The Nintendo Wii is a Formidable System

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hy4k

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#51 hy4k
Member since 2009 • 1790 Posts
[QUOTE="IronBass"] Or all of them together.

or none of them
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intro94

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#52 intro94
Member since 2006 • 2623 Posts

The Wii is best at Shooters and racing games, but it doesn't have any.

WiiMan21
save for the racing game that sold better than any PS360 racing game(or any PS360 game for that matter).Which reminds me im going to play that online now.
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HarlockJC

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#53 HarlockJC
Member since 2006 • 25546 Posts

The Wii is best at Shooters and racing games, but it doesn't have any.

WiiMan21
It seems to be the best at sports games, RTS and Point and clicks on a console system.
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foxhound_fox

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#54 foxhound_fox
Member since 2005 • 98532 Posts

1.you will be able to play 2 decades from now in your wii your hard copy saved on your SD of Metroid thanks to the VC.Maybe in fact, you can still use your old save files, which you might not be able to do with the SNES carts. 2.some third parties are reluctant.But the significant amount of them than do, provide ample and satisfying coverage. Indie developers , specially the case of World of Goo, admitted higher returns on the wiiware than on the PC download market.Seems to me that if they care about their finances ,they will go where the players actually pay for their games. Hardware limitations often only work against certain narrow minded developers. Indie developers who doesnt have the millions to shell just to satisfy the minimun bare visual requirements of the other consoles, and take dev time from actually fun factor, such as the mentioned in the original post, are the ones sided with the wii. There was a prince of persia for the wii.And ubisoft admitted later that even tho the system limitations of the latest POP were what held them back originally, it wasnt the best desicion.So what do you think of "never on the wii". Assasins Creed was on the DS...Never?i wouldnt bet on that word. Mirrors edge isnt a particulary good example of a game most core wii owners would care about. Sure it was fun (and had some wii boards), but then again.. And then there DMC 4. Well if capcom did Dead Rising, you will never feel safe saying never. On the other hand, who cares?Wii still keeps getting amazing and exclusive titles like Sky Crawlers or LKS, from the very exact same developers you claim wont touch the wii(AKA ubisoft). Never say never.

intro94


1) If you have to re-download your ROM, it won't be available if the service is offline. Storage mediums can corrupt data very easily, especially after long periods of time. It has been very common since the beginning of data storage. SNES carts have been running for 20 years now... they'll keep running for another 20. They don't degrade like disc media.

2) The only reason the World of Goo developers didn't see high profits on PC was because they made the mistake of not releasing it exclusively on Steam, where non-invasive DRM prevents large scale piracy. The PC is the largest and fastest growing platform in the world and all the consoles, handhelds and PC's alike suffer from equal amounts of piracy. You only hear about it more on PC since its such a gigantic platform.

3) You can't get Anti-Aliasing on a Wii... or many other types of more advanced rendering technology. Its not that developers are "narrow-minded" its that the hardware isn't capable of running newer graphics technologies. That is a fact.

The DS is not the Wii... and AC on the DS is nothing like it is on the 360/PS3/PC. They are entirely different games. Mirror's Edge is a fine example. It is an amazingly forward-thinking game that attempted to re-write movement in the first-person perspective. You cannot go by aggregate review scores. The game did something that has not been done before... and is not on the Wii. Wii owners would care about it if they could get it for their Wii's.

Dead Rising on the Wii is nothing like Dead Rising on the 360. The game's are entirely different. The Wii version is so incredibly piss poor it doesn't deserve the "Dead Rising" moniker. The only things the two games share is name and setting. The plot, gameplay and entire structure of the game itself is different. There is even picture taking in the Wii version... the main reason why Frank West was there was to report on the events taking place! The RE4 engine is used for the gameplay. Instead of a third-person hack-n-slash like it is on the 360, its RE4 in Dead Rising clothes. Its like saying GRAW for the 360 (a third-person shooter) is the same as GRAW on the PC (a first-person shooter). The alteration of the gameplay accounts for different games.

Devil May Cry 4 won't be happening. The NT Framework engine does not run on the Wii. Period. It is too advanced of technology for it to handle, and it would cost Capcom millions to rewrite the entire code for the Wii... and then even more to port the games to it. And in the end would be a waste of time because the games were designed with 360/PS3 hardware in mind... not and over-clocked Gamecube barely more powerful than the Xbox.

The Wii is still far behind in terms of quality games overall. Exclusive AAA's and multiplat AAA's are the exact same thing. There is no difference between them... and the 360 has the most for a console this generation... and the highest game attachment rate. Despite trailing the Wii's install base by a good 25 million units. Unlike last generation, hardware sales do not correlate to the most, best games.

