The Most detailed Info about the wii specs on the NET! youll be surprised!

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Hoobinator

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#51 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="Hoobinator"][QUOTE="nintendo-4life"][QUOTE="Hoobinator"][QUOTE="16bitkevin"][QUOTE="Hoobinator"]

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

nintendo-4life

 

Struggling? I wouldn't call something like Super Mario Galaxy running at 60FPS "struggling". It is the developers who are struggling to see the capablities of the Wii.

SMG hasn't been released. :| It looks good but compare it to graphically great games on the PS2 like GOW2, GT4, Ico or SOtC and you'll see it's not exactly leaps and bounds better than any of them.

wow, i can't believe what i'm reading :|

You sheep and SMG, no it doesn't look amazing, get over it. This thread is really starting to anger me. You babble on like drones about how graphics don't matter, how gameplay is everything, how Nintendo didn't focus on new graphics technology and then clamour for every MHz of power that some blogger throws your way. Poor indeed.

look you have your opinion, and i respect that, but i HEAVILY disagree with you, and i'm not looking for an argument it's just that..... have you play SOTC lately?
BTW you are talking about technical achievments right?

Played it about a week ago (second time) and it was phenomenal, even after playing 360 for a year.

It has a simplified form of HDR, stunning lighting, a streaming world, unbelievably massive collossi, fur on colossi... some of the best looking fur!!!, the PS2 doesn't have any shaders (how did they manage that), scale that few games every contemplate, awesome soundtrack, artistically blows everything away, horse animations which put 360 games to shame, birds flying in the sky. How this game was possible on a PS2 is beyond me. Now that is a technical marvel.

The worst things about the game are the slightly choppy framerate (old hardware showing) and muddy textures, PS2 is ram limited. 

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Pangster007

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#52 Pangster007
Member since 2004 • 4426 Posts
Thanks for the link, it was an interesting read.
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Death2009

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#53 Death2009
Member since 2006 • 251 Posts

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

 

That and who cares about last gen? Are the sheep so desperate to prove the Wii they have to pick on a dead system? Compare it to current gen...wait..you can't.

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Death2009

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#54 Death2009
Member since 2006 • 251 Posts

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

 

That and who cares about last gen? Are the sheep so desperate to prove the Wii they have to pick on a dead system? Compare it to current gen...wait..you can't.

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haols

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#55 haols
Member since 2005 • 2348 Posts

[QUOTE="bloodychimp"]The first gen Xbox 360 games hardly looked any better than Xbox games (with notable exceptions such as Kameo of course). Give it a year to start pumping out nice graphics on the Wii. Sonic already looks great IMO and it is first game out developed with a Wii dev kit.Hoobinator

GRAW 1 and Oblivion completely dismiss your argument, they were first gen games and looked astonishing. Even some of the launch titles were spectacular but you really had to have a HDTV to fully appreciate them. 

[QUOTE="16bitkevin"][QUOTE="Hoobinator"]

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

 

Struggling? I wouldn't call something like Super Mario Galaxy running at 60FPS "struggling". It is the developers who are struggling to see the capablities of the Wii.

SMG hasn't been released.  :| It looks good but compare it to graphically great games on the PS2 like GOW2, GT4, Ico or SOtC and you'll see it's not exactly leaps and bounds better than any of them. 


SOTC is horrible :|

The FPS are struggling to get over 15 throughout the entire game.
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Optusnet

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#56 Optusnet
Member since 2003 • 11065 Posts
It was a good read, the dude seemed to know what he was talking about. But I'm still quite skeptical, and I love nintendo and my power. He said the wii's GPU was almost one core of the 360's which is damn hard to believe. Galaxy has quite a few jaggies even in its most recent state.
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jessmo30_basic

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#57 jessmo30_basic
Member since 2002 • 8975 Posts
[QUOTE="nintendo-4life"][QUOTE="Hoobinator"][QUOTE="16bitkevin"][QUOTE="Hoobinator"]

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

 

Struggling? I wouldn't call something like Super Mario Galaxy running at 60FPS "struggling". It is the developers who are struggling to see the capablities of the Wii.

SMG hasn't been released. :| It looks good but compare it to graphically great games on the PS2 like GOW2, GT4, Ico or SOtC and you'll see it's not exactly leaps and bounds better than any of them.

wow, i can't believe what i'm reading :|

You sheep and SMG, no it doesn't look amazing, get over it. This thread is really starting to anger me. You babble on like drones about how graphics don't matter, how gameplay is everything, how Nintendo didn't focus on new graphics technology and then clamour for every MHz of power that some blogger throws your way. Poor indeed.

