Theres so much ignorance here reguarding GT5's development time I want to vomit

  • 100 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for Crunchy_Nuts
Crunchy_Nuts

2749

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#51 Crunchy_Nuts
Member since 2010 • 2749 Posts
You forgot to mention the fact that they made a brand new engine from scratch for GT5. It still doesn't take away from the fact that the game is far from what they wanted it to be.
Avatar image for Infinite_Access
Infinite_Access

2483

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#52 Infinite_Access
Member since 2007 • 2483 Posts

When it comes to gameplay I really don't see why people say GT5 is subpar... the gameplay is awesome. And there is SO MUCH CONTENT. Whats wrong with people? Since when does announcing a game mean is HAS to come out within 2 years of that announcement??

Avatar image for iAtrocious
iAtrocious

1567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#53 iAtrocious
Member since 2010 • 1567 Posts

If thinking about something like a game's development cycle makes you want to puke, you really should go see a doctor.

Avatar image for kuraimen
kuraimen

28078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 kuraimen
Member since 2010 • 28078 Posts
Meanwhile Turn 10 has one guy copy-pasting code and the rest are playing with Kinect ;)
Avatar image for DeckardLee2010
DeckardLee2010

402

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 DeckardLee2010
Member since 2010 • 402 Posts

Developers do multiple projects all the time and succeed infinitely more. All you're doing is further proving that Polyphony is unorganized.

Avatar image for cainetao11
cainetao11

38063

Forum Posts

0

Wiki Points

0

Followers

Reviews: 77

User Lists: 1

#56 cainetao11
Member since 2006 • 38063 Posts
Great! Maybe if they work on one thing at a time it will score a 10 at GS. Funny how when Halo sales are used it is bad, but GT selling more than Forza (and scoring lower) is acceptable, and applauded.
Avatar image for RoOodriGowW
RoOodriGowW

3309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 RoOodriGowW
Member since 2008 • 3309 Posts

Some people here don't get that TC is solely talking about the time the game had been under development and how that wasn't exclusively spent on GT5.Not that more or less time would make it any better , I like it , it has it's flaws , but it definetly needs a revamp.

Avatar image for deactivated-635601fd996cc
deactivated-635601fd996cc

4381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#58 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Um so? I heard Crytek are working on 26 different projects yet they still have realistic timeframes? Still took 6 years to the consumer. This guy knows:

Developers do multiple projects all the time and succeed infinitely more. All you're doing is further proving that Polyphony is unorganized.

DeckardLee2010
Avatar image for iammason
iammason

4189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#59 iammason
Member since 2004 • 4189 Posts
Polyphony is an example of how the Japanese gaming industry really is falling behind.
Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

*sigh* There is so much ignorance here surrounding Gran Turismo 5's development time I want to vomit :roll: "durr...what the hell was Polyphony doing for 6 years?!?" you ask? "hurr durr....PD are teh lazy devs!! Trololol" you say? You do realize that Gran Turismo 5 was not the only game they were working on in that timeframe right? In fact, Gran Turismo 4 wasn't even the last PS2 game they made. Tourist Trophy was. So, let's examine these 6 years alittle closer shall we? So, in the 6 year window between Gran Turismo 5 and Gran Turismo 4, Polyphony Digital: -Started development, completed and SHIPPED Tourist Trophy, an entire PS2 game from start to finish. ( note that the game wasn't just released within this window, but the entire games development cycle ALSO took place within this timeframe) -Started production on Gran Turismo PSP -Stopped production on Gran Turismo PSP -Started, and completed production on Gran Turismo HD Concept (which was released on PSN) and released. -Started production on Gran Turismo 5: Prologue, completed production and shipped. This game went on to outsell every forza game ever made with an impressive 5 million units. Even after launch, they still spent months working on the game (patches) and an entire other version of the game was released in japan (spec 3) -Went back and resumed production on Gran Turismo PSP, and shipped it. It went on to sell 2 milion. -Oh and, Idk.....building their first full scale PS3 game of the generation, Gran Turismo 5 Which went on to sell 5.5 million in 12 days. . So out if all of that, that is 5 seperate projects that Polyphony Digital was working on at the same time, and with all of their efforts, they sold more software than Turn 10 in that same timeframe. They sound like pretty damn hardworking developers to me ;). They've even talked about how the developers used to keep sleeping bags in their offices. . So systm wars, now you know what Polyphony Digital was doing for 6 years and can stop spamming that question it in every single thread related to Gran Turismo or Forza. . Lettuce be reality, We will most likely see Gran Turismo 6 in 2012. They have even stated that Gran Turismo 6 won't take as long and their engine and all their tools, and most of the assets are already built. StrongDeadlift

Still, though. I think GT5 is the best game of the year, personally, but I keep it realistic and won't deny that parts of the game shipped with disappointment. Upscaled LAST GEN model cars and tracks? This game was touted as one of THE ps3 games. That should never have happened.

