This PC game looks so promising....

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arto1223

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#1 arto1223
Member since 2005 • 4412 Posts

This is the latest trailer for Firefall. The game is free to download and free to play. This tread will likely be come an argument between microtransactions being good or bad, and they are perfectly balanced in games like TF2, D&DsO, and plenty others. Good to be a PC gamer. (I will not buy things by the way, I like to work for my gear)

Updated info:

here is some extra info:

General:

- Team based Action Shooter
- Open world, persistent game
- The game is a Cooperative Teambased Shooter, not an MMO as stated by Red 5 Studios
- The game is slated for a Q4 2011 release
- It is currently a PC only title, Devs have confirmed no Mac support for now, however, it's a possibility later down the line
- F2P game with micro-transactions/cash shop
- The game will be released world wide
- Large, streaming world
- The game is an action oriented shooter with some MMO and other genre elements mixed in.
- Obvious Influence from Starship Troopers, Planetside, Tribes.
- Game is physics and skill based, twitch based game
- Game will be accessible to all, however, it won't reduce the challenge
- There will be PvE as well as PvP
- The Wiki Wacker is the official drink of Firefall


Combat:

- Assault, Medic archetype are annonced, there will be other Battleframes later, in the video there are packs for the Recon and Robotics, two ****s that have yet to be announced.
- No dice roll for attacks, it's pure shooter mechanics
- There is no friendly fire in co-op, however, PvP might have friendly fire
- Primary weapon: Assault Rifle: Infinite Ammo, can be upgraded
- Primary weapon: Plasma gun, AoE based attack, can be upgraded
- Primary weapon: Sniper Rifle (what looks to be) in the video, unsure about ammo, probably can be upgraded
- All guns have limited ammo excluding the Assault Rifle which is infinite ammo
- Crater: AoE aerial-based attack
- All weapons, armour can be upgraded with a module based system
- Guns have recoil
- Medics have a healing gun, which looks like a stream of healing, equivalent to Team Fortress 2 medic gun.
- Medics have a healing grenades as alt-fire
- Loot drops from monsters on death and can be picked up (not sure on the rolling system )
- You can upgrade your backpack which controls your abilities and some guns.
- Loot is currently FFA and only your team can see it, no rolling system in yet
- There is no, and will be no cover system in Firefall, it's Run n' Gun
- Jetpacks are energy based. much like in Global Agenda and Tribes
- There are two separate hitboxes (i.e head, body), headshots do bonus damage
- Bullets may be affected by gravity, they are still working on it to decide what is better
- There is ****armour and not specific types of armour, it can all be customized with modules to adjust stats
- You can change your ****in the player hub, however, your level applies to one battleframe
- Thumpers attract enemies because they make a lot of noise
- Equipment Screen shows (in Gameplay video): Assault Pack (w/3 slots; 250 energy), Assault Battleframe (w/3 slots; 1600 HP), Plasma Cannon (3 slots; 1044 damage rating), Assault Rifle (2 slots; 1020 damage rating)
- Inventory Screen: Rate of Fire Module (Increase RoF +10%), Elite Assault Pack (334 Energy; 3 slots), Salvaged Regeneration Module 1 (Restores 5HP/sec), Assault Rifle III (2 slots; 1030 damage rating)
- Ability: Shockwave - A (what looks like) a 180 degree frontal attack, the power seems to diminish as it moves along. IT is charged by the backpack and seems to take 3 to 5 seconds to charge, whether it must be fully charged to be used or can be used in shorter, but weaker bursts is unknown.
- Equipment??: There looks to be a sort of glider attachment in the video, whether that is a part of the backpack or a form of transportation via NPCs, I don't know.
- Vehicle: There is a armoured vehicle in the recruitment video (00:08 to 00:10) whether it is a combat oriented vehicle is unknown and the name of the vehicle is unknown.
- Weapons: We now know that currently there is a weapon stock melee attack
- There is in combat and out of combat sprinting
- Battleframes have signature weapons, i.e. the Plasma Cannon is the signature weapon of the Assault ****
- Vehicles are connected to Army 'Tech Trees' and can be called down
- Thumpers can be called down
- Vehicle: Motorcycle called the LCV?
- All weapons have an alt-fire mode, or at least a zoom in/aim
- Module: Salvaged/Epic Rate of Fire Module, perhaps it increases the rate of fire and/or reloading time? We now know a module can modify one or both these things.
- Module: Regeneration Module, perhaps it can allow for in combat regeneration or increased passive regeneration
- Module: Epic Speed Module, perhaps it boosts running speed
- Module: Salvaged Jump Height Module +25%: Modifies jump height
- Module: SIN Cloak Module (at the forge, the description says "Reduces SIN damage by 30%"
- Module: InfiltrateFrame IIIR, unknown properties or ****br /> - Modules: You can apparently equip modules that modify the properties of weapon fire
- Wings/Jetpacks can be used in combat, which means it's player controlled and not pre-set on paths
- You must switch between Active Skills and use them by pressing Z