 

 

Bagdad Bob called he wants his logic back.

 

 

 

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TyrantDragon55

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#58 TyrantDragon55
Member since 2004 • 6851 Posts

This pic disagrees with those specs.

 

 

 

Yes, that is a wii game and an exclusive wii game at that... 

Hammerofjustice

And this is a PS3 exclusive:

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NobuoMusicMaker

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#59 NobuoMusicMaker
Member since 2005 • 6628 Posts

To be honest...

The only way this arguement can end is when this:

Comes to pass. Then we can all STFU on this overly rinsed subject.

Teh_Stevz

 I see jagged lines and pixelated shapes.  Very few shades for shadow lightning.  What the?

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Episode_Eve

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#60 Episode_Eve
Member since 2004 • 16986 Posts

This pic disagrees with those specs.

 

 

Yes, that is a wii game and an exclusive wii game at that...

Hammerofjustice

That was a lazy port of a last gen game :|

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Episode_Eve

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#61 Episode_Eve
Member since 2004 • 16986 Posts
For one to say that Wii can produce games visually stunning as PS3 or 360 is in denial. BUT, for someone to say that the Wii can't produce great looking games and/ or much better looking games than XBOX is also in denial.
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bobbo

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#62 bobbo
Member since 2002 • 370 Posts

For one to say that Wii can produce games visually stunning as PS3 or 360 is in denial. BUT, for someone to say that the Wii can't produce great looking games and/ or much better looking games than XBOX is also in denial.Episode_Eve

 Finally someone with a comment in this thread that is as intelligent as it is true.

Kudos coming your way:-)

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jessmo30_basic

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#63 jessmo30_basic
Member since 2002 • 8975 Posts

[QUOTE="Episode_Eve"]For one to say that Wii can produce games visually stunning as PS3 or 360 is in denial. BUT, for someone to say that the Wii can't produce great looking games and/ or much better looking games than XBOX is also in denial.bobbo

Finally someone with a comment in this thread that is as intelligent as it is true.

Kudos coming your way:-)

 

thats all im saying! 

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Luigi_Vincetana

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#64 Luigi_Vincetana
Member since 2004 • 7389 Posts
[QUOTE="nintendo-4life"][QUOTE="Hoobinator"][QUOTE="nintendo-4life"][QUOTE="Hoobinator"][QUOTE="16bitkevin"][QUOTE="Hoobinator"]

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

Struggling? I wouldn't call something like Super Mario Galaxy running at 60FPS "struggling". It is the developers who are struggling to see the capablities of the Wii.

SMG hasn't been released. :| It looks good but compare it to graphically great games on the PS2 like GOW2, GT4, Ico or SOtC and you'll see it's not exactly leaps and bounds better than any of them.

wow, i can't believe what i'm reading :|

You sheep and SMG, no it doesn't look amazing, get over it. This thread is really starting to anger me. You babble on like drones about how graphics don't matter, how gameplay is everything, how Nintendo didn't focus on new graphics technology and then clamour for every MHz of power that some blogger throws your way. Poor indeed.

look you have your opinion, and i respect that, but i HEAVILY disagree with you, and i'm not looking for an argument it's just that..... have you play SOTC lately?
BTW you are talking about technical achievments right?

Played it about a week ago (second time) and it was phenomenal, even after playing 360 for a year.

It has a simplified form of HDR, stunning lighting, a streaming world, unbelievably massive collossi, fur on colossi... some of the best looking fur!!!, the PS2 doesn't have any shaders (how did they manage that), scale that few games every contemplate, awesome soundtrack, artistically blows everything away, horse animations which put 360 games to shame, birds flying in the sky. How this game was possible on a PS2 is beyond me. Now that is a technical marvel.

The worst things about the game are the slightly choppy framerate (old hardware showing) and muddy textures, PS2 is ram limited.

Really? I had an easy time believing it was a PS2 game. LoZ:TP beats it in every aspect, graphically (Save for mabe the art direction). SoTC was an impressive looking PS2 game but it doesn't look that great (By the way, the horse animations sucked, they made the framrate look smooth :?).
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Japanese_Monk

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#65 Japanese_Monk
Member since 2006 • 1412 Posts
After going through a few pages I can say without a doubt hoobinator is a fanboy.
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Gen007

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#66 Gen007
Member since 2006 • 11006 Posts
i dont care wii graphics have not reached anywhere close to some of the better looking xbox games and its sad i would at least expect xbox quality graphics out of the wii but no the graphics look the same as the gamecube
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lucas_kelly

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#67 lucas_kelly
Member since 2005 • 5783 Posts
Load of BS.
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Davis092

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#68 Davis092
Member since 2006 • 1449 Posts

This pic disagrees with those specs.