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="StrongDeadlift"][QUOTE="GreySeal9"]

Apologize for all you want, but there's no excuse for a 6 year development time when the end product was so far from "perfection" (which is the excuse GT fanboys gave for the long development time "Yamamuchi is a perfectionist! Don't you dare question the long development time!) . They should have managed their time better. Yes, it was an ambitious game, but there other ambitious games out there that were finished in a timely manner and were more polished.

Well it's bit exactly as if it wasn't fruitful for them. People on the forums are making this whole "GT5 floppity flop" thing WAY WAY bigger than it actually is. This game is talked about on here by 360 fanboys like it's ****ing Lair or Genji or something.

because it is like those games. Cows promised it was perfection, defended it at every turn by saying perfection takes time, It wasn't till the official hype thread was released that cows recanted and started saying AAA...Every time before that they guaranteed AAAAE. It didn't meet the hype, the hype for gt5 was the biggest in a long time and it didn't meet that very large amount of hype, so its flop size is the same as lair and genji.
Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="StrongDeadlift"][QUOTE="GreySeal9"]

Apologize for all you want, but there's no excuse for a 6 year development time when the end product was so far from "perfection" (which is the excuse GT fanboys gave for the long development time "Yamamuchi is a perfectionist! Don't you dare question the long development time!) . They should have managed their time better. Yes, it was an ambitious game, but there other ambitious games out there that were finished in a timely manner and were more polished.

WilliamRLBaker

Well it's bit exactly as if it wasn't fruitful for them. People on the forums are making this whole "GT5 floppity flop" thing WAY WAY bigger than it actually is. This game is talked about on here by 360 fanboys like it's ****ing Lair or Genji or something.

because it is like those games. Cows promised it was perfection, defended it at every turn by saying perfection takes time, It wasn't till the official hype thread was released that cows recanted and started saying AAA...Every time before that they guaranteed AAAAE. It didn't meet the hype, the hype for gt5 was the biggest in a long time and it didn't meet that very large amount of hype, so its flop size is the same as lair and genji.

It certainly was not disappointing in that respect. The hype of a couple forum dwellers was nothing in comparison to the way Sony and PD touted the game. THAT is where the disappointment stemmed from--and likely a major reason for a lot of the somewhat negative reviews.

Avatar image for kate_jones
kate_jones

3221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#63 kate_jones
Member since 2007 • 3221 Posts

PD has released 6 titles in the last 6 years according to their wiki, although some are fairly similar to each other.

Avatar image for FatCatPatRat
FatCatPatRat

550

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 FatCatPatRat
Member since 2010 • 550 Posts

Flop. The game still flopped. It was hyped AAA here at SW. It flopped.

Floppage.

Avatar image for opex07
opex07

2236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 opex07
Member since 2007 • 2236 Posts

[QUOTE="jet052006"]

GTHD and GT5P all became assets in GT5s development, those arn't seperate projects.

Phaze-Two

that still leaves TT and GTPSP

thats one game every couple of years. plus updates. they weren't being lazy.

however, i think they should have just focused on GT5 after GT4 and focused on either making it better, or coming out with it quicker.

TT was released early 2006, that means in an almost 5 year period Polyphony was only able to release GTPSP (a handheld title that should not take anywhere near the same development time as a full fledged PS3/360 title, and GT5. 2 games in five years and one of them being a hand-held title, and the other could have probably used more development time (GT5) doesn't seem too productive to me.

