Meh. It'sa screenshot. Boooooring. Let's see the thing in motion instead ;)ChrisMun
You do realize there is a demo out right? and it looks ****ing amazing.
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Meh. It'sa screenshot. Boooooring. Let's see the thing in motion instead ;)ChrisMun
You do realize there is a demo out right? and it looks ****ing amazing.
[QUOTE="saolin323"][QUOTE="Zeliard9"][QUOTE="FrozenLiquid"]Why didn't it look like that in the demo when i put it on DX10?
Maybe it's a certain time of day and a certain part of the jungle we didn't explore...
Zeliard9
The guy who did this did it in response to that infamous "comparison" pic that's been floating around. He adjusted time of day and lighting settings, among other things. I'll just repost something I recently posted about this:
Already noted to be mainly differences in time of day, lighting levels, and fog settings. All fairly easily customizable. Someone figured as much and cooked these up in only one hour in the sandbox after seeing that comparison:http://img250.imageshack.us/img250/7197/65285399et6.jpg
http://img250.imageshack.us/img250/7020/43856945qe4.jpg
http://img250.imageshack.us/img250/6/12451430gf4.jpgZeliard9
And that video that Dreams posted is from that.
In that same post I also mentioned how I thought the "very high" pic in the comparison was BS and not truly at very high settings, mostly noticeable by those low-quality leaves on the bottom, and I posted this pic of what quality vegetation actually looks like.
IMO it looks MILES behind the first pic in the comparisson, where you can see each leaf, and lighting is so much better applied and distributed, it is obviously a pre-rendered pic though, but they just did not have to lie about it
It wasn't supposed to be exactly like the comparison shot. The guy said he only did it in an hour in the sandbox, simply by messing around with lighting settings and such. It was mostly to show that Crysis could probably be made to look very similar to the first pic, simply by changing some settings around, and not even any CVARs. The engine is insanely customizable. I guarantee you some modders out there will create levels and such for Crysis that actually look better than Crytek's.
even if new levels are not created i think mods will come which will make crysis look quite close to the first pic i think
Should I make a seperate thread for these pics?
Forest - 1 1600x1200 Wallpaper
Forest - 2 1600x1200 Wallpaper
Meadow - 1
Meadow - 2
Tree 1600x1200 Wallpaper
Hills 1600x1200 Wallpaper
Cove - 1 1600x1200 Wallpaper
Cove - 2
if you read in the last page, those are real-time pics.
Beautiful.Locke562
Honestly,
As much beautiful as Crysis is, I don't know why I could care less about its graphics. Perhaps I've seen too much of it.
But damn, do I love your sig.
Alan Wake, I love you :D
Whats the point if its unplayable @ those settings ? wooptie dooda :roll: get rdy to shell out $500.00 when Nvidia or ATI relase a new card ( yet again ) that can run the game @ its full settings :lol:
Crysis looks fine @ medium settings, and that seems to be whats playable for most 8800 owners. But high and very high = unplayable.
Pretty! :shock: But I think bloom is still a tad bit overdone, if you're looking at a leaf in real life is it white just because sun is shining? Stop overusing the goddamn bloom! :evil: Still, not as bad as DiRT...EntwineXAgreed,bloom majority of the time is just overrdone.HDR is overdone a lot,but not nearly as much as bloom.
Whats the point if its unplayable @ those settings ? wooptie dooda :roll: get rdy to shell out $500.00 when Nvidia or ATI relase a new card ( yet again ) that can run the game @ its full settings :lol:
Crysis looks fine @ medium settings, and that seems to be whats playable for most 8800 owners. But high and very high = unplayable.
JunkanooPunch
you wanna know why? The demois a3 month old build of the game. that means all the final optimizations aren't in the game. That means the final game will run much better. It ran fine on On The Spot and it ran fine for all the reviews even on MAX settings. Wanna try and complain more about a BETA Demo?
[QUOTE="JunkanooPunch"]Whats the point if its unplayable @ those settings ? wooptie dooda :roll: get rdy to shell out $500.00 when Nvidia or ATI relase a new card ( yet again ) that can run the game @ its full settings :lol:
Crysis looks fine @ medium settings, and that seems to be whats playable for most 8800 owners. But high and very high = unplayable.
horrowhip
you wanna know why? The demois a3 month old build of the game. that means all the final optimizations aren't in the game. That means the final game will run much better. It ran fine on On The Spot and it ran fine for all the reviews even on MAX settings. Wanna try and complain more about a BETA Demo?
The words "pre release demo" while playing the demo should have given that away.
The words "pre release demo" while playing the demo should have given that away. bignice12
yep... Thats also why the AI has a few bugs. People forget that the game goes through the greatest increase in performance and optimization in the last month of development. All the loose ends are tied up and all the optimizational bugs are worked out. The fact that this demo was for a Late August / Early September build means that none of that final optimization was added. Things like mutlicore support, 64 bit support, SLI, general usage of the hardware, all of that was never really added. There is a shoddy multicore optimization thrown in, using only 60% of a dual core processor, which equals 1 full core and then a couple of minor things on the second core. SLI is also not working. AA isn't even working right. Many of the different physics were left out of the demo for space reasons. Anyone trying to complain about the demo would be hard pressed not to find a 100% legitimate reason for those issues.
[QUOTE="Zeliard9"][QUOTE="FrozenLiquid"]Why didn't it look like that in the demo when i put it on DX10?
Maybe it's a certain time of day and a certain part of the jungle we didn't explore...
saolin323
The guy who did this did it in response to that infamous "comparison" pic that's been floating around. He adjusted time of day and lighting settings, among other things. I'll just repost something I recently posted about this:
Already noted to be mainly differences in time of day, lighting levels, and fog settings. All fairly easily customizable. Someone figured as much and cooked these up in only one hour in the sandbox after seeing that comparison:http://img250.imageshack.us/img250/7197/65285399et6.jpg
http://img250.imageshack.us/img250/7020/43856945qe4.jpg
http://img250.imageshack.us/img250/6/12451430gf4.jpgZeliard9
And that video that Dreams posted is from that.
In that same post I also mentioned how I thought the "very high" pic in the comparison was BS and not truly at very high settings, mostly noticeable by those low-quality leaves on the bottom, and I posted this pic of what quality vegetation actually looks like.
IMO it looks MILES behind the first pic in the comparisson, where you can see each leaf, and lighting is so much better applied and distributed, it is obviously a pre-rendered pic though, but they just did not have to lie about it
It's not pre-rendered, I saw a vid with that in it, here's the link: http://www.gametrailers.com/player/19965.htmlonly 27FPS still? Still running crysis at that setting is painful but amazing looking. I'll have to wait for a 9 series GFX to be able to truley max out this game. Even with my dual 8800GTX in SLI i can run it at 35FPS max.Kratos_OMEGAJust like nearly every 360 and PS3 game ya?
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