These are some legitimate reasons why console gaming is superior to PC gaming.

  • 55 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for Timberwolf5578
Timberwolf5578

311

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Timberwolf5578
Member since 2008 • 311 Posts

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.

Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse, but most video games are simply more fun with controllers (although keyboard and mouse gives easier aim for shooters, but I think a controller is still more fun for shooters and requires more practice to get good at it). Also consoles are much easier to hook up to a TV so you have a big screen to play games on. When you try to hook up a PC to a TV screen, the picture just doesn't seem too look as good as a console picture does.

Opinions?

Avatar image for kidcool189
kidcool189

4307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 kidcool189
Member since 2008 • 4307 Posts

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.

Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse, but most video games are simply more fun with controllers (although keyboard and mouse gives easier aim for shooters, but I think a controller is still more fun for shooters and requires more practice to get good at it). Also consoles are much easier to hook up to a TV so you have a big screen to play games on. When you try to hook up a PC to a TV screen, the picture just doesn't seem too look as good as a console picture does.

Opinions?

Timberwolf5578
your first paragraph is completely overexagerated and mostly false, since consoles games DO have framerate dips, not all but most

a lot your second paragraph is mostly preference, and the 360 controller works great for any game i choose to use it for but only like one or 2 games ive had to use xpadder to configure it so i guess u can somewhat make an argument for that

i will never understand how anyone prefers and enjoys a gamepad more than kb&m for fps's(of course my opinion and preference) it is so clunky and feels like ur controlling a tank and just the lack of completely and precise fluid movement is very frustrating, and claiming it takes more practice with gamepad for shooters is kind of silly, especially wiht good ol auto aim, and the amount of competetive pc fps's

but yes, hooking up a console to a tv is easier and more conveniant, but i actually do prefer playing most of my pc games on my beautiful sony gdm-fw900 24" monitor
Avatar image for RotaryRX7
RotaryRX7

7184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#3 RotaryRX7
Member since 2003 • 7184 Posts
Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.Timberwolf5578
That really doesn't make sense. If your PC is well above the requirements of a game, it won't drop below an unacceptable frame rate.

Also, Need for Speed Undercover proves that frame rates do matter on consoles and determine whether a game is fun or not.
Avatar image for Blue-Sky
Blue-Sky

10381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#4 Blue-Sky
Member since 2005 • 10381 Posts

Everyone knows that PC vs Consoles is all about personal preference

/thread.

Avatar image for GodLovesDead
GodLovesDead

9755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#5 GodLovesDead
Member since 2007 • 9755 Posts

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them.

Opinions?

Timberwolf5578


What a silly argument. You CAN, but you also CAN NOT. Nobody is forcing you to do this. And I find personally find it enjoyable.

Avatar image for JPOBS
JPOBS

9675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 JPOBS
Member since 2007 • 9675 Posts
im not even a defender of the pc but i know your post is just incorrect
Avatar image for Guybrush_3
Guybrush_3

8308

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Guybrush_3
Member since 2008 • 8308 Posts

So you would rather be stuck with a problem than have an option to fix it?

as for controllers. I use the exact same controller that the 360 uses for games like Assassins Creed and Prince of Persia.

Avatar image for thesmiter
thesmiter

701

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 thesmiter
Member since 2004 • 701 Posts

i didn't even bother reading any of the posts on this page, simply because if they abide to what the title of the thread says, than they are completely false. there is no superior gaming platform. whichever platform suits you better is superior, but only to you. i happen to like consoles more than the pc, but in no way does that mean that consoles are better. if anything, modern pcs are better due to their capabilities.

its all personal preference. nothing else. don't start sounding like the hermits, tc. they're supposed to be the conceited idiotic fools that think they're superior simply because the pc is more powerful. don't sink to their level.

