The most disappointing game sequels, preqel, or spin-off of this gen.

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TheEngima683

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#1 TheEngima683
Member since 2010 • 88 Posts

Here are my biggest disappointments of this gen:

  • Perfect Dark Zero: It's not as bad as many fans of the original make it out to be, but it's not as great as Greg Kasavin made it out to be either. It's a decent multi-player shooter, that could've been so much better. It's worse than the original, which is surprising, considering the original PD is dated.
  • Gears of War 2: The single-player is better than the original (despite the atrocious story and final boss) and Horde Mode was an awesome addition, but the multi-player seemed like it was programmed by retarded lab monkeys.
  • Modern Warfare 2: It probably had the buggiest, broken, and most unbalance multi-player component I've ever experienced in a shooter. The single-player is good, but it's not as hard hitting as the original. Spec-ops is the only reasons why I haven't sold my copy.
  • The Chronicles of Riddick: Assault on Dark Athena: It's like a mediocre straight to DVD sequel to a great summer blockbuster.
  • Metroid: Other M: It doesn't mesh a variety of gameplay elements very well, and it has one of the worst stories in a video game in recent memory.
  • Mafia II: It's not bad, but it doesn't hold a candle to it's predecessor.
  • Far Cry 2: So much wasted potential...
  • Command & Conquer 4: Don't even get me started on this!
  • Final Fantasy XIII: It ain't good, and it isn't bad either. It's merely an average RPG, to a great JRPG franchise.
  • Mercenaries 2: DAMN YOU EA!!!
  • God of War III: The first acti is breathtaking and mesmerizing, but the goes downhill from there. It's good, but doesn't send-off the franchise with a bang. The story and ending were terrible to boot.
  • Gran Turismo 5: It's a good, but not a great game. For a game that was developtment for five years, it seems rushed.
  • Halo: Reach: It's sends-off Bungie's phenomenal franchise with a whimper. For it's weak story, forgettable characters, lackluster campaign, busted mechanics, unbalance multi-player, and left many empty promises. It isn't a bad game, but definitely a bad Halo game. Forge World and FireFight 2.0 were the only reasons why I haven't sold it yet.
  • Resident Evil 5: I have to admit, it's not bad like many whiners make it out to be. In fact, it's a solid co-op game. But RE4 is far superior.
  • The Legend of Zelda: Twilight Princes: It's a great game, but the formula is got stale at this point. And the whole "Link can turn into a Wolf!!!" didn't freshen up things either. Jeff Gerstmann rightfully gave this game an 8.8
  • Metal Gear Solid 4: It's this gen's MGS2. No, that isn't a compliment.

Now before I'm flamed by a mob of rabid Nintendo, MGS, and Halo fanatics, share video game sequels/sequels/spin-offs that disappointed you this gen.

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KC_Hokie

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#2 KC_Hokie
Member since 2006 • 16099 Posts
Mercenaries 2. What a disappointment considering the first one was one of my favorite games.
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Master_ShakeXXX

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#3 Master_ShakeXXX
Member since 2008 • 13361 Posts
Resident Evil 5
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jasonharris48

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#4 jasonharris48
Member since 2006 • 21441 Posts

Add Soul Calibur 4, Tekken 6, Ninja Gaiden 2, Metal Gear Solid 4 (story and character wise), Silent Hill Homecoming to the list.

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TheEngima683

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#5 TheEngima683
Member since 2010 • 88 Posts

Add Soul Calibur 4, Tekken 6, Ninja Gaiden 2, Metal Gear Solid 4 (story and character wise), Silent Hill Homecoming to the list.

jasonharris48

I already added MGS4, but added too many games on my list. There were just so many disappointing game sequels this gen. Developers should just abandon these popular franchises, and then move on with something new.

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Diviniuz

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#6 Diviniuz
Member since 2009 • 6460 Posts
Fallout NV, GoW3, and Fable 3 for this year too tired to think of this entire generation
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Raymundo_Manuel

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#7 Raymundo_Manuel
Member since 2010 • 4641 Posts

I'm not going to go into great detail, but I'll name a few :)

Call of Duty 4: Modern Warfare - I just thought it was awful. End of story :P One of the worst games I've ever played.

Halo Reach - I played the beta (I know I know), and just got bored of it very quickly, and this is coming from someone with over 2,000 games in Halo 3 multiplayer :shock:

God of War 3 - I never played the first two games, but I must say I was incredibly disappointed by this game :P It goes up there with CoD4 for me.

