The Fate of Too Human Hangs in the Balance

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Zhengi

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#1 Zhengi
Member since 2006 • 8479 Posts

Too Human, the futuristic norse fanatasy RPG from Dennis Dyack and Silicon Knights, was supposed to be the first installment in a three-part trilogy. Now, due to the mediocre performance of the first game and deteriorating market conditions, the fate of the next Too Human sequel literally hangs in the balance, not to put too fine a point on it.

Why is the trilogy in danger? First of all, development costs on the first game far exceeded the revenues that were recuperated when the title finally shipped. The game was originally slated to release as a 4-disc compilation on the Playstation One, to give a sense of how long the title was in development (10 years). During this time, the game racked up development costs that approached those of some big-budget Hollywood movies. Some estimates place the development costs for the first game at around $80 million USD. The title was clearly conceived during a time when big egos and even bigger budgets prevailed, and games could push their way to the top of the sales charts based on hype alone. But when Too Human finally shipped in 2008, it found itself competing against a strong lineup of current-gen games that diluted the impact of this long-awaited release. Too Human ended up selling approximately 560,000 copies worldwide, not even close to enough to recoup its massive development costs.

http://www.xboxist.com/xbox-360/news/the-fate-of-too-human-sequel-hangs-in-the-balance-009788.php

Not too surprised after the development troubles that Too Human went through and the lawsuits and everything else. It's very likely that MS will not continue to support the other games in the series.

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ps3_owns_360Wii

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#2 ps3_owns_360Wii
Member since 2008 • 2289 Posts
thats what they get for taking 10 years.
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foxhound_fox

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#3 foxhound_fox
Member since 2005 • 98532 Posts
And this is exactly what developers get for releasing incomplete and/or crappy games.
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lawlessx

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#5 lawlessx
Member since 2004 • 48753 Posts
can't say im very shocked to hear this
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st1ka

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#6 st1ka
Member since 2008 • 8179 Posts
didn't microsoft said they were going to support the trilogy despite low sales and poor reviews from the fist game?
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nervmeister

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#7 nervmeister
Member since 2005 • 15377 Posts
(shrugs) Oh well. Time to move on to Eternal Darkness 2! :D
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Teuf_

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#8 Teuf_
Member since 2004 • 30805 Posts
I think we all saw the writing on the wall during the few weeks leading up to release.
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All_that_is_Man

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#9 All_that_is_Man
Member since 2008 • 2044 Posts

didn't microsoft say they were going to support the trilogy despite low sales and poor reviews from the fist game?st1ka

Didn't microsoft also say they didn't know about the red ring of death .......and that vista was a great operating system

>.>

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Salt_The_Fries

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#10 Salt_The_Fries
Member since 2008 • 12480 Posts

didn't microsoft said they were going to support the trilogy despite low sales and poor reviews from the fist game?st1ka

Yes, they did. I mean it. I saw it being mentioned on official Too Human forums a while back.

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ActicEdge

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#11 ActicEdge
Member since 2008 • 24492 Posts
Even if Too Human dies, I hope Silicon Knights get out of the situation alright. However, if that estimated budget is real, they is rediculous. That budget could fund like 30 DS games or 10 medium sized games. How can a dev eat that kind of money?
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spinecaton

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#12 spinecaton
Member since 2003 • 8986 Posts

My liking for Too Human aside...

This seems to be just some speculation from a blog, he doesn't even have a source from a PR saying anything about the status of the next games. This is why I hate blogs like this, report stuff without info just to gain a couple of hits.

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lawlessx

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#13 lawlessx
Member since 2004 • 48753 Posts
didn't microsoft said they were going to support the trilogy despite low sales and poor reviews from the fist game?st1ka
that is completely insane and a huge waste of money... go for it microsoft :wink:
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kozzy1234

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#14 kozzy1234
Member since 2005 • 35966 Posts

I must be one of the few people who really enjoyed this game a heck of alot.

Yes it had some technical problems but i had alot of fun with the game on coop with friends and my dad.
Solid 8/10 for me

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spinecaton

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#15 spinecaton
Member since 2003 • 8986 Posts

I must be one of the few people who really enjoyed this game a heck of alot.

