This is why the Hermits say Halo Wars looks shallow.

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x_boyfriend

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#51 x_boyfriend
Member since 2005 • 718 Posts
[QUOTE="x_boyfriend"][QUOTE="cobrax25"]

cobrax25

Yeah, I thought FSW had some good ideas but it seemed too slow paced. Brothers in Arms seemed like a better squad based shooter. But how the devs are classifying EndWar is that its an RTS and not a Tactical T/FPS. IGN Dev Interview reads that its army based control not just squad based control.

I raised my eyebrows when I heard Ubisoft was willing to do something completely radical. Maybe they're sick of ports.

well there is a paradox here....the more units they let you control at once the less "close up" the game can really be....you can zoom in very far in World In Conflict...but it puts you at a huge disadvantage....

so if they want to have the game be played at a really close up view...they will need to have less units.

True. That's exactly the reason I loved CoH. Every unit had to count for something, and not simply act as fodder in the battlefield (*cough* Halo Wars *cough*). Of course, great players would say that would be the same with any RTS, but it seems to be quintessential in CoH with such a low unit count.

As I said, I don't really know what they have in store for us with EndWar. To be honest, I was surprisingly impressed with what the devs had to offer. Love them or Hate them, Clancy games have always been commercially viable. And with Ubisoft introducing a whole new franchise, I'm pretty sure they're gonna make damn certain this is as well. Whether it is of any quality, however, we have to wait and see.

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myke2010

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#52 myke2010
Member since 2002 • 2747 Posts
I admit that CoH is currently my favorite RTS so I am a bit biased that the next one will easily crush Halo Wars. That said, HW is being done by Ensemble so there's still hope for a decent game there. Watching the demo though, I couldn't stand how the Warthogs animated. They were spinning around like little hot wheels by driven by hyped up pre-teens on speed and Mountain Dew. Also, the same AoE engine looks to be in effect as enemies line up on the battlefield and fire at each other from their respective lines until one side falls over. Last I checked the Covenant were technologically superior to the humans which is why Earth is the frontline in Halo 3. The humans should be using overwhelming numbers to fight the Covenant to a stalemate, not going toe to toe with equally viable technology. In any case, while it looks pretty, I was dissapointed by what I saw with the HW demo.
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trix5817

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#53 trix5817
Member since 2004 • 12252 Posts
[QUOTE="cobrax25"]

yes there is....the fact that most games score well below what we consider a good score here at SW (8.0 or higher) makes a random game not worth hyping....and do you actually think this game would be hyped if it wasnt about Halo...

Grive

Ensemble Studios. Age of Empires II.

You fail.

a ten minute long demo is a excellent way to judge how good a game looks.....it probably wont be completly accurate of the final game....but its far better then judging from a non-comentated 30 sec. gameplay clip.

cobrax25

Not on a real time strategy game, and especially not when they're not really focusing on the game mechanics.

You fail.

The fact is....based on the preview currently given to us....there is not a single feature that seperates this from any other RTS.....which is why its not worthy of hype...may that change....yes....but is their any indictation...no.

cobrax25

That was not your argument. You did a terrible comparison and claimed a game was shallow. So we're still in that you have no argument, a poor comparison, and thus a poor thread.

Judging from what we've seen of the game, it looks shallow. Sorry, you fail.

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Ezgam3r

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#54 Ezgam3r
Member since 2006 • 2308 Posts
If someone ever says that Halo Wars will be the best RTS ever, all you need to do is say Starcraft, Warcraft, and Total Annihilation and the debate will be over.
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H3OXTC

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#55 H3OXTC
Member since 2007 • 187 Posts
You have to understand the limitations with the controller. Hopefully Halo wars is not compared to PC RTS's because that wouldn't really be fair.
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Innovazero2000

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#56 Innovazero2000
Member since 2006 • 3159 Posts

I admit that CoH is currently my favorite RTS so I am a bit biased that the next one will easily crush Halo Wars. That said, HW is being done by Ensemble so there's still hope for a decent game there. Watching the demo though, I couldn't stand how the Warthogs animated. They were spinning around like little hot wheels by driven by hyped up pre-teens on speed and Mountain Dew. Also, the same AoE engine looks to be in effect as enemies line up on the battlefield and fire at each other from their respective lines until one side falls over. Last I checked the Covenant were technologically superior to the humans which is why Earth is the frontline in Halo 3. The humans should be using overwhelming numbers to fight the Covenant to a stalemate, not going toe to toe with equally viable technology. In any case, while it looks pretty, I was dissapointed by what I saw with the HW demo.myke2010

I'm sure there can be way more units, he was doing a demostration, not a full on tournament battles.

Jesus people come on, don't judge a book by the cover...way too pre-mature.It's a step in the right direction for consoles, and a way for more mainstream gamers to progress into different genres.

But hey, thats just my opinion as a gamer.