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soulitane

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#8 soulitane
Member since 2010 • 15091 Posts
Fable 2, played the hell out of the first but couldn't bring myself to even finish the 2nd more than once.
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Sky-

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#9 Sky-
Member since 2010 • 4682 Posts

At the top of my head, New Super Mario Bros. Wii comes to mind. While it is reminiscent of the NES and SNES era Mario titles and contains a huge amount of nostalgia, going back to it after playing Super Mario Galaxy 2 seems like a huge step back. New Super Mario Bros. Wii is well-crafted, but it plays it too safe and I feel like it had a lot of untapped potential.

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TheEngima683

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#10 TheEngima683
Member since 2010 • 88 Posts

I'm not going to go into great detail, but I'll name a few :)

Call of Duty 4: Modern Warfare - I just thought it was awful. End of story :P One of the worst games I've ever played.

Halo Reach - I played the beta (I know I know), and just got bored of it very quickly, and this is coming from someone with over 2,000 games in Halo 3 multiplayer :shock:

God of War 3 - I never played the first two games, but I must say I was incredibly disappointed by this game :P It goes up there with CoD4 for me.

Raymundo_Manuel

If you thought the beta was dull, wait till you play the full game. It's actually worse than the beta.

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yellosnolvr

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#11 yellosnolvr
Member since 2005 • 19302 Posts
STALKER Clear Sky: The first STALKER was so immensely spectacular that I was severely underwhelmed by this game. And when i wasn't underwhelmed, I was frustrated after my game crashed. GTA4: It didn't carry the magic that the previous games had. Maybe its because im older, but even then, gaming itself is older so i guess it wouldn't make much of a difference. But all I know is, while GTA4 was definitely one of the better games (if not best) I have played on my xbox 360, i was expecting a lot more.
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TheEngima683

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#12 TheEngima683
Member since 2010 • 88 Posts

STALKER Clear Sky: The first STALKER was so immensely spectacular that I was severely underwhelmed by this game. And when i wasn't underwhelmed, I was frustrated after my game crashed. GTA4: It didn't carry the magic that the previous games had. Maybe its because im older, but even then, gaming itself is older so i guess it wouldn't make much of a difference. But all I know is, while GTA4 was definitely one of the better games (if not best) I have played on my xbox 360, i was expecting a lot more.yellosnolvr
Ugghhh! Clear Sky was simply a disaster of epic proportions. Hell, I'd take Far Cry 2 over the second S.T.A.L.K.E.R. game.

I'm actually one of the few who prefere GTAIV over prior GTA games. The 98% of the missions of every pre-GTAIV game frustrated me to no end.

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lordreaven

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#13 lordreaven
Member since 2005 • 7239 Posts
Mercenaries 2. What a disappointment considering the first one was one of my favorite games. KC_Hokie
Mercs 1 was one of my favourite Xbox one games (Stubbs the Zombie being my fav). Mercs 2 was meh. I consider JC2 Mercs 1 spiritual succesor.
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LegatoSkyheart

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#14 LegatoSkyheart
Member since 2009 • 29733 Posts

Compared to the other Metroid games, I agree with Other M. But It's still enjoyable.

Fable 3 has it's moments but I liked the menu system of 2 better,

Mario Party 8 was a disappointment, Guitar Hero 5 just didn't feel like Guitar Hero 2, Soul Calibur 4 is no Soul Calibur 2 and that's all I can say.

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DJ-Lafleur

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#15 DJ-Lafleur
Member since 2007 • 35604 Posts

The only one that comes to mind for me is Yoshi's Island DS. Terrible compared to the original YI on SNES.

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Seabas989

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#16 Seabas989
Member since 2009 • 13567 Posts

Metroid Prime 3 Corruption. A great game but not as great as Prime 1 and 2.

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Raymundo_Manuel

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#17 Raymundo_Manuel
Member since 2010 • 4641 Posts

[QUOTE="Raymundo_Manuel"]

Halo Reach - I played the beta (I know I know), and just got bored of it very quickly, and this is coming from someone with over 2,000 games in Halo 3 multiplayer :shock:

TheEngima683

If you thought the beta was dull, wait till you play the full game. It's actually worse than the beta.

Well, I have a friend who loves Halo, so I could go play it anytime I want to.

I just haven't, and don't really care to :P Not after that boring beta. My hype dropped off entirely after that.

