The Witcher 2 vs crysis(1,2)

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sleepingzzz

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#51 sleepingzzz
Member since 2006 • 2263 Posts

[QUOTE="Arach666"][QUOTE="sleepingzzz"]

Funny how hermits are always the first to jump into graphic king threads saying they are dumb and just shouldn't be made. Now here they are starting up new threads.

DragonfireXZ95

Do you know the TC as a hermit?

No kidding, the TC has 13 posts when I write this. How can he already be considered a hermit? Some logic just escapes people no matter how bold and in-your-face it is.

It's a joke. I wasn't really directing anything at the TC. More about hermits in general and if you haven't notice I mostly play PC games and I'm also in the threads about graphics kings. I didn't think I would need to type this out and that it would be obvious.

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sleepingzzz

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#53 sleepingzzz
Member since 2006 • 2263 Posts

[QUOTE="sleepingzzz"]

[QUOTE="DragonfireXZ95"] No kidding, the TC has 13 posts when I write this. How can he already be considered a hermit? Some logic just escapes people no matter how bold and in-your-face it is.DragonfireXZ95

It's a joke. I wasn't really directing anything at the TC. More about hermits in general and if you haven't notice I mostly play PC games and I'm also in the threads about graphics kings. I didn't think I would need to type this out and that it would be obvious.

Right... :roll: Nice try saving yourself though.

Oh lord. Save my self from what? I'll say all PC games look like garbage and the crapiest game on my PS1 looks ten times better. I can say what ever I want. What are you going to do about it over the net. Please don't make me laugh. I didn't even have to make that post but, believe what ever you want.

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Mozelleple112

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#55 Mozelleple112
Member since 2011 • 11293 Posts

Crysis 1, but The Witcher 2 comes very close...

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LookAnDrolL

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#56 LookAnDrolL
Member since 2008 • 2483 Posts
Better than vanilla crysis
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Kandlegoat

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#57 Kandlegoat
Member since 2009 • 3147 Posts

*sigh* Can this **** please stop?

These spam threads are making me less excited about playing The Witcher 2 when I finally am able to. :|

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Filthybastrd

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#58 Filthybastrd
Member since 2009 • 7124 Posts

Crysis is able to achieve photorealism, so the tech is better. But Witcher 2 being a fantasy game has a much broader color palette and much more style, so it can look a lot more appealing that way.

FatSlasH

So you did'nt actually play Crysis.

Edit: This is exactly the same as the Witcher 2 gfx king thread we had yesterday, and how about people start showing some screenshots of their modded Crysis? I'm getting rather sick of the game being mentioned while I'm nearly the only person who can actually provide anyhing tangible.

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MFDOOM1983

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#59 MFDOOM1983
Member since 2010 • 8465 Posts
[QUOTE="Barbariser"]

Crysis 1 is better technically. Haven't blown up a house in the Witcher 2 yet.

mitu123
In BC2 you can destroy buildings and parts of the ground but doesn't make it technically better.

But that's scripted destruction.
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anandmw2

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#60 anandmw2
Member since 2010 • 50 Posts

*sigh* Can this **** please stop?

These spam threads are making me less excited about playing The Witcher 2 when I finally am able to. :|

Kandlegoat
Every one is sharing their view, i dont know How does this get qualified as a spam thread?seriously:->
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mitu123

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#61 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"][QUOTE="Barbariser"]

Crysis 1 is better technically. Haven't blown up a house in the Witcher 2 yet.

MFDOOM1983

In BC2 you can destroy buildings and parts of the ground but doesn't make it technically better.

But that's scripted destruction.

Crysis's isn't even more advanced and you can put holes in buildings as well. All you destroy are shacks in Crysis, and still doesn't haveterrain deformation.

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ChubbyGuy40

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#62 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="MFDOOM1983"][QUOTE="mitu123"] In BC2 you can destroy buildings and parts of the ground but doesn't make it technically better.mitu123

But that's scripted destruction.