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opex07

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#55 opex07
Member since 2007 • 2236 Posts

It kind of hurts your argument that the Wii is a Formidable system, when it isn't even formidable enough for you to purchase.

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flazzle

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#56 flazzle
Member since 2007 • 6507 Posts

1) If you have to re-download your ROM, it won't be available if the service is offline. Storage mediums can corrupt data very easily, especially after long periods of time. It has been very common since the beginning of data storage. SNES carts have been running for 20 years now... they'll keep running for another 20. They don't degrade like disc media.

foxhound_fox

Well, if you are ignorant to put yourself in a position where you have to re-download your ROM before it's no longer available, you deserve it. You can keep them on your SD card, and even back that up.

Not all SNES carts last forever. I don't know where you got that information from. What magic material are they from?

If you SNES game requires a battery, have fun changing it.

Plus you also assume your SNES is going to work forever, not to mention the controllers. And personally I think the quality of a Wii connection compared to an SNES connection is better.

Above all though, the availablity of the games on the VC is excellent. The games they offer can't simply be found at garage sales down the street as many like to claim. Buying them through EBAY isn't much cheaper and can be more expensive, and sometimes you just might be buying that one SNES game that doesn't work...believe it or not

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webhead921

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#58 webhead921
Member since 2009 • 684 Posts

Dead Rising on the Wii is nothing like Dead Rising on the 360. The game's are entirely different. The Wii version is so incredibly piss poor it doesn't deserve the "Dead Rising" moniker. The only things the two games share is name and setting. The plot, gameplay and entire structure of the game itself is different. There is even picture taking in the Wii version... the main reason why Frank West was there was to report on the events taking place! The RE4 engine is used for the gameplay. Instead of a third-person hack-n-slash like it is on the 360, its RE4 in Dead Rising clothes. Its like saying GRAW for the 360 (a third-person shooter) is the same as GRAW on the PC (a first-person shooter). The alteration of the gameplay accounts for different games.

foxhound_fox

FYI, the plot is exactly the same on both versions

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foxhound_fox

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#59 foxhound_fox
Member since 2005 • 98532 Posts

Well, if you are ignorant to put yourself in a position where you have to re-download your ROM before it's no longer available, you deserve it. You can keep them on your SD card, and even back that up.

Not all SNES carts last forever. I don't know where you got that information from. What magic material are they from?

If you SNES game requires a battery, have fun changing it.

Plus you also assume your SNES is going to work forever, not to mention the controllers. And personally I think the quality of a Wii connection compared to an SNES connection is better.

Above all though, the availablity of the games on the VC is excellent. The games they offer can't simply be found at garage sales down the street as many like to claim. Buying them through EBAY isn't much cheaper and can be more expensive, and sometimes you just might be buying that one SNES game that doesn't work...believe it or not

flazzle


I didn't mention anything about deleting it... I talked about data corruption, which happens not by choice.

SNES carts last as long as you can replace the save batteries. If you keep them dry and safe, they'll last forever. Their data isn't written like it is on discs or hard disks.

Its not hard at all... you open the cart, pop in a new battery and close the cart. Its a 2 minute procedure.

They make brand new, completely legal hybrid units that play NES and SNES carts. The Yobo is a very popular one.

It isn't excellent. Where is Chrono Trigger? Where is Lufia II: Rise of the Sinistrals? Where is Goldeneye? Where is Perfect Dark? If they released the entire NES, SNES and N64 libraries on the VC, then you could call it "excellent," but it lacks a ton of the huge games that made those systems what they were. Buying on eBay is a very reliable way of getting games for cheap... especially if the seller guarantees their games. Its not as cheap as an unaltered ROM, but you get a hard copy.

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Bentham

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#61 Bentham
Member since 2008 • 1154 Posts

great post TC

now if every person who didn't own all the consoles could see the consoles they don't own the way you do,..well we'd have much more intelligent discussions in SW

darth-pyschosis
Thank you. I appreciate the kind words.
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weezyfb

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#62 weezyfb
Member since 2009 • 14703 Posts
i dont even know where my wii is. its is freakin garabage i shouldnt have bought it
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intro94

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#63 intro94
Member since 2006 • 2623 Posts

