Tired Game Cliche's You Want To Reverse Or Get Rid Of ?

  • 66 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for BambooBanger
BambooBanger

1360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 BambooBanger
Member since 2007 • 1360 Posts

I'd like to get rid of anything seen in a Tom Clancy Game.

or how about a Game set in Vietnam, where the local population try to flush out the marauding soldiers from the USA?

or a game where the Argentinian government sets out to bring the US-funded Cocaine growers to justice ?

Avatar image for marklarmer
marklarmer

3883

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#2 marklarmer
Member since 2004 • 3883 Posts

cheesy character/enemy names; psycho, chimera, heavies, locust.

and random pointless ones like 'Soap' (cod4).

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 skrat_01
Member since 2007 • 33767 Posts

Tom Clancy games have become barstardised generic titles in recent years.

We need a sequal to Raven Shield , or the original Ghost Recon

Avatar image for deactivated-5b1e62582e305
deactivated-5b1e62582e305

30778

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#4 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts
No more Metrosexuals in JRPGs...
Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#5 heretrix
Member since 2004 • 37881 Posts
Save points and crappy boss battles. Cutscenes, QTE's, japanese RPG character design.
Avatar image for deactivated-57d773aa56272
deactivated-57d773aa56272

2292

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#6 deactivated-57d773aa56272
Member since 2006 • 2292 Posts
Repetitive gameplay It turns more people away than anything else whereas something like WarioWare really does have a unique offering often throughout.
Avatar image for Funkyhamster
Funkyhamster

17366

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 Funkyhamster
Member since 2005 • 17366 Posts
Highly sexualized women as main characters and in supporting roles... it's so sexist.
Avatar image for BambooBanger
BambooBanger

1360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 BambooBanger
Member since 2007 • 1360 Posts

No more Metrosexuals in JRPGs...Aljosa23

JRPG's in general have become a cliche themselves.

"You can do it!"

"I'll never give up!"

"belive in yourself!"

etc etc etc, phrases you'll find in every one of them, as well as the half-arsed and obvious love theme.

This goes hand in hand with the aforementioned LADYBOY protagonists with ridiculous, gravity defying hair and a sword that is twice the size of them. It's funny when the inevitable 'love scene' occurs in a JRPG, looks a little GIRL ON GIRL...

Avatar image for ski11buzz
ski11buzz

2117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 ski11buzz
Member since 2003 • 2117 Posts
Happy endings in 98% of games. Not everything ends happy you know
Avatar image for Ragashahs
Ragashahs

8785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Ragashahs
Member since 2005 • 8785 Posts
Happy endings in 98% of games. Not everything ends happy you knowski11buzz
I HATE THAT!!!! movies and books it's the same thing
Avatar image for Shazenab
Shazenab

3413

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 Shazenab
Member since 2004 • 3413 Posts

-More Voice acting, especially in nintendo games

-BETTER voice acting

-Stupidly long and poitless tutorials

- Change stealth game controls to actually be good.

Avatar image for gtawoof
gtawoof

1843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 gtawoof
Member since 2003 • 1843 Posts
FPS.
Avatar image for Ichigo_Ban_Kai
Ichigo_Ban_Kai

849

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#13 Ichigo_Ban_Kai
Member since 2007 • 849 Posts

[QUOTE="ski11buzz"]Happy endings in 98% of games. Not everything ends happy you knowRagashahs
I HATE THAT!!!! movies and books it's the same thing

Heavenly Sword didn't have a happy ending and Assassins Creed was like wtf!! so i can consider it happy.FFVII was a really sad ending. The last samurai didn't have a happy ending.Any Edger Alan Poe stories didn't have a happy ending.

The ending for the book/movie/games is nto entirally happy but its fulfilling (expt Assassins creed) Happy endings is cuz most people now a days cant stand a truthful story i mean look at Harry potter, he should have died or at least his 2 best friends should have,she must have been on crack when she wrote that.

