SW MythBusters: The Wii has a poor software attach rate!

  • 86 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for BlazeDragon132
BlazeDragon132

7951

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#51 BlazeDragon132
Member since 2006 • 7951 Posts

Unless you have Kari, this episode of Myth Busters is boring! :P

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#52 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Nike_Air"][QUOTE="Zhengi"]

I think attach rate is a little overrated.

One of the biggest factors why I consider it overrated is that if an install base really isn't growing, then the attach rate remains pretty high for a console. There are not enough new buyers of consoles with 1-2 games purchased to significantly bring that attach rate down. Look at the PS2. I believe it has around 2.3 games attach rate. The main reason is the incredibly high number of consoles sold and new people without new games. So looking at this, we can't really say that the PS2 wasn't a success due to the low attach rate.

Now this isn't to say that the attach rate isn't important. A higher attach rate is a good indicator of how games are selling. A high attach rate along with a high install base is the ideal measure.

Zhengi

Lol , the ps2 has a higher attach rate than 2.3 games per console.All of the consoles had an attach rate of over10 last generation from what I remember.

All of them had an attach rate of over 10? No... just no...

The PS2 had an attach rate of 10+

The Xbox and GCN each had an attach rate of about 8-9.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#53 mjarantilla
Member since 2002 • 15721 Posts

Unless you have Kari, this episode of Myth Busters is boring! :P

BlazeDragon132

What if I included a picture of Zero Suit Samus? Would that help? :P

Avatar image for kevy619
kevy619

5617

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#54 kevy619
Member since 2004 • 5617 Posts
Im betting nintendo is including virtual console and Wii Sports. There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month.
Avatar image for nintendofreak_2
nintendofreak_2

25896

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#55 nintendofreak_2
Member since 2005 • 25896 Posts
[QUOTE="nintendofreak_2"][QUOTE="AgentVX"]

Oh, for heaven sakes........They Wii has a noticable lower attach rate then the 360, why even post this rubbish???

Mythbusted......ROTFLOL!!!!!

mjarantilla

Prove it. :|

If he gets newer, more recent numbers than June, he probably can prove it because of Halo and Orange Box.

If its current, but that's not what this thread is about.:)
Avatar image for wklzip
wklzip

13925

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#56 wklzip
Member since 2005 • 13925 Posts

I have over 120 Wii games.XenoNinja

link?

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#57 mjarantilla
Member since 2002 • 15721 Posts

Im betting nintendo is including virtual console and Wii Sports. There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month.kevy619

*sigh*

Someone didn't bother to read the entire post. :(

Avatar image for BlazeDragon132
BlazeDragon132

7951

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#58 BlazeDragon132
Member since 2006 • 7951 Posts
[QUOTE="BlazeDragon132"]

Unless you have Kari, this episode of Myth Busters is boring! :P

mjarantilla

What if I included a picture of Zero Suit Samus? Would that help? :P

*imagines Samus in a science suit*

Ok, you win :P

Avatar image for Lilac_Benjie
Lilac_Benjie

12287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 Lilac_Benjie
Member since 2006 • 12287 Posts

I only have...

Metroid Prime 3, RE4 - Wii Edition, Super Paper Mario, and Sonic and the Secret Rings.

But I really want Warioware, Trauma Center 2, and Red Steel. (I just want it) The only problem is that I have to import the games from Play-Asia because my Wii is NTSC and I live in the UK.

Avatar image for --ProtoMan--
--ProtoMan--

1376

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 --ProtoMan--
Member since 2007 • 1376 Posts

Im betting nintendo is including virtual console and Wii Sports. There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month.kevy619

You haven't read the original post, have you?

Avatar image for BlazeDragon132
BlazeDragon132

7951

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#61 BlazeDragon132
Member since 2006 • 7951 Posts

I only have...

Metroid Prime 3, RE4 - Wii Edition, Super Paper Mario, and Sonic and the Secret Rings.

But I really want Warioware, Trauma Center 2, and Red Steel. (I just want it) The only problem is that I have to import the games from Play-Asia because my Wii is NTSC and I live in the UK.

Lilac_Benjie

Rent WW and Red Steel first, they are limited taste. I suggest Excite Truck for a fun game.