[QUOTE="intro94"]1.you will be able to play 2 decades from now in your wii your hard copy saved on your SD of Metroid thanks to the VC.Maybe in fact, you can still use your old save files, which you might not be able to do with the SNES carts. 2.some third parties are reluctant.But the significant amount of them than do, provide ample and satisfying coverage. Indie developers , specially the case of World of Goo, admitted higher returns on the wiiware than on the PC download market.Seems to me that if they care about their finances ,they will go where the players actually pay for their games. Hardware limitations often only work against certain narrow minded developers. Indie developers who doesnt have the millions to shell just to satisfy the minimun bare visual requirements of the other consoles, and take dev time from actually fun factor, such as the mentioned in the original post, are the ones sided with the wii. There was a prince of persia for the wii.And ubisoft admitted later that even tho the system limitations of the latest POP were what held them back originally, it wasnt the best desicion.So what do you think of "never on the wii". Assasins Creed was on the DS...Never?i wouldnt bet on that word. Mirrors edge isnt a particulary good example of a game most core wii owners would care about. Sure it was fun (and had some wii boards), but then again.. And then there DMC 4. Well if capcom did Dead Rising, you will never feel safe saying never. On the other hand, who cares?Wii still keeps getting amazing and exclusive titles like Sky Crawlers or LKS, from the very exact same developers you claim wont touch the wii(AKA ubisoft). Never say never.

foxhound_fox


1) If you have to re-download your ROM, it won't be available if the service is offline. Storage mediums can corrupt data very easily, especially after long periods of time. It has been very common since the beginning of data storage. SNES carts have been running for 20 years now... they'll keep running for another 20. They don't degrade like disc media.

2) The only reason the World of Goo developers didn't see high profits on PC was because they made the mistake of not releasing it exclusively on Steam, where non-invasive DRM prevents large scale piracy. The PC is the largest and fastest growing platform in the world and all the consoles, handhelds and PC's alike suffer from equal amounts of piracy. You only hear about it more on PC since its such a gigantic platform.

3) You can't get Anti-Aliasing on a Wii... or many other types of more advanced rendering technology. Its not that developers are "narrow-minded" its that the hardware isn't capable of running newer graphics technologies. That is a fact.

The DS is not the Wii... and AC on the DS is nothing like it is on the 360/PS3/PC. They are entirely different games. Mirror's Edge is a fine example. It is an amazingly forward-thinking game that attempted to re-write movement in the first-person perspective. You cannot go by aggregate review scores. The game did something that has not been done before... and is not on the Wii. Wii owners would care about it if they could get it for their Wii's.

Dead Rising on the Wii is nothing like Dead Rising on the 360. The game's are entirely different. The Wii version is so incredibly piss poor it doesn't deserve the "Dead Rising" moniker. The only things the two games share is name and setting. The plot, gameplay and entire structure of the game itself is different. There is even picture taking in the Wii version... the main reason why Frank West was there was to report on the events taking place! The RE4 engine is used for the gameplay. Instead of a third-person hack-n-slash like it is on the 360, its RE4 in Dead Rising clothes. Its like saying GRAW for the 360 (a third-person shooter) is the same as GRAW on the PC (a first-person shooter). The alteration of the gameplay accounts for different games.

Devil May Cry 4 won't be happening. The NT Framework engine does not run on the Wii. Period. It is too advanced of technology for it to handle, and it would cost Capcom millions to rewrite the entire code for the Wii... and then even more to port the games to it. And in the end would be a waste of time because the games were designed with 360/PS3 hardware in mind... not and over-clocked Gamecube barely more powerful than the Xbox.

The Wii is still far behind in terms of quality games overall. Exclusive AAA's and multiplat AAA's are the exact same thing. There is no difference between them... and the 360 has the most for a console this generation... and the highest game attachment rate. Despite trailing the Wii's install base by a good 25 million units. Unlike last generation, hardware sales do not correlate to the most, best games.