Gameplay:

- There is a party system, no confirmation on a raid system yet
- Dynamic events, where things will happen with/without player intervention
- Towns can be under siege by the Chosen, it happens during random times and may or may not happen if other events around the world occur.
- Towns can be taken by the NPC faction if players don't defend it, but can be retaken with missions.
- Players can create their own army (a.k.a guild, clan, corp, kinship)
- Thumper mission: Mining resource called 'Crystite' which allows of updating of weapons, etc. It can be dropped anywhere in the world.
- Dredge: One of the player hubs.
- 'Melding Titan' is a large boss type mob who can attack cities, normal guns do not work in killing it, you must use turrets and so on to inflict damage.
- There is collision detection
- Equipment changes change character appearance.
- Two dropdown types shown in the video: Request Support from Your Army, Calls down a Thumper for Mining Operations
- There are player owned vehicles, one noted so far is the hover bike in the video.
- There are passive NPC mobs
- There are mountable weapons (i.e. Cannon, etc), whether they can be player built or not is unsure
- Most likely there will be a day and night cycle
- Mission names: "Bounty: Beach Raiders", "Mission: Camp Attack", and "Mission: Infestation"

devious742

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ChubbyGuy40

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#2 ChubbyGuy40
Member since 2007 • 26442 Posts

That reminded me of Borderlands more than anything. Its free so I'm definitely gonna get friends together to play this.

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hypoty

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#3 hypoty
Member since 2009 • 2825 Posts

It's premise sounds amazing and it's got talent behind it. It's also worth noting that by signing up to their forums you have a chance to get into the closed beta.

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lawlessx

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#4 lawlessx
Member since 2004 • 48753 Posts

It's premise sounds amazing and it's got talent behind it. It's also worth noting that by signing up to their forums you have a chance to get into the closed beta.

hypoty
thanks for the heads up
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Ikuto_Tsukiyomi

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#5 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

Do want. It looks rather nice.

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devious742

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#6 devious742
Member since 2003 • 3924 Posts

:o:shock::cry::D gigidy..

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devious742

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#7 devious742
Member since 2003 • 3924 Posts

Thread needs more pics8)

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Mystic-G

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#8 Mystic-G
Member since 2006 • 6462 Posts

I first thought this game was gonna be another blow over game but wow, it looks pretty ambitious. Hopefully they can pull off whatever it is they're trying to pull off.

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Arach666

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#9 Arach666
Member since 2009 • 23285 Posts

Yeah,Firefall looks pretty promissing,and it´s free.

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NVIDIATI

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#10 NVIDIATI
Member since 2010 • 8463 Posts

Looks interesting, I'll have to keep my eye on this one.

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mirgamer

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#11 mirgamer
Member since 2003 • 2489 Posts
hmm looking good :)
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NaveedLife

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#12 NaveedLife
Member since 2010 • 17179 Posts

I want to know:

1) How is the loot system? Borderlands was great, but nowhere near as good as Diablo II

2) How is the skill system and character classes and such (if this exists)?

3) How laggy is it going to be? I played Vindictus and they need to fix the lag issues badly when playing with people.

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badlalo59

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#13 badlalo59
Member since 2007 • 901 Posts
Wow caught me off-guard. Looks sweet. But Gameplay is everything to me so I hope it plays as nice as it looks.
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DJ_Headshot

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#14 DJ_Headshot
Member since 2010 • 6427 Posts

That looks really nice what engine is it running on?