Yes it had some technical problems but i had alot of fun with the game on coop with friends and my dad.

kozzy1234

You aren't the only one, I'm playing through it again right now. My 5th time through campaign :D

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Salt_The_Fries

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#16 Salt_The_Fries
Member since 2008 • 12480 Posts
Fresh news: Silicon Knights Are Hiring Judging by a recent update to SK's website, it appears that the studio seems to be in good health. As can be seen at the SK website's jobs section, numerous positions are up for grabs. Good news for perhaps those recently affected by layoffs at the studio, and perhaps aspiring new-knights to be. Here is a basic list of open positions. Please visit the site for greater explanation, as well as contact info. - Character Artist - Animator / Modeler - Layout / Environment Artist - Concept Artist - FX Artist - Cinematographer - Game Designer - Programmer source: TooHuman.net
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Teuf_

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#17 Teuf_
Member since 2004 • 30805 Posts
Fresh news: Silicon Knights Are Hiring Judging by a recent update to SK's website, it appears that the studio seems to be in good health. As can be seen at the SK website's jobs section, numerous positions are up for grabs. Good news for perhaps those recently affected by layoffs at the studio, and perhaps aspiring new-knights to be. Here is a basic list of open positions. Please visit the site for greater explanation, as well as contact info. - Character Artist - Animator / Modeler - Layout / Environment Artist - Concept Artist - FX Artist - Cinematographer - Game Designer - Programmer source: TooHuman.netSalt_The_Fries


Lots of open positions can be indicative of a high turnover rate...which is never a good thing.
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BioShockOwnz

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#18 BioShockOwnz
Member since 2006 • 52901 Posts

I like Too Human. I think there will be a sequel.

Anyways, I'd like to see the level and variety improve in a sequel. 4 really long corridors didn't really make me very happy as a gamer. And they all seemed too similar. Also, they have to find a better difficulty balance between levels. The difficulty ramped up a bit too much when you hit the Ice Forest.

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KiddSushi

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#19 KiddSushi
Member since 2008 • 118 Posts
And this is exactly what developers get for releasing incomplete and/or crappy games.foxhound_fox
Yeah, man. I wanted this game to be good, but I can't feel bad for Silicon Knights. It took all that time and money, yet it felt so unfinished when it released. Damn shame.
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st1ka

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#20 st1ka
Member since 2008 • 8179 Posts

[QUOTE="st1ka"]didn't microsoft say they were going to support the trilogy despite low sales and poor reviews from the fist game?All_that_is_Man

Didn't microsoft also say they didn't know about the red ring of death .......and that vista was a great operating system

>.>

still more credible then a blog though

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TheGrat1

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#21 TheGrat1
Member since 2008 • 4330 Posts
Even if Too Human dies, I hope Silicon Knights get out of the situation alright. However, if that estimated budget is real, they is rediculous. That budget could fund like 30 DS games or 10 medium sized games. How can a dev eat that kind of money?ActicEdge
10 years my friend, 10 ******* years of development. That will eat through anyone's wallet. They should have just released it on the PlayStation, maybe then it would'nt have sucked.
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Salt_The_Fries

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#22 Salt_The_Fries
Member since 2008 • 12480 Posts

I must be one of the few people who really enjoyed this game a heck of alot.

Yes it had some technical problems but i had alot of fun with the game on coop with friends and my dad.
Solid 8/10 for me

kozzy1234
[QUOTE="kozzy1234"]

I must be one of the few people who really enjoyed this game a heck of alot.

Yes it had some technical problems but i had alot of fun with the game on coop with friends and my dad.

spinecaton

You aren't the only one, I'm playing through it again right now. My 5th time through campaign :D

I'm glad you guys liked it. I had my gripes with the game, but I also enjoyed it. I'm not sure if I'd give it 7.0 or 7.5 eventually. Anyway, with every game finished, I feel more and more nostalgic about Too Human, even though my experience with it was not perfect.

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lawlessx

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#23 lawlessx
Member since 2004 • 48753 Posts

I must be one of the few people who really enjoyed this game a heck of alot.

Yes it had some technical problems but i had alot of fun with the game on coop with friends and my dad.
Solid 8/10 for me

kozzy1234
i still plan on buying it sooner or later
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spinecaton

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#24 spinecaton
Member since 2003 • 8986 Posts

[QUOTE="ActicEdge"]Even if Too Human dies, I hope Silicon Knights get out of the situation alright. However, if that estimated budget is real, they is rediculous. That budget could fund like 30 DS games or 10 medium sized games. How can a dev eat that kind of money?TheGrat1
10 years my friend, 10 ******* years of development. That will eat through anyone's wallet. They should have just released it on the PlayStation, maybe then it would'nt have sucked.

Shows we shouldn't take your post serious.

