SW: Force Unleashed II - Wii (GS 7.5), 360 / PS3 (6.0), PC (5.5)...

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67gt500

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#1 67gt500
Member since 2003 • 4627 Posts

Just when I had pretty much given up on buying this one due to lackluster reviews, our very own Kevin VanOrd reveals that the Wii version is the go-to version of TFU2... The GS Reviews can be viewed here. So, any renewed interest among HD console / PC owners who might also happen to own a Wii?

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millerlight89

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#2 millerlight89
Member since 2007 • 18658 Posts
I'm not buying a Wii for a mediocre game. Besides my mom already has one :P.
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DragonfireXZ95

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#3 DragonfireXZ95
Member since 2005 • 26712 Posts
Wow, was watching the PC version. It's a complete mess. lol
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deactivated-5ef52b89b6fd0

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#4 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

Just when I had pretty much given up on buying this one due to lackluster reviews, our very own Kevin VanOrd reveals that the Wii version is the go-to version of TFU2... The GS Reviews can be viewed here. So, any renewed interest among HD console / PC owners who might also happen to own a Wii?

67gt500
I think that just goes to show the different standards for each platform, Pc= highest standards, 360/ps3, then wii. Simple really.
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Giancar

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#5 Giancar
Member since 2006 • 19160 Posts
pfffff, nothing really to brag about
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DragonfireXZ95

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#6 DragonfireXZ95
Member since 2005 • 26712 Posts
I wish they'd make Jedi Knight again... :( All of these new Star Wars games are horrible.
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moistsandwich

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#7 moistsandwich
Member since 2009 • 25 Posts

I am very disappointed in the reviews... as I loved the 1st one... I suspect I'll still like the 2nd, but I'll wait for a Steam Christmas Sale, methinks.

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SakusEnvoy

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#8 SakusEnvoy
Member since 2009 • 4764 Posts

I'll be renting the Wii version.

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BPoole96

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#9 BPoole96
Member since 2008 • 22818 Posts

I'm not going to buy a Wii just because one multiplat scored higher

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Half-Way

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#10 Half-Way
Member since 2010 • 5001 Posts

this has mostly happend with sports games and sonic games. Its unusual to see a game like that score better on the wii. But nevertheless its a mediocre title and im not going to buy it on any system.

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67gt500

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#11 67gt500
Member since 2003 • 4627 Posts
I wish they'd make Jedi Knight again... :( All of these new Star Wars games are horrible.DragonfireXZ95
A new Jedi Knight would be sublime if they put the effort into it to make it great.. in a way, I kind of feel a little peeved with Lucasarts for their obvious 'all flash and no substance' approach to TFU2 on the PC and HD consoles...
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thom_maytees

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#12 thom_maytees
Member since 2010 • 3668 Posts
I'm not buying a Wii for a mediocre game. Besides my mom already has one :P.millerlight89
Is 7.5 considered "medicore"?
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67gt500

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#13 67gt500
Member since 2003 • 4627 Posts
[QUOTE="millerlight89"]I'm not buying a Wii for a mediocre game. Besides my mom already has one :P.thom_maytees
Is 7.5 considered "medicore"?

last time I checked it's considered 'Good'...
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StealthMonkey4

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#14 StealthMonkey4
Member since 2009 • 7434 Posts

Why is it such a big deal when a multiplat scores higher on Wii (not even good of a multiplat at that), when it happens vice versa all the time?

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goblaa

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#15 goblaa
Member since 2006 • 19304 Posts
[QUOTE="67gt500"]

Just when I had pretty much given up on buying this one due to lackluster reviews, our very own Kevin VanOrd reveals that the Wii version is the go-to version of TFU2... The GS Reviews can be viewed here. So, any renewed interest among HD console / PC owners who might also happen to own a Wii?

Advid-Gamer
I think that just goes to show the different standards for each platform, Pc= highest standards, 360/ps3, then wii. Simple really.

Except they're actually different games with different gameplay, story, and pacing made by different devs. This isn't about standards, it's about talent.
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djsifer01

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#16 djsifer01
Member since 2005 • 7238 Posts
I bought it for the PS3 and love the game. Its not quite as good or long as the first one but a good game regardless.
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millerlight89

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#17 millerlight89
Member since 2007 • 18658 Posts
[QUOTE="millerlight89"]I'm not buying a Wii for a mediocre game. Besides my mom already has one :P.thom_maytees
Is 7.5 considered "medicore"?

