@nyadc: It's worth $60
@nyadc: It's worth $60
Agreed. Every bit as much as any other game out there. For some reason because the art style is stylized, it's suddenly an indie title :/
It's a vita port in the style of what is known to be an indie stylized game, not a AAA game, it's not worth $40 let alone $60... A games price should be calculated by not only the quality of the content but the production value and investment by the company in said project. A game like The Order for example justifies a price of $40 given both of those aspects, low quality game with immense production cost/value. A game like Tearaway justifies $20, low production value/cost on the end of the company with quality content, the quality of the content in a game styled like this though does not offset the production value/cost therefore it must be lower.
It's a $20 game.
Say what? Is that like a coined term? Trademarked n all? This game has been remade for the PS4 with more levels and content. It's a full length 3D platformer that makes use of the DS4's touch pad and sensors. It has around 50% more content than the Vita game. It's not a port what so ever, it's graphics have been totally rebuilt akin to Halo 2 Anniversary. If by the fact that it isn't a brand new experience means that it isn't worth $60, then fair enough. But this game on PS4 will offer just as much content as Rares supposed 3D platformer they are bringing to Xbox One. It's not an Indie game, it never was. Just because it's creative doesn't mean it's not AAA.
It's a two year old Vita game with an extended story and redundantly obvious upgrades done that do not need listing for the PlayStation 4, really think about that...
I know what you're saying. It's a Vita game being made for the PS4. But it's not a port, it has remade assets for the PS4. I didn't disagree with you that it isn't worth $60. What I did disagree with you on is that this game in of itself isn't worthy of being called a AAA.
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