 

 

Yes, that is a wii game and an exclusive wii game at that...

Hammerofjustice

That's a Cancelled N64 game which was also Cancelled for the Gamecube then somehow crawled out of the gutter to the Wii. 

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creativeminded

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#69 creativeminded
Member since 2005 • 1729 Posts

For one to say that Wii can produce games visually stunning as PS3 or 360 is in denial. BUT, for someone to say that the Wii can't produce great looking games and/ or much better looking games than XBOX is also in denial.Episode_Eve

Haha this guy found the words all us Wii owners couldnt find...good job!!! It's very true the statement as we know the

Wii can't compete in terms of graphics with the ps3 or 360 but dont insult as comparing the system to the PS2 (last gen) 

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Rip870

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#70 Rip870
Member since 2006 • 1232 Posts
[QUOTE="Hoobinator"][QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"][QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"][QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"]

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Pulse123

You do realize that not a single Wii game was developed on Wii hardware. The SDK mentioned in the blog was released in August of O6. All first party games were developed on GameCube SDKs and all third party games except for Sonic, SSX Blur, Madden 07, and Super Monkey ball were developed on PS2 hardware. Even though Paper Mario just came out it was developed on the GameCube. It was nearly completed before being PORTED to the Wii. So next time you want to post "uh teh Wii grphx are terrible because it's teh struggling to maintain PS2 standerz DEE DEE DEE" I suggest you know what you are talking about.

The OP posted some random guys blog, mmmkay, and then tried to pass it off as fact.

Secondly if the Wii is oh so mighty then we'll see won't we, but everything I have said is true as of now, the games on the Wii are struggling to keep up with even PS2 graphics. Whether that changes when these uber powerful SDK's are commonplace we'll again have to wait and see. But it's getting old tellling others to wait and not judge a consoles graphics and then blatantly turn round and say "hey the Wii is awesome in power, it's just not being fully used yet".

Games speak for themselves whether on GC SDK's or not, that's Nintendo's fault.

Nobody is saying that the Wii is some uber powerful system. It's just not as weak as people are trying to make it out to be. As far as Nintendo's fault. It's not Nintendo's fault that developers made a big oopsy when they decided not to develop on the Wii and had to scramble to get something on the system when they realized that it was a hit. So it's not Nintendo's fault. It's developers fault. They could have used GameCube SDKs instead of PS2 SDKs and had much better looking games.

You just said that Nintendo was late in shipping Wii SDK's which would place the blame at Nintendo. And as for late SDK's, I remember the 360's came out around August 05, since the 360 had only been announced to the public a few months earlier and look at some of its launch titles.

The 360 specs were almost finalized well before the system's announcement and MS used "off shelf" components. It's a well known fact that ATI/NEC (specs were finalized just before E3) didn't finish the GPU's until after E3 which didn't give Nintendo much time to put together a Wii SDK. However Nintendo did supply advanced GameCube SDK's (SDK's developed late in the GameCube's cycle) with expected finalized Wii hardware. Ubisoft with Red Steal, EA with Madden, SSX, Sega with Sonic, used these SDK's to develop their games. However even Ubisoft (an early Wii developer) didn't start working on Red Steel until Feb of 06 which gives it only 9 months of dev time. EA and Sega started their games well before that. Sonic Wii had over a years development time and Madden had 12 months (4 months with Wii-mote).

The Xenos and Xenon are most certainly not off the shelf. :|

All I'm gonna say is this to finalise there is nothing on the Wii nor anything that is coming that has been shown that is graphically leaps and bounds ahead of the PS2. You'd think by now they could have SMG or MP3 running on Wii SDK's and maybe show off some of its graphical loveliness. Alas don't expect huge improvements.

Why is it so unbelievabley hard for u to contemplate that these statements are quite possibley true, i mean what is so hard to believe about it, non of these so called facts claim things that arent possible, You seem to be on a personal mission to force ur oppion onto others in the hope that they will dismiss the wii as a system that is capable of producing anything that doesnt hurt ur fanboy eyes.

The reson i dont belive it is not becuase some ports for wii looks bad. All game i have seen that has come out for the wii

look bad. So this statement that it have two times as much power as a xbox is really hard to believe. No wii games yet have

even showd that the wii is more powerful then the xbox.