Avatar image for Zhengi
Zhengi

8479

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 Zhengi
Member since 2006 • 8479 Posts
[QUOTE="Zhengi"][QUOTE="Nike_Air"][QUOTE="Zhengi"]

I think attach rate is a little overrated.

One of the biggest factors why I consider it overrated is that if an install base really isn't growing, then the attach rate remains pretty high for a console. There are not enough new buyers of consoles with 1-2 games purchased to significantly bring that attach rate down. Look at the PS2. I believe it has around 2.3 games attach rate. The main reason is the incredibly high number of consoles sold and new people without new games. So looking at this, we can't really say that the PS2 wasn't a success due to the low attach rate.

Now this isn't to say that the attach rate isn't important. A higher attach rate is a good indicator of how games are selling. A high attach rate along with a high install base is the ideal measure.

mjarantilla

Lol , the ps2 has a higher attach rate than 2.3 games per console.All of the consoles had an attach rate of over10 last generation from what I remember.

All of them had an attach rate of over 10? No... just no...

The PS2 had an attach rate of 10+

The Xbox and GCN each had an attach rate of about 8-9.

Where are you getting these numbers from?

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#63 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="kevy619"]Im betting nintendo is including virtual console and Wii Sports. There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month.--ProtoMan--

You haven't read the original post, have you?

He probably got as far as the point where I said the Wii's attach rate was 6.11 in NA, but didn't read a sentence further, where I subtract WiiSports and WiiPlay to get the final attach rate.

Avatar image for kevy619
kevy619

5617

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#64 kevy619
Member since 2004 • 5617 Posts

http://xbox360.ign.com/articles/747/747181p1.html

more fair comparison for you. the 360 had an 5.2 attach rate in November 2006.

Avatar image for --ProtoMan--
--ProtoMan--

1376

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 --ProtoMan--
Member since 2007 • 1376 Posts
[QUOTE="--ProtoMan--"]

[QUOTE="kevy619"]Im betting nintendo is including virtual console and Wii Sports. There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month.mjarantilla

You haven't read the original post, have you?

He probably got as far as the point where I said the Wii's attach rate was 6.11 in NA, but didn't read a sentence further, where I subtract WiiSports and WiiPlay to get the final attach rate.

If I haven't said it to you before, thanks for being a voice of reason around here.

Avatar image for kiruyama
kiruyama

1205

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#66 kiruyama
Member since 2006 • 1205 Posts

http://xbox360.ign.com/articles/747/747181p1.html

more fair comparison for you. the 360 had an 5.2 attach rate in November 2006.

kevy619

november 2006 data is horribly outdated. :l

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#67 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Zhengi"][QUOTE="Nike_Air"][QUOTE="Zhengi"]

I think attach rate is a little overrated.

One of the biggest factors why I consider it overrated is that if an install base really isn't growing, then the attach rate remains pretty high for a console. There are not enough new buyers of consoles with 1-2 games purchased to significantly bring that attach rate down. Look at the PS2. I believe it has around 2.3 games attach rate. The main reason is the incredibly high number of consoles sold and new people without new games. So looking at this, we can't really say that the PS2 wasn't a success due to the low attach rate.

Now this isn't to say that the attach rate isn't important. A higher attach rate is a good indicator of how games are selling. A high attach rate along with a high install base is the ideal measure.

Zhengi

Lol , the ps2 has a higher attach rate than 2.3 games per console.All of the consoles had an attach rate of over10 last generation from what I remember.

All of them had an attach rate of over 10? No... just no...

The PS2 had an attach rate of 10+

The Xbox and GCN each had an attach rate of about 8-9.

Where are you getting these numbers from?

http://forum.pcvsconsole.com/folder.php?fid=23

Not an "official" source by any means, but the person who posts the numbers, chairmansteve, has been very consistent and reliable, since he only ever posts and calculates from NPD data (for North American numbers), never VGChartz or any of that ****. I've been going to that forum for sales data for three years now, because it's the only place where I can find all of the relevant data in one place without any BS.

