All I know that it's a shame the sheep won't experience RE5.
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All I know that it's a shame the sheep won't experience RE5.mentzer
All I know that it's a shame the sheep won't experience RE5.
mentzer
Depends onyour definition.There are sheep (at least under my definition) who also happen to own a 360 and/or PS3.
[QUOTE="Ichiroisawsome"]Graphical advancement is only one part of the equation. Using graphics as the totality of gaming advancement is naive and short sited. Don't know much? I have been gaming since the Atari 2600. I bet I know a hell of a lot more about gaming than you will ever know. PhoebusFlows
Okay, I have resigned to your masterful knowledge. I was wrong. We'd be better off if RE5 looked like this in 2008/2009:
instead of this:
The first one is clearly more immersive and better for gaming. All games should look like that in 2008. Crysis, GTA4, what in the world was I thinking Mr Atari 2600 (which I have too, you're not unique you know)
Thanks for proving my point and exposing yourself as the fanboy that you are. Let me re state this, USING GRAPHICS AS THE TOTALITY OF GAMING ADVANCEMENT IS NAIVE AND SHORT SIGHTED not to mention lame. RE5 is not revolutionary in any sense of the word. I plays the same as the previous RE5 and other than the upgraded graphics it adds nothing new to gaming. If you call upgraded graphics a new addition to gaming.
[QUOTE="mentzer"]All I know that it's a shame the sheep won't experience RE5.foxhound_fox
More like game quantity and quality.
Of course the sheep only have Mario or Zelda, Metroid and those ridiculous mini games Nintendo has been trying so hard to call "real games" to fall back on, thats really all they have.
Shame really.
I've seen many many threads where people say that graphics are not gonna able to change anything about the game, and that more hardware power is not necessary. Look at all these huge titles which we are now seeing now that are showing awesome things because of "graphical muscle". I mean Call of Duty 4, Bioshock, Metal Gear Solid 4, Killzone 2, and Resident Evil 5 (along with Heavenly Sword and some others) have dominated System Wars conversation ever sicne E3. People are converting based singularly off these games showing.
Graphics this gen are not all gonna be about textures and great close ups of faces (that is nice though ) It's about creating that sense of environment. The "Live World". I mean Metal Gear Solid 4, when I watch that game, it seems like a real battlefield, same with Killzone 2. And Resident Evil 5 (from what appeared to be some actual gameplay clips in that extended trailer we got today) looks as though you're in a real living village where anything can happen. It's that heightended sense of immersion and maybe even theatrical type experience that is gonna push games above and beyond.
I ripped this from a similar thread I made about this topic which basically died (guess I didn't use enough controversial words in my title lol
[QUOTE="Dencore"][QUOTE="Corvin"][QUOTE="Smoke_ManMuscle"][QUOTE="Corvin"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.Corvin
Same could be said for Wii. PC has had competent motion controls for decades.
But none of it was standardized, which is what the Wii is doing to push the industry forward.
3rd party controllers that can do something well don't mean squat if there isn't a development community behind it. That's why no one cares about motion controls on the PC.
I can't think of a single desktop computer that doesn't ship with a mouse...
Ummm mouse=motion sensing.
Could I do a sword slash with a mouse like Zelda?
Armour Blocking?
Baseball swining like Wii Sports?
If you can't comprehend the difference between a mouse and the Wii Controller then you really are a fanboy.
I can't believe you even said that what a pathetic argument.
Are you such a fanboy that you can't see the difference is minimal? Its still motion sensing. And its not like those game you mention utilize 1:1 motion detection. Maybe I'd actually be impressed if they did. They just supply the same old canned responses that coincide to your arm movement, only you are flailing arms around instead of pressing a button. Simply breathtaking advances there...
the mouse works on 2d, while the remote work in 3d and then some... how could the difference be minimal?
I'm so glad Wii isn't the only console out there. If it was the only one, so many of our favorite franchises would be lowered to the level of Wii hardware. Blurry 480p visuals, shoebox-designed levels with no complexity, and simple Elebits physics.