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Arnalion

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#71 Arnalion
Member since 2006 • 3316 Posts

There's much BS in this thread.

Nintendo and their second party developers had the upgraded development kits before E3.

Sonic was developed on Wii kits. 

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Arnalion

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#72 Arnalion
Member since 2006 • 3316 Posts
[QUOTE="Pulse123"][QUOTE="Hoobinator"][QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"][QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"][QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"]

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Rip870

You do realize that not a single Wii game was developed on Wii hardware. The SDK mentioned in the blog was released in August of O6. All first party games were developed on GameCube SDKs and all third party games except for Sonic, SSX Blur, Madden 07, and Super Monkey ball were developed on PS2 hardware. Even though Paper Mario just came out it was developed on the GameCube. It was nearly completed before being PORTED to the Wii. So next time you want to post "uh teh Wii grphx are terrible because it's teh struggling to maintain PS2 standerz DEE DEE DEE" I suggest you know what you are talking about.

The OP posted some random guys blog, mmmkay, and then tried to pass it off as fact.

Secondly if the Wii is oh so mighty then we'll see won't we, but everything I have said is true as of now, the games on the Wii are struggling to keep up with even PS2 graphics. Whether that changes when these uber powerful SDK's are commonplace we'll again have to wait and see. But it's getting old tellling others to wait and not judge a consoles graphics and then blatantly turn round and say "hey the Wii is awesome in power, it's just not being fully used yet".

Games speak for themselves whether on GC SDK's or not, that's Nintendo's fault.

Nobody is saying that the Wii is some uber powerful system. It's just not as weak as people are trying to make it out to be. As far as Nintendo's fault. It's not Nintendo's fault that developers made a big oopsy when they decided not to develop on the Wii and had to scramble to get something on the system when they realized that it was a hit. So it's not Nintendo's fault. It's developers fault. They could have used GameCube SDKs instead of PS2 SDKs and had much better looking games.

You just said that Nintendo was late in shipping Wii SDK's which would place the blame at Nintendo. And as for late SDK's, I remember the 360's came out around August 05, since the 360 had only been announced to the public a few months earlier and look at some of its launch titles.

The 360 specs were almost finalized well before the system's announcement and MS used "off shelf" components. It's a well known fact that ATI/NEC (specs were finalized just before E3) didn't finish the GPU's until after E3 which didn't give Nintendo much time to put together a Wii SDK. However Nintendo did supply advanced GameCube SDK's (SDK's developed late in the GameCube's cycle) with expected finalized Wii hardware. Ubisoft with Red Steal, EA with Madden, SSX, Sega with Sonic, used these SDK's to develop their games. However even Ubisoft (an early Wii developer) didn't start working on Red Steel until Feb of 06 which gives it only 9 months of dev time. EA and Sega started their games well before that. Sonic Wii had over a years development time and Madden had 12 months (4 months with Wii-mote).

The Xenos and Xenon are most certainly not off the shelf. :|

All I'm gonna say is this to finalise there is nothing on the Wii nor anything that is coming that has been shown that is graphically leaps and bounds ahead of the PS2. You'd think by now they could have SMG or MP3 running on Wii SDK's and maybe show off some of its graphical loveliness. Alas don't expect huge improvements.

Why is it so unbelievabley hard for u to contemplate that these statements are quite possibley true, i mean what is so hard to believe about it, non of these so called facts claim things that arent possible, You seem to be on a personal mission to force ur oppion onto others in the hope that they will dismiss the wii as a system that is capable of producing anything that doesnt hurt ur fanboy eyes.

The reson i dont belive it is not becuase some ports for wii looks bad. All game i have seen that has come out for the wii

look bad. So this statement that it have two times as much power as a xbox is really hard to believe. No wii games yet have

even showd that the wii is more powerful then the xbox.

 

95% of all Wii games are ports.

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Vojkan80001

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#73 Vojkan80001
Member since 2005 • 3621 Posts

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

I agree with you but Wii is defenetely stronger than PS2. I would say xbox 1 strong at least from what we have seen until now. But at the same time it doesn't matter Wii is fun in its own way. Its just that i found ridiculous that some Wii fanboys try to represent Wii as something closer in power to 360 and PS3 when even the last idiot on this planet knows that is not true.

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snyper1982

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#74 snyper1982
Member since 2004 • 3407 Posts

This pic disagrees with those specs.

 

 

Yes, that is a wii game and an exclusive wii game at that...

