The "corridor" shooter. When will it be the king again?

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MayorJohnny

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#1 MayorJohnny
Member since 2003 • 7838 Posts

Pesonally I miss the way most shooters used to be. The ones where you were isolated, and roamed through a lot of tight corridors in fantastical environments, such as space stations, high tech complexes, or abandoned cities or ancient ruins. Games such as Quake II (N64), Half-Life (the original), GoldenEye 007, Perfect Dark, and the Turok series (on the N64).

I loved the days earlier in this decade in 2000 and 2001, playing all of the great shooters on the Nintendo 64 and the PSone. Those were the days. Don't mistake me, because there are lot of great FPS games now. However, I think that especially over the last 3 or 4 years, things have changed a little bit. I'm not too fond of the trend which has become almost a fad, of the "epic" shooters with big out door environments and a lot of hectic action. It seems like a lot of modern FPS games have taken from the Call of Duty series the chatoic battles where you fight with other soldiers. It feels like developers are trying to make these games more cinematic. I just hope that it doesn't always stay this way. I want my games to be fantastical, fun, and FEEL like a video game. I like some realism, though mainly in the context of a World War II game.

It's still there, though the "corridor" shooter is not nearly as prominent as it once was.

The classic games that I mentioned earlier had that special magic because you had that wondrous feeling when you played them. Will that ever return?

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aznfool07

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#2 aznfool07
Member since 2005 • 3552 Posts
Dead Space looks like a good corridor shooter.
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gtawoof

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#3 gtawoof
Member since 2003 • 1843 Posts
First game that comes to mind is Goldeneye. but anyway, i prefer luscious outdoor enviornments.
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II-FBIsniper-II

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#4 II-FBIsniper-II
Member since 2005 • 18067 Posts
I hate modern corridor shooters.
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MayorJohnny

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#5 MayorJohnny
Member since 2003 • 7838 Posts

I hate modern corridor shooters. II-FBIsniper-II

Though, a lot of the old school corridor shooters were great.

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VoodooHak

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#6 VoodooHak
Member since 2002 • 15989 Posts

Though, a lot of the old school corridor shooters were amazing.

MayorJohnny

That's the operative word here, isn't it? For their time, there were fantastic. But now... if games like GTA, Oblivion and Crackdown are any indication, people are gravitating toward more open world environment. Or at least they try to create the illusion of open worlds.

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akif22

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#7 akif22
Member since 2003 • 16012 Posts

i agree to some extent

FPSs need a mix of chlosterphobic and open environments

some of the greatest FPSs of the past, like Goldeneye and Perfect Dark, had both

both types of environments can work .. we just need good level design

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NathanDrake

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#8 NathanDrake
Member since 2007 • 906 Posts
You can have that in Unreal Tournament 3. Personaly I hate those a lot!! I much preffer the way COD4 has it's maps! More open...places to snipe!
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MagnuzGuerra

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#9 MagnuzGuerra
Member since 2004 • 1037 Posts
I don't mind those open areas. Unreal was amazing in both indoor an outdoor gameplay. What I can't stand from modern shooters is how much time you spend behind cover. It was so great to run between the two missiles fired by those fat big monsters (I forgot the name) in Doom II and III and kill them with a single shot of the double-barred shotgun at their faces! Oh man, dodging those hundreds of bullets and projectiles was so exciting! :lol: But now... oh how boring those games are. The last good old-school, corridor fps I played was Doom 3. I don't mind if people say it's shallow or simplistic, I just want to kill those monsters face to face, literally.
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II-FBIsniper-II

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#10 II-FBIsniper-II
Member since 2005 • 18067 Posts

[QUOTE="II-FBIsniper-II"]I hate modern corridor shooters. MayorJohnny

Though, a lot of the old school corridor shooters were great.

They aren't anymore.
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Hoobinator

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#11 Hoobinator
Member since 2006 • 6899 Posts

They died.

And good riddance.

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dingding247

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#12 dingding247
Member since 2004 • 262 Posts
the last good corridor shooter was prey...