Avatar image for caseypayne69
caseypayne69

5396

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#66 caseypayne69
Member since 2002 • 5396 Posts

[QUOTE="StrongDeadlift"]*sigh* There is so much ignorance here surrounding Gran Turismo 5's development time I want to vomit :roll: "durr...what the hell was Polyphony doing for 6 years?!?" you ask? "hurr durr....PD are teh lazy devs!! Trololol" you say? You do realize that Gran Turismo 5 was not the only game they were working on in that timeframe right? In fact, Gran Turismo 4 wasn't even the last PS2 game they made. Tourist Trophy was. So, let's examine these 6 years alittle closer shall we? So, in the 6 year window between Gran Turismo 5 and Gran Turismo 4, Polyphony Digital: -Started development, completed and SHIPPED Tourist Trophy, an entire PS2 game from start to finish. ( note that the game wasn't just released within this window, but the entire games development cycle ALSO took place within this timeframe) -Started production on Gran Turismo PSP -Stopped production on Gran Turismo PSP -Started, and completed production on Gran Turismo HD Concept (which was released on PSN) and released. -Started production on Gran Turismo 5: Prologue, completed production and shipped. This game went on to outsell every forza game ever made with an impressive 5 million units. Even after launch, they still spent months working on the game (patches) and an entire other version of the game was released in japan (spec 3) -Went back and resumed production on Gran Turismo PSP, and shipped it. It went on to sell 2 milion. -Oh and, Idk.....building their first full scale PS3 game of the generation, Gran Turismo 5 Which went on to sell 5.5 million in 12 days. . So out if all of that, that is 5 seperate projects that Polyphony Digital was working on at the same time, and with all of their efforts, they sold more software than Turn 10 in that same timeframe. They sound like pretty damn hardworking developers to me ;). They've even talked about how the developers used to keep sleeping bags in their offices. . So systm wars, now you know what Polyphony Digital was doing for 6 years and can stop spamming that question it in every single thread related to Gran Turismo or Forza. . Lettuce be reality, We will most likely see Gran Turismo 6 in 2012. They have even stated that Gran Turismo 6 won't take as long and their engine and all their tools, and most of the assets are already built. Heirren

Still, though. I think GT5 is the best game of the year, personally, but I keep it realistic and won't deny that parts of the game shipped with disappointment. Upscaled LAST GEN model cars and tracks? This game was touted as one of THE ps3 games. That should never have happened.

I believe it's been proven with a link in system wars that PD made ALL care from scratch and none were "copy pasted" over.
Avatar image for Riverwolf007
Riverwolf007

26023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 Riverwolf007
Member since 2005 • 26023 Posts

ok ok ok it was half assed 5 year effort and not a half assed 6 year effort. you win already.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 locopatho
Member since 2003 • 24300 Posts
Maybe they shouldn't have ****ed around making high price demos and concepts then?
Avatar image for Arach666
Arach666

23285

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#69 Arach666
Member since 2009 • 23285 Posts
So, in six years they churned out a few demos, an average PSP game, and GT5 (which didn't even get AAA?) ? Considering how much of a sales success Prologue and GT5 were, I don't think PD even cares that their games were under-par to a certain degree. Stevo_the_gamer
Well,and Tourist Trophy that was a full game.
Avatar image for TheEroica
TheEroica

24433

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#70 TheEroica  Moderator
Member since 2009 • 24433 Posts

somewhere there is one sad violin playing you a lonely little tune, but youre not getting it from me. Many many devs have done a lot more in that time and have been a lot more successful that PD. Sorry, thats fact. They didnt get it done when they had every single reason to.

Avatar image for caseypayne69
caseypayne69

5396

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#71 caseypayne69
Member since 2002 • 5396 Posts
[QUOTE="Stevo_the_gamer"]So, in six years they churned out a few demos, an average PSP game, and GT5 (which didn't even get AAA?) ? Considering how much of a sales success Prologue and GT5 were, I don't think PD even cares that their games were under-par to a certain degree. Arach666
Well,and Tourist Trophy that was a full game.

TT had tracks from GT on PS2.
Avatar image for Ninja-Hippo
Ninja-Hippo

23434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#72 Ninja-Hippo
Member since 2008 • 23434 Posts
When you fall back on sales figures any GT5 thread is going to collapse. Literally the first time you break out 'it sold more than Forza...' it's like admitting defeat, and to go on and quote sales figures four or five further times only makes it worse. I'm all for defending GT5 if you feel it necessary, but dropping sales numbers only cements its position as a let down.
Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 locopatho
Member since 2003 • 24300 Posts
[QUOTE="Ninja-Hippo"]When you fall back on sales figures any GT5 thread is going to collapse. Literally the first time you break out 'it sold more than Forza...' it's like admitting defeat, and to go on and quote sales figures four or five further times only makes it worse. I'm all for defending GT5 if you feel it necessary, but dropping sales numbers only cements its position as a let down.

