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Regardless of their amount of dev time was on GT5, they overpromised and under deliver. I knew that they weren't spending the whole 6 years making the game. To be honest, it probably would have taken PD the whole 6 years to deliver all the stuff they were hyping.
^^^They didn't even want to release Gran Turismo 5 this year. The game is obviously one of the most ambitious projects ever started, and needed more time, but Sony didn't want to go another year without their highest selling franchise. StrongDeadliftThen they shouldn't have worked on all those other products and focused on GT5, like I said before they are unorganized.
to me the game wasn't even that hyped by PD and sony it was hyped to an extent but no where near the amount that the fanboys hyped it up to be and thats why the game was nit picked to death did anyone really think the 1000 cars were all going to be the same quality as the permium cars. i've probs blown more hours into gt5 so far than any other game this year
Apologize for all you want, but there's no excuse for a 6 year development time when the end product was so far from "perfection" (which is the excuse GT fanboys gave for the long development time "Yamamuchi is a perfectionist! Don't you dare question the long development time!) . They should have managed their time better. Yes, it was an ambitious game, but there other ambitious games out there that were finished in a timely manner and were more polished.
Well it's bit exactly as if it wasn't fruitful for them. People on the forums are making this whole "GT5 floppity flop" thing WAY WAY bigger than it actually is. This game is talked about on here by 360 fanboys like it's ****ing Lair or Genji or something.Apologize for all you want, but there's no excuse for a 6 year development time when the end product was so far from "perfection" (which is the excuse GT fanboys gave for the long development time "Yamamuchi is a perfectionist! Don't you dare question the long development time!) . They should have managed their time better. Yes, it was an ambitious game, but there other ambitious games out there that were finished in a timely manner and were more polished.
GreySeal9
[QUOTE="StrongDeadlift"]^^^They didn't even want to release Gran Turismo 5 this year. The game is obviously one of the most ambitious projects ever started, and needed more time, but Sony didn't want to go another year without their highest selling franchise. soulitaneThen they shouldn't have worked on all those other products and focused on GT5, like I said before they are unorganized.
i agree, but i do think its good for people to know that they weren't JUST working on GT5 for 6 years.
also, TC PD is a much smaller dev team than Turn10, or so I've heard.
Take a walk and think why you should waste so much energy caring about this kind of thing. Really, you didn't make the game, you're not the company spokesperson, you have no responsibilty or tie to the game in any way, except you bought it or didn't buy it, and you liked it or you didn't like it. Does alll the drama really matter? Enjoy or forget it. Don't upset yourself over something that doesn't mean anything.
Then they shouldn't have worked on all those other products and focused on GT5, like I said before they are unorganized.[QUOTE="soulitane"][QUOTE="StrongDeadlift"]^^^They didn't even want to release Gran Turismo 5 this year. The game is obviously one of the most ambitious projects ever started, and needed more time, but Sony didn't want to go another year without their highest selling franchise. Phaze-Two
i agree, but i do think its good for people to know that they weren't JUST working on GT5 for 6 years.
also, TC PD is a much smaller dev team than Turn10, or so I've heard.
Actually it's the opposite. Turn10 has like 70 employees to PD's 140.
[QUOTE="ohthemanatee"]seeing as how GT PSP scored so low i'm suprised you even mentioned it you'd think you'd want to sweep it under the rug or something the same goes for tourist trophyStrongDeadliftEverything on that list was a FULL SCALE production. Those 2 games that you want to pretend don't exist were 2 entire projects that were started and completed within that 6 year window. That's 2 entire games right there, not counting prologue (which while not the full gran turismo 5 release, was STILL an entire production from start to finish) and then GT HD concept. That is 5 titles they were working on at the same time.
what's that got to do with anything I said?