PhoebusFlows
The blurry 480p is realllllly making my eyes bleed when I watch DVD movies, I honestly don't know how I can take it. :roll:
RE:5 looks good but the gameplay looks pretty much the same (RE:4 with better graphics), so I don't know what your talking about when you say "revolutionary"
What 3rd party game is the Wii getting that is > to any of the multi plats coming to 360/PS3? None. But hey, that controller will never get old and there's all sorts of things you can do with an Xbox these days /sarcasm offCyanX73
I'll bet there's a game greater then this.
It hasn't revolutionized gaming, it has the potential to though. Stabby2486
There's a magazine cover showcasing Martha Stewart making a Wii cake.
Freaking MARTHA STEWART. If getting that old hag to pay attention to videogames isn't a revolution, then there is no such thing as a "revolution", as it's some impossible ideal that is completely unreachable.
If shooting at skinny diseased black people revolutionizes gaming then IM OUTTheDuffman26
If waving a wand around revolutionizes gaming then I'm out....lol...I had to...it was to easy.
I've seen many many threads where people say that graphics are not gonna able to change anything about the game, and that more hardware power is not necessary. Look at all these huge titles which we are now seeing now that are showing awesome things because of "graphical muscle". I mean Call of Duty 4, Bioshock, Metal Gear Solid 4, Killzone 2, and Resident Evil 5 (along with Heavenly Sword and some others) have dominated System Wars conversation ever sicne E3. People are converting based singularly off these games showing.
Graphics this gen are not all gonna be about textures and great close ups of faces (that is nice though
) It's about creating that sense of environment. The "Live World". I mean Metal Gear Solid 4, when I watch that game, it seems like a real battlefield, same with Killzone 2. And Resident Evil 5 (from what appeared to be some actual gameplay clips in that extended trailer we got today) looks as though you're in a real living village where anything can happen. It's that heightended sense of immersion and maybe even theatrical type experience that is gonna push games above and beyond.
I ripped this from a similar thread I made about this topic which basically died (guess I didn't use enough controversial words in my title lol
MikeE21286
It is an excellent post Mike. I agree that games like Call of Duty 4 and MGS4 would be diminished experiences on lower hardware. Taking away detail like from that MGS4 demo we saw, would be like taking away detail of Mona Lisa's face. Yeah I can still see the face, but something enjoyable and pleasurable has been lost.
Graphics don't immerse you... at least, the technical side of them.foxhound_fox
Then why do all companies (including Nintendo) try to improve graphics? Why not leave Super Mario Galaxy with Super Mario Sunshine graphics and leave it at that?
Graphics, widescreen (closer to our actual vision), HD sharpness, physical details closer to real life like lighting and dust -- these things do immerse us. But I have a feeling there is a tendency to think they don't because, at this point in time, not everyone has the means to fully experience it, so there is a revulsion against what can't be had, I suspect. I am not saying every single game today MUST have HD, Gears of War graphics, HDR lighting and all of these things, but not requiring these things is not the same as "they are completely useless and worthless to gaming." Not true.
Should I do a poll and ask people if they want an RE5 to look like the first pic with Wii-mote controls, or RE5 to look like the second, handsomely designed and detailed I might add, but with traditional analog controllers? I have a feeling a majority of gamers would prefer the second option.
Ichiroisawsome said: "Thanks for proving my point and exposing yourself as the fanboy that you are. Let me re state this, USING GRAPHICS AS THE TOTALITY OF GAMING ADVANCEMENT IS NAIVE AND SHORT SIGHTED not to mention lame. RE5 is not revolutionary in any sense of the word. I plays the same as the previous RE5 and other than the upgraded graphics it adds nothing new to gaming. If you call upgraded graphics a new addition to gaming."
I've said over and over it's not the only thing that makes a successful game. How many times do you use the word "fanboy" in your posts anyways? You defend your system more militantly than most here, and you use the word fanboy?
Game design, ideas, artdesign, story, good gameplay, these are the core essentials to any great game. I never argued otherwise. But just because the Wii is not up to the level of other systems in terms of hardware does not mean all games todayshould just throw out this wonderful technology and stay looking the same. Yeah I know RE5 could look like RE4 and still be playable, but it won't be the same experience.
Those who say hardware doesn't add immersion are just wrong.
[QUOTE="Stabby2486"]It hasn't revolutionized gaming, it has the potential to though. Smoke_ManMuscle
There's a magazine cover showcasing Martha Stewart making a Wii cake.