Crysis's isn't even more advanced and you can put holes in buildings as well. All you destroy are shacks in Crysis, and still doesn't haveterrain deformation.

Trees are terrain and I break those apart to smash upon the heads of my Korean enemies in Strength mode :twisted:

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SaltyMeatballs

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#63 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="FatSlasH"]

Crysis is able to achieve photorealism, so the tech is better. But Witcher 2 being a fantasy game has a much broader color palette and much more style, so it can look a lot more appealing that way.

Filthybastrd

So you did'nt actually play Crysis.

Edit: This is exactly the same as the Witcher 2 gfx king thread we had yesterday, and how about people start showing some screenshots of their modded Crysis? I'm getting rather sick of the game being mentioned while I'm nearly the only person who can actually provide anyhing tangible.

Why modded Crysis?
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mitu123

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#64 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="MFDOOM1983"] But that's scripted destruction.ChubbyGuy40

Crysis's isn't even more advanced and you can put holes in buildings as well. All you destroy are shacks in Crysis, and still doesn't haveterrain deformation.

Trees are terrain and I break those apart to smash upon the heads of my Korean enemies in Strength mode :twisted:

Why not take it up a notch with destroying the ground like in BC2?;)

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Lto_thaG

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#65 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="mitu123"] Crysis's isn't even more advanced and you can put holes in buildings as well. All you destroy are shacks in Crysis, and still doesn't haveterrain deformation.

mitu123

Trees are terrain and I break those apart to smash upon the heads of my Korean enemies in Strength mode :twisted:

Why not take it up a notch with destroying the ground like in BC2?;)

Dig tunnels like in Red Faction.That s*** was so cash.
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SaltyMeatballs

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#66 SaltyMeatballs
Member since 2009 • 25165 Posts
Please, we all know Minecraft has the best destruction.
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SaltyMeatballs

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#67 SaltyMeatballs
Member since 2009 • 25165 Posts
And reconstruction for that matter.
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ChubbyGuy40

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#68 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="mitu123"] Crysis's isn't even more advanced and you can put holes in buildings as well. All you destroy are shacks in Crysis, and still doesn't haveterrain deformation.

mitu123

Trees are terrain and I break those apart to smash upon the heads of my Korean enemies in Strength mode :twisted:

Why not take it up a notch with destroying the ground like in BC2?;)

BC2 doesn't let me destroy jeeps by shooting the gas can on the back :(

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mitu123

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#69 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="ChubbyGuy40"]

Trees are terrain and I break those apart to smash upon the heads of my Korean enemies in Strength mode :twisted:

ChubbyGuy40

Why not take it up a notch with destroying the ground like in BC2?;)

BC2 doesn't let me destroy jeeps by shooting the gas can on the back :(

Well, I'm sorry to hear that.
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Barbariser

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#70 Barbariser
Member since 2009 • 6785 Posts

That's physics, not graphics -.-,

This means nothing. Physics are a part of technical graphics.

and it's something you could do since hl2, not even vaguely impressive.

Never blew up a house in HL2 either. Must have played a different game.

(tw2 could do that if you made one of those stupid shacks too)

Incorrect. "Stupid Shacks" are already present for a great portion of the Witcher 2, along with more fragile structures such as tents and wooden palisades. Had you shot off an Aard at one of them, you would have noticed that your hand-made shockwave spell had absolutely no effect on it.

Inconsistancy

Looks like people aren't getting my point - sure, the Witcher 2 has an amazing amount of detail, beautiful lighting and yadda yadda yadda. It's probably the best looking game I've played in three years.

But Crysis can tangle with it in all of those aspects, and it adds the ability to grenade a house to smithereens and headshot people from a mile off. Scale and interactivity count for something too in technical graphics; static environments are rather easier on the processor than dynamic ones. On the technical front, the Witcher 2 is out of its league. Its artistic design is what allows it to be so incredibly pleasing on the eyes.

