rebel strike:
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this is waht factor 5 were talking about, this was a gamecube game
and it looks a helluva lot better than i think every wii game
it uses normal mapping, real time reflections, real time shadows (and self shadows), upwards of 100 enemies on screen at once with individual ai and lighting among other effects including very good bloom
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the wii is well known to be more than twice as powerful as the wii (it's actually about 10 times as powerful i think) so imagine what factor5 would be able to produce on wii
also, remember, this game supported split screen co-op,
food for thought
cheese7monkey
See: Super Mario Galaxy, Super Smash Bros. Brawl.
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