Avatar image for Saturos3091
Saturos3091

14937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 Saturos3091
Member since 2005 • 14937 Posts

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.Timberwolf5578

This point is false. Not every game has framerate issues, and many games don't drop ridiculously low in certain spots. Some games do, that's a given, but some do on consoles as well (NG2 is a great example). Tweaking to get better FPS is optional, some people enjoy it and some people don't, and that's another advantage to PC: Choice. The second point is all opinion, and that's up to the player. I personally prefer kb/m for FPS and RTS, and a few other games like WRPGs. For other genres I generally prefer the console multiplat iterations (DMC4, etc).

Avatar image for deactivated-57af49c27f4e8
deactivated-57af49c27f4e8

14149

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#10 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
"there's nothing you can do about it (framerate drop on consoles)" exactly. can't wait to get my gtx 280 :D
Avatar image for -MaskedMan-
-MaskedMan-

154

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 -MaskedMan-
Member since 2008 • 154 Posts

wrong. I have a pc and i dont spend my time "perfecting" my frame rate. Also keyboard and mouse can be either good or bad its just preference so don't even try with that argument.

Give me another reason why pc gaming sucks o wait u cant hahaha

Avatar image for tasty-man
tasty-man

41

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#12 tasty-man
Member since 2008 • 41 Posts

The pc is just better

Thanks to Valve we have so many more advantages like mods and player made maps, not to mention the developer console, a mouse, and so much more

Avatar image for swazidoughman
swazidoughman

3520

Forum Posts

0

Wiki Points

0

Followers

Reviews: 91

User Lists: 0

#13 swazidoughman
Member since 2008 • 3520 Posts

Opinions?

Timberwolf5578

Yes the whole thing .

Avatar image for charlie117
charlie117

58

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 charlie117
Member since 2009 • 58 Posts
In terms of power not at all.And thats the way it will always be because pcs are always evolving.
Avatar image for AlexSays
AlexSays

6612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 AlexSays
Member since 2008 • 6612 Posts
Who cares which is superior? Jesus, just play what you like.
Avatar image for jasonheyman
jasonheyman

1683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 jasonheyman
Member since 2006 • 1683 Posts

wrong. I have a pc and i dont spend my time "perfecting" my frame rate. Also keyboard and mouse can be either good or bad its just preference so don't even try with that argument.

Give me another reason why pc gaming sucks o wait u cant hahaha

-MaskedMan-

I could name a few, but like it was said it's preference;)

Avatar image for thesmiter
thesmiter

701

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 thesmiter
Member since 2004 • 701 Posts

Who cares which is superior? Jesus, just play what you like.AlexSays

indeed.

Avatar image for deactivated-5f4694ac412a8
deactivated-5f4694ac412a8

8599

Forum Posts

0

Wiki Points

0

Followers

Reviews: 36

User Lists: 0

#19 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts
[QUOTE="Blue-Sky"]

Everyone knows that PC vs Consoles is all about personal preference

/thread.

Same with everything in the world, really.
Avatar image for Blackbond
Blackbond

24516

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Blackbond
Member since 2005 • 24516 Posts

  1. Another problem is that PC games usually don't have as steady a frame rate as console games do,
  2. Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse
  3. Opinions?

Timberwolf5578

  1. PC games usually have a lot higher frame rate and steady frame rate then consoles do. Consoles are typically locked in at 30FPS while PC is not and can go higher.
  2. News flash. Console controllers work on PC's and in the 360's case are PC controllers. So this point makes no sense.
  3. What I have told you is fact.

Avatar image for Daytona_178
Daytona_178

14962

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#21 Daytona_178
Member since 2005 • 14962 Posts
LOL, anyone who tries to pwn the PC gets PWN's back!
Avatar image for markop2003
markop2003

29917

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 markop2003
Member since 2005 • 29917 Posts

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.

Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse, but most video games are simply more fun with controllers (although keyboard and mouse gives easier aim for shooters, but I think a controller is still more fun for shooters and requires more practice to get good at it). Also consoles are much easier to hook up to a TV so you have a big screen to play games on. When you try to hook up a PC to a TV screen, the picture just doesn't seem too look as good as a console picture does.

Opinions?