Back to topic

- Aliens in an FPS

-Countless mini-games does not justify calling it a game and selling it at full price(i am looking at at you wii)

Avatar image for ViscaBarcaInter
ViscaBarcaInter

382

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 ViscaBarcaInter
Member since 2007 • 382 Posts

Females who only ever fall into 2 categories. A) Uber sexy, feeble mega idiots that need to be saved every two minutes from whatever villain has apparently stolen her clothes, or B) They go to the other extreme, Ultra mega badass who can dismember 6 men with little more than the standard angry glance and has forgotten all feminine traits and behaviours to become a machine like killing expert, whose only response to flirting from men is to kick him swiftly in the nizzuts.

Quicktime Events NEED TO GO NOW FOREVER. Make your mind up developers, are we watching a cutscene or stomping through more repetitive gameplay? I have no idea who thought this was a good idea or why, but they should be shot.

Also 2 things I noticed while playing through Soldier of Fortune Payback. First, the story of "get the supposedly evil guy who killed some dude, and I need to butcher HUNDREDS of people to get to him to tell him what a bad person HE is", and the thing where villains stun you in some way to give plot exposition and then escape leaving you to recover instead of just shooting you and eating your flesh in morbid victory.

Avatar image for thrones
thrones

12178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#15 thrones
Member since 2004 • 12178 Posts
People to be enthuisiastic about saving the world. Not gears of war gruff and couldn't care less steroids macho men.
Avatar image for ViscaBarcaInter
ViscaBarcaInter

382

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 ViscaBarcaInter
Member since 2007 • 382 Posts
I think in most media, but particularly films, there are happy endings because it tends to be more emotionally satisfying. The whole point of characters is for the viewer/reader/player to connect with them, to relate to the characters. It kind of defeats the point most of the time to spend 2 hours getting into the story and warming to the characters only for everyone to die. Like stupid ass horror movies, where the lead character suffers through unimaginable horrors, watches all their friends die, escapes the evil house or whatever, but is suddenly killed in their bedroom by a lurking vampire or some **** It's not a good character story arc if all the progress and change in the person is finished by death. :D
Avatar image for Hoobinator
Hoobinator

6899

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17 Hoobinator
Member since 2006 • 6899 Posts

[QUOTE="ski11buzz"]Happy endings in 98% of games. Not everything ends happy you knowRagashahs
I HATE THAT!!!! movies and books it's the same thing

Oh heck yes. I want a game that ends with a choice, the choice is either you shoot yourself and the baddy loses and so do you or the baddy wins and you live but fail.

Now that would be one hell of an ending, cue operatic overture and pan to insignificance of your actions.

Avatar image for TDLlama
TDLlama

2779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 TDLlama
Member since 2006 • 2779 Posts

Barrels are unacceptable, either.

Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#19 musicalmac  Moderator
Member since 2006 • 25101 Posts

I'd like to get rid of anything seen in a Tom Clancy Game.

or how about a Game set in Vietnam, where the local population try to flush out the marauding soldiers from the USA?

or a game where the Argentinian government sets out to bring the US-funded Cocaine growers to justice ?

BambooBanger
This has nothing to do with gaming. Weak, TC.
Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 PBSnipes
Member since 2007 • 14621 Posts

I want to see some more creativity. No more superhuman characters in FPS's running through linear levels blowing through enemy after enemy that is supposed to be your equal. No more RPG's where you're some amnesiac that runs into cliched plot-twist after cliched plot-twist while a series of deeply troubled individuals randomly join up with you. No more "deep moral decisions" that boil down to nothing more than "do you want the good ending or the bad ending?"

I want to see games with Stalker's open ended gameplay, where its up to you how to approach your objective. Games with Mass Effect's morality system where you're not choosing a good ending or bad ending, but what actions you'll take to complete your mission. Games where your character isn't a saint. I wanna live Marge, why won't you let me live!

Avatar image for TacoJelly
TacoJelly

1723

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#21 TacoJelly
Member since 2005 • 1723 Posts
Realistic games in which you have to kill enemies. There are so many things in life that can be made into a game, not everything has to involve guns and killing.
Avatar image for gingerdivid
gingerdivid

7206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#22 gingerdivid
Member since 2006 • 7206 Posts

The Hollywood-esque glorification of WW2.

And Chicken for health powerups.