By my standards, yes it is. By the Wii standards, probably not.
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67gt500

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#18 67gt500
Member since 2003 • 4627 Posts

Why is it such a big deal when a multiplat scores higher on Wii (not even good of a multiplat at that), when it happens vice versa all the time?

StealthMonkey4
I think it's because there's an expectation that games on PC or HD console should always be leaps and bounds better than their Wii contemporaries... and most times they are... but not this time it seems
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deactivated-5ef52b89b6fd0

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#19 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts
[QUOTE="Advid-Gamer"][QUOTE="67gt500"]

Just when I had pretty much given up on buying this one due to lackluster reviews, our very own Kevin VanOrd reveals that the Wii version is the go-to version of TFU2... The GS Reviews can be viewed here. So, any renewed interest among HD console / PC owners who might also happen to own a Wii?

goblaa
I think that just goes to show the different standards for each platform, Pc= highest standards, 360/ps3, then wii. Simple really.

Except they're actually different games with different gameplay, story, and pacing made by different devs. This isn't about standards, it's about talent.

Oh, I didnt know that. Thanks for the info. I still believe the standards are as I stated, even if they dont relate to this case.
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caughtjoo

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#20 caughtjoo
Member since 2009 • 975 Posts
Well if its on the STEAM sale for 5$ in 2011 I may consider picking it up and never playing it. Will have to consider the first one for 5$ this year.
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mitu123

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#21 mitu123
Member since 2006 • 155290 Posts
Should get that version instead. [QUOTE="DragonfireXZ95"]I wish they'd make Jedi Knight again... :(

I love that series, played every game from them, and add Battlefront 3.
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DragonQuestHero

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#22 DragonQuestHero
Member since 2006 • 1105 Posts

RedFly did a great job,

I wish it was longer and had more Sabor-Colors and Outfits, but I much enjoyed it...it just ended to fast. The last fight was not as epic as it was in the first ether.

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Raymundo_Manuel

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#23 Raymundo_Manuel
Member since 2010 • 4641 Posts

Unfortunately for them I never was interested in this series :P


Rogue Squadron, and Jedi Knight were my go-to Star Wars games.

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67gt500

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#24 67gt500
Member since 2003 • 4627 Posts
[QUOTE="Raymundo_Manuel"]

Unfortunately for them I never was interested in this series :P


Rogue Squadron, and Jedi Knight were my go-to Star Wars games.

That seems to be a common sentiment about this "Unleashed" series... which is kind of a shame when you think about it - the premise and tech have great potential - they just can't seem to cobble that into a better game...
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deactivated-5ef52b89b6fd0

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#26 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Advid-Gamer"][QUOTE="67gt500"]

Just when I had pretty much given up on buying this one due to lackluster reviews, our very own Kevin VanOrd reveals that the Wii version is the go-to version of TFU2... The GS Reviews can be viewed here. So, any renewed interest among HD console / PC owners who might also happen to own a Wii?

Half-Way

I think that just goes to show the different standards for each platform, Pc= highest standards, 360/ps3, then wii. Simple really.

ya, it cant possibly have to do with the fact that the wii version has more content then the others. (2 players mode / more cutscenes - as explained in the review) :roll:

read the review next time, before you fanboygasm this thread.

A good game on the wii, normally = a bad game on the other 2 consoles. Sorry mate, thats the way it usually is, excuse me for getting it twisted. The Wii is a joke of a console.
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millerlight89

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#27 millerlight89
Member since 2007 • 18658 Posts
[QUOTE="Advid-Gamer"] A good game on the wii, normally = a bad game on the other 2 consoles. Sorry mate, thats the way it usually is, excuse me for getting it twisted. The Wii is a joke of a console.

Well at least it acts like a console. The other two are no more than gimped PCs that you can't upgrade. (besides HDD)
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Half-Way

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#28 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="Half-Way"]

[QUOTE="Advid-Gamer"] I think that just goes to show the different standards for each platform, Pc= highest standards, 360/ps3, then wii. Simple really.Advid-Gamer

ya, it cant possibly have to do with the fact that the wii version has more content then the others. (2 players mode / more cutscenes - as explained in the review) :roll:

read the review next time, before you fanboygasm this thread.