Timberwolf5578
1st paragraph is false as with PC games you can just turn down the graphical settings if you want a higher framerate or if you want both you could overclock if you have the time to spare. Also it happens just as much with consoles. Keyboard and mouse are better IMO, they're more acurate than analogue sticks. The fact that it's harder to play shooters with a controller dosn't mean there's less skill involved, shooters are slowed down for consoles to make them playable, there's a higher sstandard of play with PCs. You could just use a monitor like normal people or if you really want you could use a big TV, it may be harder but it's possible. Though with new graphics cards it's just as esy as they support HDMI.
Avatar image for MetroidPrimePwn
MetroidPrimePwn

12399

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#23 MetroidPrimePwn
Member since 2007 • 12399 Posts

I have never had to "fidget" with a game to make it "run perfectly". I just turn the game on, set everything to Highest settings and go. Only game I haven't done this on and had it work was Crysis Warhead, where I turned it all to Enthusiast and it was choppy, so I turned it all down to Gamer and it worked well. Crysis/Warhead are the only games I have that ever go below 30, all my other games stay rock solid at at least 40.

Everything in your second point is just your opinion, which is good for YOU making a decision, but doesn't really work for an arguement against somebody else.

Avatar image for Dynafrom
Dynafrom

1027

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 Dynafrom
Member since 2003 • 1027 Posts
I don't have fidget with any settings since I just set it to max and let it go. Then again I'm on a cutting edge pc where GTA4 runs at 60FPS, and crysis @ 60FPS VH 4XAA.
Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 lowe0
Member since 2004 • 13692 Posts

Your statement is correct, in an inverted fashion. It's not that we don't have to care about these things because we're console gamers; we're console gamers because this stuff doesn't really bother us. We're okay with 30fps at 720p, and so we don't need to screw around with settings and tweaking. We're okay with the limitations of dual analog, and so we don't really need to deal with finding a place for a keyboard and mouse on a couch.

I'm perfectly happy sinking into my couch to enjoy a game without worrying about whether I would have made that headshot if only I'd had a mouse, or whether I could have had AA/AF, or whether I could have sifted through free mods to find one I liked instead of just paying the original developers for DLC. Others may think those things are too important to pass up, and console gaming isn't for them, but for me, PC gaming doesn't really offer me much that I value over what I'm already getting on consoles.

It all depends on what you value in a gaming platform, and value is entirely individual.

Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#26 Vandalvideo
Member since 2003 • 39655 Posts
With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Timberwolf5578
You most certainly do not have to have a game running on max FPS and tweaking it all the time to enjoy a game. Most console games run in 30FPS at resolutions much lower than what you're getting on the PC. The ability to tweak your games and get even higher performance than anything possible on consoles is a plus. It is an option.

Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.

Step 1: Press tilde Step 2: Set FPS cap to 30 Step 3: Profit Three easy steps that take all of five seconds and you won't have any FPS dips at all.

Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse, but most video games are simply more fun with controllers (although keyboard and mouse gives easier aim for shooters, but I think a controller is still more fun for shooters and requires more practice to get good at it).

Preference, and besides, any and all PC games can be ran with a console controller if you so feel the need to do so.

Also consoles are much easier to hook up to a TV so you have a big screen to play games on. When you try to hook up a PC to a TV screen, the picture just doesn't seem too look as good as a console picture does

Because you're either using S-video or component. Most televisions don't have the required tuners to deal with PC feeds through these. However, using an HDMI port is a quick and painless way to have instant PC hook up without any loss in fidelity at all. Besides, even while using a PC through component, you're still getting a better image than most console games put out.
Avatar image for dc337
dc337

2603

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 dc337
Member since 2008 • 2603 Posts

Who cares anyways since pc gaming is slowly being killed by piracy and mmorpg addiction. It just doesn't make financial sense anymore to fund a pc exclusive like crysis. The days of pc exclusives that push video cards to their limits are coming to an end. There simply aren't enough people buying them.