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BPoole96

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#71 BPoole96
Member since 2008 • 22818 Posts
I haven't played The WItcher 2 yet but I'm about halfway done Crysis (playing on Very High) and it looks better than TW2.
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woonsa

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#72 woonsa
Member since 2008 • 6322 Posts
Crysis 2 shouldn't even be mentioned. Haven't played witcher 2... but a 14 GB new game vs a 7GB old game? Yeah, Crysis still owns.
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i5750at4Ghz

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#73 i5750at4Ghz
Member since 2010 • 5839 Posts
Crysis 2 shouldn't even be mentioned. Haven't played witcher 2... but a 14 GB new game vs a 7GB old game? Yeah, Crysis still owns.woonsa
What does game size have to do with graphics?
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woonsa

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#74 woonsa
Member since 2008 • 6322 Posts
[QUOTE="woonsa"]Crysis 2 shouldn't even be mentioned. Haven't played witcher 2... but a 14 GB new game vs a 7GB old game? Yeah, Crysis still owns.i5750at4Ghz
What does game size have to do with graphics?

Better graphics means higher textures = bigger size of files.
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hoola

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#75 hoola
Member since 2004 • 6422 Posts

No, Crysis still has the best graphics overall. There are some games that are out like Metro 2033 and TW2 which look better in some ways, but overall Crysis is still king.

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i5750at4Ghz

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#76 i5750at4Ghz
Member since 2010 • 5839 Posts
[QUOTE="i5750at4Ghz"][QUOTE="woonsa"]Crysis 2 shouldn't even be mentioned. Haven't played witcher 2... but a 14 GB new game vs a 7GB old game? Yeah, Crysis still owns.woonsa
What does game size have to do with graphics?

Better graphics means higher textures = bigger size of files.

More content = bigger size of file. WoW is by far my biggest folder, followed by Dragon Age. Both games look "meh" at best.
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Inconsistancy

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#78 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Inconsistancy"]

That's physics, not graphics -.-,

This means nothing. Physics are a part of technical graphics.

and it's something you could do since hl2, not even vaguely impressive.

Never blew up a house in HL2 either. Must have played a different game.

(tw2 could do that if you made one of those stupid shacks too)

Incorrect. "Stupid Shacks" are already present for a great portion of the Witcher 2, along with more fragile structures such as tents and wooden palisades. Had you shot off an Aard at one of them, you would have noticed that your hand-made shockwave spell had absolutely no effect on it.

Barbariser

Looks like people aren't getting my point - sure, the Witcher 2 has an amazing amount of detail, beautiful lighting and yadda yadda yadda. It's probably the best looking game I've played in three years.

But Crysis can tangle with it in all of those aspects, and it adds the ability to grenade a house to smithereens and headshot people from a mile off. Scale and interactivity count for something too in technical graphics; static environments are rather easier on the processor than dynamic ones. On the technical front, the Witcher 2 is out of its league. Its artistic design is what allows it to be so incredibly pleasing on the eyes.

"Incorrect" [bout the shacks] Are you joking? Just 'cause it's not implemented doesn't mean the engine couldn't handle it, are there any exploding shacks in Crysis2?!? NO THERE AREN'T, And the engine can still handle it.

That's why I said 'IF YOU MADE ONE OF THOSE STUPID SHACKS' you have to MAKE THEM, if it's not made, it wont work, things aren't magic in video games, you think a piece of cloth in a game knows it's a piece of cloth? It's tagged as a piece of cloth, it's not just... Oh, cloth texture? Time for me to act like cloth, derp.

Physically dynamic objects are no more difficult to render than normal objects, if they're both recieving dynamic lighting, it's equally as hard for the gpu to render them. If the processor sucks, then the physically dynamic objects may cause the frame to lag, as they're not ready to be re-rendered in time for the frame.