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yellosnolvr

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#18 yellosnolvr
Member since 2005 • 19302 Posts

[QUOTE="yellosnolvr"]STALKER Clear Sky: The first STALKER was so immensely spectacular that I was severely underwhelmed by this game. And when i wasn't underwhelmed, I was frustrated after my game crashed. GTA4: It didn't carry the magic that the previous games had. Maybe its because im older, but even then, gaming itself is older so i guess it wouldn't make much of a difference. But all I know is, while GTA4 was definitely one of the better games (if not best) I have played on my xbox 360, i was expecting a lot more.TheEngima683

Ugghhh! Clear Sky was simply a disaster of epic proportions. Hell, I'd take Far Cry 2 over the second S.T.A.L.K.E.R. game.

I'm actually one of the few who prefere GTAIV over prior GTA games. The 98% of the missions of every pre-GTAIV game frustrated me to no end.

i can definitely see why you would prefer gta4 over the others, because the missions were so much better. its just missing something :(
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walkingdream

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#19 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="TheEngima683"]

[QUOTE="Raymundo_Manuel"]

Halo Reach - I played the beta (I know I know), and just got bored of it very quickly, and this is coming from someone with over 2,000 games in Halo 3 multiplayer :shock:

Raymundo_Manuel

If you thought the beta was dull, wait till you play the full game. It's actually worse than the beta.

Well, I have a friend who loves Halo, so I could go play it anytime I want to.

I just haven't, and don't really care to :P Not after that boring beta. My hype dropped off entirely after that.

You guys are weird i hated Halo 3 but love Reach MP :P I really think homeages much more to the CE halo crowd rather than 2 3 and fanbase.
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TheEngima683

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#20 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="TheEngima683"]

[QUOTE="Raymundo_Manuel"]

Halo Reach - I played the beta (I know I know), and just got bored of it very quickly, and this is coming from someone with over 2,000 games in Halo 3 multiplayer :shock:

Raymundo_Manuel

If you thought the beta was dull, wait till you play the full game. It's actually worse than the beta.

Well, I have a friend who loves Halo, so I could go play it anytime I want to.

I just haven't, and don't really care to :P Not after that boring beta. My hype dropped off entirely after that.

Keep your high meter low, and just stick with Halo 3.

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TheEngima683

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#21 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="Raymundo_Manuel"]

[QUOTE="TheEngima683"]If you thought the beta was dull, wait till you play the full game. It's actually worse than the beta.

walkingdream

Well, I have a friend who loves Halo, so I could go play it anytime I want to.

I just haven't, and don't really care to :P Not after that boring beta. My hype dropped off entirely after that.

You guys are weird i hated Halo 3 but love Reach MP :P I really think homeages much more to the CE halo crowd rather than 2 3 and fanbase.

Funny, I was big fan of the first three Halo games. Halo: CE containing my favorite or my 2nd favorite campaign in the series. I was hoping Halo: Reach would contain the best campaign and the best multi-player in the series. It ends up being a bastard, mutilated child of the franchise. I find it hilarious how you compare it with CE, because I don't remember CE having bloom, corny Armor Abilities, and s****y maps.

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SpideR_CentS

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#22 SpideR_CentS
Member since 2006 • 4766 Posts

Gran Turismo 5

Fable III

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speedfog

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#23 speedfog
Member since 2009 • 4966 Posts

Enemy territory quake wars for the console could have been better.

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carljohnson3456

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#24 carljohnson3456
Member since 2007 • 12489 Posts
Gears 2 and GTA IV are the ones that come to mind for me. Both are good games, but disappointed me.
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Deathtransit

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#25 Deathtransit
Member since 2007 • 3086 Posts
Meh, any sequel can be someones disappointment. Even though MGS4 had some heavy handed storytelling it had quite a few spectacular moments and I still love it. Plus, it got a 10 here, so eat it! :P Anyways some real disappointments are RE5 and NG2, it's pretty inarguable they fell short of their predecessors. Also POP 2008 and UT3, though I still love that game. And of course Fable 2 and 3.
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TheEngima683

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#26 TheEngima683
Member since 2010 • 88 Posts

Meh, any sequel can be someones disappointment. Even though MGS4 had some heavy handed storytelling it had quite a few spectacular moments and I still love it. Plus, it got a 10 here, so eat it! :P Anyways some real disappointments are RE5 and NG2, it's pretty inarguable they fell short of their predecessors. Also POP 2008 and UT3, though I still love that game. And of course Fable 2 and 3. Deathtransit
Yup, it spectacularly wraps up everything with nano-machines...