Hammerofjustice

 

I agree that the Wii took a step backwards, but that is possibly the worst screen ever posted for it. LOL. The wii is capable of far more than that. It isn't a powerhouse in any sense of the word, but it is fin, as long as dev's find new and fun ways to use the wiimote.  

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Click_Clock

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#75 Click_Clock
Member since 2005 • 3632 Posts

Sonic for Wii

 

Sonic Xbox360

 

Conclusion, Wii graphics just sucks, theres no other way around it. We who bought Wiis didn't buy it for graphics, we bought it for innoviation. 

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genfactor

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#76 genfactor
Member since 2004 • 1472 Posts
[QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"][QUOTE="Ichiroisawsome"][QUOTE="Hoobinator"]

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

You do realize that not a single Wii game was developed on Wii hardware. The SDK mentioned in the blog was released in August of O6. All first party games were developed on GameCube SDKs and all third party games except for Sonic, SSX Blur, Madden 07, and Super Monkey ball were developed on PS2 hardware. Even though Paper Mario just came out it was developed on the GameCube. It was nearly completed before being PORTED to the Wii. So next time you want to post "uh teh Wii grphx are terrible because it's teh struggling to maintain PS2 standerz DEE DEE DEE" I suggest you know what you are talking about.

The OP posted some random guys blog, mmmkay, and then tried to pass it off as fact.

Secondly if the Wii is oh so mighty then we'll see won't we, but everything I have said is true as of now, the games on the Wii are struggling to keep up with even PS2 graphics. Whether that changes when these uber powerful SDK's are commonplace we'll again have to wait and see. But it's getting old tellling others to wait and not judge a consoles graphics and then blatantly turn round and say "hey the Wii is awesome in power, it's just not being fully used yet".

Games speak for themselves whether on GC SDK's or not, that's Nintendo's fault.

Nobody is saying that the Wii is some uber powerful system. It's just not as weak as people are trying to make it out to be. As far as Nintendo's fault. It's not Nintendo's fault that developers made a big oopsy when they decided not to develop on the Wii and had to scramble to get something on the system when they realized that it was a hit. So it's not Nintendo's fault. It's developers fault. They could have used GameCube SDKs instead of PS2 SDKs and had much better looking games.

You just said that Nintendo was late in shipping Wii SDK's which would place the blame at Nintendo. And as for late SDK's, I remember the 360's came out around August 05, since the 360 had only been announced to the public a few months earlier and look at some of its launch titles.

 

Are you talking about the 360 launch tittle "GUN"?

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AA7

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#77 AA7
Member since 2003 • 2845 Posts
A Blog? Sorry, no, this means nothing about anything. Sorry.
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Suyomizzle_

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#78 Suyomizzle_
Member since 2005 • 1317 Posts

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator

I agree that someone's blog isn't a very legit source, but at the same time, you sit here and say that it's not maintaining PS2 standard graphics when the Wii launch titles clearly look much better than PS2 launch titles (with rare exception) and when devs have been slopily rushing over ports to the Wii as opposed to actually trying to use the console's hardware.

 

The Wii is going to be making games that are more graphically impressive than what we have seen so far, and what we saw last generation.

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mjarantilla

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#79 mjarantilla
Member since 2002 • 15721 Posts

Someone's blog... failure.

Nintendo is reluctant to release the full spec's and frankly from what we've seen the Wii is struggling to maintain PS2 standard graphics let alone 2x the Xbox 1.

Sheep leave it alone.

Hoobinator
"Struggling"?
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loco145

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#80 loco145
Member since 2006 • 12226 Posts

Sonic for Wii

 

Sonic Xbox360

 

Conclusion, Wii graphics just sucks, theres no other way around it. We who bought Wiis didn't buy it for graphics, we bought it for innoviation.

Click_Clock
Tha's a cutscene from Sonic 06. ANd Sonic Wii looks good.
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WiiForAll

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#81 WiiForAll
Member since 2007 • 234 Posts

I get the feeling that fanboys who brag about how great their system's graphics are and put-down anything that doesn't meet their standards are the same type of people who think they have to have the hottest women and best-looking cars to be happy. All of these things become status symbols and are ultimately just used to show-off, not to actually enjoy what they are on the inside.

The Wii has already proven that it can produce good enough graphics to create convincing virtual worlds for me to play in, with pleasing sights and interactive environments. That's all I ask for.

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Gears360

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#82 Gears360
Member since 2007 • 1356 Posts

 

you know what sheep ....

pray that the wii doesnt have specs any better than those we already know, cause if its better then the graphics embarassment will be 2x more powerful