The money is in multiplats and pc games that can be played on common hardware. Using your pc rig as an e-peen has become rather silly. No one cares about how you can run a 6 month old console port at 1600 x 1200. It isn't like the ps2/xbox days where the difference was dramatic.


Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#28 Vandalvideo
Member since 2003 • 39655 Posts

Who cares anyways since pc gaming is slowly being killed by piracy and mmorpg addiction. It just doesn't make financial sense anymore to fund a pc exclusive like crysis. The days of pc exclusives that push video cards to their limits are coming to an end. There simply aren't enough people buying them.

The money is in multiplats and pc games that can be played on common hardware. Using your pc rig as an e-peen has become rather silly. No one cares about how you can run a 6 month old console port at 1600 x 1200. It isn't like the ps2/xbox days where the difference was dramatic.


dc337
Is that why the PC has the most announced exclusives and highly rated titles? Face it, exclusives are starting to vanish for every single platform. Multiplats are the way to the future. As an independant platform, the PC will see even more exclusives for people who can't afford to publish on all three consoles to get a return on their investments.
Avatar image for jasonheyman
jasonheyman

1683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#29 jasonheyman
Member since 2006 • 1683 Posts
[QUOTE="dc337"]

Who cares anyways since pc gaming is slowly being killed by piracy and mmorpg addiction. It just doesn't make financial sense anymore to fund a pc exclusive like crysis. The days of pc exclusives that push video cards to their limits are coming to an end. There simply aren't enough people buying them.

The money is in multiplats and pc games that can be played on common hardware. Using your pc rig as an e-peen has become rather silly. No one cares about how you can run a 6 month old console port at 1600 x 1200. It isn't like the ps2/xbox days where the difference was dramatic.


Vandalvideo

Is that why the PC has the most announced exclusives and highly rated titles? Face it, exclusives are starting to vanish for every single platform. Multiplats are the way to the future. As an independant platform, the PC will see even more exclusives for people who can't afford to publish on all three consoles to get a return on their investments.

There is a new option that came with the NXE called community games... Small time devs makin games just starting out...

Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#30 Vandalvideo
Member since 2003 • 39655 Posts
There is a new option that came with the NXE called community games... Small time devs makin games just starting out...jasonheyman
Except that takes a lot of money, and they still have to abide by the rules and regulations of these companies when they release games on their systems. THe reason indie developers go to the PC is the lack of royalties, the lack of oversight, and the general freedom and ease of development. You simply will never see the level of unique, indie developers making their claim on consoles.
Avatar image for kidcool189
kidcool189

4307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 kidcool189
Member since 2008 • 4307 Posts

Who cares anyways since pc gaming is slowly being killed by piracy and mmorpg addiction. It just doesn't make financial sense anymore to fund a pc exclusive like crysis. The days of pc exclusives that push video cards to their limits are coming to an end. There simply aren't enough people buying them.

The money is in multiplats and pc games that can be played on common hardware. Using your pc rig as an e-peen has become rather silly. No one cares about how you can run a 6 month old console port at 1600 x 1200. It isn't like the ps2/xbox days where the difference was dramatic.


dc337

is it wrong that i look at those statements as kind of a good thing?

i have a mid/highish end pc (e4400 @2.8/9800gtx) and i plan to make keep it this way for a atleast a few more years

but obviously by the time next gen consoles about to come out, there will be plenty of games(both exclusive and multiplat) that push hardware to its limits
Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 DragonfireXZ95
Member since 2005 • 26712 Posts

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.

Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse, but most video games are simply more fun with controllers (although keyboard and mouse gives easier aim for shooters, but I think a controller is still more fun for shooters and requires more practice to get good at it). Also consoles are much easier to hook up to a TV so you have a big screen to play games on. When you try to hook up a PC to a TV screen, the picture just doesn't seem too look as good as a console picture does.

Opinions?