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gamebreakerz__

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#27 gamebreakerz__
Member since 2010 • 5120 Posts
MW2. Yuck.
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Deathtransit

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#28 Deathtransit
Member since 2007 • 3086 Posts

[QUOTE="Deathtransit"]Meh, any sequel can be someones disappointment. Even though MGS4 had some heavy handed storytelling it had quite a few spectacular moments and I still love it. Plus, it got a 10 here, so eat it! :P Anyways some real disappointments are RE5 and NG2, it's pretty inarguable they fell short of their predecessors. Also POP 2008 and UT3, though I still love that game. And of course Fable 2 and 3. TheEngima683

Yup, it spectacularly wraps up everything with nano-machines...

What's wrong with nano machines?
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lamprey263

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#29 lamprey263
Member since 2006 • 45436 Posts
Bioshock 2 - one of the reasons the big daddies were so cool in the original Bioshock was because they were so tough, hard to kill, very intimidating, lurkers were scary because they were somewhat regular people like the main character, only crazy, feral, and numerous, making the character of this game a big daddy took all that away, adding the big sister didn't do much to replace that... don't get me wrong, I still enjoyed the game some, but it had much more potential Kane & Lynch 2 - I had high hopes for the first game, but was disappointed with the final product, some of the things that ruined the game were so small I thought that if they only refined some things the game would be perfect, I looked forward to the sequel thinking they'd get it right but apparently they're proved to be reliably disappointing Alien vs Predator - not really a sequel, but another addition to the franchise(s), this latest game was a big disappointment, I actually somewhat enjoyed the colonial marine campaign, though it wasn't spectacular, I would have liked the entire game if only the alien and predator campaigns weren't much weaker, plus the online modes and matchmaking were horrible, ideal in design but without decent servers and a healthy online community it was a rather wasted effort
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Ace6301

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#30 Ace6301
Member since 2005 • 21389 Posts
Farcry 2 gets the worst sequel award. It's not just a bad sequel to a good game either, it's just a bad game all around.
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TheEngima683

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#31 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="TheEngima683"]

[QUOTE="Deathtransit"]Meh, any sequel can be someones disappointment. Even though MGS4 had some heavy handed storytelling it had quite a few spectacular moments and I still love it. Plus, it got a 10 here, so eat it! :P Anyways some real disappointments are RE5 and NG2, it's pretty inarguable they fell short of their predecessors. Also POP 2008 and UT3, though I still love that game. And of course Fable 2 and 3. Deathtransit

Yup, it spectacularly wraps up everything with nano-machines...

What's wrong with nano machines?

It was a cheap plot device to cover plot holes and loose ends. The story in MGS4 tried to explain almost everything with logic. Which doesn't work in MGS. MGS is a whacky, over-the-top spy drama. In MGS4, they try too hard to make it seem grittier and realistic than prior MGS titles.

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carljohnson3456

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#32 carljohnson3456
Member since 2007 • 12489 Posts
Bioshock 2lamprey263
Man I have to admit, while I didnt think Bioshock 2 was as ground breaking as Bioshock (obviously) I think the gameplay was much improved. I loved Bioshock 2.
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TheEngima683

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#33 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="lamprey263"]Bioshock 2carljohnson3456
Man I have to admit, while I didnt think Bioshock 2 was as ground breaking as Bioshock (obviously) I think the gameplay was much improved. I loved Bioshock 2.

I agree, but it doesn't have that special spark that the original had. The gameplay certainly improved, but the storytelling and atmosphere were far inferior. It's just that the game was unnecessary, because there was no reason to visit Rapture again, when everything was already wrapped-up in the first game.

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walkingdream

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#34 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="walkingdream"][QUOTE="Raymundo_Manuel"]

Well, I have a friend who loves Halo, so I could go play it anytime I want to.

I just haven't, and don't really care to :P Not after that boring beta. My hype dropped off entirely after that.

TheEngima683

You guys are weird i hated Halo 3 but love Reach MP :P I really think homeages much more to the CE halo crowd rather than 2 3 and fanbase.

Funny, I was big fan of the first three Halo games. Halo: CE containing my favorite or my 2nd favorite campaign in the series. I was hoping Halo: Reach would contain the best campaign and the best multi-player in the series. It ends up being a bastard, mutilated child of the franchise. I find it hilarious how you compare it with CE, because I don't remember CE having bloom, corny Armor Abilities, and s****y maps.

