The PS3 is maxed out?

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HuusAsking

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#51 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="j-bldes"]

The best part about MGS4 is that it's all real time graphics.

Chutebox

Can you provide proof of that? Can the camera be arbitrarily adjusted?

You can shake the controller to reset the OctoCamo during the cut scenes if that counts lol.

You need arbitrary camera movement. Otherwise, it could just be the old trick of interactive elements playing on top of a noninteractive movie.
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lusitanogamer

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#52 lusitanogamer
Member since 2006 • 9338 Posts
[QUOTE="lusitanogamer"][QUOTE="PS3_3DO"]

So did MGS4 maxed out the PS3?

IgorVitaly

I don't think so.

Kojima laready confirmed they maxed out the Cell and PS3, this is facts.

lol A lot of game developers say their games have maxed out a system. It's just talk, no system is truly maxed out.
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IgorVitaly

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#53 IgorVitaly
Member since 2008 • 1135 Posts

Neither console is maxed out imojbz7890

Doesnt mather what you wish or think, the dev leader Kojima already stated they maxed outthe Cell and PS3 with MGS4, that is facts.

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IgorVitaly

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#54 IgorVitaly
Member since 2008 • 1135 Posts
[QUOTE="IgorVitaly"][QUOTE="lusitanogamer"][QUOTE="PS3_3DO"]

So did MGS4 maxed out the PS3?

lusitanogamer

I don't think so.

Kojima laready confirmed they maxed out the Cell and PS3, this is facts.

lol A lot of game developers say their games have maxed out a system. It's just talk, no system is truly maxed out.

So when a developer says the yare only using 40% of Cell it is also "just talk"? Sorry but you just need to face the truth, Kojima already stated the obvious and also why there are so many graphical flaws in MGS4. Also Resistance 2 barely looking better than Resistance 1 just shows the devs has reached the PS3 perfomance limit.

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ktrotter11

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#55 ktrotter11
Member since 2006 • 1140 Posts
you can use something fully doesnt mean you're doing it efficiently and productively....think about it and let me kno wat u come up wit
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lusitanogamer

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#56 lusitanogamer
Member since 2006 • 9338 Posts
[QUOTE="Chutebox"][QUOTE="HuusAsking"][QUOTE="j-bldes"]

The best part about MGS4 is that it's all real time graphics.

HuusAsking

Can you provide proof of that? Can the camera be arbitrarily adjusted?

You can shake the controller to reset the OctoCamo during the cut scenes if that counts lol.

You need arbitrary camera movement. Otherwise, it could just be the old trick of interactive elements playing on top of a noninteractive movie.

What about what we can do with MK. II during mission briefings? You can see trough his camera and control him while a cut scene is going on.
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IgorVitaly

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#57 IgorVitaly
Member since 2008 • 1135 Posts

you can use something fully doesnt mean you're doing it efficiently and productively....think about it and let me kno wat u come up witktrotter11

When Kojima said they tapped the Cell fully and after this long development time it is tapped. You could squeeze out perhaps 5% more but at unreasonable costs. You just have to accept reality, every piece of hardware has a perfomance roof. There is no magic in the Cell magic it faster/better.

I know reality hurts but you just have to accept it.

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lusitanogamer

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#58 lusitanogamer
Member since 2006 • 9338 Posts

[QUOTE="ktrotter11"]you can use something fully doesnt mean you're doing it efficiently and productively....think about it and let me kno wat u come up witIgorVitaly

When Kojima said they tapped the Cell fully and after this long development time it is tapped. Yo ucould squeeze out perhaps 5-!0% more but at unreasonable costs. You just have to accept reality, every piece of hardware has a perfomance roof. There is no magic in the Cell magic it faster/better.

I know reality hurts but you just have to accept it.

