Yes, let me leave SW since you commanded me to do so. :) As for me sounding like an *ss, we should hang out some time. I'm so much nicer when you get to know me. Then again, there is a method to my madness.
Anyways, to the main point: You cannot compare Sacred 2 with Diablo 2 since both play differently, both have very different paces, and both approach the system of hotkeys very differently. Imagine shuffling between not only spell hotkeys but potions in D2 with a pad at the highest level of play in the game. You'd be dead since the game was not designed for a controller. Lets look at another game, like TF2. Some classes on TF2 are simply unplayable on a gamepad (Spy), while they play perfectly with the kb/m. Know why? Much like D2, TF2 was made with the kb/m in mind. L4D (according to friends who has both the 360 and PC versions) is actually made to be easier on the console due to the handicap in reaction speed a controller has when compared to a mouse (analog gates vs laser precision).
Again, like I stated before in another post, the argument here is what is possible vs what is ideal. Is it possible for Blizzard to dumb down Diablo 3 so console players can play? Sure, however, is it ideal for them to dumb down one of their key franchises? Well, if it were ideal, Diablo 3 would be closer to Sacred 2, not Diablo 2. :PRedmoonxl2
First let me say that I completely agree with you about Diablo 3 coming to consoles. I personally DON'T WANT it to. Because I like the precision of a mouse and keyboard.
The biggest thing Blizzard would have to adjust is the belt. Instead of stacks of potions that you could combine in different ways they'd have to make a dedicated potion button for healing and mana and then implement a smart system where the game would know the best potion to use in each system (this however is not that hard).
Taking the Xbox 360 controller for example: RT - attack, LT - action key (or programmable), A - health potion, B - Mana potion, X - teleport, Y - Switch run / walk. LB & RB would be hot key activators that allows you to program in spells with combo's like LB + A, RB + X. You could even I suppose allow for LB + RB + A combos if you really needed. The D-Pad would allow for inventory access and skill / spell trees.
This was just off the top of my head. I'm sure the creators could come up with even better controls for a console controller. No my idea might not perfectly replicate the PC experience but I don't really see it as a huge "dumb down" of gameplay.
Even though it could happen though, doesn't mean it should. I'm of the personal opinion that Blizzard games should remain on PC's.
Log in to comment