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JangoWuzHere

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#79 JangoWuzHere
Member since 2007 • 19032 Posts
Crysis is still technologically better.. Witcher 2 looks amazing but I think it has little to do with technological gain.. Just the sheer detail of everything thatshows how indepth and committed the dev was.sSubZerOo
Crysis is 3 1/2 years old. I doubt its tech is better then The Witcher 2.
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deactivated-5cf4b2c19c4ab

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#80 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="sSubZerOo"]Crysis is still technologically better.. Witcher 2 looks amazing but I think it has little to do with technological gain.. Just the sheer detail of everything thatshows how indepth and committed the dev was.JangoWuzHere
Crysis is 3 1/2 years old. I doubt its tech is better then The Witcher 2.

I wouldn't be so sure to make that claim. the shadowing in Crysis is obviously superior, the sub surface scattering is very nice, the SSAO seems higher quality, the foliage in crysis is moves more realistically than Witcher 2's speedtree implementation, higher emphasis and usage of physics

About all you can really claim for Witcher 2 in definite superiority is that it has a much higher amount of dynamic lights working, they have some of the best DoF around, and their MLAA works better than MSAA in crysis or the Edge AA in crysis.

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kraken2109

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#81 kraken2109
Member since 2009 • 13271 Posts

I think Crysis has better technical graphics, but i do like TW artstyle.

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lightleggy

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#82 lightleggy
Member since 2008 • 16090 Posts
[QUOTE="i5750at4Ghz"][QUOTE="woonsa"]Crysis 2 shouldn't even be mentioned. Haven't played witcher 2... but a 14 GB new game vs a 7GB old game? Yeah, Crysis still owns.woonsa
What does game size have to do with graphics?

Better graphics means higher textures = bigger size of files.

lol wth is this? wow is like 20gb+ and it doesnt looks better than crysis, also dragon age is like 16gb and it doesnt look amazing either, and crysis 2 is heavier than crysis 1 as well
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lightleggy

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#83 lightleggy
Member since 2008 • 16090 Posts

crysis has no weak spots like tw2 with its awful shadows

Cranler
crysis has terrible textures
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Barbariser

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#84 Barbariser
Member since 2009 • 6785 Posts

"Incorrect" [bout the shacks] Are you joking? Just 'cause it's not implemented doesn't mean the engine couldn't handle it, are there any exploding shacks in Crysis2?!? NO THERE AREN'T, And the engine can still handle it.

Doesn't matter. It's still not in the game and the game is what we are judging.

And for your information, the lack of destructible shacks is considered to be a graphical step-down for Crysis 2 - and I've not once claimed that Crysis 2 is superior to the Witcher 2 in graphics, so that's an utterly pointless comment.

That's why I said 'IF YOU MADE ONE OF THOSE STUPID SHACKS' you have to MAKE THEM, if it's not made, it wont work, things aren't magic in video games, you think a piece of cloth in a game knows it's a piece of cloth? It's tagged as a piece of cloth, it's not just... Oh, cloth texture? Time for me to act like cloth, derp.

I don't have to "make a stupid shack". They're already in the game and they still don't blow up, even if you toss an Aard or a bomb at them. All this waffling about how "you could blow them up if they were actually "made" is completely meaningless because it's not in the game. That's like saying that I'm stronger than an Olympic Weightlifter because if I "made" myself grow larger muscles I could outcompete them. :|

The Witcher 2's physics are inferior. Deal with it.

Inconsistancy

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Inconsistancy

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#85 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Inconsistancy"] "Incorrect" [bout the shacks] Are you joking? Just 'cause it's not implemented doesn't mean the engine couldn't handle it, are there any exploding shacks in Crysis2?!? NO THERE AREN'T, And the engine can still handle it.

Doesn't matter. It's still not in the game and the game is what we are judging.

And for your information, the lack of destructible shacks is considered to be a graphical step-down for Crysis 2 - and I've not once claimed that Crysis 2 is superior to the Witcher 2 in graphics, so that's an utterly pointless comment.

