[QUOTE="slim70"][QUOTE="delta3074"]everything i just told you came from carmack, it is carmack who said that the ps3 was marginally more powerful than the 360 but you had to work really hard to reach that theoretical peak in performance, he also stated that he could provide benchmarks that would show both to be superior in different areas but he prefered the toools on the xbox 360.delta3074
Lies!!! Carmack never said any of that copy/paste N4G fan-boy crap that you posted ever! except for the Cell being marginally more powerful than the Xenon, this is clearly verifiable. But to be honest that could mean anything. He even clearly states in his last tweet that the PS3 has less RAM than the 360 to work with and that's easily verifiable. What I want to know is why do people like you suddenly become ignorant and just automatically think that his comment means better graphics, even if just a slight advantage when it seems that you don't even factor in the advanced Xenos GPU in the 360? Can you even unequivocally pinpoint what that slight advantage may be and why if any? I'll bet you can't because there's no proof that it even factually exists.And again, using UC3 as a measurment to compare garaphical capabilities between the two consoles makes you look silly considering all it's inconsistencies.
'id Software co-founder and chief software architect John Carmack has said that the PS3 has more raw performance than the Xbox 360, but it does come at a cost: it's harder to develop for. "Now the PS3 in particular, and this has been passed over many times over the years, but the core architectural decisions of having the cell processors versus additional symmetric processors makes life more difficult, unquestionably it's harder to develop for those there," Carmack told Nowgamer. "You have to use a separate tool chain, the debugging is crappier, and all this. The upside of that is, there is more raw performance for computing there than there is on 360." http://www.videogamer.com/news/carmack_ps3_has_more_raw_performance_than_xbox_360.html i know how advanced the xenos is kid, i probably know more about these consoles than you do, don't ever accuse me of lying mate, or being ignorant for that matter, read a book by dean takeshi called the xbox 360 uncloaked, thet will tell you a lot about the 360, can you tell me what caused the RROd in the earlier 360 models? how many polygons can the xenos push? not without doing your research, research i have been doing since i first bought an Xbox 360 and research i have been using to prove people wrong on these forums about both consoles for years, i am primarily a 360 gamer, it's my favorite system, i ain't some cow spouting arbitrary nonsense, i back up what i say with evidence so do me a favour, unless you can provide evidence i am wrong, shut the f**** up. So is this going to be a copy/paste battle?- PS3 Has "Tight memory, Poor IO Performance" – John Carmack -
"we don't know of anything we can do to improve ps3 performance much, especially on wasteland. Tight memory, poor IO performance."
"The PS3 does lag a little bit behind in terms of getting the performance out of it. The rasteriser is just a little bit slower – no two ways about that. The RSX is slower than what we have in the 360. Processing wise, the main CPU is about the same, but the 360 makes it easier to split things off, and that's where a lot of the work has been, splitting it all into jobs on the PS3."
http://www.gamersmint.com/ps3-has-tight-memory-poor-io-performance-john-carmack
AhmedElblassyAhmed Elblassy
@ID_AA_CarmackWhy You Think X360 More PowerFull Than Ps3 But The Ps3 Have 1 Core And 7 Spu And Have 50 Giga Disk And Have Rsx Why ?
19 Aug
ID_AA_CarmackJohn Carmack
@AhmedElblassyps3 has more raw CPU power, but 360 has more GPU, avail memory, and is easier to develop for.
http://twitter.com/#!/ID_AA_Carmack
I originally replied to you because of the silly remark you made about how you thought that the PS3 has some marginal edge in the graphics department. I also went on about the 360 having more available RAM then the PS3, you then replied back to me going on about some crazy nonsense on how the Cell can some how compensate for this (why I called you a liar) and that's probably why this bullsh*t has continued. I then mentioned John Carmack to back up my "360 has more available memory" claim and you replied back to me with a quote from him that had nothing to do with that.
Anyway that's what this was all about and I have proved my point with the above links; while your off out in left field somewhere posting quotes from Carmack about the power differences in both CPU's (*note* in above quote that Carmack states that both CPU's are about the same) which I really don't give a sh*t about anyhow btw, but just saying.
(1) I don't need to read a book on why RRoD existed dude I personally went through 5 myself and from the information that I gathered around the net at that time, I came to the assumption that it had something to do with an X bracket and lead free solder (Sony was using the same lead free solder too btw).
(2) I believe that the Xenos pushes twice the amount of pixels then the RSX something like 500 million triangles a second compared to 250 million a second for the RSX.
(3) I've been gaming since the late 70's btw.
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