@PernicioEnigma: I didnt think so, i felt the Devils Third character detail looked better then Yakuza 6's gameplay part. I also think thats why they refused to show his face and only showed him walking slow. I could be wrong though, but it looks like a PS3 engine for sure. I think they are using same engine as they did for Yakuza 5,
The trailer showed Kazuma's face right down to the tiniest facial details like the skin pores and eye-lashes, the guy he was beating up looked very realistic (like your average Japanese guy), and an earlier teaser showed a very close recreation of Takeshi Kitani's face. Also, this trailer showed the use of global illumination for the environments, which not only the Wii U would struggle with, but even some of the best-looking games today can't do global illumination (like Witcher 3). Your comparisons to the Wii U and PS3 are nonsensical. Yakuza 6's graphics are right up there with some of the most impressive-looking PS4 games. The only downside is the character body animations, which could use a lot of work.
Im talking gameplay wise, not a cgi cutscene. The only gameplay they showed was a short clip of his back walking for like 5 seconds.
Those cut-scenes were probably in engine, and probably running in real time too. I agree the actual gameplay didn't look nearly as impressive, but all they showed was the guys back and the environment was what appeared to be a rooftop. We'd have to see gameplay in a similar environment to the cuts cene to get a good idea of how close it comes to matching the cut-scene in graphics quality.
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