Reminds me of the early days of the Wii, when sales figures were the defense too :P
Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]

[QUOTE="StrongDeadlift"]*sigh* There is so much ignorance here surrounding Gran Turismo 5's development time I want to vomit :roll: "durr...what the hell was Polyphony doing for 6 years?!?" you ask? "hurr durr....PD are teh lazy devs!! Trololol" you say? You do realize that Gran Turismo 5 was not the only game they were working on in that timeframe right? In fact, Gran Turismo 4 wasn't even the last PS2 game they made. Tourist Trophy was. So, let's examine these 6 years alittle closer shall we? So, in the 6 year window between Gran Turismo 5 and Gran Turismo 4, Polyphony Digital: -Started development, completed and SHIPPED Tourist Trophy, an entire PS2 game from start to finish. ( note that the game wasn't just released within this window, but the entire games development cycle ALSO took place within this timeframe) -Started production on Gran Turismo PSP -Stopped production on Gran Turismo PSP -Started, and completed production on Gran Turismo HD Concept (which was released on PSN) and released. -Started production on Gran Turismo 5: Prologue, completed production and shipped. This game went on to outsell every forza game ever made with an impressive 5 million units. Even after launch, they still spent months working on the game (patches) and an entire other version of the game was released in japan (spec 3) -Went back and resumed production on Gran Turismo PSP, and shipped it. It went on to sell 2 milion. -Oh and, Idk.....building their first full scale PS3 game of the generation, Gran Turismo 5 Which went on to sell 5.5 million in 12 days. . So out if all of that, that is 5 seperate projects that Polyphony Digital was working on at the same time, and with all of their efforts, they sold more software than Turn 10 in that same timeframe. They sound like pretty damn hardworking developers to me ;). They've even talked about how the developers used to keep sleeping bags in their offices. . So systm wars, now you know what Polyphony Digital was doing for 6 years and can stop spamming that question it in every single thread related to Gran Turismo or Forza. . Lettuce be reality, We will most likely see Gran Turismo 6 in 2012. They have even stated that Gran Turismo 6 won't take as long and their engine and all their tools, and most of the assets are already built. caseypayne69

Still, though. I think GT5 is the best game of the year, personally, but I keep it realistic and won't deny that parts of the game shipped with disappointment. Upscaled LAST GEN model cars and tracks? This game was touted as one of THE ps3 games. That should never have happened.

I believe it's been proven with a link in system wars that PD made ALL care from scratch and none were "copy pasted" over.

I don't know, there sure are quite a few lousy looking cars--to the point that I wouldn't even be impressed if I saw these same models on the ps2.

Avatar image for Arach666
Arach666

23285

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#76 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"][QUOTE="Stevo_the_gamer"]So, in six years they churned out a few demos, an average PSP game, and GT5 (which didn't even get AAA?) ? Considering how much of a sales success Prologue and GT5 were, I don't think PD even cares that their games were under-par to a certain degree. caseypayne69
Well,and Tourist Trophy that was a full game.

TT had tracks from GT on PS2.

I know,TT was basically a GT game with bikes,some tweaks were made but it´s kind of similar. However,it´s a full game,and it took time to develop.

Avatar image for supdotcom
supdotcom

1121

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 supdotcom
Member since 2010 • 1121 Posts

The overhype was only on sw, things like time and amount of money shouldn't be a factor in the final review of the game.
Only the extreme cows and lemmings would be fighting over stuff like this. Well I guess that's what keeps sw alive.

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

The overhype was only on sw

supdotcom

No way! Do you forget how many times Sony set the stage to show off GT5? The hype was created by Sony. This was one of the Zeldas of the PS3 lineup.

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#79 mitu123
Member since 2006 • 155290 Posts

That's their fault for releasing an unfinished game though.

Avatar image for psn8214
psn8214

14930

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 psn8214
Member since 2009 • 14930 Posts

Driving model in GT5>driving model in Forza AND I can actually use my G27.

Avatar image for Antitheist-
Antitheist-

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 Antitheist-
Member since 2010 • 228 Posts

You forgot one thing:

GT5 was built on a new engine from scratch.

Forza is still using the same engine from the first game (new code on top of old).

Rikusaki

and you sold your ps3 for onlive, therefore your argument is automatically nullified.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 locopatho
Member since 2003 • 24300 Posts

[QUOTE="Rikusaki"]

You forgot one thing:

GT5 was built on a new engine from scratch.

Forza is still using the same engine from the first game (new code on top of old).

Antitheist-

and you sold your ps3 for onlive, therefore your argument is automatically nullified.

And its not even an good argument, not reusing your old code isn't "clever" or "praiseworthy", it's a bad thing......
Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 ActicEdge
Member since 2008 • 24492 Posts

If what you said is true (I'm sure it is to an extent but you're definitely over exagerating to make a point) this could have all been avoided if they did 1 of 2 possible things.