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millerlight89

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#15 millerlight89
Member since 2007 • 18658 Posts
Yea I saw this game a couple of months ago. I like what I am seeing though.
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ExESGO

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#16 ExESGO
Member since 2010 • 1895 Posts
Very promising. Hell, I'd even buy it.
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hypoty

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#17 hypoty
Member since 2009 • 2825 Posts

That looks really nice what engine is it running on?

DJ_Headshot

It uses a modified version of the Offset Engine, that probably explains why it looks so nice.

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skrat_01

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#18 skrat_01
Member since 2007 • 33767 Posts
It does. Though the free to play model has me so-so ish. It also has the Tribes lead designer behind it. Though there is a Tribes MMOish game announced, here's hoping it is good.
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AdrianWerner

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#19 AdrianWerner
Member since 2003 • 28441 Posts

The fact that lead designer of Tribes 1-2 is the lead on Firefall makes me insanely hopefull.

And we will also be getting Tribes Universe next year.

Great times for Tribes fans :)

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arto1223

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#20 arto1223
Member since 2005 • 4412 Posts

I want to know:

1) How is the loot system? Borderlands was great, but nowhere near as good as Diablo II

2) How is the skill system and character classes and such (if this exists)?

3) How laggy is it going to be? I played Vindictus and they need to fix the lag issues badly when playing with people.

NaveedLife

Here is a LINK to a compilation of answers to questions the devs have given so far. I am very happy to see that everyone who has posted so far likes what they see. Since it was shown at PAX with THIS gameplay video, it has been towards the top of my list. (HERE is that PAX video but with developer commentary)

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wooooode

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#21 wooooode
Member since 2002 • 16666 Posts
Looks like it gets hectic which I love.
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arto1223

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#22 arto1223
Member since 2005 • 4412 Posts

Looks like it gets hectic which I love.wooooode

Oh yea. As someone has already mentioned, the head of the Tribes 1 & 2 is the head for this game and the Tribes games were very fast and hectic. Red 5 is also made up of a bunch of ex-Blizzard guys that worked on Diablo & Diablo II which works for me. Make sure you guys sign up on the forums at Firefallthegame.com since that automatically signs you up for the beta. Also, there is a forum for joining up with an army (devs are really pushing this) and I am in the Roughnecks Army (a reference to Starship Troopers which has some influence in the bugs in this game).

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Birdy09

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#23 Birdy09
Member since 2009 • 4775 Posts
Inb4 "Zomg MMOs are for no life nerds lol at pc gamers for having the most popular genre.. nerds lol" Looks pretty good, im tired of MMOs going down the cartoonish route. but oh well. this is kinda unique.
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Heyhuub

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#24 Heyhuub
Member since 2010 • 317 Posts

Inb4 "Zomg MMOs are for no life nerds lol at pc gamers for having the most popular genre.. nerds lol" Looks pretty good, im tired of MMOs going down the cartoonish route. but oh well. this is kinda unique.Birdy09

It's an MMo?

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ArchoNils2

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#25 ArchoNils2
Member since 2005 • 10534 Posts

Looks like an improved borderlands, I might get it ^^

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hypoty

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#26 hypoty
Member since 2009 • 2825 Posts

[QUOTE="Birdy09"]Inb4 "Zomg MMOs are for no life nerds lol at pc gamers for having the most popular genre.. nerds lol" Looks pretty good, im tired of MMOs going down the cartoonish route. but oh well. this is kinda unique.Heyhuub

It's an MMo?

According to the devs it isn't.

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mattuk69

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#27 mattuk69
Member since 2009 • 3050 Posts
[QUOTE="skrat_01"]It does. Though the free to play model has me so-so ish. It also has the Tribes lead designer behind it. Though there is a Tribes MMOish game announced, here's hoping it is good.

I thought some of the X blizzard guys were working on it?
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skrat_01

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#28 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="mattuk69"][QUOTE="skrat_01"]It does. Though the free to play model has me so-so ish. It also has the Tribes lead designer behind it. Though there is a Tribes MMOish game announced, here's hoping it is good.

I thought some of the X blizzard guys were working on it?

Aye, they are as well.
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Malta_1980

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#29 Malta_1980
Member since 2008 • 11890 Posts

first time i heard about the game, but that vid got me all interested for this game :)

question (stupid one probably) - when you say free, you mean no extra monthly fee, right? or the game is free?