You need to go back in time and see what happened with the PS2.
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IgorVitaly

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#59 IgorVitaly
Member since 2008 • 1135 Posts
[QUOTE="IgorVitaly"]

[QUOTE="ktrotter11"]you can use something fully doesnt mean you're doing it efficiently and productively....think about it and let me kno wat u come up witlusitanogamer

When Kojima said they tapped the Cell fully and after this long development time it is tapped. Yo ucould squeeze out perhaps 5-!0% more but at unreasonable costs. You just have to accept reality, every piece of hardware has a perfomance roof. There is no magic in the Cell magic it faster/better.

I know reality hurts but you just have to accept it.

You need to go back in time and see what happened with the PS2.

You nedd to get back to reality, Kojima already stated it, that is fact.

PS2 was harderto develop for this is fact said by several devs.

PS2 first gen games and last gen games didnt differ much. 60fps to 30fps for better graphic, more advacned technciall effects exchanged for simpler static effects, fact.

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ktrotter11

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#60 ktrotter11
Member since 2006 • 1140 Posts
youre not seeing the point young padwan
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fiscope

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#61 fiscope
Member since 2006 • 2426 Posts

A system is never maxed out. You can always write leaner, more efficient code to get greater speeds and superior efficiency.

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dgsag

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#62 dgsag
Member since 2005 • 6760 Posts

A system is never maxed out. You can always write leaner, more efficient code to get greater speeds and superior efficiency.

fiscope

However, as time goes on, you get more diminishing returns. We're nearing the point where the naked eye probably won't be able to tell the difference in graphical improvements between AAA games.

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HuusAsking

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#63 HuusAsking
Member since 2006 • 15270 Posts

A system is never maxed out. You can always write leaner, more efficient code to get greater speeds and superior efficiency.

fiscope
But there's a limit. How else do you cut it leaner when you're already down to hand-tuned assembler (which is just a hair shy of raw machine code)?
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IgorVitaly

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#64 IgorVitaly
Member since 2008 • 1135 Posts

youre not seeing the point young padwanktrotter11

Your still dreaming, wake up and lets take a walk in reality, also read page 4.

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superjim42

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#65 superjim42
Member since 2005 • 3588 Posts
[QUOTE="thrones"][QUOTE="PS3_3DO"]

[QUOTE="carlisledavid79"]Did gears max out the 360?PS3_3DO

Most PS3 fanboys would say yes and they did say that.

Does that make them right?

I am asking a question not saying it as a fact. Is the PS3 maxed out?

LOL this thread is a joke! you already know the obvious answer to your question! why even try making a weak attempt at trolling?

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mingo123

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#66 mingo123
Member since 2007 • 9005 Posts
no console is maxed out, not even wii
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IgorVitaly

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#67 IgorVitaly
Member since 2008 • 1135 Posts

no console is maxed out, not even wiimingo123

The last few percents of perfofmance left will not make any revolutions, sry it is only to open the eyes and face facts. Kojima already stated the fact that Cell is fully tapped and ps3 maxed out. There is not more to it, reality is as it is and dreams are just dreams for the desillusional! ;)

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superjim42

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#68 superjim42
Member since 2005 • 3588 Posts

[QUOTE="mingo123"]no console is maxed out, not even wiiIgorVitaly

The last few percents of perfofmance left will not make any revolutions, sry it is only to open the eyes and face facts. Kojima already stated the fact that Cell is fully tapped and ps3 maxed out. There is not more to it, reality is as it is and dreams are just dreams for the desillusional! ;)

kojima said that? i think you pulled that one out of thin air mate. show me where he has said that otherwise you fail

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blue_hazy_basic

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#69 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Honestly, how many of these threads to we have to endure? I see at least one of these every week. The PS3 will do things far beyond this in a few years.
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mingo123

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#70 mingo123
Member since 2007 • 9005 Posts

[QUOTE="mingo123"]no console is maxed out, not even wiiIgorVitaly

The last few percents of perfofmance left will not make any revolutions, sry it is only to open the eyes and face facts. Kojima already stated the fact that Cell is fully tapped and ps3 maxed out. There is not more to it, reality is as it is and dreams are just dreams for the desillusional! ;)

yeah thats why there are better looking games then MGS4......