It just my opinion man, for example CE always gave you the feeling of solid. 2 and 3 always felt very floaty and to fast paced for me. Longer reloads were back if you emptied the entire clip, vehicle health, fall damage, assualt rifle beefed, true pistol is back, among other things. I never said it was a true remake, all i said it homages back to CE in some respect rather than 2 and 3.

And personally i thought the campaign was great, far better than 2 and 3. Reach isn't for everybody i get it, but it clearly isnt a broken game like you make it out to be. (lack of maps is a problem however)

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jasonharris48

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#35 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="TheEngima683"]

[QUOTE="Deathtransit"]Meh, any sequel can be someones disappointment. Even though MGS4 had some heavy handed storytelling it had quite a few spectacular moments and I still love it. Plus, it got a 10 here, so eat it! :P Anyways some real disappointments are RE5 and NG2, it's pretty inarguable they fell short of their predecessors. Also POP 2008 and UT3, though I still love that game. And of course Fable 2 and 3. Deathtransit

Yup, it spectacularly wraps up everything with nano-machines...

What's wrong with nano machines?

Nothing except when it is used as a cheap plot device to resolve plot holes and make sense of things.

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Deathtransit

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#36 Deathtransit
Member since 2007 • 3086 Posts
@Enigma: Wow, that's kind of facepalmish. MGS4 wasn't over the top enough for you? Did we play the same game? MGS has always been a blend of whackiness and political and tecnological intrigue, and MGS4 was no different.
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Sp4rtan_3

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#37 Sp4rtan_3
Member since 2010 • 3495 Posts

Every single Rare game.

M$ and the 360 butchered what was Rare's amazing image.

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Deathtransit

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#38 Deathtransit
Member since 2007 • 3086 Posts

[QUOTE="Deathtransit"][QUOTE="TheEngima683"]Yup, it spectacularly wraps up everything with nano-machines...

jasonharris48

What's wrong with nano machines?

Nothing except when it is used as a cheap plot device to resolve plot holes and make sense of things.

I think you guys take your video game stories a little too seriously. Look at Dexter, full of cheap plot devices! :)
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lamprey263

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#39 lamprey263
Member since 2006 • 45436 Posts
Farcry 2 gets the worst sequel award. It's not just a bad sequel to a good game either, it's just a bad game all around.Ace6301
I actually liked Far Cry 2, never played the previous Far Cry game or games, what was so disappointing? I imagine that people that played the previous games were the ones disappointed with FC2, that's why I'm asking.
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jasonharris48

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#40 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jasonharris48"]

[QUOTE="Deathtransit"] What's wrong with nano machines? Deathtransit

Nothing except when it is used as a cheap plot device to resolve plot holes and make sense of things.

I think you guys take your video game stories a little too seriously. Look at Dexter, full of cheap plot devices! :)

No I'm just not a fan of poor writing and using awful plot devices as cop outs due to bad writing. (same goes to Dexter and some of the story related flaws it contains) Still love that show though

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TheEngima683

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#41 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="TheEngima683"]

[QUOTE="walkingdream"] You guys are weird i hated Halo 3 but love Reach MP :P I really think homeages much more to the CE halo crowd rather than 2 3 and fanbase. walkingdream

Funny, I was big fan of the first three Halo games. Halo: CE containing my favorite or my 2nd favorite campaign in the series. I was hoping Halo: Reach would contain the best campaign and the best multi-player in the series. It ends up being a bastard, mutilated child of the franchise. I find it hilarious how you compare it with CE, because I don't remember CE having bloom, corny Armor Abilities, and s****y maps.

It just my opinion man, for example CE always gave you the feeling of solid. 2 and 3 always felt very floaty and to fast paced for me. Longer reloads were back if you emptied the entire clip, vehicle health, fall damage, assualt rifle beefed, true pistol is back, among other things. I never said it was a true remake, all i said it homages back to CE in some respect rather than 2 and 3.

And personally i thought the campaign was great, far better than 2 and 3. Reach isn't for everybody i get it, but it clearly isnt a broken game like you make it out to be. (lack of maps is a problem however)

There's just so many things that is wrong with your post.