A good game on the wii, normally = a bad game on the other 2 consoles. Sorry mate, thats the way it usually is, excuse me for getting it twisted. The Wii is a joke of a console.

i dont think you understand the basics of "different standards". Its not just about hardware, its about genres aswell on the specific consoles.

The only reason why games like LBP score AAA is because they are on the PS3, had it been on the wii it would be given a lower score because of SMG.

the only reason FPSs score AAA on the HD systems is because they are compared to console FPS, and not PC.

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deactivated-5ef52b89b6fd0

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#29 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts
[QUOTE="millerlight89"][QUOTE="Advid-Gamer"] A good game on the wii, normally = a bad game on the other 2 consoles. Sorry mate, thats the way it usually is, excuse me for getting it twisted. The Wii is a joke of a console.

Well at least it acts like a console. The other two are no more than gimped PCs that you can't upgrade. (besides HDD)

I agree, they are gimped pc's but atleast I can say I honestly enjoyed them this gen. If I had enjoyed my wii, for more then 2 games and it was consistently fun I would not bash it, but it was nothing but a dust collector 99% of the time.
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finalfantasy94

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#30 finalfantasy94
Member since 2004 • 27442 Posts

Yea I still dont udnerstand how 1hr extra of gameplay and extra level made it a 7.5. Its werid. Oh well im enjoying my PS3 version.

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deactivated-5ef52b89b6fd0

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#31 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Advid-Gamer"][QUOTE="Half-Way"]

ya, it cant possibly have to do with the fact that the wii version has more content then the others. (2 players mode / more cutscenes - as explained in the review) :roll:

read the review next time, before you fanboygasm this thread.

Half-Way

A good game on the wii, normally = a bad game on the other 2 consoles. Sorry mate, thats the way it usually is, excuse me for getting it twisted. The Wii is a joke of a console.

i dont think you understand the basics of "different standards". Its not just about hardware, its about genres aswell on the specific consoles.

The only reason why games like LBP score AAA is because they are on the PS3, had it been on the wii it would be given a lower score because of SMG.

the only reason FPSs score AAA on the HD systems is because they are compared to console FPS, and not PC.

I dont think you can design you own levels in SMG can you? That is why is scored AAA, not because it was a good platformer because it was not, I didnt even like LBP because I didnt care for building levels, but I could see it being cool for people who do.

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millerlight89

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#32 millerlight89
Member since 2007 • 18658 Posts
The only reason why games like LBP score AAA is because they are on the PS3, had it been on the wii it would be given a lower score because of SMG.Half-Way
Thanks for the laugh, but no. I mean it would score lower because they would probably have to take some stuff out. The online would be a complete joke. There is much more to LBP than platforming.
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Rockman999

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#33 Rockman999
Member since 2005 • 7507 Posts

Wow ironic how the most powerful system got the weakest version and the weakest system got the best version.:lol:

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thom_maytees

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#34 thom_maytees
Member since 2010 • 3668 Posts

Wow ironic how the most powerful system got the weakest version and the weakest system got the best version.:lol:

Rockman999
Like David versus Golliath!
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bobcheeseball

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#35 bobcheeseball
Member since 2007 • 9315 Posts
RedFly also did it for Ghostbusters as well. It seems there is a developer out there who actually make good Wii multiplats.
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Half-Way

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#36 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="Half-Way"]

[QUOTE="Advid-Gamer"] A good game on the wii, normally = a bad game on the other 2 consoles. Sorry mate, thats the way it usually is, excuse me for getting it twisted. The Wii is a joke of a console.Advid-Gamer

i dont think you understand the basics of "different standards". Its not just about hardware, its about genres aswell on the specific consoles.

The only reason why games like LBP score AAA is because they are on the PS3, had it been on the wii it would be given a lower score because of SMG.

the only reason FPSs score AAA on the HD systems is because they are compared to console FPS, and not PC.

I dont think you can design you own levels in SMG can you? That is why is scored AAA, not because it was a good platformer because it was not, I didnt even like LBP because I didnt care for building levels, but I could see it being cool for people who do.

my problem isnt the level editor, but the limitations. When game designers make levels in their games they have no limitations what so ever. While you do have limitations in LBP , from a level editor perspective (you cant make everything you want) to a gameplay perspective (you cant make the gameplay better) the movements will still be sloppy, the physics will still be the same. I would take SMG2 and SMG1 over LBP any day.

there is just more creativity in SMG and thats what i want in my games. If i just wanted crap then i would play any FPS.