Timberwolf5578
An avg of 100 fps with drops below 30 fps? I've never played a game where it did that. TC is ignorant because they don't PC game? I thought people were done making generalizations about a platform that they know nothing about.
Avatar image for dc337
dc337

2603

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 dc337
Member since 2008 • 2603 Posts

Is that why the PC has the most announced exclusives and highly rated titles? Face it, exclusives are starting to vanish for every single platform. Multiplats are the way to the future. As an independant platform, the PC will see even more exclusives for people who can't afford to publish on all three consoles to get a return on their investments. Vandalvideo
Most announced exclusives? Does that include the endless stream of sims and warcraft expansion packs? Quantity in itself means little, my cell phone also has a ton of exclusives.

The hard fact is that pc gaming is a shell of its former self. PC gaming has become a "pick-up" for the major developers, a way to get some extra cash after the console version has been sold. As for independent games thanks to wiiware and xbox live/xna independent developers can release console games on a budget. Braid would be the class a example.

Expect more delayed, buggy ports like GTAIV and fewer exclusives like Crysis. Expect endless warcraft and sims expansion packs. That is the state of pc gaming.

Avatar image for dc337
dc337

2603

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 dc337
Member since 2008 • 2603 Posts
[QUOTE="dc337"]

Who cares anyways since pc gaming is slowly being killed by piracy and mmorpg addiction. It just doesn't make financial sense anymore to fund a pc exclusive like crysis. The days of pc exclusives that push video cards to their limits are coming to an end. There simply aren't enough people buying them.

The money is in multiplats and pc games that can be played on common hardware. Using your pc rig as an e-peen has become rather silly. No one cares about how you can run a 6 month old console port at 1600 x 1200. It isn't like the ps2/xbox days where the difference was dramatic.


kidcool189


is it wrong that i look at those statements as kind of a good thing?

i have a mid/highish end pc (e4400 @2.8/9800gtx) and i plan to make keep it this way for a atleast a few more years

but obviously by the time next gen consoles about to come out, there will be plenty of games(both exclusive and multiplat) that push hardware to its limits

Well I could certainly care less if all pc games went the Diablo 3 route since I keep a 360 and high-end laptop. However the "post ur generic shooter stats" crowd will have to find an alternate method of feeling superior to the unwashed masses. Perhaps running Linux is the answer?

Avatar image for thepwninator
thepwninator

8134

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#35 thepwninator
Member since 2006 • 8134 Posts

[QUOTE="Vandalvideo"] Is that why the PC has the most announced exclusives and highly rated titles? Face it, exclusives are starting to vanish for every single platform. Multiplats are the way to the future. As an independant platform, the PC will see even more exclusives for people who can't afford to publish on all three consoles to get a return on their investments. dc337

Most announced exclusives? Does that include the endless stream of sims and warcraft expansion packs? Quantity in itself means little, my cell phone also has a ton of exclusives.

The hard fact is that pc gaming is a shell of its former self. PC gaming has become a "pick-up" for the major developers, a way to get some extra cash after the console version has been sold. As for independent games thanks to wiiware and xbox live/xna independent developers can release console games on a budget. Braid would be the class a example.

Expect more delayed, buggy ports like GTAIV and fewer exclusives like Crysis. Expect endless warcraft and sims expansion packs. That is the state of pc gaming.

STALKER and The Witcher were full games. Both were indie games. Both were stellar. Both are PC exclusives at this time.

How is this pertinent? Because their mentioning pretty much destroys every point in your post.

Avatar image for dream431ca
dream431ca

10165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 dream431ca
Member since 2003 • 10165 Posts
I will pwn your thread and state why PC gaming destroys console gaming...Starcraft 2.
Avatar image for thepwninator
thepwninator

8134

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#37 thepwninator
Member since 2006 • 8134 Posts
I will pwn your thread and state why PC gaming destroys console gaming...Starcraft 2.dream431ca
Would I be called a heretic if I said I was never a major fan of Starcraft, but am a PC gamer nonetheless? :P
Avatar image for dc337
dc337

2603

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 dc337
Member since 2008 • 2603 Posts
[QUOTE="dc337"]

[QUOTE="Vandalvideo"] Is that why the PC has the most announced exclusives and highly rated titles? Face it, exclusives are starting to vanish for every single platform. Multiplats are the way to the future. As an independant platform, the PC will see even more exclusives for people who can't afford to publish on all three consoles to get a return on their investments. thepwninator

Most announced exclusives? Does that include the endless stream of sims and warcraft expansion packs? Quantity in itself means little, my cell phone also has a ton of exclusives.

