The most IMPORTANT FPS ever.....

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jbisco25

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#51 jbisco25
Member since 2004 • 976 Posts

GoldenEye: First FPS on a console done right.Slashkice

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foxhound_fox

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#52 foxhound_fox
Member since 2005 • 98532 Posts
Why do people keep saying DOOM, wolfenstein_3D came out first.laughingman42


Wolfenstein didn't stop entire schools and businesses.
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PullTheTricker

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#53 PullTheTricker
Member since 2006 • 4749 Posts

Duke Nukem 3D and Unreal Tournament

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laughingman42

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#54 laughingman42
Member since 2007 • 8730 Posts

[QUOTE="laughingman42"]Why do people keep saying DOOM, wolfenstein_3D came out first.foxhound_fox


Wolfenstein didn't stop entire schools and businesses.

hehe I remeber loading doom2 on every computer I could get my hads on in highschool, even though that was just a few years ago, it was fun as hell.

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Mstrchiefpwns

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#55 Mstrchiefpwns
Member since 2006 • 814 Posts

Gotta be doom

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REX3453

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#56 REX3453
Member since 2005 • 313 Posts
Halo shouldn't even be on this tbqh.
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foxhound_fox

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#57 foxhound_fox
Member since 2005 • 98532 Posts
hehe I remeber loading doom2 on every computer I could get my hads on in highschool, even though that was just a few years ago, it was fun as hell.laughingman42


Indeed. Doom set off the FPS genre in both the mainstream and the "offstream." Wolfenstein and some others may have built the foundation but it was Doom that built the entire building that the FPS genre calls home. Without Doom, there never would have been Half Life, Halo, Goldeneye, etc, etc.
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Bandit_Haze

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#58 Bandit_Haze
Member since 2005 • 4950 Posts

I like Halo, but i wouldn't consider it an important FPS, cos its not really revolutionary.. it was probably many peoples 1st fps, but so what...

Golden Eye, - as someone said, 1st console fps done right, with both good MP and SP

Half Life, most definatly

and even though i don't play it myself Counter Strike

But for me personally Unreal Tournament

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Jagazaar

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#59 Jagazaar
Member since 2007 • 1023 Posts

Wolfenstein 3D for pretty much inventing the genre and Doom for popularising it, but next is Half-Life for taking the early FPS formulas and ratcheting it up several notches. Halo IMO didn't do a whole lot of original things, just took a lot of FPS elements and did them really well.

Deus ExBioShockOwnz

To be fair, I love Deus Ex, but I think it's more of a First-Person-Action-RPG, personally.

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AdrianWerner

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#60 AdrianWerner
Member since 2003 • 28441 Posts
Is this a joke? Wolfenstein 3D or Doom. Those are the only two contenteders
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AdrianWerner

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#61 AdrianWerner
Member since 2003 • 28441 Posts

Glad lots of people are saying Half Life.. I am sure EA will give the PS3 people.. a great game when they are done porting it ROFLMAO!!! The Fast Food of Gaming!!!NitaraPwnzU

Considerng how weak HL2 looks on 360 (gameplay -wise, altough visualy it also doesn't hold a candle to fakefaktory mod) I don't think you should be bashing PS3 version.

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br0kenrabbit

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#62 br0kenrabbit
Member since 2004 • 18103 Posts
Wolfenstein 3D for pretty much inventing the genreJagazaar
I was playing multiplayer MIDI MAZE years before Wolfenstein.
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1carus

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#63 1carus
Member since 2004 • 1454 Posts

Wolfenstein 3d to pioneer
Doom for importance
Half Life to revolutionize

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-Tretiak

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#64 -Tretiak
Member since 2007 • 2416 Posts

It's all about DOOM baby!

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--ProtoMan--

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#65 --ProtoMan--
Member since 2007 • 1376 Posts
Goldeneye was my first thought when I saw the thread title.
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gingerdivid

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#66 gingerdivid
Member since 2006 • 7206 Posts

DOOM, easily.

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jg4xchamp

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#67 jg4xchamp
Member since 2006 • 64054 Posts
Doom, Goldeney, Halo Combat Evolved and the rest of the Halo franchise(halo 2 and 3)

All set the standard for Console shooters.

Which Halo 3 has done for this gen. Its the Total Package games others are not.
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Zeliard9

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#68 Zeliard9
Member since 2007 • 6030 Posts

Doom, without question... Of course it isn't even included on your list :|AfterShafter

The correct answer is Doom and Quake. It has to be both of them. Those two games together helped shape online gaming as a whole, period, not just shooters. Generally-speaking, Quake took what Doom did, made it 3D, and brought it to the Internet. And when it comes to just shooters, well, their influence is vast and overwhelming, at least as far as multiplayer is concerned. Half-Life moreso for the single-player, story-driven type shooters we started seeing afterwards.

