[QUOTE="vitz3"]If you think about it the sixaxis has the exact capabilites of the Wiimote. Except for the pointing device which isn't really that accurate, Sony's controller can replicate all of the motion commands the Wiimote can.
It can detect horizontal, vertical, roll and yaw to a much better degree than the Wiimote. Much of this has to do with how many bits of information are allocated to the position data of the controller. The PS3's sixaxis has more detectable positions than the Wiimote.
One thing I do concede to is the fact that the Wiimote is more user-friendly than the sixaxis.
I do find the Wiimote's screen-aiming to be very inaccurate for nearly any widescreen TV. It seems to accelerate towards the left and right edges. Also the sensor bar seems to only been made for 4:3 tv's 27" or smaller. It doesn't work on well on a 56" DLP TV very well.
So what do you think? Can the sixaxis controller do everything the wiimote can sans pointing?
enygma500
i strongly agree with you on the widescreen and big screen issues. i barely have to move my remote and the thing just zips accross the screen. it made metroid not very enjoyable
Adjust the sensitivity in the Wii's menu
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