The dead zone on the 360 controller makes it awful for FPS games

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DireOwl

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#101 DireOwl
Member since 2007 • 3352 Posts

On paper the PS3 controller has some nice goodies

It's just a shame it doesn't actually fit the hands like a glove as the 360 controller does.

The 360 controller is far better to use for most games.

SW__Troll

I agree 100%.

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lhughey

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#102 lhughey
Member since 2006 • 4890 Posts
I prefer the 360 controller for pretty much everything especially FPS. The only thing that the PS3 pad is better for are fighting games, at least in my opinion.Kaze_no_Mirai
Yep
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lbjkurono23

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#103 lbjkurono23
Member since 2007 • 12544 Posts
Would've been a great topic back in 2006. We're almost done with this gen(or at least the next gen start this year).
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Heil68

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#104 Heil68
Member since 2004 • 60836 Posts
the whole controller needs to be reworked form the ground up.
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Twin-Blade

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#105 Twin-Blade
Member since 2005 • 6806 Posts

I'm not a PC gamer so I can't comment on how much better the KB+M is, but I don't understand how people can say the DS3 analogues are better for FPS over the 360 controller.. The only thing I think is better on the DS3 is the DPad, but it's also one of the least used aspects of the controller in most games. For fighters I'll use a fightpad (or Arcade stick if I wasn't cheap).

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foxhound_fox

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#106 foxhound_fox
Member since 2005 • 98532 Posts
My biggest problem with the 360 gamepad is the triggers (in shooters at least, they are godly for racing games). They require so much travel distance in order to make a single shot, while the R1 button on the DS3 can be mashed like any other button. Making semi-auto guns into nearly-auto guns (mmm MK14).
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Riverwolf007

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#107 Riverwolf007
Member since 2005 • 26023 Posts

me: plays skyrim nudges stick one quarter of a mm and moves lockpick so slow it takes a full 60 seconds to get to one side.

me: laughs at bullshyt topic.

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LazySloth718

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#108 LazySloth718
Member since 2011 • 2345 Posts

Yep

PS3 controller is much more precise, I always go for headshots with a PS3 controller in my hand.

With a 360 controller I am much less confident of making headshots.

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Tessellation

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#109 Tessellation
Member since 2009 • 9297 Posts
no TC YOU ARE WRONG, i can't say anything if we talk about fighting games,but FPS's ? on 360? NO.
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JohnF111

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#111 JohnF111
Member since 2010 • 14190 Posts
[QUOTE="Riverwolf007"]

me: plays skyrim nudges stick one quarter of a mm and moves lockpick so slow it takes a full 60 seconds to get to one side.

me: laughs at bullshyt topic.

sts106mat
i know! its amazing how accurate the stick is on this mini-game, the tiniest movement is do-able, you nailed it coming up with that.

Yeah same on GT5, a 1mm movement on a very long straight bit of track moves you in the direction pushed, it's so obvious deadzone is mostly a developer thing.
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delta3074

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#112 delta3074
Member since 2007 • 20003 Posts
never had a problem with the 360 controller with any games and i don't use auto aim in any of them, i prefer it to the Ds3 because the analogs are too loose and in the wrong place for me and i don't like the triggers at all
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LazySloth718

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#113 LazySloth718
Member since 2011 • 2345 Posts

360 has a good controller, it is very comfortable.

All I am saying is that (purely technically) the PS3 controller is more precise.

It has a smaller deadzone, and shooting is much faster.

For first-person shooters, the 360 controller feels awesome, I like the deep triggers.

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donalbane

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#114 donalbane
Member since 2003 • 16383 Posts

Wait a minute... don't developers determine the deadzones?

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coasterguy65

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#115 coasterguy65
Member since 2005 • 7133 Posts

Cool...TC has a controller preference...well worth the wasted bandwidth to read.

Oh look the usual cows have come in and said how sucky the Xbox controller is, and how godly the DS3 is. That if Zeus created a controller for the gods it would be the DS3.....etc..etc....

On the other side of the coin the usual Lems have chimed in with how great the Xbox controller fits your hand (it does), how the triggers are better (they are), etc...etc.