The hard fact is that pc gaming is a shell of its former self. PC gaming has become a "pick-up" for the major developers, a way to get some extra cash after the console version has been sold. As for independent games thanks to wiiware and xbox live/xna independent developers can release console games on a budget. Braid would be the class a example.

Expect more delayed, buggy ports like GTAIV and fewer exclusives like Crysis. Expect endless warcraft and sims expansion packs. That is the state of pc gaming.

STALKER and The Witcher were full games. Both were indie games. Both were stellar. Both are PC exclusives at this time.

How is this pertinent? Because their mentioning pretty much destroys every point in your post.

How exactly does it destroy every point in my post? Did you even read it? Perhaps the text is too small on your high res monitor?

My rig: Commodore 64 with cassettetape backup system, 1200 baud modem, 1000+ exclusive games all enclosed in a custom star wars death star case that I built in my garage. We pc gamers are gods among men.

Avatar image for dream431ca
dream431ca

10165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 dream431ca
Member since 2003 • 10165 Posts

[QUOTE="dream431ca"]I will pwn your thread and state why PC gaming destroys console gaming...Starcraft 2.thepwninator
Would I be called a heretic if I said I was never a major fan of Starcraft, but am a PC gamer nonetheless? :P

Nope. You would be a horribly missing out PC gamer, but not a heretic, ;)

Avatar image for DivergeUnify
DivergeUnify

15150

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 DivergeUnify
Member since 2007 • 15150 Posts
or I can just shut off my fps counter and not give a **** what my fps is. hell, tf2 is playable at 15
Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 lowe0
Member since 2004 • 13692 Posts
STALKER and The Witcher were full games. Both were indie games. thepwninator
GSC's an established developer with years of work behind them, and their major titles are still shopped out to partner publishers. Yeah, they're technically independent in that they aren't owned by a publisher, but they're not "indie" in the same sense as a self-publishing developer like Introversion. That's like saying Valve or Bungie are "indie".
Avatar image for thepwninator
thepwninator

8134

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#42 thepwninator
Member since 2006 • 8134 Posts
[QUOTE="thepwninator"][QUOTE="dc337"] Most announced exclusives? Does that include the endless stream of sims and warcraft expansion packs? Quantity in itself means little, my cell phone also has a ton of exclusives.

The hard fact is that pc gaming is a shell of its former self. PC gaming has become a "pick-up" for the major developers, a way to get some extra cash after the console version has been sold. As for independent games thanks to wiiware and xbox live/xna independent developers can release console games on a budget. Braid would be the class a example.

Expect more delayed, buggy ports like GTAIV and fewer exclusives like Crysis. Expect endless warcraft and sims expansion packs. That is the state of pc gaming.

dc337

STALKER and The Witcher were full games. Both were indie games. Both were stellar. Both are PC exclusives at this time.

How is this pertinent? Because their mentioning pretty much destroys every point in your post.

How exactly does it destroy every point in my post? Did you even read it? Perhaps the text is too small on your high res monitor?

My rig: Commodore 64 with cassettetape backup system, 1200 baud modem, 1000+ exclusive games all enclosed in a custom star wars death star case that I built in my garage. We pc gamers are gods among men.

Point one: "endless stream of sims and warcraft expansion packs". STALKER and The Witcher are neither.

Point two: "shell of its former self" because it "has become a 'pick-up' for the major developers". STALKER and The Witcher were developed exclusively for PC, not poor ports. Meanwhile, Dragon Age is being developed as a PC game first, and many more, such as pretty much every RTS except Halo Wars, many action-RPGs, and more besides, have consoles rather than PC as the secondary platform.