  1. Longer reloadtimes actually slowers the gameplay and leaves players helpless in desperate situations.
  2. Individualizing players health with the vehicles health didn't resolve or help anything, but in fact they made things worse. http://www.bungie.net/Forums/posts.aspx?postID=54722377
  3. It's not as floaty as Halo 2 or 3, but the physics are still floaty.
  4. The pistol isn't much different from Halo 3's pistol, aside from the scope. It would've been semi-useful, if it weren't for bloom.
  5. The assault rifle was one of, if not, the most underpowered weapon in the game. It's shots are spastic, and the amount of damage it inflicts was pathetic. The assault rifle from Halo 3 may not have felt as powerful as Reach's AR, but it was certainly more useful.

I like some of the omages it made to CE, such as health bars and fall damage. But it omaged too much towards Halo: CE. Therefore, making it unbalance than any other Halo game before. Halo: CE was great, but face it, it was the most unbalance of all the Halo games prior to Reach. Mainly due to the indestructible UNSC vehicles and the godlike pistol.

As for the campaign, prior Halo titles were significantly better. They at least had varied mission objectives and set-pieces. In Reach, mission objectives often repeated themselves and every battle played-out like a FireFight mode. Gameplay elements like jetpack platforming, auto-turret defense, space combat, MAC gun, and on-rails shooting segments would've freshen things up. But they were bland and brief. Rendering them as forgettable gimmicks to the campaign. Prior Halo games never catered towards gimmicks, aside from ODST.

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Deathtransit

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#42 Deathtransit
Member since 2007 • 3086 Posts

[QUOTE="Deathtransit"][QUOTE="jasonharris48"] Nothing except when it is used as a cheap plot device to resolve plot holes and make sense of things.

jasonharris48

I think you guys take your video game stories a little too seriously. Look at Dexter, full of cheap plot devices! :)

No I'm just not a fan of poor writing and using awful plot devices as cop outs due to bad writing. (same goes to Dexter and some of the story related flaws it contains) Still love that show though

Yeah, I'm not going to defend the storytelling in MGS4 or any game really. MGS3 did have a much better story, but MGS4 had numerous incredible gameplay moments which balanced it out for me.
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worknow222

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#43 worknow222
Member since 2007 • 1816 Posts

[QUOTE="walkingdream"][QUOTE="Raymundo_Manuel"]

Well, I have a friend who loves Halo, so I could go play it anytime I want to.

I just haven't, and don't really care to :P Not after that boring beta. My hype dropped off entirely after that.

TheEngima683

You guys are weird i hated Halo 3 but love Reach MP :P I really think homeages much more to the CE halo crowd rather than 2 3 and fanbase.

Funny, I was big fan of the first three Halo games. Halo: CE containing my favorite or my 2nd favorite campaign in the series. I was hoping Halo: Reach would contain the best campaign and the best multi-player in the series. It ends up being a bastard, mutilated child of the franchise. I find it hilarious how you compare it with CE, because I don't remember CE having bloom, corny Armor Abilities, and s****y maps.

well all to his own opinion but I loved Halo reach Best FPS i have played.(ive played so much) story was epic(read the books gives you a very good insight on halo reachs story) anyway games i hated and such would be Fear 2 I loved it but compared to the first it just isnt better

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EliteM0nk3y

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#44 EliteM0nk3y
Member since 2010 • 3382 Posts

Mercenaries 2: Not a bad game, just not as fun. I am also short 75G because of glitches in the game.

Splinter Cell Conviction: I don't mind that the gameplay has been changed, but both SP and MP weren't very good. The SP was too short and was not set up as a Splinter Cell game. Except for a couple levels here and there, I felt as if I was playing Ghost Recon but it was called Splinter Cell instead. The lack of any true MP was also dissappointing. Something similar to the Spies vs Mercs would have been nice. And while I hear the Coop campaign is fun, i can't play it since none of my friends have it.

Fallout New Vegas: Despite the fact that the glitches and bugs have been taken care (for the most part), I just can't get into it. It takes too long to find a decent weapon and all the quests are tied together making it annoying if I want to finish one but I am not able to cause I haven't finished a different quest. Those are my biggest problems, there are more but I am too laszy to type them.

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jasonharris48

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#45 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jasonharris48"]

[QUOTE="Deathtransit"] I think you guys take your video game stories a little too seriously. Look at Dexter, full of cheap plot devices! :)Deathtransit

No I'm just not a fan of poor writing and using awful plot devices as cop outs due to bad writing. (same goes to Dexter and some of the story related flaws it contains) Still love that show though

Yeah, I'm not going to defend the storytelling in MGS4 or any game really. MGS3 did have a much better story, but MGS4 had numerous incredible gameplay moments which balanced it out for me.