Freaking MARTHA STEWART. If getting that old hag to pay attention to videogames isn't a revolution, then there is no such thing as a "revolution", as it's some impossible ideal that is completely unreachable.
I think he meant revolutionizing games, not revolutionizing the industry.
USING GRAPHICS AS THE TOTALITY OF GAMING ADVANCEMENT IS NAIVE AND SHORT SIGHTED not to mention lame.
Ichiroisawsome
and it's even more naive to think the only thing stronger hardware brings to the games is better graphics.
Not to mention: this is a horror game. Better graphics quality and more details will make it scarier, thus making it a better game overall than it could be on Wii
[QUOTE="Smoke_ManMuscle"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.AdrianWerner
Everything that Wii games do also is hardly a step forward though.
Making the controller standard coupled with packing in software that exhibits its functions is pushing the industry forward. If you mean some random 3rd party controller for the PC market that got released 8 years ago, then you'd be right. But nobody cares about it, unlike with the wiimote.
No..that's not what I've meant. Wiimite isn't a step forward. It's not universaly better control method that the ones before it. He is right, it's more of a step sideways than forward. And mostr of all... despite being packed in and videly supported it didn't result in any true new gameplay innovations. They are all the same old games, just with diffrent controler. Nothing truly new. It's like with DS, promised us new never before seen games and while it had many amazing games on that promise it couldn't deliver. It's the same with Wii. It doesn't push gaming forward, it doesn't improve the gameplay itself or anything. It's just a diffrent input method, that's all.
Yes, that's exactly how I see it as well.[QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.Panzer_Zwei
Everything that Wii games do also is hardly a step forward though.
Making the controller standard coupled with packing in software that exhibits its functions is pushing the industry forward. If you mean some random 3rd party controller for the PC market that got released 8 years ago, then you'd be right. But nobody cares about it, unlike with the wiimote.
No..that's not what I've meant. Wiimite isn't a step forward. It's not universaly better control method that the ones before it. He is right, it's more of a step sideways than forward. And mostr of all... despite being packed in and videly supported it didn't result in any true new gameplay innovations. They are all the same old games, just with diffrent controler. Nothing truly new. It's like with DS, promised us new never before seen games and while it had many amazing games on that promise it couldn't deliver. It's the same with Wii. It doesn't push gaming forward, it doesn't improve the gameplay itself or anything. It's just a diffrent input method, that's all.
Yes, that's exactly how I see it as well.I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.
Patience is a virtue, they say. So i'll just be patient.
[QUOTE="Panzer_Zwei"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.Smoke_ManMuscle
Everything that Wii games do also is hardly a step forward though.
Making the controller standard coupled with packing in software that exhibits its functions is pushing the industry forward. If you mean some random 3rd party controller for the PC market that got released 8 years ago, then you'd be right. But nobody cares about it, unlike with the wiimote.
No..that's not what I've meant. Wiimite isn't a step forward. It's not universaly better control method that the ones before it. He is right, it's more of a step sideways than forward. And mostr of all... despite being packed in and videly supported it didn't result in any true new gameplay innovations. They are all the same old games, just with diffrent controler. Nothing truly new. It's like with DS, promised us new never before seen games and while it had many amazing games on that promise it couldn't deliver. It's the same with Wii. It doesn't push gaming forward, it doesn't improve the gameplay itself or anything. It's just a diffrent input method, that's all.
Yes, that's exactly how I see it as well.I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.
Patience is a virtue, they say. So i'll just be patient.
right. so you can't back up your opinions I see. I find it funny how sheep complain next gen is "the same games, only with better graphics". While wii is nothing more than "the same old gen games, only with diffrent controler".Call me when wii brings something truly new, not just tweaked versions of old games
[QUOTE="Panzer_Zwei"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.Smoke_ManMuscle
Everything that Wii games do also is hardly a step forward though.
Making the controller standard coupled with packing in software that exhibits its functions is pushing the industry forward. If you mean some random 3rd party controller for the PC market that got released 8 years ago, then you'd be right. But nobody cares about it, unlike with the wiimote.