The only thing missing so far is the PC gamers piping in with how much better everything looks on the PC, and how much better the kb/m set up is for controlling all games...etc...etc..

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DrakesHaloGears

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#116 DrakesHaloGears
Member since 2011 • 530 Posts
I think most people agree the 360 controller is better for the majority of games, of course if you only own a PS3 then you'll think differently. Despite the PS3 being a shooter console I hate its controller for shooters.blue_hazy_basic
Is this post series? It just cant be. You really couldn't have been more backwards ass twisted if you had tried lol. First of all, No, most people don't agree, and there are MANY MANY that prefer the DS3 to the 360 controller, like me and others in this thread! And lastly, And this is the down right most insane backwards statement you made. The 360 has nothing but shooters! The 360 IS the shooter console if anything. For you to make such a backwards statement, like that, well you clearly are an idiot and or a troll I award you negative 5 points for that awful post sir! In fact you should be banned alone for saying such a dumb statement!
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Stevo_the_gamer

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#117 Stevo_the_gamer  Moderator  Online
Member since 2004 • 50232 Posts
I'm not sure what you're referring too here. I'm kind of stumped actually.
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DrakesHaloGears

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#118 DrakesHaloGears
Member since 2011 • 530 Posts

[QUOTE="Jason_A"]

I have a 360 and PS3 and love them both, but I buy all FPS games on the PS3 because the 360 controller sucks for FPS games due to its dead zone.

The dead zone is related to the sensitively of the left stick. With the left stick on controllers in FPS games, if you move it a tiny bit, nothing happens (this is the dead zone) and if you move it a little more, it only creates a little movement (and progressively more as you move it further). This is done so that your character doesn't swing around like crazy with just a small movement of the stick.

The problem is that the dead zone on the 360 is way too large, so that you can't make quick, fine movements and are limited to much bigger broad movements.

The PS3 dead zone is much smaller, allowing very quick and fine movements.

The result is that on the 360, FPS games play really noobish for everyone, whereas on the PS3, if you are good, you can really dominate and play well.

The playing field basically gets really levelled out on the 360 as no one can make quick fine movements and be really good compared to others, while on the PS3, if you are really good, you can make quick, fine movements and dominate.

For example, zooming in on a scope attachment, you can precisly get a head shot at a long distance (if you have stable hands and good focus) to an extent that is simply not possible on the 360.

I bet if you take any really good FPS player and have him play online on the 360 and then on the PS3, he/she will do way better on the PS3.

Before anyone gets too upset at this opinion, try playing the same FPS on both systems.

I think this should be getting more attention and reviewers should mention it when reviewing a FPS that is avaialble on both system.

hywel69

YOu Sir, deserve a big Cigar. I've been thinking of this for months. I used to play PC FPS, and the lame dead zone on the 360 has been driving me nuts!

Imagine a mouse where it lags out for a whole square inch in between moving up/down/left/right; you'd throw said mouse in the bin.

The "dead zone" on the 360 controller is HUGE. Funny though I notice I can't seem to miss on Halo Reach, auto-aim FTL!

Finally a reasonable poster who's in touch with reality. Thank you! You deserve that cigar too! Its a shame though that I had to wade through a sea of mad lemtards first. And there probably will be more mad lem tards going ballistic over this thread- with only a couple few and good reasonable posts sprinkled throughout here and there, unfortunately :( Some act like the 360 controller was made by Jesus himself! lol its crazy
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mccoyca112

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#119 mccoyca112
Member since 2007 • 5434 Posts

People always whine about these two, and in reality they only have one solid concrete advantage over each other. The ps3 has the obvious dpad, and the 360 has the triggers. Even then, the 360 dpad is virtually useless since the joystick does actually work rather well for fighters, and the ps3's triggers pretty much aren't used for shooters anymore, and are pressure sensitive.

Meanwhile, there is the "deadzone" for 360, but the ps3 is always a bit too "swishy". Besides, kb/m is better, so who gives a rats lol? What it really comes down to is what fits your hands better, and there isn't a decisive choice there. There can't be.

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Jankarcop

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#120 Jankarcop
Member since 2011 • 11058 Posts

controllers are aweful for FPS games in general.

