Times - "360 still offers precious little in terms of games for fun."

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Dreams-Visions

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#51 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Zeliard9"][QUOTE="Subcritical"]

I do not consider the 360 hardcore. I consider it a compromise, and it has done nothing but impede the advancement of gaming.

Subcritical

How so?

Its hardware limitations and lack of dynamic advancement cause games to have smaller levels, longer load times, lesser graphics, and streamlined gameplay. Additionally you pay more for games because of the subsidization of hardware.

I hope you were joking, because every point was off-base. I have to believe you were joking.

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The_Crucible

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#52 The_Crucible
Member since 2007 • 3305 Posts

Fun is in the eye of the beholder.

Fun is relative.

Fun is different for all.

You can't put a price on fun.

So this guy is just no fun.

-Ninja_Dog-

Its just those reasons that a modern console needs to have a variety of titles. That it can't just rest on hitting one core group.

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Subcritical

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#53 Subcritical
Member since 2004 • 2286 Posts
[QUOTE="Subcritical"][QUOTE="Zeliard9"][QUOTE="Subcritical"]

I do not consider the 360 hardcore. I consider it a compromise, and it has done nothing but impede the advancement of gaming.

Dreams-Visions

How so?

Its hardware limitations and lack of dynamic advancement cause games to have smaller levels, longer load times, lesser graphics, and streamlined gameplay. Additionally you pay more for games because of the subsidization of hardware.

I hope you were joking, because every point was off-base. I have to believe you were joking.

No. I'm DEAD serious. You'd have to be a fool to think otherwise.

Explain why multi-plat PC/Xbox games contain the following disparities: Thief III and Deus Ex Invisible War contain muchsmaller levels than Thief II, and Dues Ex, and why textures from the same game on PC/Xbox are lesser on Xbox games than PC games, why load times are more frequent, and why controls are of lesser quality in FPS/RTS/RPG games than they would be on PC? Why is gameplay streamlined on sequels that are PC/Xbox, when the original PC game was much more in depth?

The Xbox has done nothing to advance gaming. NOTHING. In fact, it has reduced the quality of the gameplay experience for the entire industry.

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Datheron

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#54 Datheron
Member since 2004 • 266 Posts

How many people actually read the article and understood what the guy was trying to say?

He was mentioning the fact that Microsoft has three separate SKU's that target different markets, and two of the three are indeed inferior to the competition they're facing. The Core is trying to appeal to casuals, but the Wii obviously has that market gobbled up and outsells the Core by a large margin. The Elite is looking to the PS3 for competition, but its lack of HDMI 1.4, BluRay, and WiFi certainly hurts its multimedia capabilities.

And his other statement makes sense given the context of "fun" for the average gamer. Beyond Halo, Guitar Hero II, and say Viva Pinata, there's not that many games on the console which can be described as fun for the whole family, the same kind of fun that The Sims and Wii Sports provide that land them in mainstream publications.

And we are quoting a mainstream publication here, right?

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ChinoJamesKeene

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#55 ChinoJamesKeene
Member since 2003 • 1201 Posts

[QUOTE="splinter-OP"]So I guess when I am playing GRAW, Oblivion, COD2, Forza, Bioshock and Dirt, I am not having fun huh?The_Crucible

YOU are. But the market Nintendo is making akilling on could care less about those titles. THAT's what the article is saying.

You do realise that only 10% of wii owners did not own a last gen console before purchase? Granted 10% is a decent increase in the pool of potential dollars but Nintendo still makes most of its money on traditional gamers and traditional gamers are more likely to keep buying games.

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OhhSnap50893

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#56 OhhSnap50893
Member since 2006 • 27110 Posts
So I guess when I am playing GRAW, Oblivion, COD2, Forza, Bioshock and Dirt, I am not having fun huh?splinter-OP
How many of those games have you played?
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Ibacai

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#58 Ibacai
Member since 2006 • 14459 Posts
And this is why fun is a subjective word.
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Lonelynight

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#59 Lonelynight
Member since 2006 • 30051 Posts
Maybe they have a different defination of fun?
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darthzew

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#60 darthzew
Member since 2005 • 1213 Posts
Fun? When did the definition of fun HAVE to include a Wiimote??
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GeminiForce

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#61 GeminiForce
Member since 2007 • 201 Posts

How many people actually read the article and understood what the guy was trying to say?

He was mentioning the fact that Microsoft has three separate SKU's that target different markets, and two of the three are indeed inferior to the competition they're facing. The Core is trying to appeal to casuals, but the Wii obviously has that market gobbled up and outsells the Core by a large margin. The Elite is looking to the PS3 for competition, but its lack of HDMI 1.4, BluRay, and WiFi certainly hurts its multimedia capabilities.

And his other statement makes sense given the context of "fun" for the average gamer. Beyond Halo, Guitar Hero II, and say Viva Pinata, there's not that many games on the console which can be described as fun for the whole family, the same kind of fun that The Sims and Wii Sports provide that land them in mainstream publications.

And we are quoting a mainstream publication here, right?

Datheron
Yes! This guy has got it... unlike some people...