That's why I said 'IF YOU MADE ONE OF THOSE STUPID SHACKS' you have to MAKE THEM, if it's not made, it wont work, things aren't magic in video games, you think a piece of cloth in a game knows it's a piece of cloth? It's tagged as a piece of cloth, it's not just... Oh, cloth texture? Time for me to act like cloth, derp.

I don't have to "make a stupid shack". They're already in the game and they still don't blow up, even if you toss an Aard or a bomb at them. All this waffling about how "you could blow them up if they were actually "made" is completely meaningless because it's not in the game. That's like saying that I'm stronger than an Olympic Weightlifter because if I "made" myself grow larger muscles I could outcompete them. :|

The Witcher 2's physics are inferior. Deal with it.

Barbariser

They are not in the game

Physics doesn't automatically apply to objects in games, or other 3d programs, you have to tell them to.

The absence of evidence is not the evidence of absence, have you ever heard that phrase? Not implemented =/= cannot be implemented.

I didn't say they were superior, I just said that shacks exploding aren't impressive, doable since hl2, or even earlier and that I bet they could be implemented into tw2. /facedesk.

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Barbariser

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#86 Barbariser
Member since 2009 • 6785 Posts

They are not in the game

Go to Lobinden's river bank.

Physics doesn't automatically apply to objects in games, or other 3d programs, you have to tell them to.

Uhh, yeah, this is pretty obvious. So what?It's not like lighting, textures and meshes spontaneously generate themselves according to the developer's whim either. :roll:

The absence of evidence is not the evidence of absence, have you ever heard that phrase? Not implemented =/= cannot be implemented.

Of course I know this - this is basic logic. Want to know some even more basic logic? Absense of evidence does not equal presence of evidence.

I didn't say they were superior, I just said that shacks exploding aren't impressive, doable since hl2,

Half-Life 2 does not have destructible shacks. Period. The biggest things you can interact with in that game are car-sized objects.

or even earlier and that I bet they could be implemented into tw2. /facedesk.

I don't care if they could be "implemented" or not. Every game has the potential to have good physics/graphics/whatever if their developer wanted to stuff it in. What people ALWAYS judge in a graphics thread is whatever happens to be IN THE GAME. It doesn't matter if the Witcher 2 and Half Life 2 "could" have shacks that you can blow up. The only thing relevant is that they DON'T have that and Crysis DOES, which gives it a leg up in the technical department.

Inconsistancy

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Barbariser

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#87 Barbariser
Member since 2009 • 6785 Posts

They are not in the game

Go to Lobinden's river bank.

Physics doesn't automatically apply to objects in games, or other 3d programs, you have to tell them to.

Uhh, yeah, this is pretty obvious. So what?It's not like lighting, textures and meshes spontaneously generate themselves according to the developer's whim either. :roll:

The absence of evidence is not the evidence of absence, have you ever heard that phrase? Not implemented =/= cannot be implemented.

Of course I know this - this is basic logic. Want to know some even more basic logic? Absense of evidence does not equal presence of evidence.

I didn't say they were superior, I just said that shacks exploding aren't impressive, doable since hl2,

Half-Life 2 does not have destructible shacks. Period. The biggest things you can interact with in that game are car-sized objects.

or even earlier and that I bet they could be implemented into tw2. /facedesk.

I don't care if they could be "implemented" or not. Every game has the potential to have good physics/graphics/whatever if their developer wanted to stuff it in. What people ALWAYS judge in a graphics thread is whatever happens to be IN THE GAME. It doesn't matter if the Witcher 2 and Half Life 2 "could" have shacks that you can blow up. The only thing relevant is that they DON'T have that and Crysis DOES, which gives it a leg up in the technical department.

Inconsistancy

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KiZZo1

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#89 KiZZo1
Member since 2007 • 3989 Posts

W2 is more appealing to me, though it's a bit of technical vs. artistic aspects of graphics. W2 can look amazing at certain times of the day and with certain atmospheric conditions (rain, fog, etc ...)