And all of those combined were WAY more fruitful for Sony than anything Turn 10 did in that timeframe. StrongDeadliftOh, so it's about proffits? well in that case the 360 alone has been way more fruitfull then the PS3, PSP and PSP go put together
GTHD and GT5P all became assets in GT5s development, those arn't seperate projects.
jet052006
that still leaves TT and GTPSP
thats one game every couple of years. plus updates. they weren't being lazy.
however, i think they should have just focused on GT5 after GT4 and focused on either making it better, or coming out with it quicker.
[QUOTE="GreySeal9"]Well it's bit exactly as if it wasn't fruitful for them. People on the forums are making this whole "GT5 floppity flop" thing WAY WAY bigger than it actually is. This game is talked about on here by 360 fanboys like it's ****ing Lair or Genji or something.Apologize for all you want, but there's no excuse for a 6 year development time when the end product was so far from "perfection" (which is the excuse GT fanboys gave for the long development time "Yamamuchi is a perfectionist! Don't you dare question the long development time!) . They should have managed their time better. Yes, it was an ambitious game, but there other ambitious games out there that were finished in a timely manner and were more polished.
StrongDeadlift
Blame the cows that hyped this up to be the greatest thing since sex. They hyped the game to such a point that it was going to get ridiculed if it merely failed to achieve Forza's critical reception but still got AAA. If the hype had been lower, everybody would be able to see that it's still a pretty good game. But when it was suppose to destroy Forza, its inevitable that a big deal will be made out of its generally AAish scores.
[QUOTE="StrongDeadlift"][QUOTE="ohthemanatee"] Everything on that list was a FULL SCALE production. Those 2 games that you want to pretend don't exist were 2 entire projects that were started and completed within that 6 year window. That's 2 entire games right there, not counting prologue (which while not the full gran turismo 5 release, was STILL an entire production from start to finish) and then GT HD concept. That is 5 titles they were working on at the same time.
ohthemanatee
what's that got to do with anything I said?
And all of those combined were WAY more fruitful for Sony than anything Turn 10 did in that timeframe. StrongDeadliftOh, so it's about proffits? well in that case the 360 alone has been way more fruitfull then the PS3, PSP and PSP go put together
wha?
Perhaps, but some of the omissions aren't nitpicking. No mechanical damage in A-Spec? No saved tuning profiles for each track? That's not nitpicking; those are bare-minimum features that anything even claiming to be a sim needs to have.to me the game wasn't even that hyped by PD and sony it was hyped to an extent but no where near the amount that the fanboys hyped it up to be and thats why the game was nit picked to death did anyone really think the 1000 cars were all going to be the same quality as the permium cars. i've probs blown more hours into gt5 so far than any other game this year
SteJo6sic6
[QUOTE="ohthemanatee"]
Oh, so it's about proffits? well in that case the 360 alone has been way more fruitfull then the PS3, PSP and PSP go put together
Phaze-Two
wha?
just sayin´ sony's game division hasn't been exactly making a lot of money lately
You forgot one thing:
GT5 was built on a new engine from scratch.
Forza is still using the same engine from the first game (new code on top of old).
Rikusaki
Nobody with any sense is arguing that it should have taken the same amount of time as Forza.
People are arguing that it shouldn't have taken as long as it did. It is obvious that PD was not managing their time as well as they could have.
[QUOTE="Phaze-Two"]
[QUOTE="ohthemanatee"]
Oh, so it's about proffits? well in that case the 360 alone has been way more fruitfull then the PS3, PSP and PSP go put together
ohthemanatee
wha?
just sayin´ sony's game division hasn't been exactly making a lot of money
http://gamrconnect.vgchartz.com/thread.php?id=57802
ouch.
[QUOTE="ohthemanatee"]
[QUOTE="Phaze-Two"]
wha?
Phaze-Two
just sayin´ sony's game division hasn't been exactly making a lot of money
http://gamrconnect.vgchartz.com/thread.php?id=57802
ouch.
you do realize you just proved my point right?
[QUOTE="Phaze-Two"]
[QUOTE="ohthemanatee"]
just sayin´ sony's game division hasn't been exactly making a lot of money
ohthemanatee
http://gamrconnect.vgchartz.com/thread.php?id=57802
ouch.
you do realize you just proved my point right?
your point also said that MS was making more money than sony (who still overall is in the black. wheras MS is way way way in the red.) seriously?
ouch.