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alanleatherman

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#69 alanleatherman
Member since 2005 • 628 Posts

wolf- to start out the fps

half life- for story driven fps

unreal or quake - multiplayer....unreal was my first and my fav

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Planeforger

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#70 Planeforger
Member since 2004 • 20101 Posts
[QUOTE="Planeforger"]

[QUOTE="Tylendal"]What about Turok for the N64. As far as I know, it was the first game to use the duel analog scheme (or at least analog and d-pad).Tylendal


It used the C buttons, actually (or was that just in the sequal?).

Anyway, I'd say that Wolfenstein3D in the most important - it took the FPRPG genre, simplified it, and added guns...and we've been playing them ever since.

But the C-Buttons are (in function) a D-pad. So it did introduce duel-analog control, did it not?

Yeah, I agreed with you. I'm just saying that it wasn't the D-pad. :D

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naval

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#71 naval
Member since 2003 • 11108 Posts

wolf- to start out the fps

half life- for story driven fps

unreal or quake - multiplayer....unreal was my first and my fav

alanleatherman

Wolfenstein 3d to pioneer
Doom for importance
Half Life to revolutionize

1carus

this is exactly what i think

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coakroach

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#72 coakroach
Member since 2005 • 1356 Posts

The most important fps ever is "halo" it introduce alot of fps virgins to the genre.ninjiijitsuu

Winner.

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subrosian

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#73 subrosian
Member since 2005 • 14232 Posts
Doom, Quake... competitive multiplayer FPS, tournaments, online gaming, graphics cards... PC gaming was changed forever, gaming as a whole - changed forever.

Deus Ex... nothing has ever lived up to it, and its influence has gone out the window in the console world.

Halo fanboys - you owe the fact a system like Xbox LIVE exists for multiplayer FPS gaming to early PC shooters - had these not come along, there would not be a Halo.
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Gamer46

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#74 Gamer46
Member since 2003 • 11304 Posts

DoomIbacai

Agreed.There are many games that have come since that do things much better but Doom started the FPS craze.

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azshorty2003

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#75 azshorty2003
Member since 2004 • 4651 Posts

Doom - Started it all (yes wolfenstein was 1st, but doom made the genre)

Goldeneye - the most important console fps, it brought the genre to consoles

Half-Life - proved and fps can have an amazing story, among many other things

Unreal Tournament - the king of online fps multiplayer (counter-strike didnt come until 2 years later)

The 4 most important fps's ever. Halo has no place on this list

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Spartan8907

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#76 Spartan8907
Member since 2006 • 3731 Posts
I say Half-Life. Hell, if I could fine my CD key, I'd play through it this weekend and still love it.
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gillri

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#77 gillri
Member since 2004 • 5926 Posts

Deus ExBioShockOwnz

Deus Ex aint a shooter, (one of my fav games, but its an RPG/adventure)

Doom (first true FPS, brilliant))

Halo (gameplay mechanics, vehicles, melee, grenades on the fly etc)

Half life (invented scripted sequences, awesome atmosphere)

Goldeneye (first FPS to integrate stealth with shooting)


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-wii60-

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#78 -wii60-
Member since 2007 • 3287 Posts
Killzone, its the example of how games flop.
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subrosian

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#79 subrosian
Member since 2005 • 14232 Posts
Killzone, its the example of how games flop.-wii60-


No... you're thinking of Daikatana
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godlyinsane

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#80 godlyinsane
Member since 2006 • 622 Posts

[QUOTE="AfterShafter"]Doom, without question... Of course it isn't even included on your list :|Zeliard9

The correct answer is Doom and Quake. It has to be both of them. Those two games together helped shape online gaming as a whole, period, not just shooters. Generally-speaking, Quake took what Doom did, made it 3D, and brought it to the Internet. And when it comes to just shooters, well, their influence is vast and overwhelming, at least as far as multiplayer is concerned. Half-Life moreso for the single-player, story-driven type shooters we started seeing afterwards.

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_AsasN_

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#81 _AsasN_
Member since 2003 • 3646 Posts
GoldenEye: First FPS on a console done right.Slashkice


Agreed! Goldeneye was great. Went through a hell of a lot of 4 player deathmatches. It was pretty addictive.
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og_lawz

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#82 og_lawz
Member since 2005 • 3491 Posts

Doom - Started it all (yes wolfenstein was 1st, but doom made the genre)

Goldeneye - the most important console fps, it brought the genre to consoles

Half-Life - proved and fps can have an amazing story, among many other things

Unreal Tournament - the king of online fps multiplayer (counter-strike didnt come until 2 years later)

The 4 most important fps's ever. Halo has no place on this list

azshorty2003

I agree with all of those. Except i'd include CS too for its realism, popularity and the accuracy of the damage system. imo it's something that revamped the fps genre.