http://www.eurogamer.net/articles/digitalfoundry-2017-df-retro-the-need-for-speed
(I have included both their article, video and also my personal video showing this misinformation in action)
For their retro series they recently did a video entirely about Road & Track Presents: The Need for Speed, in this video they discuss and compare different system features and attributes to the game on each respective platform. During their article and video they make it abundantly clear that the only version of the game with music while you're racing is the PlayStation version, they denote that the PC, 3DO and Saturn versions do not have this feature.
They also go on to state that the Saturn version of the game does not have functioning instruments which are present in the PlayStation, 3DO and PC version of the game. Well, this is also patently false, the Saturn version not only has music while you're racing, it has fully functioning gauges as well just like all of the other versions of the game. How something this big could make its way through from a site like this is completely beyond me. If misinformation like this can make its way through so easily, what else are they reporting which is false? That's mainly the point behind this.
These guys probably emulated the game for Saturn and these things "missing" from the Saturn version were likely emulation anomalies, they don't even know what they're talking about yet people blindly trust everything they say.
I only caught this because of my intimate knowledge of these games, how many other things are they reporting that are completely misleading or swaying opinions about specific versions of a game that so happen to be incorrect?
Digital Foundry said:
Another noticeable difference lies in the audio - the PlayStation version offers players the chance to enjoy music while racing (something not possible on any other version). With a great blend of rock and electronic music, the pounding soundtrack helps bring the game to life in a big way.
This is false.
Digital Foundry said:
While the Saturn and PlayStation conversions were very similar, there are several differences to point out here. For one thing, when using the cockpit view, Sega's console is lacking working instruments - a feature that is present in every other version of the game.
This is false.
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