[QUOTE="ohthemanatee"]
[QUOTE="Phaze-Two"]
http://gamrconnect.vgchartz.com/thread.php?id=57802
ouch.
Phaze-Two
you do realize you just proved my point right?
your point also said that MS was making more money than sony (who still overall is in the black. wheras MS is way way way in the red.) seriously?
ouch.
actually my original point was that the 360 was more sucefull financially than every post PS2 sony console put together (hence why I said PS3, PSP and PSP go)
and guess what? i'm right
P.S. that chart of your is out of date
for starters it's missing sony's last fiscal year
and microsoft's last fiscal year as well, which I know that the first three quarters were in the black
[QUOTE="Phaze-Two"]
[QUOTE="ohthemanatee"]
you do realize you just proved my point right?
ohthemanatee
your point also said that MS was making more money than sony (who still overall is in the black. wheras MS is way way way in the red.) seriously?
ouch.
actually my original point was that the 360 was more sucefull financially than every post PS2 sony console put together (hence why I said PS3, PSP and PSP go)
and guess what? i'm right
P.S. that chart of your is out of date
nope, sorry you're not. phail at maths.
[QUOTE="ohthemanatee"]
[QUOTE="Phaze-Two"]
your point also said that MS was making more money than sony (who still overall is in the black. wheras MS is way way way in the red.) seriously?
ouch.
Phaze-Two
actually my original point was that the 360 was more sucefull financially than every post PS2 sony console put together (hence why I said PS3, PSP and PSP go)
and guess what? i'm right
P.S. that chart of your is out of date
nope, sorry you're not. phail at maths.
actually I am, it's not my fault your chart is out of date and doesn't include sony's last fiscal year
or microsoft 2009
next time you should try researching before claiming someone is wrong
*sigh* There is so much ignorance here surrounding Gran Turismo 5's development time I want to vomit :roll: "durr...what the hell was Polyphony doing for 6 years?!?" you ask? "hurr durr....PD are teh lazy devs!! Trololol" you say? You do realize that Gran Turismo 5 was not the only game they were working on in that timeframe right? In fact, Gran Turismo 4 wasn't even the last PS2 game they made. Tourist Trophy was. So, let's examine these 6 years alittle closer shall we? So, in the 6 year window between Gran Turismo 5 and Gran Turismo 4, Polyphony Digital: -Started development, completed and SHIPPED Tourist Trophy, an entire PS2 game from start to finish. ( note that the game wasn't just released within this window, but the entire games development cycle ALSO took place within this timeframe) -Started production on Gran Turismo PSP -Stopped production on Gran Turismo PSP -Started, and completed production on Gran Turismo HD Concept (which was released on PSN) and released. -Started production on Gran Turismo 5: Prologue, completed production and shipped. This game went on to outsell every forza game ever made with an impressive 5 million units. Even after launch, they still spent months working on the game (patches) and an entire other version of the game was released in japan (spec 3) -Went back and resumed production on Gran Turismo PSP, and shipped it. It went on to sell 2 milion. -Oh and, Idk.....building their first full scale PS3 game of the generation, Gran Turismo 5 Which went on to sell 5.5 million in 12 days. . So out if all of that, that is 5 seperate projects that Polyphony Digital was working on at the same time, and with all of their efforts, they sold more software than Turn 10 in that same timeframe. They sound like pretty damn hardworking developers to me ;). They've even talked about how the developers used to keep sleeping bags in their offices. . So systm wars, now you know what Polyphony Digital was doing for 6 years and can stop spamming that question it in every single thread related to Gran Turismo or Forza. . Lettuce be reality, We will most likely see Gran Turismo 6 in 2012. They have even stated that Gran Turismo 6 won't take as long and their engine and all their tools, and most of the assets are already built. StrongDeadlift
i think youve been smokin the devils lettuce
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