never cared for Tekken and too bad they dropped their in-house engine to use a generic piece of trash that most devs will be using this gen.
http://www.aol.com/video/tekken-7-announced/518316459/
The announcement was supposed to be during Evo, so I have no idea how IGN got ahold of this so fast.
[edit: Namco were testing the projector for the footage they will show in a couple of hours and many people saw the logo...]
HAHAHAHAHA!! Yeah, that's why it was voted the best engine to work with by developers:
Epic Games’ Unreal Engine 4 was recently voted the best game engine by developers in the Develop 100: The Tech List. The voting was done by over 45 technology know-hows, indie devs, and other industry experts. Unreal Engine 4 ranked number two overall on the gaming tech list, being surpassed only by a credit-card sized computer that goes by the name of Raspberry Pi. A whole bunch of other game engines made the list as well. This includes Unity 5 (No.3), CryEngine (No.11), Havok Engine (No.17), PhyreEngine (No.44), Shiva Engine (No.47), Turbulenz Engine (No.57), HeroEngine (No.69), Goo Engine (No.75), Leadwerks Engine (No.78) and SGX engine (No.98). Link


Yeah, those look TOTALLY shitty. But seriously, it's good to see Japanese devs adopting middleware; reluctance to embrace middleware was one of the major thing holding back Japanese studios last gen. The use of middleware allows for longer development time on the game itself (ie no having to make individual engines for each new game), and allows developers to take their skills elsewhere.
Log in to comment