Joe and interfacing with an air of pretense but doesn't detract from the meat of this video which is overall on-point.

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osan0

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#24 osan0  Online
Member since 2004 • 18264 Posts

@Pedro said:
@osan0 said:

it wasnt the GOTY contender i thought it was going to be but its still a great game. certainly better than 3D world but not as good as galaxy. definitely worth a play.

I enjoyed 3d World so much more than Odyssey but I will put Galaxy above Odyssey.

i didnt get on with it at all. something felt off with the controls and the game felt very flat and plain imho. i thought it was a very by the numbers and, dare i say it, boring platformer. even the visuals didnt look right to me (and i love the visuals in MK8). i tried a few times to get into it but just didnt get on with it at all. it would be pretty low on my list of mario 3D platformers to be honest.

we will have to agree to disagree on this one. :)

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deactivated-5c1d0901c2aec

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#25 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@osan0: I like the levels of 3D World but it has the most restrictive and least satisfying moveset of a 3D Mario game. It's a mechanically shallow game, but it's lots of fun because the levels are a blast to play. It controls well, it's just so slow and rigid.

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#26 Bread_or_Decide
Member since 2007 • 29761 Posts

I like this you tuber but his BOTW analysis video was some contrarian bullshit. I'll pass on this one as well.

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#27 Phazevariance
Member since 2003 • 12356 Posts

@R4gn4r0k said:

I'm sure the game is tons of fun, which is the most important aspect of any video game, but I've heard it's awfully short.

Anyone care to elaborate on that ?

I can elaborate.

They have a small set of moons required in order to beat each level, and thus progress the story. Lets say 10 moons per level. With 12 levels, you can beat the main story in just 120 moons (i'm estimating these values). Thus, you can very easily and quickly beat the game by simply getting the 10 easiest moons in each level. This is good for casual players who want to progress without too much difficulty and it gives them the opportunity to "beat" the game.

Each level, however, actually has closer to 70+ moons in them which many are available on your first run through. With so many moons available, of varying difficulty, you can spend a lot of time and have a lot of fun going for them all, as the more difficult moons are going to be more of a challenge versus the moons that are just sitting in plain site. Lets say 60 moons are available through the first run, but once you beat the end of the game, a cube can be located in each world unlocking another 10-15 moons, and these moons are much more difficult than the standard moons. Again, this would be for more experienced players.

The length of the game ends up depending on the type of player, if they want to race through just the story, or seek and locate all of the challenge moons. Playtime will thus vary from player to player.

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osan0

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#28  Edited By osan0  Online
Member since 2004 • 18264 Posts

@jumpaction said:

@osan0: I like the levels of 3D World but it has the most restrictive and least satisfying moveset of a 3D Mario game. It's a mechanically shallow game, but it's lots of fun because the levels are a blast to play. It controls well, it's just so slow and rigid.

i just didnt find the level to be fun myself. they were mechanically correct, so to speak, but i thought everything just felt ordinary and plain in the game. it was like they had a formula for creating mario 3D platforming levels and just plugged it into a computer and had it generated automatically. i dunno but just something felt off with that one for me.

one thing that all my fav mario platformers (galaxy, mario world and 3) have in common is that as well as being mechanically sound, well thought out and very well crafted, they are also...ahem (scuse the caps) BATS&^T INSANE! odyssey is not the most insane of them but nintendo were still eating some very interesting mushrooms when making it. i think they may have been sober making 3D world :P.