Avatar image for Ichigo_Ban_Kai
Ichigo_Ban_Kai

849

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#23 Ichigo_Ban_Kai
Member since 2007 • 849 Posts

[QUOTE="Ragashahs"][QUOTE="ski11buzz"]Happy endings in 98% of games. Not everything ends happy you knowHoobinator

I HATE THAT!!!! movies and books it's the same thing

Oh heck yes. I want a game that ends with a choice, the choice is either you shoot yourself and the baddy loses and so do you or the baddy wins and you live but fail.

Now that would be one hell of an ending, cue operatic overture and pan to insignificance of your actions.

that is like mgs1 where u get to chhose whether ur girl dies

Avatar image for Hoobinator
Hoobinator

6899

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#24 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="BambooBanger"]

I'd like to get rid of anything seen in a Tom Clancy Game.

or how about a Game set in Vietnam, where the local population try to flush out the marauding soldiers from the USA?

or a game where the Argentinian government sets out to bring the US-funded Cocaine growers to justice ?

musicalmac

This has nothing to do with gaming. Weak, TC.

Actually it has plenty to do with gaming. :|

All those shooters being released every year now, flooding the market, and most have you playing as some military american jock fighting some bad dudes over there. It's THE cliche of the modern times. Would it be too much to ask to change things up or at least not present the games in such bold black and white terms, we're good, you're bad, we shoot, kill you, we win.

Avatar image for Hoobinator
Hoobinator

6899

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#25 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="Hoobinator"]

[QUOTE="Ragashahs"][QUOTE="ski11buzz"]Happy endings in 98% of games. Not everything ends happy you knowIchigo_Ban_Kai

I HATE THAT!!!! movies and books it's the same thing

Oh heck yes. I want a game that ends with a choice, the choice is either you shoot yourself and the baddy loses and so do you or the baddy wins and you live but fail.

Now that would be one hell of an ending, cue operatic overture and pan to insignificance of your actions.

that is like mgs1 where u get to chhose whether ur girl dies

MGS1 doesn't end with Snake dying, or Liquid Snake winning.

Avatar image for Hoobinator
Hoobinator

6899

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#26 Hoobinator
Member since 2006 • 6899 Posts

The Hollywood-esque glorification of WW2.

And Chicken for health powerups.

gingerdivid

Too true. War is damn terrifying for everyone involved. These supposedly "realistic" shooters are presenting a grossly misleading take on it. They're Rambo simulators not a depiction of war.

Avatar image for Shazenab
Shazenab

3413

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 Shazenab
Member since 2004 • 3413 Posts
[QUOTE="gingerdivid"]

The Hollywood-esque glorification of WW2.

And Chicken for health powerups.

Hoobinator

Too true. War is damn terrifying for everyone involved. These supposedly "realistic" shooters are presenting a grossly misleading take on it. They're Rambo simulators not a depiction of war.

That's not a problem limited to video games, it's a social problem. The idea that you become some sort of God among men for signing up to the army is something that needs to be stopped. Movies and games are created to glorify war because war is still linked to glory and honour by many, many people.

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 lowe0
Member since 2004 • 13692 Posts
Cutscenes. If you can't tell your story without getting in the way of my gameplay, your story just isn't that important. I'm okay with cutscenes that actually are gameplay (Mass Effect), but if it's been more than a minute since I was in control of something, I'm bored already.
Avatar image for gtawoof
gtawoof

1843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 gtawoof
Member since 2003 • 1843 Posts

MGS1 doesn't end with Snake dying, or Liquid Snake winning.

Hoobinator

who wants to see snake die? =/ for the sake of a sad ending? no thanks i'll take the happy one, snake living > snake dying, UNLESS it makes the overall story better which might happen in MGS4, otherwise i dont want a sad ending just for the sake of being anti-happy ending or w/e

Avatar image for BambooBanger
BambooBanger

1360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 BambooBanger
Member since 2007 • 1360 Posts
[QUOTE="gingerdivid"]

The Hollywood-esque glorification of WW2.

And Chicken for health powerups.

Hoobinator

Too true. War is damn terrifying for everyone involved. These supposedly "realistic" shooters are presenting a grossly misleading take on it. They're Rambo simulators not a depiction of war.

I agree.