Avatar image for Weslii
Weslii

2309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Weslii
Member since 2007 • 2309 Posts
I've got 6 Wii games and 3 VC.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#69 mjarantilla
Member since 2002 • 15721 Posts

http://xbox360.ign.com/articles/747/747181p1.html

more fair comparison for you. the 360 had an 5.2 attach rate in November 2006.

kevy619

I already mentioned this. I chose March/April 2007 because they were in the same time frame. Holidays are too unpredictable, and never represent the actual state of the console, because so many big releases are scheduled for the holidays. March/April, however, is when things have leveled off a bit. It's before the summer slump, but after the holiday boom. It's also when companies release their official financial data, which is about as reliable as you can get in terms of sales data.

Besides, I wouldn't be able to find November 2006 numbers for the Wii, anyway, because it was launch month. No games = not a fair comparison.

Avatar image for Lilac_Benjie
Lilac_Benjie

12287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 Lilac_Benjie
Member since 2006 • 12287 Posts
Rent WW and Red Steel first, they are limited taste. I suggest Excite Truck for a fun game.

BlazeDragon132

I really like trashy PS FPS games, like Devastation, Blood and Blood 2. Do you think I will like Red Steel? I want Warioware as a party game for when I have family and friends over.

Thanks for the tip for Excite Truck, but I think that Nitrobike will be better. Unlike Excite Truck, it is by the people who made Excite Bike 64. 8)

Avatar image for Hitamaru-homia
Hitamaru-homia

2046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#71 Hitamaru-homia
Member since 2006 • 2046 Posts

i have 10 Wii games. :)Haziqonfire

It's Averaged really... But this shouldn't be taken into toll,cause people may buy used Games... so yeah. Thanks gamestop/ebgames ;).

Avatar image for Number_1_Gamer
Number_1_Gamer

1786

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 Number_1_Gamer
Member since 2007 • 1786 Posts

"There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month."

But the 360 has sold over 7 million consoles in the USA. The Wii has only sold about 5 million. Of course 360 software sales are going to be much higher. That doesn't mean they're selling more software per console.

Avatar image for Pripyat
Pripyat

991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 Pripyat
Member since 2007 • 991 Posts

The Wii's attach rate in North America is 6.11 games sold per system and 5.6 games sold per system in Europe as of April 2007 for a total of 5.9 games sold per system.mjarantilla

Where in the pdf document do you find the software numbers? Please quote those passages. It's also very old, dated April 26, 2007.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#74 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="mjarantilla"]The Wii's attach rate in North America is 6.11 games sold per system and 5.6 games sold per system in Europe as of April 2007 for a total of 5.9 games sold per system.Pripyat

Where in the pdf document do you find the software numbers? Please quote those passages. It's also very old, dated April 26, 2007.

a) Yes, I know it's April 2007. That's when the document was released. That's also the time when Microsoft last released info of the 360's attach rate. That made gathering the data easy. The fact that they were taken within a month of one another is a happy coincidence which makes a direct comparison plausible and valid. I already said that the 360 by now has probably a higher attach rate because of several recent big releases (i.e. Halo and Orange Box).

b) At the bottom of the last page, it shows the sales numbers in tens of thousands. Just divide the software sales by hardware sales to get the attach ratio:

Software, Americas LTD: 1,449 x 10,000 = 14.49 million

Hardware, Americas LTD: 237 x 10,000 = 2.37 million

14.49/2.37 = 6.1139.

Avatar image for Lilac_Benjie
Lilac_Benjie

12287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 Lilac_Benjie
Member since 2006 • 12287 Posts

"There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month."

But the 360 has sold over 7 million consoles in the USA. The Wii has only sold about 5 million. Of course 360 software sales are going to be much higher. That doesn't mean they're selling more software per console.

Number_1_Gamer

True true.

Either way this realy places a cramp on the "Wii sales won't gather more third party support because the attach rate is poor" argument. :)

Wii has won this generation already.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#76 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Number_1_Gamer"]

"There is no way the attach rate is higher than the 360, the 360 software sales bury the wiis each and every month."

But the 360 has sold over 7 million consoles in the USA. The Wii has only sold about 5 million. Of course 360 software sales are going to be much higher. That doesn't mean they're selling more software per console.

Lilac_Benjie

True true.