1. Not announced the game until they intended to devote 100 percent resources to it

2. Tell us when production was on hold because they were working on other projects.

They did neither, we can only assume they were producing it for 6 years. Even then people are annoyed because they released a game announced 6 years ago and totally didn't implement the polish you would expect from a game announced so long ago. That's how I feel anyway. It's too long a time period to be so middling in implementation of simple game elements.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#84 foxhound_fox
Member since 2005 • 98532 Posts

And they could have finished a more complete build instead of Prologue. But decided to release a $40 demo instead, and make us wait another 3 years. Maybe they should not have wasted their time with Tourist Trophy, GT5P and GTPSP? Maybe they should have concentrated their time and effort on one game... because all of their efforts since GT4 onwards have been either A or AA... and not up to the standards people have been expecting since GT3.

Avatar image for xYamatox
xYamatox

5180

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#85 xYamatox
Member since 2005 • 5180 Posts

I just got GT5 last night, and I got to say I'm loving it. Premium Cars look great, and the devs have stated they are working to make standard cars on par with premium with upcoming patches and such.

Won't be an overnight process, but GT5 will get better as time goes on.

Avatar image for musalala
musalala

3131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#86 musalala
Member since 2008 • 3131 Posts

*sigh* There is so much ignorance here surrounding Gran Turismo 5's development time I want to vomit :roll: "durr...what the hell was Polyphony doing for 6 years?!?" you ask? "hurr durr....PD are teh lazy devs!! Trololol" you say? You do realize that Gran Turismo 5 was not the only game they were working on in that timeframe right? In fact, Gran Turismo 4 wasn't even the last PS2 game they made. Tourist Trophy was. So, let's examine these 6 years alittle closer shall we? So, in the 6 year window between Gran Turismo 5 and Gran Turismo 4, Polyphony Digital: -Started development, completed and SHIPPED Tourist Trophy, an entire PS2 game from start to finish. ( note that the game wasn't just released within this window, but the entire games development cycle ALSO took place within this timeframe) -Started production on Gran Turismo PSP -Stopped production on Gran Turismo PSP -Started, and completed production on Gran Turismo HD Concept (which was released on PSN) and released. -Started production on Gran Turismo 5: Prologue, completed production and shipped. This game went on to outsell every forza game ever made with an impressive 5 million units. Even after launch, they still spent months working on the game (patches) and an entire other version of the game was released in japan (spec 3) -Went back and resumed production on Gran Turismo PSP, and shipped it. It went on to sell 2 milion. -Oh and, Idk.....building their first full scale PS3 game of the generation, Gran Turismo 5 Which went on to sell 5.5 million in 12 days. . So out if all of that, that is 5 seperate projects that Polyphony Digital was working on at the same time, and with all of their efforts, they sold more software than Turn 10 in that same timeframe. They sound like pretty damn hardworking developers to me ;). They've even talked about how the developers used to keep sleeping bags in their offices. . So systm wars, now you know what Polyphony Digital was doing for 6 years and can stop spamming that question it in every single thread related to Gran Turismo or Forza. . Lettuce be reality, We will most likely see Gran Turismo 6 in 2012. They have even stated that Gran Turismo 6 won't take as long and their engine and all their tools, and most of the assets are already built. StrongDeadlift

NOW THIS is how you do damage control8) it still flopped though and you are aware that Polphony prbably has multiple developement teams so Gt 5 was probably in developement for the whole 6 year period while other minor teams worked on other games.

Avatar image for Shinobi120
Shinobi120

5728

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 Shinobi120
Member since 2004 • 5728 Posts

The damage control is still pouring in. Why try to make excuses for a game that failed to meet ridiculously high standards? Blame the cows for hyping the thing to the moon.Cr1m1nal_Slang

Exactly. They're the ones who kept bragging about "GT 5 is gonna destroy Forza 3, etc." I mean, PD were working on this same title for 5-6 years, & came out a year after Forza 3 came out, & this is what they got? That's got to be pretty embarrassing. Then when they realized that GT 5 isn't exactly what it's all cracked up to be, they suddenly pull up the sales card. That's basically admitting defeat.

Avatar image for USS_Data
USS_Data

543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 USS_Data
Member since 2010 • 543 Posts

9.5>8.0

Umad TC?

breakinglaws

5.5 milion in 12 days > 3m in a year

you mad?