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gpuking

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#90 gpuking
Member since 2004 • 3914 Posts
Just took this capture of Crysis Warhead at enthusiast setting and I don't think anything else on the market beats this graphically. http://i54.tinypic.com/f3t476.jpg
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gamebreakerz__

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#91 gamebreakerz__
Member since 2010 • 5120 Posts
Guys, stop saying Crysis 1 has better graphics than Crysis 2. Because it doesn't. Crysis + Mods does, but vanilla of both sees Crysis 2 win easy. If Crysis 2 gets similar mod support then it will easily take the cake.
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gamebreakerz__

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#92 gamebreakerz__
Member since 2010 • 5120 Posts
Just took this capture of Crysis Warhead at enthusiast setting and I don't think anything else on the market beats this graphically. http://i54.tinypic.com/f3t476.jpggpuking
That is an ugly screenshot.... Try these:
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mitu123

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#93 mitu123
Member since 2006 • 155290 Posts

Guys, stop saying Crysis 1 has better graphics than Crysis 2. Because it doesn't. Crysis + Mods does, but vanilla of both sees Crysis 2 win easy. If Crysis 2 gets similar mod support then it will easily take the cake.gamebreakerz__
Nearly everyone who played both don't agree to that.

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lightleggy

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#94 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="Barbariser"]Inconsistancy

Physics =/= graphics, already said it, don't care if you think they are, they aren't.

And no, the corrugated steel shacks do not exist in tw2, and even if they were, you'd still have to apply the appropriate constraints for them to do anything.

"Doable since hl2", didn't say IN hl2's main un-modded game, the engine could do it.

"Absence of evidence does not equal presence of evidence." That's quite possibly the dumbest statement I've ever read.

physics are graphics, dont care if you dont think so, they are. you can create a super incredibly looking game without a physics engine and it would feel like crap, everything would be static...
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Inconsistancy

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#95 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Inconsistancy"]

[QUOTE="Barbariser"]lightleggy

Physics =/= graphics, already said it, don't care if you think they are, they aren't.

And no, the corrugated steel shacks do not exist in tw2, and even if they were, you'd still have to apply the appropriate constraints for them to do anything.

"Doable since hl2", didn't say IN hl2's main un-modded game, the engine could do it.

"Absence of evidence does not equal presence of evidence." That's quite possibly the dumbest statement I've ever read.

physics are graphics, dont care if you dont think so, they are. you can create a super incredibly looking game without a physics engine and it would feel like crap, everything would be static...

But it'd look good, graphically pleasing. :roll:

Also, you can bake pre-rendered physics, and just run the resulting animation in-game, making it look like there's physics running, when there really isn't... so it wouldn't look dead, necessarily.

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Filthybastrd

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#96 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="gamebreakerz__"]Guys, stop saying Crysis 1 has better graphics than Crysis 2. Because it doesn't. Crysis + Mods does, but vanilla of both sees Crysis 2 win easy. If Crysis 2 gets similar mod support then it will easily take the cake.mitu123

Nearly everyone who played both don't agree to that.

I certainly don't.

For every flaw Crysis 1 has, Crysis 2 has..... Erhm, 2.... And that's with nerfed physics and scale.

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Barbariser

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#97 Barbariser
Member since 2009 • 6785 Posts

[QUOTE="Barbariser"]Inconsistancy

Physics =/= graphics, already said it, don't care if you think they are, they aren't.

How very convincing. The rationality in your argument simply cannot be defeated. :roll:

And no, the corrugated steel shacks do not exist in tw2, and even if they were, you'd still have to apply the appropriate constraints for them to do anything.

.... That's exactly my point. There are WOODEN (read: more fragile) structures of similar size, and they are NOT programmed to blow up when you hit them with an appropiate amount of force. This means that Crysis has an automatic physics advantage over the Witcher 2 because it actually makes USE of what the engine can do.