There's also the unfortunate hang-over effect of having so many WWII themed games around - Nerds everywhere suddenly think they're the WHO'S WHO of modern history :roll:

Avatar image for akif22
akif22

16012

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#31 akif22
Member since 2003 • 16012 Posts
japanese RPG gender-confused characters
Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#32 heretrix
Member since 2004 • 37881 Posts

Games where you start off as a badass then something happens and then you lose all of your powers and have to jump through hoops to get them back, usually in places that have nothing to do with what made you a badass in the first place.

backtracking, lava levels, artificial difficulty (bad controls, unfair opposition)

Human characters without any kind of armor or protection that can take dozens of high caliber rounds before they die.

Avatar image for Hoobinator
Hoobinator

6899

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="Hoobinator"]

MGS1 doesn't end with Snake dying, or Liquid Snake winning.

shadyd1717

who wants to see snake die? =/ for the sake of a sad ending? no thanks i'll take the happy one, snake living > snake dying, UNLESS it makes the overall story better which might happen in MGS4, otherwise i dont want a sad ending just for the sake of being anti-happy ending or w/e

If Snake kills himself after all the brutality, destruction, killing, all the memories and moments he's been through it would elevate the Metal Gear series to legendary. To end the life that couldn't be ended by his own hands. What a final act that would be.

...even if it means no more Solid Snake in MG games, or no more MG games ever again. MG fanboys cry.

Avatar image for glitchgeeman
glitchgeeman

5638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#34 glitchgeeman
Member since 2005 • 5638 Posts

Really beefy ex-conivct/soldiers who have been freed from prison so that they can fight an evil invasion of aliens/mutants along with their other really beefy soldier buddies. You insult my intelligence when you force me to play as guys like that.

Metrosexual ladyboys who look more feminine than the actual women in the game. When I play an RPG, I would perfer it if I had a main character I could look up to, not laugh at.

An ancient race of prosperous advanced beings helped fuel the technology/magic/whatever of the modern world, and now some evil dude is going to try and revive their technology to conquer the world/universe. Both Western and Japanese RPG's suffer heavily from this. Mass Effect and Final Fantasy X come to mind first.

Avatar image for BambooBanger
BambooBanger

1360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 BambooBanger
Member since 2007 • 1360 Posts

An ancient race of prosperous advanced beings helped fuel the technology/magic/whatever of the modern world, and now some evil dude is going to try and revive their technology to conquer the world/universe. Both Western and Japanese RPG's suffer heavily from this. Mass Effect and Final Fantasy X come to mind first.

glitchgeeman

Have you played Mass Effect ? :/

Avatar image for useLOGIC
useLOGIC

2802

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 useLOGIC
Member since 2006 • 2802 Posts

i would like to never have to search for a ******* power generator ever again. rawr.

those things don't just turn off like they make it seem.

Avatar image for xTHExJUICEx
xTHExJUICEx

3126

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 xTHExJUICEx
Member since 2007 • 3126 Posts
Main character always being white.
Avatar image for helium_flash
helium_flash

9244

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#38 helium_flash
Member since 2007 • 9244 Posts

Timed quests. I dont like being timed while playing. IT IS STUPID.

Avatar image for BambooBanger
BambooBanger

1360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 BambooBanger
Member since 2007 • 1360 Posts

Main character always being white.xTHExJUICEx

Indeed, and when they're not they're... well, just play GTA:SA :|

Avatar image for MetroidPrimePwn
MetroidPrimePwn

12399

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#40 MetroidPrimePwn
Member since 2007 • 12399 Posts
  • Characters who try way to hard to be shallow badasses, but just aren't. Seriously, devs need to stop trying to turn their characters into Duke Nukem and just realise that Duke Nukem is the only one who can be Duke Nukem and pull it off right.
  • Machines obtaining sentient thought and then suddenly becoming evil. When we meet a sentient alien race, it can be friendly and help humanity. But whenever there is a sentient machine race, its always evil. If it is sentient, that means its basically an organism capable of independent thought, so why are they always out to destroy all organic life? How come none of them ever become the "friendly alien"?
Avatar image for mathew952
mathew952