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All_that_is_Man

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#25 All_that_is_Man
Member since 2008 • 2044 Posts

Even if Too Human dies, I hope Silicon Knights get out of the situation alright. However, if that estimated budget is real, they is rediculous. That budget could fund like 30 DS games or 10 medium sized games. How can a dev eat that kind of money?ActicEdge

because ds games are lame, and have no production value

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All_that_is_Man

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#26 All_that_is_Man
Member since 2008 • 2044 Posts
[QUOTE="kozzy1234"]

I must be one of the few people who really enjoyed this game a heck of alot.

Yes it had some technical problems but i had alot of fun with the game on coop with friends and my dad.
Solid 8/10 for me

lawlessx

i still plan on buying it sooner or later

You'll regret the purchase after you have

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killab2oo5

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#27 killab2oo5
Member since 2005 • 13621 Posts
I think all those years in the making of Too Human only caused the devs and the product itself to get sloppier and sloppier. They should start off with a fresh engine and build it from the ground up. Hopefully they learned from their mistakes of the first one. I found the game to be pretty fun...about 7.5 to 8.0. Hopefully the next one has more and better animations, but above all will be longer.
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carljohnson3456

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#28 carljohnson3456
Member since 2007 • 12489 Posts
Well, I hate to see it to be honest. At least their is still hope for a sequel. No way in hell is Lair going to get a sequel. :cry:
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LOXO7

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#29 LOXO7
Member since 2008 • 5595 Posts

80 million is too much for a video game. or they better make sure people will buy somehting like that. I wonder the highest budget for a videogame? But heres a movie budget site. 80 million isnt a blockbuster movie per say. Spiderman 3 at 258 million.

http://www.the-numbers.com/movies/records/budgets.php

(edit) On the same page shows biggest money losers. and number four is Final Fantasy: The Spirits Within with a 94 million dollar loss. :) ohh i have Stealth on dvd. lol

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ActicEdge

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#30 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]Even if Too Human dies, I hope Silicon Knights get out of the situation alright. However, if that estimated budget is real, they is rediculous. That budget could fund like 30 DS games or 10 medium sized games. How can a dev eat that kind of money?All_that_is_Man

because ds games are lame, and have no production value

What relevance does this have to my post? I wasn't commenting on quality or asking for some arguement in which you and some other person will inevitably derail the thread, I was commenting on the quantity of games that could be made with that budget.

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Salt_The_Fries

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#31 Salt_The_Fries
Member since 2008 • 12480 Posts
I really want the franchise to continue as originally planned, because I know Silicon Knights can fix what was broken, and they have knack for interesting design, atmosphere and engaging plots in climatic settings (they invented the Nosgoth after all), expand the ideas, gather the feedback, spend more time balancing, and tweaking the game, and adding new features. I'm not that literate and fluent in Norse Mythology as I am in Greek one, but ironically I think Too Human as a sci-fi cyberpunk hybrid with Norse Mythology, was more faithful to its source material than set in classical setting Rise of the Argonauts was to the Greek one.
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FirstDiscovery

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#32 FirstDiscovery
Member since 2008 • 5508 Posts
The article phailed at 10 years. Only fanboys believe that still...:?
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-Skyfall

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#33 -Skyfall
Member since 2007 • 453 Posts
And nothing of value was lost.
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Legendaryscmt

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#34 Legendaryscmt
Member since 2005 • 12532 Posts
While I did enjoy Too Human, 80 million and ten years is just pathetic for what Silicon Knights released.
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All_that_is_Man

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#35 All_that_is_Man
Member since 2008 • 2044 Posts

Well, I hate to see it to be honest. At least their is still hope for a sequel. No way in hell is Lair going to get a sequel. :cry:carljohnson3456

lair was pretty good after the patch

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Toriko42

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#36 Toriko42
Member since 2006 • 27562 Posts
That's why it is not worth it to make crap
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thepwninator

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#37 thepwninator
Member since 2006 • 8134 Posts
That's why it is not worth it to make crapToriko42
I actually enjoyed Too Human quite a bit :?
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Lief_Ericson

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#38 Lief_Ericson
Member since 2005 • 7082 Posts
hahaha pwned thats what they get for not delivering on there promises
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BetaRay

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#39 BetaRay
Member since 2009 • 118 Posts

Thats a real shame about Too Human

I like Norse Mythology and I thought the art style was cool

Norse Mythos and Cyber Tech = Win

Well maybe next time

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Ross_the_B0SS

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#40 Ross_the_B0SS
Member since 2008 • 1210 Posts
It upsets me to hear this, I'm really hoping for a sequel.
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Master_Hermes

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#41 Master_Hermes
Member since 2003 • 5913 Posts
I didn't think Too Human was as bad as most people thought it was but I don't think the series is fit for a sequel in the state it's in now. They should concentrate on the Sega project they're working on and continue with Eternal Darkness. Build off your success and give Too Human another crack when they feel ready to.
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killa4lyfe

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#42 killa4lyfe
Member since 2008 • 3849 Posts
[quote=""]

Too Human, the futuristic norse fanatasy RPG from Dennis Dyack and Silicon Knights, was supposed to be the first installment in a three-part trilogy. Now, due to the mediocre performance of the first game and deteriorating market conditions, the fate of the next Too Human sequel literally hangs in the balance, not to put too fine a point on it.