-

as for the standards, the arguments them self are purely based on limited knowledge. You dont take anything into account aside from hardware power, which isnt a good base for an argument like that. I was obviously overdoing it by mentioning LBP , even if i dont like the game.

But like it or not, genres are an huge factor in the standards argument, and they are also the reason why some games like R&C menage to get a good score despite being leagues behind platformers on a weaker system.

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deactivated-5ef52b89b6fd0

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#37 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Advid-Gamer"]

[QUOTE="Half-Way"]

i dont think you understand the basics of "different standards". Its not just about hardware, its about genres aswell on the specific consoles.

The only reason why games like LBP score AAA is because they are on the PS3, had it been on the wii it would be given a lower score because of SMG.

the only reason FPSs score AAA on the HD systems is because they are compared to console FPS, and not PC.

Half-Way

I dont think you can design you own levels in SMG can you? That is why is scored AAA, not because it was a good platformer because it was not, I didnt even like LBP because I didnt care for building levels, but I could see it being cool for people who do.

my problem isnt the level editor, but the limitations. When game designers make levels in their games they have no limitations what so ever. While you do have limitations in LBP , from a level editor perspective (you cant make everything you want) to a gameplay perspective (you cant make the gameplay better) the movements will still be sloppy, the physics will still be the same. I would take SMG2 and SMG1 over LBP any day.

there is just more creativity in SMG and thats what i want in my games. If i just wanted crap then i would play any FPS.

-

as for the standards, the arguments them self are purely based on limited knowledge. You dont take anything into account aside from hardware power, which isnt a good base for an argument like that. I was obviously overdoing it by mentioning LBP , even if i dont like the game.

But like it or not, genres are an huge factor in the standards argument, and they are also the reason why some games like R&C menage to get a good score despite being leagues behind platformers on a weaker system.

I like the RC games :?

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millerlight89

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#38 millerlight89
Member since 2007 • 18658 Posts

my problem isnt the level editor, but the limitations. When game designers make levels in their games they have no limitations what so ever. While you do have limitations in LBP , from a level editor perspective (you cant make everything you want) to a gameplay perspective (you cant make the gameplay better) the movements will still be sloppy, the physics will still be the same. I would take SMG2 and SMG1 over LBP any day.

there is just more creativity in SMG and thats what i want in my games.Half-Way

Ok, it has limitations. Maybe you missed the point. SMG does not have one. So how is it more creative?

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Half-Way

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#39 Half-Way
Member since 2010 • 5001 Posts

I like the RC games :?

Advid-Gamer

thats because you never played mario galaxy /low standards confirmed ;)

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Half-Way

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#40 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="Half-Way"]my problem isnt the level editor, but the limitations. When game designers make levels in their games they have no limitations what so ever. While you do have limitations in LBP , from a level editor perspective (you cant make everything you want) to a gameplay perspective (you cant make the gameplay better) the movements will still be sloppy, the physics will still be the same. I would take SMG2 and SMG1 over LBP any day.

there is just more creativity in SMG and thats what i want in my games.millerlight89

Ok, it has limitations. Maybe you missed the point. SMG does not have one. So how is it more creative?

Because of the level design ? duh

i will have to go with yahtzee on this one "i would rather play games by real game designers", im not saying the user generated content is bad, or anything. But fact is , someone whos not a game designer + limitations = levels are not creative enough.

i wouldn't ask random people to do portraits of me. It might be fun to have a hub where you can look at different portraits people have made, but im not going to having them in my house because of their quality. I would rather go to a real painter and get one.

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millerlight89

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#41 millerlight89
Member since 2007 • 18658 Posts

Because of the level design ? duh

i will have to go with yahtzee on this one "i would rather play games by real game designers", im not saying the user generated content is bad, or anything. But fact is , someone whos not a game designer + limitations = levels are not creative enough.

i wouldn't ask random people to do portraits of me. It might be fun to have a hub where you can look at different portraits people have made, but im not going to having them in my house because of their quality. I would rather go to a real painter and get one.

Half-Way

Going to quote a Yahtzee review to back up your opinion? I should stop there, but I won't. LBP has many levels created by the developers, so there goes that point. The sad thing is, many user created levels are 10x better than developer levels, in many games. Well, at least on the PC.

