Too Human, the futuristic norse fanatasy RPG from Dennis Dyack and Silicon Knights, was supposed to be the first installment in a three-part trilogy. Now, due to the mediocre performance of the first game and deteriorating market conditions, the fate of the next Too Human sequel literally hangs in the balance, not to put too fine a point on it.
Why is the trilogy in danger? First of all, development costs on the first game far exceeded the revenues that were recuperated when the title finally shipped. The game was originally slated to release as a 4-disc compilation on the Playstation One, to give a sense of how long the title was in development (10 years). During this time, the game racked up development costs that approached those of some big-budget Hollywood movies. Some estimates place the development costs for the first game at around $80 million USD. The title was clearly conceived during a time when big egos and even bigger budgets prevailed, and games could push their way to the top of the sales charts based on hype alone. But when Too Human finally shipped in 2008, it found itself competing against a strong lineup of current-gen games that diluted the impact of this long-awaited release. Too Human ended up selling approximately 560,000 copies worldwide, not even close to enough to recoup its massive development costs.
http://www.xboxist.com/xbox-360/news/the-fate-of-too-human-sequel-hangs-in-the-balance-009788.php
Not too surprised after the development troubles that Too Human went through and the lawsuits and everything else. It's very likely that MS will not continue to support the other games in the series.
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