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hypoty

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#30 hypoty
Member since 2009 • 2825 Posts

first time i heard about the game, but that vid got me all interested for this game :)

question (stupid one probably) - when you say free, you mean no extra monthly fee, right? or the game is free?

Malta_1980

Completely free, though there is an optional item marketplace so the devs can make money.

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Easyle

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#31 Easyle
Member since 2010 • 2034 Posts
I don't think this model will work.. not yet.
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Malta_1980

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#32 Malta_1980
Member since 2008 • 11890 Posts

[QUOTE="Malta_1980"]

first time i heard about the game, but that vid got me all interested for this game :)

question (stupid one probably) - when you say free, you mean no extra monthly fee, right? or the game is free?

hypoty

Completely free, though there is an optional item marketplace so the devs can make money.

thanks... mmm seems like devs are taking quite a huge risk by doing so...

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hypoty

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#33 hypoty
Member since 2009 • 2825 Posts

[QUOTE="hypoty"]

[QUOTE="Malta_1980"]

first time i heard about the game, but that vid got me all interested for this game :)

question (stupid one probably) - when you say free, you mean no extra monthly fee, right? or the game is free?

Malta_1980

Completely free, though there is an optional item marketplace so the devs can make money.

thanks... mmm seems like devs are taking quite a huge risk by doing so...

Not really, it's a tried and true business model. Just look at LotR Online, they recently switched to a F2P model with microtransactions as an option and their revenue has doubled because of it. I'd bet within 4-5 years all MMO's will be using this model.

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AdrianWerner

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#34 AdrianWerner
Member since 2003 • 28441 Posts

I don't think this model will work.. not yet.Easyle
Umm...it's not 2005 anymore you know :) THis model works and has been for past few years. It actualy works far better than typical subcription model in most cases

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Malta_1980

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#35 Malta_1980
Member since 2008 • 11890 Posts

[QUOTE="Malta_1980"]

[QUOTE="hypoty"]

Completely free, though there is an optional item marketplace so the devs can make money.

hypoty

thanks... mmm seems like devs are taking quite a huge risk by doing so...

Not really, it's a tried and true business model. Just look at LotR Online, they recently switched to a F2P model with microtransactions as an option and their revenue has doubled because of it. I'd bet within 4-5 years all MMO's will be using this model.

i see, so its sort of a 'tested' model... well lets hope many gamers support this game cause if it also ends up being successful then more games will follow using same model..

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Locutus_Picard

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#36 Locutus_Picard
Member since 2004 • 4166 Posts

This >>>>>>> halo

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erglesmergle

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#37 erglesmergle
Member since 2009 • 1769 Posts

Its like a Borderlands, Halo and Gears hybrid. Im longing for a simple FPS with Borderlands graphics. TF2 is getting old.

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hypoty

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#38 hypoty
Member since 2009 • 2825 Posts

Its like a Borderlands, Halo and Gears hybrid. Im longing for a simple FPS with Borderlands graphics. TF2 is getting old.

erglesmergle

Try this out. I'm loving it so far and it seems like a temporary fix for your TF2 boredom.

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DeckardLee2010

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#39 DeckardLee2010
Member since 2010 • 402 Posts

PC's slogan should be: Better games for free.

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FILIPINOMAZTER

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#40 FILIPINOMAZTER
Member since 2008 • 1627 Posts
i would pay 40 bucks for this game looks much better than some of the overrated games out there
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chaplainDMK

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#41 chaplainDMK
Member since 2008 • 7004 Posts

The fact that lead designer of Tribes 1-2 is the lead on Firefall makes me insanely hopefull.

And we will also be getting Tribes Universe next year.

Great times for Tribes fans :)

AdrianWerner
Guess it has to do... Would be nice if they released Tribes 4
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Mystic-G

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#42 Mystic-G
Member since 2006 • 6462 Posts

I think the developer is better off charging $20-30 for the game at least and not relying on microtransactions to make them successful. Not everyone can pull off Farmville success with the free-to-play model.

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arto1223

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#43 arto1223
Member since 2005 • 4412 Posts

I think the developer is better off charging $20-30 for the game at least and not relying on microtransactions to make them successful. Not everyone can pull off Farmville success with the free-to-play model.