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bobcheeseball

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#42 bobcheeseball
Member since 2007 • 9315 Posts

[QUOTE="Half-Way"]Because of the level design ? duh

i will have to go with yahtzee on this one "i would rather play games by real game designers", im not saying the user generated content is bad, or anything. But fact is , someone whos not a game designer + limitations = levels are not creative enough.

i wouldn't ask random people to do portraits of me. It might be fun to have a hub where you can look at different portraits people have made, but im not going to having them in my house because of their quality. I would rather go to a real painter and get one.

millerlight89

Going to quote a Yahtzee review to back up your opinion? I should stop there, but I won't. LBP has many levels created by the developers, so there goes that point. The sad thing is, many user created levels are 10x better than developer levels, in many games. Well, at least on the PC.

Just because Yahtzee has silly reviews doesn't mean he can't bring up legitimate points :|
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Half-Way

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#43 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="Half-Way"]Because of the level design ? duh

i will have to go with yahtzee on this one "i would rather play games by real game designers", im not saying the user generated content is bad, or anything. But fact is , someone whos not a game designer + limitations = levels are not creative enough.

i wouldn't ask random people to do portraits of me. It might be fun to have a hub where you can look at different portraits people have made, but im not going to having them in my house because of their quality. I would rather go to a real painter and get one.

millerlight89

Going to quote a Yahtzee review to back up your opinion? I should stop there, but I won't. LBP has many levels created by the developers, so there goes that point. The sad thing is, many user created levels are 10x better than developer levels, in many games. Well, at least on the PC.

im not quoting his opinion to backup my argument, im quoting it because i agree with it ;) i normally wouldn't agree with him, so i guess thats why i remembered his LBP video anyways.

However you seem to have gone a little to far. I didnt say user created content was bad, i said user created content + limitations are bad. Aka what LBP offers. PC Content has alot more freedom to it, there has been some crazy crafting going on.

So i agree with you that user created content can be better, but not in the case of LBP. But do you know why they have limitations ? because its supposed to be easy to use, its a mainstream level editor, unlike PC level editors which can be complex as heck.

Im not saying the LBP developer couldn't do better, im saying they did what they did for apparent reasons. Which i praise them for. But thats where the praise stops. It dosent excuse the flaws.

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millerlight89

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#44 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="millerlight89"]

[QUOTE="Half-Way"]Because of the level design ? duh

i will have to go with yahtzee on this one "i would rather play games by real game designers", im not saying the user generated content is bad, or anything. But fact is , someone whos not a game designer + limitations = levels are not creative enough.

i wouldn't ask random people to do portraits of me. It might be fun to have a hub where you can look at different portraits people have made, but im not going to having them in my house because of their quality. I would rather go to a real painter and get one.

bobcheeseball

Going to quote a Yahtzee review to back up your opinion? I should stop there, but I won't. LBP has many levels created by the developers, so there goes that point. The sad thing is, many user created levels are 10x better than developer levels, in many games. Well, at least on the PC.

Just because Yahtzee has silly reviews doesn't mean he can't bring up legitimate points :|

Yes that dude makes some fine points :roll:. Give me a break. Yahtzee is a freaking joke. Half-Way makes some invalid points as well. I guess you two have never really tried "good" user content. I guess I can't blame you guys though, it seems non-existent on the consoles.

Even if you really, really wanted to use that arguement, LBP has developer created levels as well, so no point really. Saying SMG has more creativity than LBP which comes with a level editor to add to your experience. There will be new things to do in that game as long as people keep making it. Can the same be said for SMG 1/2? I don't think so.

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millerlight89

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#45 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="millerlight89"]

[QUOTE="Half-Way"]Because of the level design ? duh

i will have to go with yahtzee on this one "i would rather play games by real game designers", im not saying the user generated content is bad, or anything. But fact is , someone whos not a game designer + limitations = levels are not creative enough.

i wouldn't ask random people to do portraits of me. It might be fun to have a hub where you can look at different portraits people have made, but im not going to having them in my house because of their quality. I would rather go to a real painter and get one.

Half-Way

Going to quote a Yahtzee review to back up your opinion? I should stop there, but I won't. LBP has many levels created by the developers, so there goes that point. The sad thing is, many user created levels are 10x better than developer levels, in many games. Well, at least on the PC.

im not quoting his opinion to backup my argument, im quoting it because i agree with it ;) i normally wouldn't agree with him, so i guess thats why i remembered his LBP video anyways.