Either way this realy places a cramp on the "Wii sales won't gather more third party support because the attach rate is poor" argument. :)

Wii has won this generation already.

I've been saying this since this document was released, but people are more easily dazzled by immediate but somewhat momentary successes, like Halo 3, rather than "big picture" facts. :(

Avatar image for steelers89
steelers89

391

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#77 steelers89
Member since 2004 • 391 Posts

Most Wii Owners are Hardcore gamers, I bet 90% of Gamecube Owners already have a Wii. The attatch rate is so high because Hardcore gamers buy alot of games, while casuals barely buy any.

Myth Busted: Wii attracts Casuls. Wii does not attract casual gamers, Im going to use an old article, but it is the truth.

http://www.gamespot.com/news/6173525.html

Avatar image for Pripyat
Pripyat

991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 Pripyat
Member since 2007 • 991 Posts
[QUOTE="Pripyat"]

[QUOTE="mjarantilla"]The Wii's attach rate in North America is 6.11 games sold per system and 5.6 games sold per system in Europe as of April 2007 for a total of 5.9 games sold per system.mjarantilla

Where in the pdf document do you find the software numbers? Please quote those passages. It's also very old, dated April 26, 2007.

a) Yes, I know it's April 2007. That's when the document was released. That's also the time when Microsoft last released info of the 360's attach rate. That made gathering the data easy. The fact that they were taken within a month of one another is a happy coincidence which makes a direct comparison plausible and valid. I already said that the 360 by now has probably a higher attach rate because of several recent big releases (i.e. Halo and Orange Box).

b) At the bottom of the last page, it shows the sales numbers in tens of thousands. Just divide the software sales by hardware sales to get the attach ratio:

Software, Americas LTD: 1,449 x 10,000 = 14.49 million

Hardware, Americas LTD: 237 x 10,000 = 2.37 million

14.49/2.37 = 6.1139.

I'm sorry, but those are shipped numbers = sold to retailers. If you compare the old financial report with the latest* from july you will see that they state "sales units, number of new titles, and sales unit forecast", and then a forecast of 14 million Wiis sold in the old report and 16.5 Wiis sold in the new report for the end of the fiscal year 2007 that ends March 31 2008. And that corresponds with reports in the media** of Nintendo upping their forecasts for shipped Wiis from 14 to 16.5 million units. The important thing here is what Nintendo means by "sales units" in their reports, and that is shipped. Nintendo is selling all the Wiis they are shipping in NA, so shipped is practically sold to consumer in case of the hardware. But to get the real attach rate for the Wii we need to know how many unsold Wii games there are on store shelves, and that's almost impossible.

* http://www.nintendo.co.jp/ir/pdf/2007/070725e.pdf

** http://blogs.mercurynews.com/aei/2007/07/nintendo_ups_forecasts_again.html

Avatar image for Zhengi
Zhengi

8479

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 Zhengi
Member since 2006 • 8479 Posts
[QUOTE="mjarantilla"][QUOTE="Pripyat"]

[QUOTE="mjarantilla"]The Wii's attach rate in North America is 6.11 games sold per system and 5.6 games sold per system in Europe as of April 2007 for a total of 5.9 games sold per system.Pripyat

Where in the pdf document do you find the software numbers? Please quote those passages. It's also very old, dated April 26, 2007.

a) Yes, I know it's April 2007. That's when the document was released. That's also the time when Microsoft last released info of the 360's attach rate. That made gathering the data easy. The fact that they were taken within a month of one another is a happy coincidence which makes a direct comparison plausible and valid. I already said that the 360 by now has probably a higher attach rate because of several recent big releases (i.e. Halo and Orange Box).

b) At the bottom of the last page, it shows the sales numbers in tens of thousands. Just divide the software sales by hardware sales to get the attach ratio:

Software, Americas LTD: 1,449 x 10,000 = 14.49 million

Hardware, Americas LTD: 237 x 10,000 = 2.37 million

14.49/2.37 = 6.1139.