976

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#41 mathew952
Member since 2003 • 976 Posts
  1. Americans are good. Everyone else is bad. kill.
  2. Pure, clear cut Good guys and bad guys. The bad guys are evil, torture children and burndown hospitals, and the good guys give all their money to charity, don't want anyreward but pride, and "no soldier left behind". This really needs to stop. For example, Why not have the general setting up fake intelligence so that they can invade a more populus city, so he can loot it. But the city is still full of terrorists, so it's actually a bit more challenging to decide weather your good or bad.
  3. You can only play as the protagonist. Even in games like GTA, you are still set up as being justified. I don't want to be a good guy, I want to be evil!
  4. Really crappy minigames for simple things that ruin action games. Why cant I just walk up to acomputer and turn off the turret, without having put put up with a half assed button mashing game.
  5. Games that don't give you any clue what you are supposed to do or where to go.Why.
  6. Everything has to be dramatic and overly cinematic. You couldn't make a game like tetris today. It would have to be something "fancy" like zombies are coming to attack, and you need to build a wall to save everyone, in 1080p
  7. Protagonists that you just don't care about. These are characters that are underdeveloped, and you really don't care about. They ruin good games, becuase why bother saving Generic_Signifigantothr, if you want them to die!
Avatar image for Kook18
Kook18

4257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Kook18
Member since 2006 • 4257 Posts

Mostly, say in an RPG, I hate when there's a cutscene of your character doing some ridiculous acrobatics, killing off a group of enemies in the blink of an eye. Then once you get control of that character, we're all stuck in the 'line up to kill the enemy' stance... and that character never does anything like the cutscene.

Or when theres a bad*** character you've been fighting throughout the game, then once they decide to join you, all their sats suck. What the hell?

Timed missions without reason are idiotic. If the place isn't going to explode or my ride doesn't have to go anywhere, let me stroll through this area as slow as I damn well please.

Escort missions have always been bad, I can only remember doing a handful of them that I enjoy out of thousands littered in each game.

Destructable environments. Unless this whole city is made out of cardboard, I don't see why 5 rounds into the side of a building is causing its east wall to collapse.

Mostly in RPGS. I hate when characters are walking through extremely tough environments in skimpy clothes. I doubt anyone would survive walking on a narrow path with an ocean of lava on either site of them. Or a girl in a tank top and a mini skirt strolling through a mountainside at below zero weather during a blizzard.

Looting people's houses and they just don't care. Or even worse how everyone's house always seems to be unlocked for you in JRPGs. I'm walking along a pathway killing off bandits then come up to this lone house in the woods and -- twist the handle and walk right in? Does this person not realise these woods are infested with bandits?

Games where the day/night cycle lasts about 5 minutes. If you want the game to seem realsitic, go at least half an hour for a whole day to pass.

Lasers. I don't know why, but I never liked them. I'd choose a gun with live ammunition before I'd go for a pewpewpew gun anyday.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#43 heretrix
Member since 2004 • 37881 Posts

[QUOTE="xTHExJUICEx"]Main character always being white.BambooBanger

Indeed, and when they're not they're... well, just play GTA:SA :|

While the character CJ most certainly came from a sterotypical background, what he did and where he wound up at the end of the game was anything but. I mean, this dude from the hood was flying planes, jetpacks, boats, did martial arts, boxing, auto racing, dirt bike racing, worked for the CIA, did bank heists, owned a private airfield, drove taxis, ambulances and fire trucks. And he broke into Area 51 and a Navy battleship successfully..

CJ is probably the most well rounded character in videogames history. I really can't think of a character that had done as many things as he did in that game.

He came from humble beginnings, but I'll be damned if he didn't grow as a character by the end.

Avatar image for batistafan99
batistafan99

2592

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#44 batistafan99
Member since 2006 • 2592 Posts
I hate when there's a simple goal, like get through that door, but then when you go to the door, an alarm sounds and you have to go somewhere else and get something to get through the door. I remember this happening in Bioshock so many times, it really gets boring and annoying. And scripted events in general too. Enemies shouldn't wait until I cross some invisible marker to show up or attack.
Avatar image for Gamingcucumber
Gamingcucumber

5612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#45 Gamingcucumber
Member since 2004 • 5612 Posts

Light/Dark world. That concept is overused and annoying.

