The tunnels are at similar progression point on the same track.
Tunnel's illumination effect difference has affected the cockpit lighting. Saturn has lower frame rate than PS1 and may not have additional performance head room for additionalillumination effect pass.
So? I'm failing to understand the relevance this has to anything else, this effect being present or not is not being contested, Saturn doesn't have it.
You are contesting "Think Digital Foundry is the bastion of credibility? Think again". I posted cockpit difference via missing illumination effect pass on the Saturn which is a larger difference than the missing speedometer bug.
To double check DF's Forza claims, I used Battlefield 1 and FarCry Primal results, scale the memory bandwidth from RX-480 (5.83 TFLOPS)/RX-580 (6.17 TFLOPS) and making sure it's memory bandwidth bound by using R9-290 4.8 TFLOPS as a reference point.
I own R9-290 (dead), R9-290X and R9-390X.
What in gods name is even going on in this post...
What I said about Need for Speed has to do with things DF reported that are falsities pertaining to the game on Saturn, no one is contesting the illumination effect, the PlayStation has it, the Saturn does not, it's not a point of discussion.
And you're going off about the Scorpio again mid post... Please stop.
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