Why is the trilogy in danger? First of all, development costs on the first game far exceeded the revenues that were recuperated when the title finally shipped. The game was originally slated to release as a 4-disc compilation on the Playstation One, to give a sense of how long the title was in development (10 years). During this time, the game racked up development costs that approached those of some big-budget Hollywood movies. Some estimates place the development costs for the first game at around $80 million USD. The title was clearly conceived during a time when big egos and even bigger budgets prevailed, and games could push their way to the top of the sales charts based on hype alone. But when Too Human finally shipped in 2008, it found itself competing against a strong lineup of current-gen games that diluted the impact of this long-awaited release. Too Human ended up selling approximately 560,000 copies worldwide, not even close to enough to recoup its massive development costs.Zhengi

http://www.xboxist.com/xbox-360/news/the-fate-of-too-human-sequel-hangs-in-the-balance-009788.php

Not too surprised after the development troubles that Too Human went through and the lawsuits and everything else. It's very likely that MS will not continue to support the other games in the series.

kinda off topic but dont ppl usually say that if MS had a some company using as much as money as Killzone 2 ($50 million) that they game will look good as KZ 2 and now u tell me Too Human was 80 mill. :o man WOW i cant believe they spen that much money

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goblaa

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#43 goblaa
Member since 2006 • 19304 Posts

Well, I hate to sound harsh, but...good.

Seriously, many devs are in trouble and its these kind of games and these kind fo crap decisions that SHUOLD be killing off franchises and companies. Let the strong survive, and the weak and stupid die.

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SynisterGamer

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#44 SynisterGamer
Member since 2008 • 806 Posts

I guess I was one of the few people who loved Too Human, and I believe Microsoft said that they were going to support it but whatever.

I hope they make a new one.

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FrozenLiquid

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#45 FrozenLiquid
Member since 2007 • 13555 Posts

Damn. I mean, 560,000 is a pretty respectable sales number from a first-time IP, but damn, it's gonna take another 500,000 or so to at least meet the developing costs.

Well, I hate to sound harsh, but...good.

Seriously, many devs are in trouble and its these kind of games and these kind fo crap decisions that SHUOLD be killing off franchises and companies. Let the strong survive, and the weak and stupid die.

goblaa

...huh? This is Silicon Knights. I mean, what if Blizzard took one massive misstep and ****ed up their situation. Should we be saying "Yeah, go die. You made a big mistake". I wanna see SK get through this, because Too Human was one huge ego issue. Hopefully they'll get back on track with their heads screwed on tight and more Eternal Darkness quality titles.

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Toriko42

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#46 Toriko42
Member since 2006 • 27562 Posts
[QUOTE="Toriko42"]That's why it is not worth it to make crapthepwninator
I actually enjoyed Too Human quite a bit :?

The demo put me off a Dyack hyped game for life
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CleanPlayer

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#47 CleanPlayer
Member since 2008 • 9822 Posts
For some reason, I could see this from a mile away.
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ImOldGreg

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#48 ImOldGreg
Member since 2007 • 2357 Posts
the game was a mediocre bomb....I say cut the fat and move on
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battalionwars13

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#49 battalionwars13
Member since 2007 • 1264 Posts

I must be one of the few people who really enjoyed this game a heck of alot.

Yes it had some technical problems but i had alot of fun with the game on coop with friends and my dad.
Solid 8/10 for me

kozzy1234

No your not the only one, i enjoyed it plenty but i still have to buy it lol. I wouldnt mind them making a sequel but with the economy as of now, who knows if microsoft wants to take the risk of losing money again.

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Cloud_Insurance

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#50 Cloud_Insurance
Member since 2008 • 3279 Posts
Despite enjoying the game it was absolute garbage. Countless design flaws and glaring technical problems really killed it. And the fact that its the perfect game to have DLC and has NONE, is inexcusable and pathetic. So glad I only plaid 20 bucks for it. **** you Dyack, you failed.