No..that's not what I've meant. Wiimite isn't a step forward. It's not universaly better control method that the ones before it. He is right, it's more of a step sideways than forward. And mostr of all... despite being packed in and videly supported it didn't result in any true new gameplay innovations. They are all the same old games, just with diffrent controler. Nothing truly new. It's like with DS, promised us new never before seen games and while it had many amazing games on that promise it couldn't deliver. It's the same with Wii. It doesn't push gaming forward, it doesn't improve the gameplay itself or anything. It's just a diffrent input method, that's all.
Yes, that's exactly how I see it as well.I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.
Patience is a virtue, they say. So i'll just be patient.
The Wii-mote is a huge step forward in terms of control.
RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.Smoke_ManMuscle
And RE4 on the Wii.... well, it's RE4.
[QUOTE="Smoke_ManMuscle"][QUOTE="Panzer_Zwei"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.AdrianWerner
Everything that Wii games do also is hardly a step forward though.
Making the controller standard coupled with packing in software that exhibits its functions is pushing the industry forward. If you mean some random 3rd party controller for the PC market that got released 8 years ago, then you'd be right. But nobody cares about it, unlike with the wiimote.
No..that's not what I've meant. Wiimite isn't a step forward. It's not universaly better control method that the ones before it. He is right, it's more of a step sideways than forward. And mostr of all... despite being packed in and videly supported it didn't result in any true new gameplay innovations. They are all the same old games, just with diffrent controler. Nothing truly new. It's like with DS, promised us new never before seen games and while it had many amazing games on that promise it couldn't deliver. It's the same with Wii. It doesn't push gaming forward, it doesn't improve the gameplay itself or anything. It's just a diffrent input method, that's all.
Yes, that's exactly how I see it as well.I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.
Patience is a virtue, they say. So i'll just be patient.
right. so you can't back up your opinions I see. I find it funny how sheep complain next gen is "the same games, only with better graphics". While wii is nothing more than "the same old gen games, only with diffrent controler".Call me when wii brings something truly new, not just tweaked versions of old games
I won't have to. If you won't see them for yourself, you're merely one of those unable to admit the truth.
Wii's already brought a new standard to gaming. If you don't like it, you're just going to have to deal with it come next gen, when the PS4 and xbox 720 have motion controls and IR pointing as standard. All I have to do is sit back and watch it happen.
I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.Patience is a virtue, they say. So i'll just be patient.
Smoke_ManMuscle
Motion sensing goes back to the Nintendo 8-bit days. (Remember the U-Force peripheral?) It didnt last back then because games were limited by TECHNOLOGY. You could move those sprites and push them only so far before being bored.
We all agree with one thing -- game design, and smart ideas put into games is what fuels games forward. And I think Sheep are in a way taking for granted all of the advancements in technology that allowed them to enjoy their games. Notice we have all enjoyed gaming not so much because of controller first, but game design coupled with technology first. The controller from Nintendo 8-bit days is, in a way, still the same controller we hold in our two hands today. Buttons, directional pad has been the staple design for over 20 years. What made games become prgressively more exciting was the next generation around the corner, bringing a promise of new gameplay ideas. 2D to 3D was a big step and could not have happened without technology.
The El Gigante you fight in RE4 is an amazing boss. It fills the screen, doesnt slow down, and is scary to fight thanks to closer realism and technological power that the N64 or SNES couldn't have done quite as well. RE4 could be done on the Nintendo 64 with a downgrade, but it's NOT the same experience. Something vital has been lost. Why do you keep disagreeing with this?
[QUOTE="Smoke_ManMuscle"]I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.Patience is a virtue, they say. So i'll just be patient.
PhoebusFlows
Motion sensing goes back to the Nintendo 8-bit days. (Remember the U-Force peripheral?) It didnt last back then because games were limited by TECHNOLOGY. You could move those sprites and push them only so far before being bored.
We all agree with one thing -- game design, and smart ideas put into games is what fuels games forward. And I think Sheep are in a way taking for granted all of the advancements in technology that allowed them to enjoy their games. Notice we have all enjoyed gaming not so much because of controller first, but game design coupled with technology first. The controller from Nintendo 8-bit days is, in a way, still the same controller we hold in our two hands today. Buttons, directional pad has been the staple design for over 20 years. What made games become prgressively more exciting was the next generation around the corner, bringing a promise of new gameplay ideas. 2D to 3D was a big step and could not have happened without technology.