1) snes carts memories do degrade.Replacing the dead batteries its not such a simple feat and doing it in 20 years might prove more inconvenient.Getting used carts is not an easy feat and i see it being much harder in the future.And prohibitely expensive perhaps. So all those are points towards vc. 2)is not that the world of good profits werent high on pc.They just were 20 percent higher on wiiware. They developers themselves said they were very happy about it. 3) you can get some degree of antialiasing on the wii.To a lesser extent. So you think develoeprs who cant get visual effects in certain ways are the ones i would care to develop wii games?goes to show me incompetence.Visual impression only lasts so long.Is good and nice but a lot of games filling the prerequisites of looking "OK" for a ps3 failed to entertain me one bit.Developers thinking so consistently and solely on those visual effects are in part the reason so many gaming genres and running stale and dying. BTW i have Mirrors edge.i wasnt going by scores but by experience..Its somewhat of new idea, granted..But in the end it isnt really that great.Its fun and all sure, but in the end, it isnt that great.if the scores agree well, it goes to show the general consensus.So it isnt on the wii?fine. 4) NT framework doesnt works .It has nothing to do with DMC 4 not coming unless you tie yourself to that specific engine.Which is something capcom is known not to rely upon.For starters, Capcom expressed their interest in RE5 for wii using Cavia engine instead of the modified DR engine. Which brings me to the fact that DR was a different experience sure, but a lot of the flaws were to blame on the the porting team rather than the wii limitations. However the rating and idea of the game is the same. Regardless if it was the wii, capcom was willing to do it.Changing the engine and doing it just for the sake of it.With DMC being much more mainstream and obviously famous than DR, i dont see much difference.Specially if you heard latest Capcom PR(granted, not in the specific case of DMC but regarding SF4 and Re5). 5)The DS is not the wii.The wii is obviously a stronger system(doh).But DS is even "more casual" so to speak.Simple market orientation here.AC is a mainstream title that can be brought anywhere. 6)Wii is doing however, in the current year, a remarkable job in catching up with the AA and AAA titles , even as exclusives goes.It just goes to show nothing is set on stone. Its remarkable to catch up when its a single console against a multiplat designed for a bigger market (of 2 twin HD consoles combined). That goes to show the wii IS a formidable system.

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enterawesome

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#64 enterawesome
Member since 2009 • 9477 Posts
The Wii is great for SMG alone.
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dereknippl-e

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#65 dereknippl-e
Member since 2009 • 138 Posts

Unlike Sony and MS, Nintendo hasn't forgotten what gaming is about. They've made gaming accessible to EVERYONE, from kids to seniors, from long-time devotees to people who've never touched a controller before.

Simply put, the Wii is just...cooler. Nintendo seems like the Apple of gaming.

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webhead921

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#66 webhead921
Member since 2009 • 684 Posts

[QUOTE="foxhound_fox"]

[QUOTE="intro94"]1.you will be able to play 2 decades from now in your wii your hard copy saved on your SD of Metroid thanks to the VC.Maybe in fact, you can still use your old save files, which you might not be able to do with the SNES carts. 2.some third parties are reluctant.But the significant amount of them than do, provide ample and satisfying coverage. Indie developers , specially the case of World of Goo, admitted higher returns on the wiiware than on the PC download market.Seems to me that if they care about their finances ,they will go where the players actually pay for their games. Hardware limitations often only work against certain narrow minded developers. Indie developers who doesnt have the millions to shell just to satisfy the minimun bare visual requirements of the other consoles, and take dev time from actually fun factor, such as the mentioned in the original post, are the ones sided with the wii. There was a prince of persia for the wii.And ubisoft admitted later that even tho the system limitations of the latest POP were what held them back originally, it wasnt the best desicion.So what do you think of "never on the wii". Assasins Creed was on the DS...Never?i wouldnt bet on that word. Mirrors edge isnt a particulary good example of a game most core wii owners would care about. Sure it was fun (and had some wii boards), but then again.. And then there DMC 4. Well if capcom did Dead Rising, you will never feel safe saying never. On the other hand, who cares?Wii still keeps getting amazing and exclusive titles like Sky Crawlers or LKS, from the very exact same developers you claim wont touch the wii(AKA ubisoft). Never say never.

intro94


1) If you have to re-download your ROM, it won't be available if the service is offline. Storage mediums can corrupt data very easily, especially after long periods of time. It has been very common since the beginning of data storage. SNES carts have been running for 20 years now... they'll keep running for another 20. They don't degrade like disc media.

2) The only reason the World of Goo developers didn't see high profits on PC was because they made the mistake of not releasing it exclusively on Steam, where non-invasive DRM prevents large scale piracy. The PC is the largest and fastest growing platform in the world and all the consoles, handhelds and PC's alike suffer from equal amounts of piracy. You only hear about it more on PC since its such a gigantic platform.

3) You can't get Anti-Aliasing on a Wii... or many other types of more advanced rendering technology. Its not that developers are "narrow-minded" its that the hardware isn't capable of running newer graphics technologies. That is a fact.

The DS is not the Wii... and AC on the DS is nothing like it is on the 360/PS3/PC. They are entirely different games. Mirror's Edge is a fine example. It is an amazingly forward-thinking game that attempted to re-write movement in the first-person perspective. You cannot go by aggregate review scores. The game did something that has not been done before... and is not on the Wii. Wii owners would care about it if they could get it for their Wii's.