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Manimal2000

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#121 Manimal2000
Member since 2011 • 174 Posts

The 360 controller is the best for first person shooters because of the locations of the sticks. Do you people have to look at every detail of all this stuff and complain about it?

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WilliamRLBaker

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#122 WilliamRLBaker
Member since 2006 • 28915 Posts
My biggest problem with the 360 gamepad is the triggers (in shooters at least, they are godly for racing games). They require so much travel distance in order to make a single shot, while the R1 button on the DS3 can be mashed like any other button. Making semi-auto guns into nearly-auto guns (mmm MK14).foxhound_fox
lol you've obviously never seen me use pistols or single shotweapons on call of duty games with a 360 controller than...Of which I used to constantly be accused of using a modded controller...maybe you just aren't good at using them.
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WilliamRLBaker

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#123 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="hywel69"]

[QUOTE="Jason_A"]

I have a 360 and PS3 and love them both, but I buy all FPS games on the PS3 because the 360 controller sucks for FPS games due to its dead zone.

The dead zone is related to the sensitively of the left stick. With the left stick on controllers in FPS games, if you move it a tiny bit, nothing happens (this is the dead zone) and if you move it a little more, it only creates a little movement (and progressively more as you move it further). This is done so that your character doesn't swing around like crazy with just a small movement of the stick.

The problem is that the dead zone on the 360 is way too large, so that you can't make quick, fine movements and are limited to much bigger broad movements.

The PS3 dead zone is much smaller, allowing very quick and fine movements.

The result is that on the 360, FPS games play really noobish for everyone, whereas on the PS3, if you are good, you can really dominate and play well.

The playing field basically gets really levelled out on the 360 as no one can make quick fine movements and be really good compared to others, while on the PS3, if you are really good, you can make quick, fine movements and dominate.

For example, zooming in on a scope attachment, you can precisly get a head shot at a long distance (if you have stable hands and good focus) to an extent that is simply not possible on the 360.

I bet if you take any really good FPS player and have him play online on the 360 and then on the PS3, he/she will do way better on the PS3.

Before anyone gets too upset at this opinion, try playing the same FPS on both systems.

I think this should be getting more attention and reviewers should mention it when reviewing a FPS that is avaialble on both system.

DrakesHaloGears

YOu Sir, deserve a big Cigar. I've been thinking of this for months. I used to play PC FPS, and the lame dead zone on the 360 has been driving me nuts!

Imagine a mouse where it lags out for a whole square inch in between moving up/down/left/right; you'd throw said mouse in the bin.

The "dead zone" on the 360 controller is HUGE. Funny though I notice I can't seem to miss on Halo Reach, auto-aim FTL!

Finally a reasonable poster who's in touch with reality. Thank you! You deserve that cigar too! Its a shame though that I had to wade through a sea of mad lemtards first. And there probably will be more mad lem tards going ballistic over this thread- with only a couple few and good reasonable posts sprinkled throughout here and there, unfortunately :( Some act like the 360 controller was made by Jesus himself! lol its crazy

LOL I've never seen 3 posts with so much moronic crap in them.

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milannoir

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#124 milannoir
Member since 2008 • 1663 Posts

Gamepads are aweful for FPS games anyway. Wiimote+nunchuk is better; Kb/M is much, much better.

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lamprey263

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#125 lamprey263
Member since 2006 • 45508 Posts
the dead zone on the Xbox 360 analogs are just right, making fine movements on it is real easy especially with the concave analog tips over the DS3's convex, plus the placement of the analogs is better there are 3rd party controllers though I've heard people complain about because of the dead zone on the analogs, like the Afterglow
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Xeogua

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#126 Xeogua
Member since 2010 • 1542 Posts

This thread is almost a year old, in case nobody looked.

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AdobeArtist

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#127 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

I completely agree. The 360 sticks are so blocky and stiff. My movements on the ps3 are flawless because of the smaller dead zone and little tension. I bought the MLG controller thinking that the analog sticks would be on par with the ps3 analog sticks. Boy, was I wrong. The dead zone is huge, making twitchy movements impossible.hammakaze

I guess you created this account to protect you real one from getting moderated. Am I right?