The El Gigante you fight in RE4 is an amazing boss. It fills the screen, doesnt slow down, and is scary to fight thanks to closer realism and technological power that the N64 or SNES couldn't have done quite as well. RE4 could be done on the Nintendo 64 with a downgrade, but it's NOT the same experience. Something vital has been lost. Why do you keep disagreeing with this?
Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.
Now I'm just going to sit back and wait.
[QUOTE="Smoke_ManMuscle"]I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.Patience is a virtue, they say. So i'll just be patient.
PhoebusFlows
Motion sensing goes back to the Nintendo 8-bit days. (Remember the U-Force peripheral?) It didnt last back then because games were limited by TECHNOLOGY. You could move those sprites and push them only so far before being bored.
We all agree with one thing -- game design, and smart ideas put into games is what fuels games forward. And I think Sheep are in a way taking for granted all of the advancements in technology that allowed them to enjoy their games. Notice we have all enjoyed gaming not so much because of controller first, but game design coupled with technology first. The controller from Nintendo 8-bit days is, in a way, still the same controller we hold in our two hands today. Buttons, directional pad has been the staple design for over 20 years. What made games become prgressively more exciting was the next generation around the corner, bringing a promise of new gameplay ideas. 2D to 3D was a big step and could not have happened without technology.
The El Gigante you fight in RE4 is an amazing boss. It fills the screen, doesnt slow down, and is scary to fight thanks to closer realism and technological power that the N64 or SNES couldn't have done quite as well. RE4 could be done on the Nintendo 64 with a downgrade, but it's NOT the same experience. Something vital has been lost. Why do you keep disagreeing with this?
Graphics do matter and I'm greatful that there have been advancements over the years. But the Wii-mote does in a way revolutionize gaming, after playing RE:4 with the Wii-mote going back to dual analog just seems boring in comparison.
Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.Now I'm just going to sit back and wait.
Smoke_ManMuscle
Oh no no, you're right. We need to destroy RE5 right now, and bring it back down to the level of Wii hardware. Because, since Nintendo is winning and revolutionizing, that means they have the right answer, and everyone has the wrong answer.
I hope we burn Halo 3, Crysis, Grand Theft Auto 4, and Resident Evil 5 immediately because they represent everything wrong in the industry. Nintendo, currently,is the right way. 480p, 62MB of RAM, no online except for 2 games, non HD. Literally everything I mentioned is a hindrance to immersion and connection, you do realize? :|
A sudden introduction of a Waggle control does not uproot 20 solid years of gaming history.
[QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.Now I'm just going to sit back and wait.
PhoebusFlows
Oh no no, you're right. We need to destroy RE5 right now, and bring it back down to the level of Wii hardware. Because, since Nintendo is winning and revolutionizing, that means they have the right answer, and everyone has the wrong answer.
I hope we burn Halo 3, Crysis, Grand Theft Auto 4, and Resident Evil 5 immediately because they represent everything wrong in the industry. Nintendo, currently,is the right way. 480p, 62MB of RAM, no online except for 2 games, non HD. Literally everything I mentioned is a hindrance to immersion and connection, you do realize? :|
A sudden introduction of a Waggle control does not uproot 20 solid years of gaming history.
I can pretty much agree. I think if RE5 were made on the Wii only I would cry. Graphics vs. the Wii-mote. I mean the Wii-mote can be fun, but I gotta take graphics
I won't have to. If you won't see them for yourself, you're merely one of those unable to admit the truth.
Wii's already brought a new standard to gaming. If you don't like it, you're just going to have to deal with it come next gen, when the PS4 and xbox 720 have motion controls and IR pointing as standard. All I have to do is sit back and watch it happen.
Smoke_ManMuscle
So? I never claimed it won't change the industry, all I'm claiming is that it doesn't push the gameplay forward. I do hope the console industry wll follow Wii path. Gaming will be dominated by shallow games created for casuals. This will make the console gaming completely separate from PCgaming and hopefully it will mean more PC devs will once again concentrate on PC market and stop dumbing down their games for console audience
[QUOTE="PhoebusFlows"][QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.Now I'm just going to sit back and wait.