Avatar image for Dead-Memories
Dead-Memories

6587

Forum Posts

0

Wiki Points

0

Followers

Reviews: 190

User Lists: 0

#89 Dead-Memories
Member since 2008 • 6587 Posts

regardless, the game was in development for an extended period of time. and failed to deliver.

Avatar image for Antitheist-
Antitheist-

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 Antitheist-
Member since 2010 • 228 Posts

[QUOTE="breakinglaws"]

9.5>8.0

Umad TC?

USS_Data

5.5 milion in 12 days > 3m in a year

you mad?

Because sales determine the quality of a game?

Avatar image for Shinobi120
Shinobi120

5728

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="breakinglaws"]

9.5>8.0

Umad TC?

USS_Data

5.5 milion in 12 days > 3m in a year

you mad?

GT 5 may have had the sales, but Forza 3 had the quality.

Avatar image for soulitane
soulitane

15091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#92 soulitane
Member since 2010 • 15091 Posts

[QUOTE="breakinglaws"]

9.5>8.0

Umad TC?

USS_Data

5.5 milion in 12 days > 3m in a year

you mad?

Yet again when all else fails, sales.
Avatar image for Infinite_Access
Infinite_Access

2483

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#93 Infinite_Access
Member since 2007 • 2483 Posts

[QUOTE="USS_Data"]

[QUOTE="breakinglaws"]

9.5>8.0

Umad TC?

garland51

5.5 milion in 12 days > 3m in a year

you mad?

GT 5 may have had the sales, but Forza 3 had the quality.

Have you played GT5? Its an awesome game. I still don't understand what people don't like about it.

Avatar image for Kleeyook
Kleeyook

5213

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 1

#94 Kleeyook
Member since 2008 • 5213 Posts
I agree but the game really didn't live up to its hype. I wish GT5 would support up to 3 screens at the same time. I believe it can do like Forza 2&3 with 3 screens, but they require 3 consoles and 3 copies of the game, unlike PC racing game that can run on ONE PC and ONE copy with help from ATi Eyefinity. :(
Avatar image for masiisam
masiisam

5723

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#95 masiisam
Member since 2003 • 5723 Posts

Don't forget "Poly are perfectionists and they wont release anything that's not completely perfect"

:lol:

8.0

:lol:

Avatar image for Vinegar_Strokes
Vinegar_Strokes

3401

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#96 Vinegar_Strokes
Member since 2010 • 3401 Posts

I just got GT5 last night, and I got to say I'm loving it. Premium Cars look great, and the devs have stated they are working to make standard cars on par with premium with upcoming patches and such.

Won't be an overnight process, but GT5 will get better as time goes on.

xYamatox
shouldn't imagine it will be free either.
Avatar image for CanYouDiglt
CanYouDiglt

8500

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 CanYouDiglt
Member since 2009 • 8500 Posts

Meanwhile Turn 10 has one guy copy-pasting code and the rest are playing with Kinect ;)kuraimen

oh and BTW

Forza 2 9.2 , Forza 3 9.5 > GT5 Prologue 7.5, GTPSP 7.5, GT5 8.0

Avatar image for CanYouDiglt
CanYouDiglt

8500

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 CanYouDiglt
Member since 2009 • 8500 Posts

[QUOTE="breakinglaws"]

9.5>8.0

Umad TC?

USS_Data

5.5 milion in 12 days > 3m in a year

you mad?

Oh so sales mean something is better? Then the 360 and the Wii are better then the PS3. Halo is a better game then any PS3 game. At least going by your thought.
Avatar image for deactivated-5f19d4c9d7318
deactivated-5f19d4c9d7318

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#99 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts

[QUOTE="USS_Data"]

[QUOTE="breakinglaws"]Oh so sales mean something is better? Then the 360 and the Wii are better then the PS3. Halo is a better game then any PS3 game. At least going by your thought.CanYouDiglt

[QUOTE="xYamatox"]

I just got GT5 last night, and I got to say I'm loving it. Premium Cars look great, and the devs have stated they are working to make standard cars on par with premium with upcoming patches and such.

Won't be an overnight process, but GT5 will get better as time goes on.

Vinegar_Strokes

shouldn't imagine it will be free either.

Upgrades to cars already in the game won't have to be paid for, new cars definately will be paid content though.

Avatar image for lhughey
lhughey

4886

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#100 lhughey
Member since 2006 • 4886 Posts

Regardless of their amount of dev time was on GT5, they overpromised and under deliver.

OneLazyAsian
Sentence of the thread.