[QUOTE="kuraimen"][QUOTE="Celtic_34"]
Am playing the Infamous and Motorstorm demos. I know fanboys will disagree but I don't think PC's or the 360 can do this. Killzone is the same thing. The cell is different than normal PC architecture where it can handle many tasks at once why you see so much going on on screen. It's a different architecture much like RISC processors back in the day. It excels at certain kinds of gaming. Coupled with Blu-Ray and the ability to stream large amounts of media that can be incorporated into games. Yes standard PC architecture with a great GPU and loads of bandwith also has a huge advantage when pumping lots of textures in a huge open world environment. But it reminds me of back in the day when playing games on a game machine like an Amiga and then the PC came into the mix.
I've said this before and been told I have no clue what I'm talking about but I'm actually correct. The spe's in the cell allow it to handle many processes at once. Why you see certain special effects in games like Killzone, Infamous, Motorstorm, Uncharted that you don't see elsewhere. Is it as strong with certain textures? No.
Is it great for gaming? Yes
Celtic_34
You are right in that the Cell is not like a regular CPU. It is specialized for vector processing while normal CPUs are not specialized for that kind of tasks. Therefore the Cell can excel in some types of processing, namely SIMD (single instruction multiple data) type of processing over most CPUs even new ones. Nevertheless normal CPUs excel over the Cell in a regular more flexible type of processing. Which is more important to gaming? well it depends on the game but I will give the edge to regular processing since games are not homogenous programs, they need many types of processes going on at once so a regular CPU would be more apt for that. Besides most PCs now come with GPUs and since GPGPU techniques continue to grow then PCs have a device for SIMD-style processing (the GPU) generally much more powerfull than the PS3's Cell.Thanks for the more technical breakdown. I'm more going by what I see. I've always noticed there is a different feel to the games that are specifically designed for different kinds of architecture. That's more what I'm going by. I'm not imagining it. I've been gaming for a long time and have had all sorts of PC's, game machines etc... From the commodore, to the amiga and PC's to the playstation etc. There are different advantages to each. The style of games and how they play if you look at exclusive games are telling imo. The ps3 because of it's design coupled with blu-ray has advantages even over current pc's. It also has weaknesses. Like you said it struggles with general purpose tasks. EVen it's OS struggles doing multiple things at the same time. It craps the bed. But from a gaming perspective and arcade quality games it excels in certain areas.
Seriously now, you need to understand that the ps3 has absolutely no advantages from a PC from 2006( in fact a pc from 2006 is superior in every way), let alone the current PC :lol:
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