I'm sorry, but those are shipped numbers = sold to retailers. If you compare the old financial report with the latest* from july you will see that they state "sales units, number of new titles, and sales unit forecast", and then a forecast of 14 million Wiis sold in the old report and 16.5 Wiis sold in the new report for the end of the fiscal year 2007 that ends March 31 2008. And that corresponds with reports in the media** of Nintendo upping their forecasts for shipped Wiis from 14 to 16.5 million units. The important thing here is what Nintendo means by "sales units" in their reports, and that is shipped. Nintendo is selling all the Wiis they are shipping in NA, so shipped is practically sold to consumer in case of the hardware. But to get the real attach rate for the Wii we need to know how many unsold Wii games there are on store shelves, and that's almost impossible.

* http://www.nintendo.co.jp/ir/pdf/2007/070725e.pdf

** http://blogs.mercurynews.com/aei/2007/07/nintendo_ups_forecasts_again.html

Wrong. Nintendo doesn't use ship numbers for counting NPD and how many people actually own the console. That was Sony and MS.

The forecast is just the forecast of how many they will ship in the future. It doesn't prove anything that they use ship numbers as sold to customers.

Avatar image for Hat_Damage
Hat_Damage

1004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#80 Hat_Damage
Member since 2007 • 1004 Posts
Something about Nintendo consoles make me want to buy their games, even though they suck. I have had around 8 wii games and now i only have 4
Avatar image for Willy105
Willy105

26209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#81 Willy105
Member since 2005 • 26209 Posts

I have only Wii Sports and Super Paper Mario for my Wii.

It's just that I can't afford to buy so many games. :cry:

That's the problem of being a mantisheep.

Avatar image for Pripyat
Pripyat

991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 Pripyat
Member since 2007 • 991 Posts
Wrong. Nintendo doesn't use ship numbers for counting NPD and how many people actually own the console. That was Sony and MS.

The forecast is just the forecast of how many they will ship in the future. It doesn't prove anything that they use ship numbers as sold to customers.

Zhengi

Please read the reports before answering, I don't care what you think you know. Nintendo uses the term "sales units" for both past sales and sales forecasts and have them in the same table, and as you can see in my second link the forecasts are for shipped units. The numbers in the reports are for shipped units, end of story.

Avatar image for HappyAppe
HappyAppe

1543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#83 HappyAppe
Member since 2003 • 1543 Posts

I have over 120 Wii games.XenoNinja

I own several thousand Xbox360 games.

Avatar image for m_machine024
m_machine024

15874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 m_machine024
Member since 2006 • 15874 Posts
Good thread TC.
Avatar image for Nike_Air
Nike_Air

19737

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 Nike_Air
Member since 2006 • 19737 Posts
[QUOTE="Nike_Air"][QUOTE="Zhengi"]

I think attach rate is a little overrated.

One of the biggest factors why I consider it overrated is that if an install base really isn't growing, then the attach rate remains pretty high for a console. There are not enough new buyers of consoles with 1-2 games purchased to significantly bring that attach rate down. Look at the PS2. I believe it has around 2.3 games attach rate. The main reason is the incredibly high number of consoles sold and new people without new games. So looking at this, we can't really say that the PS2 wasn't a success due to the low attach rate.

Now this isn't to say that the attach rate isn't important. A higher attach rate is a good indicator of how games are selling. A high attach rate along with a high install base is the ideal measure.

Zhengi

Lol , the ps2 has a higher attach rate than 2.3 games per console.All of the consoles had an attach rate of over10 last generation from what I remember.

All of them had an attach rate of over 10? No... just no...

Maybe not but close to it. I just threw that out there for effect because it was something that I remembered reading and because your ps2 2.3 number was ridiculously low. Just look at the ps2's software totals here and these are only 189 of the ps2's vast library that achieved the one million mark sold. Over 500 million pieces of software right there so just imagine the sales of the other 1000+ games added to that.

http://vgchartz.com/worldtotals.php?name=&console=PS2&publisher=&sort=Total

Avatar image for shadowcat2576
shadowcat2576

908

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#86 shadowcat2576
Member since 2006 • 908 Posts
I really find it hard to believe that people are still arguing that without WiiSports and WiiPlay the Wiicould have sold 4-5 games. Unless you're darn picky there are easily that many quality games (Zelda, SPM, Metriod, RE4, WW, Rayman, TC, Sonic) I was more surprised by the 360 numbers, not that I disbieleve them.