MikeE21286
Oh no no, you're right. We need to destroy RE5 right now, and bring it back down to the level of Wii hardware. Because, since Nintendo is winning and revolutionizing, that means they have the right answer, and everyone has the wrong answer.
I hope we burn Halo 3, Crysis, Grand Theft Auto 4, and Resident Evil 5 immediately because they represent everything wrong in the industry. Nintendo, currently,is the right way. 480p, 62MB of RAM, no online except for 2 games, non HD. Literally everything I mentioned is a hindrance to immersion and connection, you do realize? :|
A sudden introduction of a Waggle control does not uproot 20 solid years of gaming history.
I can pretty much agree. I think if RE5 were made on the Wii only I would cry. Graphics vs. the Wii-mote. I mean the Wii-mote can be fun, but I gotta take graphics
Why cry?....Just don't buy it thats fine with me. Plus the graphics wouldn't be bad (I don't consider RE:4 graphics poor and RE:5 Wii would be a step up) they just wouldn't look as good.
Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.
Smoke_ManMuscle
yeah..because everything in Wii games is something brand new to gaming and not achievable before on older control methods :D :D :D
[QUOTE="MikeE21286"][QUOTE="PhoebusFlows"][QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.Now I'm just going to sit back and wait.
umcommon
Oh no no, you're right. We need to destroy RE5 right now, and bring it back down to the level of Wii hardware. Because, since Nintendo is winning and revolutionizing, that means they have the right answer, and everyone has the wrong answer.
I hope we burn Halo 3, Crysis, Grand Theft Auto 4, and Resident Evil 5 immediately because they represent everything wrong in the industry. Nintendo, currently,is the right way. 480p, 62MB of RAM, no online except for 2 games, non HD. Literally everything I mentioned is a hindrance to immersion and connection, you do realize? :|
A sudden introduction of a Waggle control does not uproot 20 solid years of gaming history.
I can pretty much agree. I think if RE5 were made on the Wii only I would cry. Graphics vs. the Wii-mote. I mean the Wii-mote can be fun, but I gotta take graphics
Why cry?....Just don't buy it thats fine with me. Plus the graphics wouldn't be bad (I don't consider RE:4 graphics poor and RE:5 Wii would be a step up) they just wouldn't look as good.
it's not fine with me :cry: People are complaing that Re5 is just Re4 with new visuals....Well what would Re5 on Wii be? I'll tell ya what it would be, it would be Re4 with a different title
Why cry?....Just don't buy it thats fine with me. Plus the graphics wouldn't be bad (I don't consider RE:4 graphics poor and RE:5 Wii would be a step up) they just wouldn't look as good.
umcommon
Couldnt the same be said about controls? Even if you consider Wii controls to be superior in RE4 this still doesn't make the traditional controls bad (surely nobody considers RE4 on GC to have bad controls and RE5 will surely have further refinements), it just wouldn't control as good . :)
[QUOTE="umcommon"][QUOTE="MikeE21286"][QUOTE="PhoebusFlows"][QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.Now I'm just going to sit back and wait.
MikeE21286
Oh no no, you're right. We need to destroy RE5 right now, and bring it back down to the level of Wii hardware. Because, since Nintendo is winning and revolutionizing, that means they have the right answer, and everyone has the wrong answer.
I hope we burn Halo 3, Crysis, Grand Theft Auto 4, and Resident Evil 5 immediately because they represent everything wrong in the industry. Nintendo, currently,is the right way. 480p, 62MB of RAM, no online except for 2 games, non HD. Literally everything I mentioned is a hindrance to immersion and connection, you do realize? :|
A sudden introduction of a Waggle control does not uproot 20 solid years of gaming history.
I can pretty much agree. I think if RE5 were made on the Wii only I would cry. Graphics vs. the Wii-mote. I mean the Wii-mote can be fun, but I gotta take graphics
Why cry?....Just don't buy it thats fine with me. Plus the graphics wouldn't be bad (I don't consider RE:4 graphics poor and RE:5 Wii would be a step up) they just wouldn't look as good.
it's not fine with me :cry: People are complaing that Re5 is just Re4 with new visuals....Well what would Re5 on Wii be? I'll tell ya what it would be, it would be Re4 with a different title
RE:5 looks like a completely different environment and has a different chapter in the series, so even if the graphics look similar it would be a completely different game. By the way have you played RE:4 on the Wii?...It completly pwns the other versions.
