Well it seems the Technical Wizards over at Beyond 3D have been hard at work and have now reached their Final Conclusion in the Matter.
*** Now before I begin, I'm just going to point this out. I'm about to link you to *Gasp* another Forum as proof of these findings. I realize that unless I say this there will be more than a few posts along the lines of "Pshh, that's just a link to another forum. That's Not Proof/credible." However it IS proof. Remember when it was Discovered that Halo 3 was 640p and then later COD 4 was 600p ect. These finding eventually get posted on Gaming sites as News. But the Technical wizards over at the Beyond3D forums are where this kind of news COMES FROM. These ARE "the Pixel counting Geeks" ( I absolutely do NOT meanthat in any derogitory way) you've heard about. These are the guys who rip frames directly out of your consoles framebuffers. And while there are quite a few who do this, one name stand out as THE source for this area of expertise - Quaz51 ( remember it ) ***
Quaz51 wrote:
"Good news, dot50cal send me very good screenshot (thanks) and finally it's 1152x640p (and no AA) exactly like Halo3,
perfect Dark or Dark sector PS3 even though i has clearly identified 7/8 recurrence on many different edge and screenshot
but insufficient edge lenght and bad screenshot lead astray me, sorry, it's finally 8/9 and 9/10 recurrence, it's the
final result!" - Post # 624
http://forum.beyond3d.com/showthread.php?t=46242&page=25
Quaz51 wrote:
"360 version is clearly 720p AAx2" - Post # 631
http://forum.beyond3d.com/showthread.php?t=46242&page=26
Quaz51 wrote:
"Here are screenshots. These are taken directly from the frame buffer before any scaling is applied.
This game is 100% 720p on the Xbox 360." - Post # 633
http://forum.beyond3d.com/showthread.php?t=46242&page=26
AND
Link to the Screenshots mentioned above
http://imk.cx/screenshots/xbox360/Grand%20Theft%20Auto%20IV/
The "softness" ( or more accurately "blurriness" ) of the PS3 version is apparantly due to a "blur buffer" ( Beyond3D
Terminology, I didn't make that up ) and the fact it's being upscalled from 640p to 720p blurs the image a bit aswell.
So in Conclusion
The PS3 version of GTA IV is....
640p ( 1152 x 640 ) with no AA
The 360 version ofGTA IV is....
720p ( 1280 x 720 ) with 2X AA
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