Of course, you still haven't shown that the Witcher 2's engine can support the physics that the Cryengine can, so I'm not sure why I'm even bothering when every single one of your arguments uses the "repeat the same thing over and over again" tactic and just about nothing else.

"Doable since hl2", didn't say IN hl2's main un-modded game, the engine could do it.

And what the engine "can" do is totally irrelevant to what it actually "is" doing in a game. The fact that the only other FPS developer to have put in that level of destructibility in their games from HL2 onwards was Dice suggest that actually inserting a destructible shack is not as easy and dismissable as you think.

"Absence of evidence does not equal presence of evidence." That's quite possibly the dumbest statement I've ever read.

If you can't see exactly how the statement ties in with the stuff you've brought up, then that is not my problem. After all, you apparently thought I was saying that the HL2/TW2 engines "can't" have good physics, and then you said something like "the lack of physics in the games doesn't mean that the games can't handle it". Except that you seem to be saying "the lack of physics in the games means that the games can handle it anyway". Which doesn't make a lick of sense to me.

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lightleggy

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#98 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="lightleggy"][QUOTE="Inconsistancy"] Physics =/= graphics, already said it, don't care if you think they are, they aren't.

And no, the corrugated steel shacks do not exist in tw2, and even if they were, you'd still have to apply the appropriate constraints for them to do anything.

"Doable since hl2", didn't say IN hl2's main un-modded game, the engine could do it.

"Absence of evidence does not equal presence of evidence." That's quite possibly the dumbest statement I've ever read.

Inconsistancy

physics are graphics, dont care if you dont think so, they are. you can create a super incredibly looking game without a physics engine and it would feel like crap, everything would be static...

But it'd look good, graphically pleasing. :roll:

Also, you can bake pre-rendered physics, and just run the resulting animation in-game, making it look like there's physics running, when there really isn't... so it wouldn't look dead, necessarily.

False, it would be like looking at a picture, nothing would move, even with an animation it would look monotonous, for example no physics would mean that people dying would just fall and die with a premade animation which in most cases doesnt fit the situation. not to mention all the enviroment things, last night my brother was playing crysis and I was watching him and he shot an enemy with a shotgun inside of a warehouse and the enemy just flew through the air and landed on the table, everything on the table came crashing down and the table itself and the guy died leaning against the walls, it looked very realistic, without physics, the only thing that would have happened would be that the guy just fell on his knees with a premade death animation, no stuff would have come crashing down. try to play a game without physics engine and see how crappy it looks...pls inform yourself about what physics do before saying they are not part of the graphics. also, using animations to simulate physics would look worse and it would take more space
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lightleggy

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#99 lightleggy
Member since 2008 • 16090 Posts
Guys, stop saying Crysis 1 has better graphics than Crysis 2. Because it doesn't. Crysis + Mods does, but vanilla of both sees Crysis 2 win easy. If Crysis 2 gets similar mod support then it will easily take the cake.gamebreakerz__
lol, what the hell are you talking about? sure, you are right even though every single person who played both games at max besides you say otherwise... I mean, its not even debatable, theres even a gamespot vid comparing both graphics, vanilla crysis 1 looks much much better than crysis 2
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gamebreakerz__

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#100 gamebreakerz__
Member since 2010 • 5120 Posts
[QUOTE="gamebreakerz__"]Guys, stop saying Crysis 1 has better graphics than Crysis 2. Because it doesn't. Crysis + Mods does, but vanilla of both sees Crysis 2 win easy. If Crysis 2 gets similar mod support then it will easily take the cake.lightleggy
lol, what the hell are you talking about? sure, you are right even though every single person who played both games at max besides you say otherwise... I mean, its not even debatable, theres even a gamespot vid comparing both graphics, vanilla crysis 1 looks much much better than crysis 2

The textures in vanilla Crysis are ugly. The vistas and the jungle environment look superb from a distance, but up close the textures are very low quality.