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deactivated-5c1d0901c2aec

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#29 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@Bread_or_Decide: I wouldn't say his BoTW video was THAT contrarian. It's typical Joe in that he is usually unbalanced in his critique. His videos are usually more negative than positive, even in a game like BoTW where opens with lines like "It's one of the best games I have ever played." Then proceeds to spend longer than an hour focusing more on the negatives. Really, Joseph gets very wrapped up in the reputation of the games he is playing. He will often allude to what gamers or publications are saying about a game which places his criticisms in a cultural space. Important when games are widely praised but the flaws are never drawn attention to. Yet we will break that rule I find so important not to do in critique where he draws too much attention to the fans of something, rather than making his critique grounded and focused on the content of a game. That's just a preferential thing but I don't think a critic should make negative assumptions about the fans of a piece of art. You see it a lot in music critique now where music reviews devolve to fashion blogs that indulge in the critique of cultural cliques than focusing on the music as a separate piece of art.

FYI he doubles down on his praises of BoTW in the Odyssey video. Actually he probably praises BoTW more in this review than the review for the game itself...

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deactivated-5c1d0901c2aec

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#30 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@osan0: It didn't help that it came off the back of Galaxy 2 which was a very visually distinctive game for the series. I think Mario 3D World is very pretty but cosmetically, its levels are visually familiar to fans of Mario games which makes them look a bit clinical. Minus the Bowser world which has a cool Asian inspired theme that I am glad they brought back for Odyssey 2.

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#31  Edited By hrt_rulz01
Member since 2006 • 22687 Posts

As I expected, it automatically received bonus points on review scores because it's Mario/Nintendo. Same with Zelda.

How many GOTY awards would Zelda have gotten if it wasn't a Zelda/Nintendo game? Hardly any (if any at all). Not saying either are bad games in the slightest, but they are overrated it seems. And I'm hearing this from a few people now, personally and in the gaming media.

But this doesn't just happen with Nintendo games...

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#32 poe13
Member since 2005 • 1441 Posts

Had a lot more fun with Galaxy 2 than Odyssey but the capture gimmick is fun. Just started playing the original Galaxy, which of the two Galaxy games do you guys think is better?

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#33 djoffer
Member since 2007 • 1856 Posts

Loved it!

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Gatygun

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#34 Gatygun
Member since 2010 • 2709 Posts

2 hours long, yea no ty.

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#35  Edited By xantufrog  Moderator
Member since 2013 • 17898 Posts

I love it. I am not going to watch some random youtuber to get my opinion fed to me. It's fantastic for me, and that's all that matters. My only complaint is the “base game” is too easy. They clearly built it around the idea of re-playing and exploring levels to find harder goals, and that adds substantial difficulty – but it’s not really traditional Mario difficulty. It’s more of a puzzling/exploring difficulty than precision platforming. It’s a matter of CREATIVE use of platforming mechanics more than SKILLED use of platforming mechanics, if that makes sense. For me, it’s fine – I love the game. But I almost feel like it’s a different type of Mario – its own spin on the series like Paper and RPG (although obviously a less stark divergence)

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#36  Edited By DrRollinstein
Member since 2016 • 1163 Posts

:

@hrt_rulz01 said:

As I expected, it automatically received bonus points on review scores because it's Mario/Nintendo. Same with Zelda.

How many GOTY awards would Zelda have gotten if it wasn't a Zelda/Nintendo game? Hardly any (if any at all). Not saying either are bad games in the slightest, but they are overrated it seems. And I'm hearing this from a few people now, personally and in the gaming media.

But this doesn't just happen with Nintendo games...

I cant speak for Odyssey, but im at around 26 hours or so in BOTW, and its genuinely that good of a game. Even the common complaints, such as weapon durability, really arent that big of a deal.

People overuse the term overrated nowadays. If a game is genuinely as good as its made out to be, i wouldnt call it overrated.

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#37 LegatoSkyheart
Member since 2009 • 29733 Posts

How many people in this thread are going to continue to deny that Mario and Zelda are good games regardless if they have Mario or Zelda in the title or not?

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deactivated-5c1d0901c2aec

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#38 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@LegatoSkyheart said:

How many people in this thread are going to continue to deny that Mario and Zelda are good games regardless if they have Mario or Zelda in the title or not?