The gameplay was pretty good although I hated ch. 3

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TheEngima683

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#46 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="Ace6301"]Farcry 2 gets the worst sequel award. It's not just a bad sequel to a good game either, it's just a bad game all around.lamprey263
I actually liked Far Cry 2, never played the previous Far Cry game or games, what was so disappointing? I imagine that people that played the previous games were the ones disappointed with FC2, that's why I'm asking.

Far Cry 2 was almost entirely different from past Far Cry titles. It was disappointing because it had a lot of untapped potential. The landscapes of Africa were beautifully designed, but were empty. There wasn't much going on, and there was sparse wild life. UbiSoft hyped up the A.I. for the game, as if it were to have one of the most advanced A.I. in the industry. In reality, it was one of the most broken. They're able to hit you from miles away, through foliage, brushes, and night time without any goddamn nightvision goggles. Being able to approach missions with stealth is rendered useless due to the insane A.I.

The missions were repetitive, as they consisted of three goals:

  1. Blow s*** up
  2. Assassinate somebody
  3. Steal something

Traveling wouldn't be such a a chore, if everybody was shooting at you without any context and if enemy guard posts didn't constantly respond. It made traveling a tedious chore. There were so many promises that were made that didn't come into play in the final game. Such as siding with different factions would heavily impact different outcomes of the plot and gameplay. This game is a failure to what it could've been. It isn't a terrible game, but it certainly wasn't GOTY of 2008 either.

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walkingdream

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#47 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="walkingdream"]

[QUOTE="TheEngima683"]Funny, I was big fan of the first three Halo games. Halo: CE containing my favorite or my 2nd favorite campaign in the series. I was hoping Halo: Reach would contain the best campaign and the best multi-player in the series. It ends up being a bastard, mutilated child of the franchise. I find it hilarious how you compare it with CE, because I don't remember CE having bloom, corny Armor Abilities, and s****y maps.

TheEngima683

It just my opinion man, for example CE always gave you the feeling of solid. 2 and 3 always felt very floaty and to fast paced for me. Longer reloads were back if you emptied the entire clip, vehicle health, fall damage, assualt rifle beefed, true pistol is back, among other things. I never said it was a true remake, all i said it homages back to CE in some respect rather than 2 and 3.

And personally i thought the campaign was great, far better than 2 and 3. Reach isn't for everybody i get it, but it clearly isnt a broken game like you make it out to be. (lack of maps is a problem however)

There's just so many things that is wrong with your post.

  1. Longer reloadtimes actually slowers the gameplay and leaves players helpless in desperate situations.
  2. Individualizing players health with the vehicles health didn't resolve or help anything, but in fact they made things worse. http://www.bungie.net/Forums/posts.aspx?postID=54722377
  3. It's not as floaty as Halo 2 or 3, but the physics are still floaty.
  4. The pistol isn't much different from Halo 3's pistol, aside from the scope. It would've been semi-useful, if it weren't for bloom.
  5. The assault rifle was one of, if not, the most underpowered weapon in the game. It's shots are spastic, and the amount of damage it inflicts was pathetic. The assault rifle from Halo 3 may not have felt as powerful as Reach's AR, but it was certainly more useful.

I like some of the omages it made to CE, such as health bars and fall damage. But it omaged too much towards Halo: CE. Therefore, making it unbalance than any other Halo game before. Halo: CE was great, but face it, it was the most unbalance of all the Halo games prior to Reach. Mainly due to the indestructible UNSC vehicles and the godlike pistol.

As for the campaign, prior Halo titles were significantly better. They at least had varied mission objectives and set-pieces. In Reach, mission objectives often repeated themselves and every battle played-out like a FireFight mode. Gameplay elements like jetpack platforming, auto-turret defense, space combat, MAC gun, and on-rails shooting segments would've freshen things up. But they were bland and brief. Rendering them as forgettable gimmicks to the campaign. Prior Halo games never catered towards gimmicks, aside from ODST.

Well you seem well sorted out :P But wholeheartetlydisagree with many of your points. Now i could spend the next half an hour telling you why i disagree with your points. But i've got other things to do. Ill just say i like Reach a whole lot more in terms of Singleplayer and Multiplayer then Halo 3 or 2.