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superjim42

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#71 superjim42
Member since 2005 • 3588 Posts
[QUOTE="IgorVitaly"]

[QUOTE="mingo123"]no console is maxed out, not even wiimingo123

The last few percents of perfofmance left will not make any revolutions, sry it is only to open the eyes and face facts. Kojima already stated the fact that Cell is fully tapped and ps3 maxed out. There is not more to it, reality is as it is and dreams are just dreams for the desillusional! ;)

yeah thats why there are better looking games then MGS4......

lol you fail too! you took in words from another person withou him providing evidence and belive it to be true!

guess what epic said gears maxed out xbox360. so faace facts. thats why ps3 has better looking games than that i.e. uncharted!

see what i did there?

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sakura_Ex

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#72 sakura_Ex
Member since 2007 • 3066 Posts

Well. As of yesterday, there were NO used copies of the PS3 Geezer game for sale on Amazon. Today there are 4 copies selling in "used - like new" condition & they're trying to sell it at the same dang price as the release value! Fat chance of someone buying it. Basically the cows are playing this game as quickly as possible, having a few sighs of pleasure, oohing & aahing, & then they are ditching the game as fast as humanly possible in the used market. Talk about 0 replay value.

jknight5422

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Tykain

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#73 Tykain
Member since 2008 • 3887 Posts
It's never maxed out, there is always something you can improve, but there is diminishing returns.
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Muzzle_Flashes

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#74 Muzzle_Flashes
Member since 2007 • 210 Posts

[QUOTE="mingo123"]no console is maxed out, not even wiiIgorVitaly

The last few percents of perfofmance left will not make any revolutions, sry it is only to open the eyes and face facts. Kojima already stated the fact that Cell is fully tapped and ps3 maxed out. There is not more to it, reality is as it is and dreams are just dreams for the desillusional! ;)

Really?Wow, if I don't remember, kojima said he was using the cell ENGINE to its limit, not tapping it to the limit or pushing it to the limit, or even utilizing it to its limit...

Also, the RSX graphics chip has to be taken in consideration too, as it's not maxed out either...

Using the cell ENGINE TO ITS LIMIT, is not using the CELL to its limit, just at the current time the engine in its current state, and sony will always improve on the engines for both the rsx and cell continously, so by next year you'll see thing the ps3 could do that it couldn't do at its current point and time...

also fanboys read this

Kojima said he was mis interpretated, he said basically said he had super high expectations, like extrmeely high, he used the analogy a car maker makes a super fast car and he was expecting the car to go super fast and fly, and said he might neevr do a western interview again because he was misinterpratated *Good job lemming fanboys you pissed him off*

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mistervengeance

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#75 mistervengeance
Member since 2006 • 6769 Posts

no, we have seen huge improvements up to MGS4, and there haven't been any major games launched after mgs, so there is no way to tell.

but gears on the other hand, is still the best looking game on the 360 and tons of huge games have come out after it.

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dgsag

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#76 dgsag
Member since 2005 • 6760 Posts
[QUOTE="IgorVitaly"]

[QUOTE="mingo123"]no console is maxed out, not even wiiMuzzle_Flashes

The last few percents of perfofmance left will not make any revolutions, sry it is only to open the eyes and face facts. Kojima already stated the fact that Cell is fully tapped and ps3 maxed out. There is not more to it, reality is as it is and dreams are just dreams for the desillusional! ;)

Really?Wow, if I don't remember, kojima said he was using the cell ENGINE to its limit, not tapping it to the limit or pushing it to the limit, or even utilizing it to its limit...

Also, the RSX graphics chip has to be taken in consideration too, as it's not maxed out either...

Using the cell ENGINE TO ITS LIMIT, is not using the CELL to its limit, just at the current time the engine in its current state, and sony will always improve on the engines for both the rsx and cell continously, so by next year you'll see thing the ps3 could do that it couldn't do at its current point and time...

also fanboys read this

Kojima said he was mis interpretated, he said basically said he had super high expectations, like extrmeely high, he used the analogy a car maker makes a super fast car and he was expecting the car to go super fast and fly, and said he might neevr do a western interview again because he was misinterpratated *Good job lemming fanboys you pissed him off*

The full name of the Cell is the Cell Broadband ENGINE. It's referring to the processor of the whole.