Point three: "As for independent games, thanks to wiiware and XBox Live/XNA independent developers can release console games on a budget". STALKER and The Witcher, STALKER, and Sins of a Solar Empire were far more full titles than any Wiiware or XNA game, yet all three were on relatively low budgets (especially Sins). Just because the Wii and XNA have a framework for providing independent titles does not mean that said framework is more effective than the framework on the PC, and the PC is far more indie-friendly than either the Wii or 360 for other reasons as well. It supports far more programming languages and there is no need to pay royalties.

Point four, however, which states that bugs can be common, is sadly the truth, though being a PC gamer 6 months or so behind the curve, like me, fixes up that problem perfectly :)

You close with an extremely unrealistically pessimistic view of PC gaming which just doing some research will quickly disprove.

Also, my monitor is only 1440x900 :P

Avatar image for thepwninator
thepwninator

8134

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#43 thepwninator
Member since 2006 • 8134 Posts
[QUOTE="thepwninator"]STALKER and The Witcher were full games. Both were indie games. lowe0
GSC's an established developer with years of work behind them, and their major titles are still shopped out to partner publishers. Yeah, they're technically independent in that they aren't owned by a publisher, but they're not "indie" in the same sense as a self-publishing developer like Introversion. That's like saying Valve or Bungie are "indie".

True. It's been a long week, and I'm somewhat tired, so I wasn't thinking right. Substitute Sins of a Solar Empire, though, and the statement remains :)
Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#44 deactivated-59d151f079814
Member since 2003 • 47239 Posts
[QUOTE="Timberwolf5578"]

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.

Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse, but most video games are simply more fun with controllers (although keyboard and mouse gives easier aim for shooters, but I think a controller is still more fun for shooters and requires more practice to get good at it). Also consoles are much easier to hook up to a TV so you have a big screen to play games on. When you try to hook up a PC to a TV screen, the picture just doesn't seem too look as good as a console picture does.

Opinions?

kidcool189
your first paragraph is completely overexagerated and mostly false, since consoles games DO have framerate dips, not all but most

a lot your second paragraph is mostly preference, and the 360 controller works great for any game i choose to use it for but only like one or 2 games ive had to use xpadder to configure it so i guess u can somewhat make an argument for that

i will never understand how anyone prefers and enjoys a gamepad more than kb&m for fps's(of course my opinion and preference) it is so clunky and feels like ur controlling a tank and just the lack of completely and precise fluid movement is very frustrating, and claiming it takes more practice with gamepad for shooters is kind of silly, especially wiht good ol auto aim, and the amount of competetive pc fps's

but yes, hooking up a console to a tv is easier and more conveniant, but i actually do prefer playing most of my pc games on my beautiful sony gdm-fw900 24" monitor

Well hooking a computer to the tv requires minimal effort.. You need a $8 vga to hdmi cord.. Change a single setting.. and WAAAAAHHHH LAAAHHHH.. Computer on the tv..
Avatar image for iam2green
iam2green

13991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 iam2green
Member since 2007 • 13991 Posts
i find this great. i like PC more then consoles because there is a way to play around with the modes of the game to make the game look better. usually games end up looking and being better on PC.
Avatar image for bonthan
bonthan

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#46 bonthan
Member since 2006 • 25 Posts

your facts are wrong but I kindda agree with you, (in my opinion), consoles are more superior than pc gaming, in my opinion anyway. First thing is that I have a very crappy pc, and I don't intend to spend lots upgrade it because of money and I do not know how to upgrade a computer. Second thing is that sometimes I play game more than a few hours sitting on a chair one hand on the keyboard and the other on the mouse is just not pleasant, of course I could buy gamepads, but gamepads aren't free. Third thing is that I use my computers for a lot more other stuffs. Fourth thing is that my monitor is 15 inches while my hdtv is 46 inches, I know I can connect my computer to my hdtv but again, it cost money.