Mystic-G

Correct. Not everyone can, but if a game is good, then it'll be successful. Many big MMOs have done this, many shooters have done this, and this game will surely pull it off. It looks to good/promising not to. I have played many games that offer microtransactions but I have never been one that buys the stuff, however this game might be the forst one that I do buy things. Nothing that'll change the gameplay though. Like I said, I work for my equipmment, but I do want to give these developers what they have earned (might not even use the items I buy, basically just donating money to the devs).

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Mystic-G

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#44 Mystic-G
Member since 2006 • 6462 Posts

[QUOTE="Mystic-G"]

I think the developer is better off charging $20-30 for the game at least and not relying on microtransactions to make them successful. Not everyone can pull off Farmville success with the free-to-play model.

arto1223

Correct. Not everyone can, but if a game is good, then it'll be successful. Many big MMOs have done this, many shooters have done this, and this game will surely pull it off. It looks to good/promising not to. I have played many games that offer microtransactions but I have never been one that buys the stuff, however this game might be the forst one that I do buy things. Nothing that'll change the gameplay though. Like I said, I work for my equipmment, but I do want to give these developers what they have earned (might not even use the items I buy, basically just donating money to the devs).

I'd much rather pay for a game with a decent price and have everything available to me than play a game for free with a small amount of content available unless I buy it all. It just doesn't seem like the kind of game where microtransactions are gonna turn them the profit they're looking for.
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deactivated-5ef52b89b6fd0

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#45 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

Actually looks like something I could get into. Thanks for the vid, looking forward to this.

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Episode_Eve

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#46 Episode_Eve
Member since 2004 • 16986 Posts

I haven't watched the trailer yet, but I just want to say that Firefall looks awesome :D.

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devious742

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#47 devious742
Member since 2003 • 3924 Posts

here is some extra info:

General:

- Team based Action Shooter
- Open world, persistent game
- The game is a Cooperative Teambased Shooter, not an MMO as stated by Red 5 Studios
- The game is slated for a Q4 2011 release
- It is currently a PC only title, Devs have confirmed no Mac support for now, however, it's a possibility later down the line
- F2P game with micro-transactions/cash shop
- The game will be released world wide
- Large, streaming world
- The game is an action oriented shooter with some MMO and other genre elements mixed in.
- Obvious Influence from Starship Troopers, Planetside, Tribes.
- Game is physics and skill based, twitch based game
- Game will be accessible to all, however, it won't reduce the challenge
- There will be PvE as well as PvP
- The Wiki Wacker is the official drink of Firefall


Combat:

- Assault, Medic archetype are annonced, there will be other Battleframes later, in the video there are packs for the Recon and Robotics, two ****s that have yet to be announced.
- No dice roll for attacks, it's pure shooter mechanics
- There is no friendly fire in co-op, however, PvP might have friendly fire
- Primary weapon: Assault Rifle: Infinite Ammo, can be upgraded
- Primary weapon: Plasma gun, AoE based attack, can be upgraded
- Primary weapon: Sniper Rifle (what looks to be) in the video, unsure about ammo, probably can be upgraded
- All guns have limited ammo excluding the Assault Rifle which is infinite ammo
- Crater: AoE aerial-based attack
- All weapons, armour can be upgraded with a module based system
- Guns have recoil
- Medics have a healing gun, which looks like a stream of healing, equivalent to Team Fortress 2 medic gun.
- Medics have a healing grenades as alt-fire
- Loot drops from monsters on death and can be picked up (not sure on the rolling system )
- You can upgrade your backpack which controls your abilities and some guns.
- Loot is currently FFA and only your team can see it, no rolling system in yet
- There is no, and will be no cover system in Firefall, it's Run n' Gun
- Jetpacks are energy based. much like in Global Agenda and Tribes
- There are two separate hitboxes (i.e head, body), headshots do bonus damage
- Bullets may be affected by gravity, they are still working on it to decide what is better
- There is ****armour and not specific types of armour, it can all be customized with modules to adjust stats
- You can change your ****in the player hub, however, your level applies to one battleframe
- Thumpers attract enemies because they make a lot of noise
- Equipment Screen shows (in Gameplay video): Assault Pack (w/3 slots; 250 energy), Assault Battleframe (w/3 slots; 1600 HP), Plasma Cannon (3 slots; 1044 damage rating), Assault Rifle (2 slots; 1020 damage rating)
- Inventory Screen: Rate of Fire Module (Increase RoF +10%), Elite Assault Pack (334 Energy; 3 slots), Salvaged Regeneration Module 1 (Restores 5HP/sec), Assault Rifle III (2 slots; 1030 damage rating)
- Ability: Shockwave - A (what looks like) a 180 degree frontal attack, the power seems to diminish as it moves along. IT is charged by the backpack and seems to take 3 to 5 seconds to charge, whether it must be fully charged to be used or can be used in shorter, but weaker bursts is unknown.
- Equipment??: There looks to be a sort of glider attachment in the video, whether that is a part of the backpack or a form of transportation via NPCs, I don't know.
- Vehicle: There is a armoured vehicle in the recruitment video (00:08 to 00:10) whether it is a combat oriented vehicle is unknown and the name of the vehicle is unknown.
- Weapons: We now know that currently there is a weapon stock melee attack
- There is in combat and out of combat sprinting
- Battleframes have signature weapons, i.e. the Plasma Cannon is the signature weapon of the Assault ****
- Vehicles are connected to Army 'Tech Trees' and can be called down
- Thumpers can be called down
- Vehicle: Motorcycle called the LCV?
- All weapons have an alt-fire mode, or at least a zoom in/aim
- Module: Salvaged/Epic Rate of Fire Module, perhaps it increases the rate of fire and/or reloading time? We now know a module can modify one or both these things.
- Module: Regeneration Module, perhaps it can allow for in combat regeneration or increased passive regeneration
- Module: Epic Speed Module, perhaps it boosts running speed
- Module: Salvaged Jump Height Module +25%: Modifies jump height
- Module: SIN Cloak Module (at the forge, the description says "Reduces SIN damage by 30%"
- Module: InfiltrateFrame IIIR, unknown properties or ****br /> - Modules: You can apparently equip modules that modify the properties of weapon fire
- Wings/Jetpacks can be used in combat, which means it's player controlled and not pre-set on paths
- You must switch between Active Skills and use them by pressing Z

Gameplay:

- There is a party system, no confirmation on a raid system yet
- Dynamic events, where things will happen with/without player intervention
- Towns can be under siege by the Chosen, it happens during random times and may or may not happen if other events around the world occur.
- Towns can be taken by the NPC faction if players don't defend it, but can be retaken with missions.
- Players can create their own army (a.k.a guild, clan, corp, kinship)
- Thumper mission: Mining resource called 'Crystite' which allows of updating of weapons, etc. It can be dropped anywhere in the world.
- Dredge: One of the player hubs.
- 'Melding Titan' is a large boss type mob who can attack cities, normal guns do not work in killing it, you must use turrets and so on to inflict damage.
- There is collision detection
- Equipment changes change character appearance.
- Two dropdown types shown in the video: Request Support from Your Army, Calls down a Thumper for Mining Operations
- There are player owned vehicles, one noted so far is the hover bike in the video.
- There are passive NPC mobs
- There are mountable weapons (i.e. Cannon, etc), whether they can be player built or not is unsure
- Most likely there will be a day and night cycle
- Mission names: "Bounty: Beach Raiders", "Mission: Camp Attack", and "Mission: Infestation"

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Gxgear

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#48 Gxgear
Member since 2003 • 10425 Posts

Almost 50 posts in and no one thinks it screams "World of Warcraft"? With guns obviously.

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Mystic-G

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#49 Mystic-G
Member since 2006 • 6462 Posts

Almost 50 posts in and no one thinks it screams "World of Warcraft"? With guns obviously.

Gxgear
I've played hundreds and hundreds of hours of WoW. No, I didn't think it was WoW with guns.
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#50 devious742
Member since 2003 • 3924 Posts

[QUOTE="Gxgear"]

Almost 50 posts in and no one thinks it screams "World of Warcraft"? With guns obviously.

Mystic-G

I've played hundreds and hundreds of hours of WoW. No, I didn't think it was WoW with guns.

I thought Borderlands/Tribes..

Wow???:?:lol: