[QUOTE="savagetwinkie"]You can't go with the guys that developed it, they don't work on the 360 so how could they know, if you look at companies that dev on both, they usually say they are so close to gether it doesn't matter.
king_bobo
Fair enough. You're probably right - I can understand that multiplatform developers/publishers would be seen as being more credible sources...id
"id Software lead designer Tim Willits the developer is cutting back on the amount of content they would have liked to include in their upcoming shooter Rage. The main reason for limiting the game's content is the Xbox 360's limited disc storage, which allows about six to eight GB of data."
Infinity Ward
"Speaking with VG247 at E3 this week, Infinity Ward's Mark Rubin said that Modern Warfare 2 leaves the Xbox 360 winded and gasping for breath."
Volition
When asked whether it is possible to achieve better graphics on the PS3 compared with the Xbox 360, Carroll said: "I think potentially you will. I think early on people are going to be struggling to figure out exactly how to make the PS3 work. But I think once they do they will see it's a very powerful system underneath."
And, if they're not upto date enough, there's always this...
EA
"...in an interview with the Official Xbox Magazine, EA senior VP Patrick Soderlund said that "we've maxed out the 360 but we haven't maxed out the PS3."
I know of plenty of other examples in the Xbox 360's earlier days, when developers, particularly JRPG ones, were disappointed with the disk limitations...
That's interesting comming from all 3rd party sources.
Log in to comment