[QUOTE="NoodleFighter"]
[QUOTE="SPYDER0416"]
I want to think that if they went Epic would be willing to keep making Gears for other consoles and MS might still keep Halo on PC or sell it to another publisher, but sadly I think MS probably needs to do more for the hardcore. Right now, they are the weak link in this chain for amount of consistent exclusive titles from their first party developers.
SPYDER0416
M$ shifting focus to PC could be a pretty good thing since the platform is capable of supporting core games AND casual games with out getting either one killing off what type of exclusives we get. Even if M$ were to do nothing but kinect titles for PC we'd still have several core games since the PC is a very open platform. It seems Microsoft is starting to take more consideration into the platform with bring over the full XBL experience to windows and out the box for windows 8 a long with kinect.
AMD APUs are also advancing the entry level of PC gaming so even joe with his prebuilt dell will still be able to play modern game at decent quality. This could also give a developers a sign of what the standard for their games should be. They'll know to optimize it well for the APUs since a crapload of people will be using them.
Exactly! I feel like PC right now is mostly for multiplats and indie games, not a lot of huge big budget exclusives are coming out as much as they used to back in the day. If MS went to PC, they wouldn't have to focus as much on a console, and could give the PC a few big budget AAA exclusives that aren't RTS or MMO games with some extra support.
To be honest, I think Halo kind of belongs on consoles though. Its got the best matchmaking ever made, one of the most subtle and well working aim assists, bombtastic splitscreen, and its just all so perfect for consoles and I don't think it would quite translate as well on PC tbh. Gears I can see on PC (since Epic is a big former PC dev and Gears works great on PC), but I think Halo's home is on consoles.
The Greatest weapon PC can use to lure in gamers is the free to play market. Free to play games are starting to get more technically a long with the attraction of western developers.
http://www.youtube.com/watch?v=QoqPjKP2jKI&feature=list_related&playnext=1&list=SP6BD5D6061C4DAD1D
http://www.youtube.com/watch?v=3g9xRCxWWd0
http://www.youtube.com/watch?v=oevWde_F-yU
http://www.youtube.com/watch?v=U0vzqTqcQnE
with free alternatives like this instead of paying money for the usual multiplayer FPS/co op games you could see very large player bases.
In terms of XBL Microsoft should or would have to make it free since the PC has alternatives like Steam which are free. With PC gamers already on the platform they're not going to be as willing to use the service with a paying fee if other services can do most of the same things as XBL for free (since GFWL is free they'll probably make XBL on PC free). Microsoft would also have to loosen up their policies on XBL, they need to be as friendly/open as Valve or more to developers if they want to get money out of their service and support. Like the PC gamers the developers also have options so microsoft can't do crap like "WE'LL TAKE 70% OF ALL THE PROFIT YOU MAKE AND YOU CAN'T DO NOTHING ABOUT IT!!". The developers could simply give Microsoft the finger and release the game themselves and on other services.
Microsoft could greatly benefit from being open because as you see Valve is also alowing MMOs and Free to play games on their service and are only asking for a fair cut of money from anyone who buys micro transactions and etc off the steam versions. This is a win win for for Valve and the Developers since Steam will a very good way to market the game to new gamers and attract a lot of people while valve gets a cut in the profit since their service pratically advertised it.
Investing into some exclusives for PC that aren't MMO/RTS would be nice and I've noticed a lot developers Microsoft hires for Xbox 360 exclusives are PC developers. (Crytek, Epic Games, Lionhead, etc etc). With new players being introduced it should really boost the indie scene where indie developers start becoming bigger companies quicker and make big companies on the PC even bigger. In terms of Halo, PC gamers have long forgotten about it and are turning to titles such as Tribes Ascend which seems to be growing in popularity quickly since Tribes was the type of PC shooter we haven't seen in years since the glory days of Counter Strike, Quake and Unreal Tournament.
Microsoft should encourage companies to use APUs in their $300-$600 computers instead of intels usual crap intel IGPs. This could also boom and make HTPCs more gaming accessible a long with said earlier giving developers a form of hardware on pc they know to optimize seriously for.
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