Let us discuss a little about the consistency (or inconsistency) of GS' ratings, shall we?
First of all, let me say this is my perspective on the matter and not some general truth or anything.
I have been noticing the wild range of scores GS gives out to games and I can't help but question it.
Let's, for example, take the Forza series.
All the Forza games prior to Forza 4 scored really well on here, yet Forza 4 was criticized for "feeling too familiar".
But if Forza 4 feels too familiar, how come they didn't notice Forza 3 and 2 feel very familiar too?
Forza 2 was basically Forza 1.5 and Forza 3 was basically Forza 2.5, yet that didn't affect their scores.
Likewise they game SMG 2 a 10 (thus perfect score) citing it improves upon the original in every way possible and is basically flawless.
But how can a sequel that feels so familiar even score a perfect score?
Don't get me wrong, the game is great, but it's also more SMG 1.5 than anything.
By this "too familiar" logic every Gears of War or Halo game should score lower than the predecessor due to feeling too familiar (which they do).
Discuss.
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