[QUOTE="Smoke_ManMuscle"]I'm just going to take the same stance I do every time I read something as naive as the two responses above and say that all I have to do is wait. Either you'll acknowledge this advancement in the industry eventually, or you'll stay in denial because you don't want to admit the truth.Patience is a virtue, they say. So i'll just be patient.
PhoebusFlows
Motion sensing goes back to the Nintendo 8-bit days. (Remember the U-Force peripheral?) It didnt last back then because games were limited by TECHNOLOGY. You could move those sprites and push them only so far before being bored.
We all agree with one thing -- game design, and smart ideas put into games is what fuels games forward. And I think Sheep are in a way taking for granted all of the advancements in technology that allowed them to enjoy their games. Notice we have all enjoyed gaming not so much because of controller first, but game design coupled with technology first. The controller from Nintendo 8-bit days is, in a way, still the same controller we hold in our two hands today. Buttons, directional pad has been the staple design for over 20 years. What made games become prgressively more exciting was the next generation around the corner, bringing a promise of new gameplay ideas. 2D to 3D was a big step and could not have happened without technology.
The El Gigante you fight in RE4 is an amazing boss. It fills the screen, doesnt slow down, and is scary to fight thanks to closer realism and technological power that the N64 or SNES couldn't have done quite as well. RE4 could be done on the Nintendo 64 with a downgrade, but it's NOT the same experience. Something vital has been lost. Why do you keep disagreeing with this?
so its a good post becos he agrees with YOUR opinion?
[QUOTE="MikeE21286"][QUOTE="umcommon"][QUOTE="MikeE21286"][QUOTE="PhoebusFlows"][QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.Now I'm just going to sit back and wait.
umcommon
Oh no no, you're right. We need to destroy RE5 right now, and bring it back down to the level of Wii hardware. Because, since Nintendo is winning and revolutionizing, that means they have the right answer, and everyone has the wrong answer.
I hope we burn Halo 3, Crysis, Grand Theft Auto 4, and Resident Evil 5 immediately because they represent everything wrong in the industry. Nintendo, currently,is the right way. 480p, 62MB of RAM, no online except for 2 games, non HD. Literally everything I mentioned is a hindrance to immersion and connection, you do realize? :|
A sudden introduction of a Waggle control does not uproot 20 solid years of gaming history.
I can pretty much agree. I think if RE5 were made on the Wii only I would cry. Graphics vs. the Wii-mote. I mean the Wii-mote can be fun, but I gotta take graphics
Why cry?....Just don't buy it thats fine with me. Plus the graphics wouldn't be bad (I don't consider RE:4 graphics poor and RE:5 Wii would be a step up) they just wouldn't look as good.
it's not fine with me :cry: People are complaing that Re5 is just Re4 with new visuals....Well what would Re5 on Wii be? I'll tell ya what it would be, it would be Re4 with a different title
RE:5 looks like a completely different environment and has a different chapter in the series, so even if the graphics look similar it would be a completely different game. By the way have you played RE:4 on the Wii?...It completly pwns the other versions.
Yeah, I own it, I beat it yesterday actually. The Wii controls are pretty cool, I do find it a little clunky though that you have to pan camera with the analog stick and move the reticle with the Wii-mote. I wish there was another way to do it but I really can't think of it. Many people probably didnt realize this but you can actually just aim with the analog stick the whole time if you wanted to.....
RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.Smoke_ManMuscle
So what?
Its shaping up better than anything last-gen could provide including Resi 4 (one of my all time favourites). Why does everything have to be revolutionary or original ALL the time? Why can't games just be good games? Innovation for the sake of innovation is rarely a good thing.
[QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.tomarlyn
So what? Its shaping up better than anything last-gen could provide including Resi 4 (one of my all time favourites). Why does everything have to be revolutionary or original ALL the time? Why can't games just be good games? Something Wii is seriously lacking, innovation for the sake of innovation is rarely a good thing.
