[QUOTE="playharderfool"][QUOTE="ActicEdge"]
I was ignoring this as much as I could but basically. You're not a dev, you don't know whether games on each console could be reproduced on the other. Also, Red Faction Guerilla (multiplat) destroys both inFamous and Crackdown in physics and destructibility.
mayceV
:) NONE of us here on System wars are developers for either of these consoles Sir...
1. I'm only going by what games have been relesed so far.
2. InFamous is "an impressive looking game" that maintains that level destrucability and amount going on on-screen...Red Faction is not.
3. You haven't DISPROVEN anything I've said by pleading the 5th on this matter. All you're saying here is the you don't like the observation that I"ve pointed out and therefore you are mad.
4. Name 2 or 3 exclusive games of a simular gener that disproves or challenges the observation that I've made here:o
Halo Reach is the first 360 game with a 360 specfic engine and loads of work put into it, when that comes out it will either justify your claim or render it useless. and if the engine of Reach is supporting DX11 I'm positive its going to look much better than Kz2.:|It seems alot of you are missing the point of my thread...
I'm not arguing that 360 couldn't produce simular level graphics compaired to PS3...I'm arguing that it couldn't have as much going on, I.E.amount of players/effects/physics/animations/and dynamicon screen WHILE MAINTAINING THOSE SAME LEVEL OF GRAPHICS.
READ MY SECOND POST!!!! you can't miss it it's on the first page.
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