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TheEngima683

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#48 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="Deathtransit"][QUOTE="jasonharris48"] You guys are weird i hated Halo 3 but love Reach MP :P I really think homeages much more to the CE halo crowd rather than 2 3 and fanbase. jasonharris48

Funny, I was big fan of the first three Halo games. Halo: CE containing my favorite or my 2nd favorite campaign in the series. I was hoping Halo: Reach would contain the best campaign and the best multi-player in the series. It ends up being a bastard, mutilated child of the franchise. I find it hilarious how you compare it with CE, because I don't remember CE having bloom, corny Armor Abilities, and s****y maps.

well all to his own opinion but I loved Halo reach Best FPS i have played.(ive played so much) story was epic(read the books gives you a very good insight on halo reachs story) anyway games i hated and such would be Fear 2 I loved it but compared to the first it just isnt better

I've read the book Halo: The Fall of Reach, and I have to say that Reach did a poor job of handeling the destruction of Reach.

Why does everyone have to keep pulling out the "opinion" card? It's the saddest excuse of shutting down criticism.

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TheEngima683

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#49 TheEngima683
Member since 2010 • 88 Posts

[QUOTE="TheEngima683"]

[QUOTE="walkingdream"]It just my opinion man, for example CE always gave you the feeling of solid. 2 and 3 always felt very floaty and to fast paced for me. Longer reloads were back if you emptied the entire clip, vehicle health, fall damage, assualt rifle beefed, true pistol is back, among other things. I never said it was a true remake, all i said it homages back to CE in some respect rather than 2 and 3.

And personally i thought the campaign was great, far better than 2 and 3. Reach isn't for everybody i get it, but it clearly isnt a broken game like you make it out to be. (lack of maps is a problem however)

walkingdream

There's just so many things that is wrong with your post.

  1. Longer reloadtimes actually slowers the gameplay and leaves players helpless in desperate situations.
  2. Individualizing players health with the vehicles health didn't resolve or help anything, but in fact they made things worse. http://www.bungie.net/Forums/posts.aspx?postID=54722377
  3. It's not as floaty as Halo 2 or 3, but the physics are still floaty.
  4. The pistol isn't much different from Halo 3's pistol, aside from the scope. It would've been semi-useful, if it weren't for bloom.
  5. The assault rifle was one of, if not, the most underpowered weapon in the game. It's shots are spastic, and the amount of damage it inflicts was pathetic. The assault rifle from Halo 3 may not have felt as powerful as Reach's AR, but it was certainly more useful.

I like some of the omages it made to CE, such as health bars and fall damage. But it omaged too much towards Halo: CE. Therefore, making it unbalance than any other Halo game before. Halo: CE was great, but face it, it was the most unbalance of all the Halo games prior to Reach. Mainly due to the indestructible UNSC vehicles and the godlike pistol.

As for the campaign, prior Halo titles were significantly better. They at least had varied mission objectives and set-pieces. In Reach, mission objectives often repeated themselves and every battle played-out like a FireFight mode. Gameplay elements like jetpack platforming, auto-turret defense, space combat, MAC gun, and on-rails shooting segments would've freshen things up. But they were bland and brief. Rendering them as forgettable gimmicks to the campaign. Prior Halo games never catered towards gimmicks, aside from ODST.

Well you seem well sorted out :P But wholeheartetlydisagree with many of your points. Now i could spend the next half an hour telling you why i disagree with your points. But i've got other things to do. Ill just say i like Reach a whole lot more in terms of Singleplayer and Multiplayer then Halo 3 or 2.

I'll give you props for being civil about it, unlike with someother Halo fans...

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jasonharris48

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#50 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jasonharris48"]

[QUOTE="Deathtransit"]Funny, I was big fan of the first three Halo games. Halo: CE containing my favorite or my 2nd favorite campaign in the series. I was hoping Halo: Reach would contain the best campaign and the best multi-player in the series. It ends up being a bastard, mutilated child of the franchise. I find it hilarious how you compare it with CE, because I don't remember CE having bloom, corny Armor Abilities, and s****y maps.

TheEngima683

well all to his own opinion but I loved Halo reach Best FPS i have played.(ive played so much) story was epic(read the books gives you a very good insight on halo reachs story) anyway games i hated and such would be Fear 2 I loved it but compared to the first it just isnt better

I've read the book Halo: The Fall of Reach, and I have to say that Reach did a poor job of handeling the destruction of Reach.

Why does everyone have to keep pulling out the "opinion" card? It's the saddest excuse of shutting down criticism.

Dude, I didn't post that. I haven't played a Halo game since the first one and I know nothing of the franchise. :?