However you seem to have gone a little to far. I didnt say user created content was bad, i said user created content + limitations are bad. Aka what LBP offers. PC Content has alot more freedom to it, there has been some crazy crafting going on.

So i agree with you that user created content can be better, but not in the case of LBP. But do you know why they have limitations ? because its supposed to be easy to use, its a mainstream level editor, unlike PC level editors which can be complex as heck.

Im not saying the LBP developer couldn't do better, im saying they did what they did for apparent reasons. Which i praise them for. But thats where the praise stops. It dosent excuse the flaws.

Why are you even arguing if you think LBP's editor is worth a damn? I mean it has one, SMG does not. It ends there.
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bobaban

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#46 bobaban
Member since 2005 • 10560 Posts
Its very short and hardly worth the price. Rental is best if you liked the first.
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DRAGONPIECEZ

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#47 DRAGONPIECEZ
Member since 2007 • 1463 Posts

[QUOTE="bobcheeseball"][QUOTE="millerlight89"] Going to quote a Yahtzee review to back up your opinion? I should stop there, but I won't. LBP has many levels created by the developers, so there goes that point. The sad thing is, many user created levels are 10x better than developer levels, in many games. Well, at least on the PC.

millerlight89

Just because Yahtzee has silly reviews doesn't mean he can't bring up legitimate points :|

Yes that dude makes some fine points :roll:. Give me a break. Yahtzee is a freaking joke. Half-Way makes some invalid points as well. I guess you two have never really tried "good" user content. I guess I can't blame you guys though, it seems non-existent on the consoles.

Even if you really, really wanted to use that arguement, LBP has developer created levels as well, so no point really. Saying SMG has more creativity than LBP which comes with a level editor to add to your experience. There will be new things to do in that game as long as people keep making it. Can the same be said for SMG 1/2? I don't think so.

No, but at least SMG/SMG2 has decent gameplay and tight platforming mechanics.

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Half-Way

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#48 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="Half-Way"]

[QUOTE="millerlight89"] Going to quote a Yahtzee review to back up your opinion? I should stop there, but I won't. LBP has many levels created by the developers, so there goes that point. The sad thing is, many user created levels are 10x better than developer levels, in many games. Well, at least on the PC.

millerlight89

im not quoting his opinion to backup my argument, im quoting it because i agree with it ;) i normally wouldn't agree with him, so i guess thats why i remembered his LBP video anyways.

However you seem to have gone a little to far. I didnt say user created content was bad, i said user created content + limitations are bad. Aka what LBP offers. PC Content has alot more freedom to it, there has been some crazy crafting going on.

So i agree with you that user created content can be better, but not in the case of LBP. But do you know why they have limitations ? because its supposed to be easy to use, its a mainstream level editor, unlike PC level editors which can be complex as heck.

Im not saying the LBP developer couldn't do better, im saying they did what they did for apparent reasons. Which i praise them for. But thats where the praise stops. It dosent excuse the flaws.

Why are you even arguing if you think LBP's editor is worth a damn? I mean it has one, SMG does not. It ends there.

because its about which game is superior? o,o

where have you been this whole argument. If you reed my posts you would have known this, and you wouldnt have started with this whole "user created content is good" thing.

i know its good, and i never stated its bad. I just stated that LBPs is limited and its nothing compared to SMGs level design. While SMG2 would beat the crap out of both games.

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SuperXero89

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#49 SuperXero89
Member since 2009 • 25 Posts

I am a fan of the series, so I enjoyed (am enjoying) Force Unleashed II. I can, however, certainly see why the reviewers pretty much panned the game.

It's pretty much a by-the-numbers hack-in-slash where you trudge through repetitive environments killing largely the exact same enemies and robots over and over again. The story makes little to no sense, and the game really feels half finished. There are some bright spots such as some brilliant set piece boss battles, but the brevity of the story, the lack of unique environments, and the small, handful of enemy types almost make you think this game was released before its time.

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Ikuto_Tsukiyomi

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#50 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

Wow, was watching the PC version. It's a complete mess. lolDragonfireXZ95

Wow, I thought they would of learned the first time, Didn't they fire the entire team that did the TFU port and hire better people?

And how bad can it be? :?