Dead Rising on the Wii is nothing like Dead Rising on the 360. The game's are entirely different. The Wii version is so incredibly piss poor it doesn't deserve the "Dead Rising" moniker. The only things the two games share is name and setting. The plot, gameplay and entire structure of the game itself is different. There is even picture taking in the Wii version... the main reason why Frank West was there was to report on the events taking place! The RE4 engine is used for the gameplay. Instead of a third-person hack-n-slash like it is on the 360, its RE4 in Dead Rising clothes. Its like saying GRAW for the 360 (a third-person shooter) is the same as GRAW on the PC (a first-person shooter). The alteration of the gameplay accounts for different games.

Devil May Cry 4 won't be happening. The NT Framework engine does not run on the Wii. Period. It is too advanced of technology for it to handle, and it would cost Capcom millions to rewrite the entire code for the Wii... and then even more to port the games to it. And in the end would be a waste of time because the games were designed with 360/PS3 hardware in mind... not and over-clocked Gamecube barely more powerful than the Xbox.

The Wii is still far behind in terms of quality games overall. Exclusive AAA's and multiplat AAA's are the exact same thing. There is no difference between them... and the 360 has the most for a console this generation... and the highest game attachment rate. Despite trailing the Wii's install base by a good 25 million units. Unlike last generation, hardware sales do not correlate to the most, best games.

1) snes carts memories do degrade.Replacing the dead batteries its not such a simple feat and doing it in 20 years might prove more inconvenient.Getting used carts is not an easy feat and i see it being much harder in the future.And prohibitely expensive perhaps. So all those are points towards vc. 2)is not that the world of good profits werent high on pc.They just were 20 percent higher on wiiware. They developers themselves said they were very happy about it. 3) you can get some degree of antialiasing on the wii.To a lesser extent. So you think develoeprs who cant get visual effects in certain ways are the ones i would care to develop wii games?goes to show me incompetence.Visual impression only lasts so long.Is good and nice but a lot of games filling the prerequisites of looking "OK" for a ps3 failed to entertain me one bit.Developers thinking so consistently and solely on those visual effects are in part the reason so many gaming genres and running stale and dying. BTW i have Mirrors edge.i wasnt going by scores but by experience..Its somewhat of new idea, granted..But in the end it isnt really that great.Its fun and all sure, but in the end, it isnt that great.if the scores agree well, it goes to show the general consensus.So it isnt on the wii?fine. 4) NT framework doesnt works .It has nothing to do with DMC 4 not coming unless you tie yourself to that specific engine.Which is something capcom is known not to rely upon.For starters, Capcom expressed their interest in RE5 for wii using Cavia engine instead of the modified DR engine. Which brings me to the fact that DR was a different experience sure, but a lot of the flaws were to blame on the the porting team rather than the wii limitations. However the rating and idea of the game is the same. Regardless if it was the wii, capcom was willing to do it.Changing the engine and doing it just for the sake of it.With DMC being much more mainstream and obviously famous than DR, i dont see much difference.Specially if you heard latest Capcom PR(granted, not in the specific case of DMC but regarding SF4 and Re5). 5)The DS is not the wii.The wii is obviously a stronger system(doh).But DS is even "more casual" so to speak.Simple market orientation here.AC is a mainstream title that can be brought anywhere. 6)Wii is doing however, in the current year, a remarkable job in catching up with the AA and AAA titles , even as exclusives goes.It just goes to show nothing is set on stone. Its remarkable to catch up when its a single console against a multiplat designed for a bigger market (of 2 twin HD consoles combined). That goes to show the wii IS a formidable system.

Fabulous post. 100% agree

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Teuf_

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#67 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Bentham"] Secondly, by presenting less powerful hardware compenents, developers are motivated to provide unique graphical styles (see: No More Heroes, Muramasa).

I would say that the less powerful hardware has led developers to quite simply not care about their graphics, at least in the majority of cases. It's not like 360/PS3 don't have a handful of games with unique visual style...see games like Braid, Prince of Persia, Uncharted or even GTAIV.
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JigglyWiggly_

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#68 JigglyWiggly_
Member since 2009 • 24625 Posts

The Wii is great, and it's misunderstood.

However, I can see why many more manticores are coming about this gen, overall this gen doesn't seem to have the End all be all system.

SolidTy

No... it's an overclocked gamecube, it offers nothing new... Other than a gimmicky wii mote that I just hooked up to my pc because I have more fun playing around with it than any Wii games. Only one I am looking forward too is that new Zelda game, and SMG, meh I got bored playing it. Then again I am a fps/racing fan, which the Wii offers none of.