JRPG characters. It's like they took a guy cloned him, gave him different hairstyles and different cloths and put him inside every other JRPG there is.

Avatar image for theflash118
theflash118

365

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#46 theflash118
Member since 2005 • 365 Posts

-Everything in a Duke Nukem game ( ie pig monster cops, strip club with no one in it, fighting a huge alien in a stadium, sunglasses, cheesy dialog, and the list goes on...)

-games that involve a scientist, plumber, or animal saving the world

-characters that never speak

-Aliens that speak human languages

-enemies that hide in lockers, vents, and rooms just waiting for you

-supporting characters that cannot help themselves

-invisible walls

-being unable to swim

-games that bring up 500 questions and only answer 3

-being able to carry 10+ weapons at once

Avatar image for Saturos3091
Saturos3091

14937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#47 Saturos3091
Member since 2005 • 14937 Posts

Females who only ever fall into 2 categories. A) Uber sexy, feeble mega idiots that need to be saved every two minutes from whatever villain has apparently stolen her clothes, or B) They go to the other extreme, Ultra mega badass who can dismember 6 men with little more than the standard angry glance and has forgotten all feminine traits and behaviours to become a machine like killing expert, whose only response to flirting from men is to kick him swiftly in the nizzuts.

Quicktime Events NEED TO GO NOW FOREVER. Make your mind up developers, are we watching a cutscene or stomping through more repetitive gameplay? I have no idea who thought this was a good idea or why, but they should be shot.

ViscaBarcaInter

Agreed on both of those, especially quicktime events. I hate them.

Saving the world is another cliche apparent in more than just the JRPG genre.

Generic storylines in general. I'm looking at most of the action and shooter genres.

Overly feminine male characters in JRPGs (not all of them are, but there is usually 1 per game).

Games where your decisions don't actually matter (like in Mass Effect, and not like The Witcher, we need more WRPGs like The Witcher).

Happy endings, some of us want a huge surprise (but no cliffhanger, or dumb character death, although the main character CAN die in a way that wouldn't come across as poorly done) at the end.

Crates/Barrels, as another poster said. There have been explosive barrels in almost every genre.

Games that claim to be something they're not. I really hate this one. I don't want to buy a game that's claimed as a "survival-horror" when in actuality it has almost no survival-horror elements. Same goes with any genre.

Avatar image for Lothenon
Lothenon

1177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#48 Lothenon
Member since 2003 • 1177 Posts

Amnesia. It's been done to death.

Searching for power generators. Duuuh.

Eastern-European or German characters that are NOT villains would be nice for a change.

By the way, there are hundreds of german first names, dear game developers. People tend to not be named Klaus, Hans, Gunther and Karl anymore.

Avatar image for mynameisdumb
mynameisdumb

3647

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#49 mynameisdumb
Member since 2003 • 3647 Posts
Oh geez. Too many to mention. I'm just going to pick one game, that almost everyone can agree is an incredible game. RE4.

1. Eating random colorful herbs gives health. Hmm...
2. Carrying millions of weapons and equipment with nowhere to keep it (in his chest cavity? :S )
3. Cheesy action dialogue when being attacked by mutated zombiesque freaks. Sorry, no way would Leon say some of those things in reality.
4. Chickens lay multicolored eggs. White eggs heal you a bit, brown heal you more, and golden (hmm?) heal you fully. Ok.
5. Typical Ganado farmer-"Hmm, I'm going to run at this American, showing I am capable of quick movement, BUT I'm going to stop like 5 feet in front of him so he has time to shoot me."
6. In an extremely poor/rural setting, every villager carries around loads of money.
7. Though the villagers use pitchforks and handaxes to fight, they all carry around ammo and even occasionally grenades.
8. Sigh, what's with having people in your grasp and then not killing them when you have the chance? I.E. Leon.

Many more, these are just a few off the top of my head. Love the game though, just couldn't help noticing some of that. And alot of that applies to other games of course.
Avatar image for -The-G-Man-
-The-G-Man-

6414

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 -The-G-Man-
Member since 2007 • 6414 Posts
I want to smack a video game developer in the temple with a sledgehammer whenever they come up with an idea for another generic first-person shooter.