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carljohnson3456

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#77 carljohnson3456
Member since 2007 • 12489 Posts

Well. As of yesterday, there were NO used copies of the PS3 Geezer game for sale on Amazon. Today there are 4 copies selling in "used - like new" condition & they're trying to sell it at the same dang price as the release value! Fat chance of someone buying it. Basically the cows are playing this game as quickly as possible, having a few sighs of pleasure, oohing & aahing, & then they are ditching the game as fast as humanly possible in the used market. Talk about 0 replay value.

jknight5422
lol Alot of people do that with every game. Even Halo 3 was like that.
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SambaLele

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#78 SambaLele
Member since 2004 • 5552 Posts

How can MGS4 max out the PS3 if the Edge Tools, which optmize Cell's use for graphics and everything else, will be showcased with Killzone 2?

Maybe after Killzone 2 you lemmings will have some ammo to say those things.

Also, no game can "max" a console... if so, 360 was maxed 2 years ago with Gears of War. There is no game that tops that one in your console yet.

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SambaLele

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#79 SambaLele
Member since 2004 • 5552 Posts

Shadow of the Colossus is a game that was relesead when everyone thought the PS2 was already maxed out... but it set a new bar for the console.

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IgorVitaly

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#80 IgorVitaly
Member since 2008 • 1135 Posts

It doesnt mather if he meet or failed to meet his expectations, tapped is tapped. He says he tapped the Cell to its limits, then he did. He is a dev you are not simple as that!

Proof!

http://www.psu.com/Kojima-feels-they-underachieved-with-MGS4--a0003439-p0.php

"I remember saying three years ago that we wanted to create something revolutionary, but in reality we couldn't really do that because of the CPU. We're using the Cell engine to its limit., actually. Please don't get me wrong, I'm not criticizing the PS3 machine, it's just that we weren't really aware of what the full-spec PS3 offered - we were creating something we couldn't entirely see."

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IgorVitaly

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#81 IgorVitaly
Member since 2008 • 1135 Posts

Shadow of the Colossus is a game that was relesead when everyone thought the PS2 was already maxed out... but it set a new bar for the console.

SambaLele

Shadow of Colossus a game that looked bad, ran at sub 20fps and had a resolution of about 400*300 hence the horrible shimmering. About as good looking as the worst looking games for the xbox 1.

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IgorVitaly

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#82 IgorVitaly
Member since 2008 • 1135 Posts

It doesnt mather if he meet or failed to meet his expectations, tapped is tapped. He says he tapped the Cell to its limits, then he did. He is a dev you are not simple as that!

Proof!

http://www.psu.com/Kojima-feels-they-underachieved-with-MGS4--a0003439-p0.php

"I remember saying three years ago that we wanted to create something revolutionary, but in reality we couldn't really do that because of the CPU. We're using the Cell engine to its limit., actually. Please don't get me wrong, I'm not criticizing the PS3 machine, it's just that we weren't really aware of what the full-spec PS3 offered - we were creating something we couldn't entirely see."

IgorVitaly

This thread/ Proof

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carljohnson3456

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#83 carljohnson3456
Member since 2007 • 12489 Posts

It doesnt mather if he meet or failed to meet his expectations, tapped is tapped. He says he tapped the Cell to its limits, then he did. He is a dev you are not simple as that!IgorVitaly

Ok then dont expect Gears of War 2 to look any better than Gears of War 1. Epic said it. They are devs and you are not!

Proof!

http://www.joystiq.com/2006/10/26/is-gears-of-war-as-good-as-it-gets/

"We pushed the 360 to the limits," Gears of War QA manager Preston Thorne told Siliconera at last night's Hollywood launch party. While obviously an inflammatory remark, there could be some truth to the statement. After all, it was Epic that allegedly convinced Microsoft to bump up Xbox 360's RAM to 512 MB -- and Epic still maintains that 256 MB would not be enough to run Gears in its current state.

So does that mean PlayStation 3 couldn't handle the game? When asked, Preston skillfully dodged the question, but implied the answer was "no."

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xXHackettXx

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#84 xXHackettXx
Member since 2006 • 3560 Posts
Did gears max out the 360?carlisledavid79
Yeah was just thinking that, I remember all the fanboy threads that said it did.
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lusitanogamer

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#85 lusitanogamer
Member since 2006 • 9338 Posts
[QUOTE="SambaLele"]

Shadow of the Colossus is a game that was relesead when everyone thought the PS2 was already maxed out... but it set a new bar for the console.

IgorVitaly

Shadow of Colossus a game that looked bad, ran at sub 20fps and had a resolution of about 400*300 hence the horrible shimmering. About as good looking as the worst looking games for the xbox 1.

SotC did not look bad.
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IgorVitaly

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#86 IgorVitaly
Member since 2008 • 1135 Posts
[QUOTE="IgorVitaly"]

It doesnt mather if he meet or failed to meet his expectations, tapped is tapped. He says he tapped the Cell to its limits, then he did. He is a dev you are not simple as that!carljohnson3456

Ok then dont expect Gears of War 2 to look any better than Gears of War 1. Epic said it. They are devs and you are not!

Proof!

http://www.joystiq.com/2006/10/26/is-gears-of-war-as-good-as-it-gets/

"We pushed the 360 to the limits," Gears of War QA manager Preston Thorne told Siliconera at last night's Hollywood launch party. While obviously an inflammatory remark, there could be some truth to the statement. After all, it was Epic that allegedly convinced Microsoft to bump up Xbox 360's RAM to 512 MB -- and Epic still maintains that 256 MB would not be enough to run Gears in its current state.

So does that mean PlayStation 3 couldn't handle the game? When asked, Preston skillfully dodged the question, but implied the answer was "no."

I dont, I expect them to put their resurses in use in a more optimized way. To put the polygons where it mathers and have better edges vs texture alignment etc.Hey check out what he says about GEoW2! ;)

http://www.gamesradar.com/f/gears-of-war-2-interview-with-cliffy-b/a-20080523122314511078

"Cliff: It's sheer hard work, a lot of practice, having artists that are smart with where they spend their polygons and just getting the most out of the 360. Because it's not as if the 360's getting any better, it is what it is; a fixed platform. The mountain needs to go to Mohammad in this instance."

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carljohnson3456

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#88 carljohnson3456
Member since 2007 • 12489 Posts
[QUOTE="carljohnson3456"][QUOTE="IgorVitaly"]

It doesnt mather if he meet or failed to meet his expectations, tapped is tapped. He says he tapped the Cell to its limits, then he did. He is a dev you are not simple as that!IgorVitaly

Ok then dont expect Gears of War 2 to look any better than Gears of War 1. Epic said it. They are devs and you are not!

Proof!

http://www.joystiq.com/2006/10/26/is-gears-of-war-as-good-as-it-gets/

"We pushed the 360 to the limits," Gears of War QA manager Preston Thorne told Siliconera at last night's Hollywood launch party. While obviously an inflammatory remark, there could be some truth to the statement. After all, it was Epic that allegedly convinced Microsoft to bump up Xbox 360's RAM to 512 MB -- and Epic still maintains that 256 MB would not be enough to run Gears in its current state.

So does that mean PlayStation 3 couldn't handle the game? When asked, Preston skillfully dodged the question, but implied the answer was "no."

I dont, I expect them to put their resurses in use in a more optimized way. To put the polygons where it mathers and have better edges vs texture alignment etc.Hey check out what he says about GEoW2! ;)

http://www.gamesradar.com/f/gears-of-war-2-interview-with-cliffy-b/a-20080523122314511078

"Cliff: It's sheer hard work, a lot of practice, having artists that are smart with where they spend their polygons and just getting the most out of the 360. Because it's not as if the 360's getting any better, it is what it is; a fixed platform. The mountain needs to go to Mohammad in this instance."

Ok, but they once said they pushed the 360 to it's limit... much like Kojima said about the cell or whatever he said. But Epic is managing a way to improve, dont you think PS3 devs could do the same?

There's always room for improvement. PS2's best looking game didnt come until 6 or 7 years into it's lifespan - God of War 2.

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IgorVitaly

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#89 IgorVitaly
Member since 2008 • 1135 Posts
[QUOTE="IgorVitaly"][QUOTE="SambaLele"]

Shadow of the Colossus is a game that was relesead when everyone thought the PS2 was already maxed out... but it set a new bar for the console.

lusitanogamer

Shadow of Colossus a game that looked bad, ran at sub 20fps and had a resolution of about 400*300 hence the horrible shimmering. About as good looking as the worst looking games for the xbox 1.

SotC did not look bad.

Proof of concept /nuff

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IgorVitaly

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#90 IgorVitaly
Member since 2008 • 1135 Posts
[QUOTE="IgorVitaly"][QUOTE="carljohnson3456"][QUOTE="IgorVitaly"]

It doesnt mather if he meet or failed to meet his expectations, tapped is tapped. He says he tapped the Cell to its limits, then he did. He is a dev you are not simple as that!carljohnson3456

Ok then dont expect Gears of War 2 to look any better than Gears of War 1. Epic said it. They are devs and you are not!

Proof!

http://www.joystiq.com/2006/10/26/is-gears-of-war-as-good-as-it-gets/

"We pushed the 360 to the limits," Gears of War QA manager Preston Thorne told Siliconera at last night's Hollywood launch party. While obviously an inflammatory remark, there could be some truth to the statement. After all, it was Epic that allegedly convinced Microsoft to bump up Xbox 360's RAM to 512 MB -- and Epic still maintains that 256 MB would not be enough to run Gears in its current state.

So does that mean PlayStation 3 couldn't handle the game? When asked, Preston skillfully dodged the question, but implied the answer was "no."

I dont, I expect them to put their resurses in use in a more optimized way. To put the polygons where it mathers and have better edges vs texture alignment etc.Hey check out what he says about GEoW2! ;)

http://www.gamesradar.com/f/gears-of-war-2-interview-with-cliffy-b/a-20080523122314511078

"Cliff: It's sheer hard work, a lot of practice, having artists that are smart with where they spend their polygons and just getting the most out of the 360. Because it's not as if the 360's getting any better, it is what it is; a fixed platform. The mountain needs to go to Mohammad in this instance."

Ok, but they once said they pushed the 360 to it's limit... much like Kojima said about the cell or whatever he said. But Epic is managing a way to improve, dont you think PS3 devs could do the same?

There's always room for improvement. PS2's best looking game didnt come until 6 or 7 years into it's lifespan - God of War 2.

Tapped is tapped but they can use the resources differently. Making it look a bit better with less so to say. Like CoD2 with its 8000 polygon characters vs CoD4 6000 polygon characters. I think al lwill say the CoD4 characters look better. So better use of the power avaialble but tapped is tapped. Its now a mather of a distribution question for the processing power.

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carljohnson3456

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#91 carljohnson3456
Member since 2007 • 12489 Posts

Tapped is tapped but they can use the resources differently. Making it look a bit better with less so to say. Like CoD2 with its 8000 polygon characters vs CoD4 6000 polygon characters. I think al lwill say the CoD4 characters look better. So better use of the power avaialble but tapped is tapped. Its now a mather of a distribution question for the processing power.IgorVitaly

I guess I looked at "tapped out" as a way to say, "no way to improve".

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SambaLele

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#92 SambaLele
Member since 2004 • 5552 Posts
[QUOTE="lusitanogamer"][QUOTE="IgorVitaly"][QUOTE="SambaLele"]

Shadow of the Colossus is a game that was relesead when everyone thought the PS2 was already maxed out... but it set a new bar for the console.

IgorVitaly

Shadow of Colossus a game that looked bad, ran at sub 20fps and had a resolution of about 400*300 hence the horrible shimmering. About as good looking as the worst looking games for the xbox 1.

SotC did not look bad.

Proof of concept /nuff

1

2

3

sorry man, but you lost. you're posting pics of agro and wanda, but the game really shines with the Colossi. Why don't you post the pics of the colossi? This one game rivals Xbox games graphically, and is better than probably almost every game they had i in terms of ambient and immersion.

And you're going off topic.

EPIC said they maxed out the 360 with Gears 1. Than they turned back and said they hadn't. Now Kojima said that. But we already know of a game that is quite more impressive (graphically and technically), which is Killzone 2.

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HuusAsking

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#93 HuusAsking
Member since 2006 • 15270 Posts

EPIC said they maxed out the 360 with Gears 1. Than they turned back and said they hadn't. Now Kojima said that. But we already know of a game that is quite more impressive (graphically and technically), which is Killzone 2.

SambaLele
And can you prove that? Have you actually played it?
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VladTheImpaler

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#94 VladTheImpaler
Member since 2005 • 1028 Posts

Yes, and any better looking games such as Resident Evil 5, Far Cry 2 and Killzone 2 are all time/space anomalies.thrones

MGS4 looks better and is better than Killzone and Far Cry 2.

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SambaLele

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#95 SambaLele
Member since 2004 • 5552 Posts
[QUOTE="SambaLele"]

EPIC said they maxed out the 360 with Gears 1. Than they turned back and said they hadn't. Now Kojima said that. But we already know of a game that is quite more impressive (graphically and technically), which is Killzone 2.

HuusAsking

And can you prove that? Have you actually played it?

i don't have to play the game to see it's graphics.

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HuusAsking

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#96 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="SambaLele"]

EPIC said they maxed out the 360 with Gears 1. Than they turned back and said they hadn't. Now Kojima said that. But we already know of a game that is quite more impressive (graphically and technically), which is Killzone 2.

SambaLele

And can you prove that? Have you actually played it?

i don't have to play the game to see it's graphics.

Yes, you do. Otherwise, you could be suckered by scripted scenes and other "fake" graphics. The true test of the game is how it handles real, actual realtime gameplay (with all the associated CPU-sapping baggage in tow).
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SambaLele

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#97 SambaLele
Member since 2004 • 5552 Posts
[QUOTE="SambaLele"][QUOTE="HuusAsking"][QUOTE="SambaLele"]

EPIC said they maxed out the 360 with Gears 1. Than they turned back and said they hadn't. Now Kojima said that. But we already know of a game that is quite more impressive (graphically and technically), which is Killzone 2.

HuusAsking

And can you prove that? Have you actually played it?

i don't have to play the game to see it's graphics.

Yes, you do. Otherwise, you could be suckered by scripted scenes and other "fake" graphics. The true test of the game is how it handles real, actual realtime gameplay (with all the associated CPU-sapping baggage in tow).

yes, you're right. glad we've already seem gameplay for Killzone 2.

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HuusAsking

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#98 HuusAsking
Member since 2006 • 15270 Posts

yes, you're right. glad we've already seem gameplay for Killzone 2.

SambaLele
Who was playing it? A Sony rep (who could be faking it---remember, this isn't the first time) or an independent player?
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mlbslugger86

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#99 mlbslugger86
Member since 2004 • 12867 Posts
*sigh* why in the hell did you think this thread was necessary???
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carljohnson3456

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#100 carljohnson3456
Member since 2007 • 12489 Posts
[QUOTE="SambaLele"]

yes, you're right. glad we've already seem gameplay for Killzone 2.

HuusAsking

Who was playing it? A Sony rep (who could be faking it---remember, this isn't the first time) or an independent player?

Actually most previews have been by review sites like GS and they all said it looks awesome.