If Wii had games like RE:5 your good game problem would be solved.
[QUOTE="tomarlyn"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.umcommon
So what? Its shaping up better than anything last-gen could provide including Resi 4 (one of my all time favourites). Why does everything have to be revolutionary or original ALL the time? Why can't games just be good games? Something Wii is seriously lacking, innovation for the sake of innovation is rarely a good thing.
If Wii had games like RE:5 your good game problem would be solved.
Indeed, but Wii couldn't run it the way thats making games like it stand out over last-gen. You might as well keep playing Resi 4, you'd destroy its soul by downgrading the experience.
[QUOTE="umcommon"][QUOTE="tomarlyn"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.tomarlyn
So what? Its shaping up better than anything last-gen could provide including Resi 4 (one of my all time favourites). Why does everything have to be revolutionary or original ALL the time? Why can't games just be good games? Something Wii is seriously lacking, innovation for the sake of innovation is rarely a good thing.
If Wii had games like RE:5 your good game problem would be solved.
Indeed, but Wii couldn't run it the way thats making games like it stand out over last-gen. You might as well keep playing Resi 4, you'd destroy its soul by downgrading the experience.
The Wii-mote makes it stand out, game-play and tilt would be better. The graphic downgrade wouldn't stop it from being a good game.
"Destroy its soul"......ROFL
[QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.
AdrianWerner
yeah..because everything in Wii games is something brand new to gaming and not achievable before on older control methods :D :D :D
Not everything, but there is some. Can you achieve Trauma Center on older control methods? There is much more that can be done with the Wiimote.
[QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.
Zhengi
yeah..because everything in Wii games is something brand new to gaming and not achievable before on older control methods :D :D :D
Not everything, but there is some. Can you achieve Trauma Center on older control methods? There is much more that can be done with the Wiimote.
You could on a mouse (like in Life and Death series), which is what? 30 years older than wiimote. Plus I could see TC working on a pad also, you just need to change the camera perspective
[QUOTE="Zhengi"][QUOTE="AdrianWerner"][QUOTE="Smoke_ManMuscle"]Okay, I admit ownage. I'm wrong, you're right. Everything shown in the RE5 video is brand-new to the series and wasn't achieved in RE4. You win, I lose.
AdrianWerner
yeah..because everything in Wii games is something brand new to gaming and not achievable before on older control methods :D :D :D
Not everything, but there is some. Can you achieve Trauma Center on older control methods? There is much more that can be done with the Wiimote.
You could on a mouse (like in Life and Death series), which is what? 30 years older than wiimote. Plus I could see TC working on a pad also, you just need to change the camera perspective
So 360 and PS3 have a mouse now? Since when did that happen?
[QUOTE="tomarlyn"][QUOTE="umcommon"][QUOTE="tomarlyn"][QUOTE="Smoke_ManMuscle"]RE5 looks like RE4 with better graphics. That hardly speaks "I'm pushing the industry forward" to me.umcommon
So what? Its shaping up better than anything last-gen could provide including Resi 4 (one of my all time favourites). Why does everything have to be revolutionary or original ALL the time? Why can't games just be good games? Something Wii is seriously lacking, innovation for the sake of innovation is rarely a good thing.
If Wii had games like RE:5 your good game problem would be solved.
Indeed, but Wii couldn't run it the way thats making games like it stand out over last-gen. You might as well keep playing Resi 4, you'd destroy its soul by downgrading the experience.
The Wii-mote makes it stand out, game-play and tilt would be better. The graphic downgrade wouldn't stop it from being a good game.
"Destroy its soul"......ROFL
The only thing the Wii has is its controller and its not enough. I don't care what anyone says RE4 Wii Edition has no better gameplay than the original, its actually clumsier and too easy to aim. I prefer the way it was meant to be played with the laser.
You know what I mean by destroying its soul. It would destroy its atmosphere, one of the best features of the game (RE4, have you even played it?). Moving RE4 to the PS2 led to a weaker experience just from minor downgrading, the only thing it had was longer gameplay from extra features.
Fewer enemies on screen, possibly fewer or smaller environments, less realistic presentation. All these things would make for a worse game on Wii.
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