Although there is a fair bit of saving-the-world RPG claptrap involving a powerful evil mage and a mysterious group called the Salamanders, you deal with a lot of lowlifes. Woman-hating religious fanatics; merchants who deal in abducted children; slatternly bar wenches who'll bed down with you for a bottle of wine; witches who sell poison and play with voodoo dolls; racists who openly hate nonhumans and threaten to kill elves and dwarves. Make no mistake: Although there are a lot of traditional, Gygaxian monsters on the prowl here--barghests, wargs, ghouls, drowned undead, vampires, wraiths, wyverns, and loads of different demons--the biggest enemy that Geralt faces is always his fellow humans. You're not much of a hero, either. Requests for assistance can be turned down. Money is always a factor, even when you decide to be a good guy and lend a helping hand. And you have no problem taking advantage of just about every woman you encounter, having pre-marital relations with a handful of babes in every act of the game despite apparently being in love with one of your fellow witchers.
It shouldn't be much of a surprise that the line between good and evil here isn't a very thick one. Everything is a murky gray. The first act is simply astonishing in how it plays out. You start off trying to track down the bad guys who raided your witcher fortress and killed one of your pals, but soon get involved in a feud that pits the religious leader and nobles of a hamlet against a witch. However, nobody's hands are clean. One merchant you deal with is in cahoots with the evil cult you're hunting. A guard you help with a ghoul problem turns out to be a rapist. The village priest you're helping cleanse the region of a demonic dog called "the Beast" is actually a misogynistic lunatic. And the witch isn't much better, given that she's sold poison used in a suicide and employed a voodoo doll to make one of the local bigwigs kill his brother. By the end of the act, in a showdown complete with burning torches and pitchforks, you're forced to choose between the woman-hating, rape-loving, cult-affiliated mob and the murdering witch. It makes the most sense to side with the witch because the villagers are an awfully sleazy lot, but doing so forces you to slaughter virtually all of them and leave their town burned to the ground.
devious742
Although there is a fair bit of saving-the-world RPG claptrap involving a powerful evildragon and a murderous group called the Dark Spawn, you deal with a lot of lowlifes. Magic-hating religious fanatics; merchants who deal in abducted Elves; ( unfortunately no slatternly bar wenches who'll bed down with you for a bottle of wine but on the plus side you're not subjected to the horrible dialogue for these kinds of encounters) witches whogive cryptic adviceandare actually demon possessed shapeshifters older than humanly possible; I played a character who was racistand openly hated humans and threaten to killthem. Make no mistake: Although there are a lot of traditional, Gygaxian monsters on the prowl here--Ogres, Dragons, Revenants,Werewolves,Drakes, and loads of different demons--the biggest enemy thatthe characterfaces is always his fellow humans. You're not much of a hero, either. Requests for assistance can be turned down. Money is always a factor, even when you decide to be a good guy and lend a helping hand. And you have no problem taking advantage of just about every woman you encounter, or bisexualmale elf,having pre-marital relations with a handful of babes inyour party.
It shouldn't be much of a surprise that the line between good and evil here isn't a very thick one. Everything is a murky gray. The first act is simply astonishing in how it plays out. You start off trying to track down the bad guys whokilled the kind and plan on ravagint the land, but soon get involved in a feud that pits thiswar time hero against the proper heir to the throne. However, nobody's hands are clean. One merchant you deal with is in cahoots with an elf slaving ring. Ademon in a cat just wants to possess a kid and with give you power if you assist it.If you don't believe in the game's religion there's a group of people that believe a high dragon is the ressurected messiah which is equally as silly as the main religion's beliefs. And the witch isn't much better, given that she'sdemon possessed and has daughters so that she can possess them and live a longer life. By the end of the game, you can justify every act that you commited because just like The Witcher, the ends justify the means.
In the end I liked both games because they both make up for what the other lacks. Overall The Witcher's story is better but the voice acting and dialogue is worse. In Dragon Age their are plently of gray decisions to make but you really never get to see how they pan out, making them feel useless,but at least the characters are interesting
Log in to comment