90% of them? :P

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Bread_or_Decide

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#40 Bread_or_Decide
Member since 2007 • 29761 Posts

@drrollinstein said:

:

@hrt_rulz01 said:

As I expected, it automatically received bonus points on review scores because it's Mario/Nintendo. Same with Zelda.

How many GOTY awards would Zelda have gotten if it wasn't a Zelda/Nintendo game? Hardly any (if any at all). Not saying either are bad games in the slightest, but they are overrated it seems. And I'm hearing this from a few people now, personally and in the gaming media.

But this doesn't just happen with Nintendo games...

I cant speak for Odyssey, but im at around 26 hours or so in BOTW, and its genuinely that good of a game. Even the common complaints, such as weapon durability, really arent that big of a deal.

People overuse the term overrated nowadays. If a game is genuinely as good as its made out to be, i wouldnt call it overrated.

Weapon durability. I don't get this complaint.

1. It forces you to use everything at your disposal. Because otherwise, in games like dark souls I never stray from my preferred weapon of choice.

2. They give you so many weapons you'll always have something on hand.

3. Forces you to be cautious and that's always a good thing in today's easy peasy video game world.

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#41  Edited By Bread_or_Decide
Member since 2007 • 29761 Posts

@hrt_rulz01 said:

As I expected, it automatically received bonus points on review scores because it's Mario/Nintendo. Same with Zelda.

How many GOTY awards would Zelda have gotten if it wasn't a Zelda/Nintendo game? Hardly any (if any at all). Not saying either are bad games in the slightest, but they are overrated it seems. And I'm hearing this from a few people now, personally and in the gaming media.

But this doesn't just happen with Nintendo games...

This is a myth and a lie. Plenty of Mario and Zelda games don't get high scores. And maybe the core series are so good because they take many years to make each one and every console only gets one. Few games have gameplay as precise and imaginative as core Nintendo titles. Nintendo takes risks with its formulas. Look at Yooka Laylee and A Hat in Time and instantly it's easy to see why Odyssey is a powerhouse platformer. Everyone else is stuck in the past, Nintendo tries new things. Yes, the characters remain classic because they'd be stupid to change them, it's the gameplay where things get interesting.

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R4gn4r0k

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#42 R4gn4r0k
Member since 2004 • 49066 Posts

@DragonfireXZ95: @Phazevariance:

Thanks for the info folks :)

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deactivated-5c18005f903a1

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#43 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

I'm currently recording a very long, very self indulgent video going through all the reason why SMO IS a masterpiece. It should be up soon and will be just as valid as this guy opinion.

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BassMan

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#45 BassMan
Member since 2002 • 18739 Posts

I have been saying this game is over-rated since the beginning...

https://www.gamespot.com/forums/system-wars-314159282/how-is-super-mario-odyssey-a-10-33420231/

SMO = 7.5/10

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uninspiredcup

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#46 uninspiredcup  Online
Member since 2013 • 62837 Posts

@BassMan said:

I have been saying this game is over-rated since the beginning...

https://www.gamespot.com/forums/system-wars-314159282/how-is-super-mario-odyssey-a-10-33420231/

SMO = 7.5/10

And you were wrong, by a grand canyon.

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BassMan

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#47 BassMan
Member since 2002 • 18739 Posts

@uninspiredcup said:
@BassMan said:

I have been saying this game is over-rated since the beginning...

https://www.gamespot.com/forums/system-wars-314159282/how-is-super-mario-odyssey-a-10-33420231/

SMO = 7.5/10

And you were wrong, by a grand canyon.

Nope.

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DrRollinstein

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#48 DrRollinstein
Member since 2016 • 1163 Posts

@Bread_or_Decide: I agree. I have not once ran out of weapons. They're everywhere.

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#49  Edited By HammyGameGeek
Member since 2018 • 9 Posts

The games ok guys , iv played better mario games some features are cool , others get boring fast .

I still prefer Mario 64