Avatar image for dc337
dc337

2603

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 dc337
Member since 2008 • 2603 Posts

Point one: "endless stream of sims and warcraft expansion packs". STALKER and The Witcher are neither. thepwninator
I stated what to expect, not what exists. I also did not state that there would be nothing else.
Point two: "shell of its former self" because it "has become a 'pick-up' for the major developers". STALKER and The Witcher were developed exclusively for PC, not poor ports. thepwninator
I was pointing out a trend, and I did not state that nothing else exists.
Just because the Wii and XNA have a framework for providing independent titles does not mean that said framework is more effective than the framework on the PC, and the PC is far more indie-friendly than either the Wii or 360 for other reasons as well. thepwninator
Where did I claim that those frameworks are more effective? You have quite an imagination. I just pointed out that it is possible for independent developers to release console games on a budget. Next time read more carefully.

Anyways my view is that pc gaming is not what it used to be. John Carmack agrees.

http://blogs.pcworld.com/gameon/archives/007422.html

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#48 foxhound_fox
Member since 2005 • 98532 Posts
Tweaking is a choice and all three current-gen console gamepads can be used on PC. Plus, neither is "superior" to the other, it is all preference.
Avatar image for Puckhog04
Puckhog04

22814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 Puckhog04
Member since 2003 • 22814 Posts

With a PC you can check frames-per-second and keep fidgeting and upgrading hardware to get everything to run "perfectly", thus you end up spending less time playing the games and more time trying to tweak them. Another problem is that PC games usually don't have as steady a frame rate as console games do, for example a game may run at 100 fps and drop to below 30 fps at certain points. With consoles, even if the framerate does drop below 30 fps, there's nothing you can do about it, thus you think about it much less and just PLAY THE GAME.

Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse, but most video games are simply more fun with controllers (although keyboard and mouse gives easier aim for shooters, but I think a controller is still more fun for shooters and requires more practice to get good at it). Also consoles are much easier to hook up to a TV so you have a big screen to play games on. When you try to hook up a PC to a TV screen, the picture just doesn't seem too look as good as a console picture does.

Opinions?

Timberwolf5578

1. You know nothing about PC games apparently. No game, and i repeat, NO game goes from 100 fps down to 30 fps at any point of any game. 100 fps to 30 fps simply doesn't happen. Too large a drop unless you have something running in the background like a virus scanner, that would slow it down heavily but, normally, no game drops from that high to that low.

2. Most genres work perfectly with KB/Mouse. Games aren't "more fun" with a gamepad. Only genres that a gamepad works better for is fighters/Sports titles and the PC has great gamepads for those games.

3. You think imprecise aiming makes gamepads more fun than a KB/Mouse? What a joke. I play shooters on both platforms (some are only on PC and some only on console) and the PC ones far outshine the console ones in terms of skill of players as well as, well, everything. Comfortable is a matter of opinion and yours isn't fact.

4. Your opinion =/= legitimate reasons. Quit trying to justify not playing PC games. Believe it or not, PC's were the first platform any games were ever played on. Every year just keeps getting better and better for PC. Also, upgrading and tweaking your PC is a matter of preference (as is all of this). If you get a new gaming PC now you won't have to upgrade it for a few years and will still be able to play all games at top notch.

Avatar image for noswear
noswear

3263

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 noswear
Member since 2008 • 3263 Posts
[QUOTE="Timberwolf5578"]

  1. Another problem is that PC games usually don't have as steady a frame rate as console games do,
  2. Also, console controllers just seem to work better than PC controllers, unless you use a keyboard and mouse
  3. Opinions?

Blackbond

  1. PC games usually have a lot higher frame rate and steady frame rate then consoles do. Consoles are typically locked in at 30FPS while PC is not and can go higher.
  2. News flash. Console controllers work on PC's and in the 360's case are PC controllers. So this point makes no sense.
  3. What I have told you is fact.

Thanks Blackbond. You're always here to save the day with logic.